Mercurial > hg > early-roguelike
view arogue5/Makefile.in @ 280:70aa5808c782
Fix potential segfaults at restore related to ctime().
In some games, restore() passes the result of ctime() to mvprintw() or
some other variadic message-formatting function. If ctime() has not
been declared properly, its return type is inferred to be int instead
of char *. This does not cause a warning because the compiler does not
know the correct type of variadic arguments.
On platforms where ints and pointers are not the same size, this can,
probably depending on alignment, result in a segfault that is not easy
to trace.
Including time.h fixes the problem. Some games manually declared
ctime() and avoided the bug. These declarations have also been
replaced with the include.
author | John "Elwin" Edwards |
---|---|
date | Fri, 15 Sep 2017 20:51:10 -0400 |
parents | bac2c81fec78 |
children | 0b3d1b38998f |
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# # Makefile for rogue # # Advanced Rogue # Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T # All rights reserved. # # Based on "Rogue: Exploring the Dungeons of Doom" # Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman # All rights reserved. # # See the file LICENSE.TXT for full copyright and licensing information. # DISTNAME=@PACKAGE_TARNAME@@PACKAGE_VERSION@ PACKAGE_TARNAME=@PACKAGE_TARNAME@-@PACKAGE_VERSION@ PROGRAM=@PROGRAM@ SCOREFILE=@SCOREFILE@ LOGFILE=@LOGFILE@ SAVEDIR=@SAVEDIR@ GROUPOWNER=@GROUPOWNER@ DESTDIR= prefix=@prefix@ exec_prefix=@exec_prefix@ datarootdir=@datarootdir@ bindir=@bindir@ docdir=@docdir@ O=o HDRS = rogue.h mach_dep.h network.h config.h OBJS1 = chase.$(O) command.$(O) daemon.$(O) daemons.$(O) encumb.$(O) \ fight.$(O) init.$(O) io.$(O) list.$(O) main.$(O) maze.$(O) mdport.$(O)\ misc.$(O) monsters.$(O) move.$(O) new_level.$(O) options.$(O) \ outside.$(O) OBJS2 = pack.$(O) passages.$(O) player.$(O) potions.$(O) rings.$(O) rip.$(O) \ rogue.$(O) rooms.$(O) save.$(O) scrolls.$(O) state.$(O) sticks.$(O) \ things.$(O) trader.$(O) util.$(O) vers.$(O) weapons.$(O) wear.$(O) \ wizard.$(O) xcrypt.$(O) OBJS = $(OBJS1) $(OBJS2) CFILES= \ vers.c chase.c command.c daemon.c daemons.c encumb.c \ fight.c init.c io.c list.c main.c maze.c mdport.c misc.c monsters.c \ move.c new_level.c options.c outside.c pack.c passages.c player.c \ potions.c rings.c rip.c rogue.c \ rooms.c save.c scrolls.c state.c sticks.c things.c trader.c util.c \ weapons.c wear.c wizard.c xcrypt.c MISC= Makefile LICENSE.TXT arogue58.sln arogue58.vcproj DOCS= arogue58.doc arogue58.html CC = @CC@ CPPFLAGS =@DEFS@ CFLAGS= CRLIB = @LIBS@ RM = rm -f TAR = tar INSTALL=@INSTALL@ .SUFFIXES: .obj .o .c .c.obj: $(CC) $(CFLAGS) /c $*.c .c.o: $(CC) $(CPPFLAGS) $(CFLAGS) -c $*.c $(PROGRAM): $(OBJS) $(CC) $(CFLAGS) $(LDFLAGS) $(OBJS) $(CRLIB) -o $@ tags: $(HDRS) $(CFILES) ctags -u $? ed - tags < :ctfix sort tags -o tags lint: lint -hxbc $(CFILES) $(CRLIB) > linterrs install: $(PROGRAM) touch test if test ! -f $(DESTDIR)$(SCOREFILE) ; then \ mkdir -p `dirname $(DESTDIR)$(SCOREFILE)` ; \ $(INSTALL) -m 0664 test $(DESTDIR)$(SCOREFILE) ; fi if test "x$(LOGFILE)" != "x" && test ! -f $(DESTDIR)$(LOGFILE) ; then \ mkdir -p `dirname $(DESTDIR)$(LOGFILE)` ; \ $(INSTALL) -m 0664 test $(DESTDIR)$(LOGFILE) ; fi if test "x$(SAVEDIR)" != "x" && test ! -d $(DESTDIR)$(SAVEDIR) ; then \ mkdir -p $(DESTDIR)$(SAVEDIR) ; fi mkdir -p $(DESTDIR)$(bindir) $(INSTALL) -m 0755 $(PROGRAM) $(DESTDIR)$(bindir)/$(PROGRAM) -if test "x$(GROUPOWNER)" != "x" ; then \ chgrp $(GROUPOWNER) $(DESTDIR)$(SCOREFILE) ; \ chgrp $(GROUPOWNER) $(DESTDIR)$(LOGFILE) ; \ chgrp $(GROUPOWNER) $(DESTDIR)$(bindir)/$(PROGRAM) ; \ chgrp $(GROUPOWNER) $(DESTDIR)$(SAVEDIR) ; \ chmod 02755 $(DESTDIR)$(bindir)/$(PROGRAM) ; \ chmod 0464 $(DESTDIR)$(SCOREFILE) ; \ chmod 0464 $(DESTDIR)$(LOGFILE) ; \ chmod 0775 $(DESTDIR)$(SAVEDIR) ; \ fi if test ! -d $(DESTDIR)$(docdir) ; \ then mkdir -p $(DESTDIR)$(docdir) ; fi $(INSTALL) -m 0644 LICENSE.TXT $(DESTDIR)$(docdir)/LICENSE.TXT $(INSTALL) -m 0644 $(DOCS) $(DESTDIR)$(docdir) $(RM) test uninstall: $(RM) $(DESTDIR)$(bindir)/$(PROGRAM) $(RM) -r $(DESTDIR)$(docdir) reinstall: uninstall install clean: $(RM) $(OBJS1) $(RM) $(OBJS2) $(RM) core a.exe a.out a.exe.stackdump $(PROGRAM) $(PROGRAM).exe $(PROGRAM).tar $(PROGRAM).tar.gz $(PROGRAM).zip count: wc -l $(HDRS) $(CFILES) realcount: cc -E $(CFILES) | ssp - | wc -l update: ar uv .SAVE $(CFILES) $(HDRS) $(MISC) dist: @mkdir dist cp $(CFILES) $(HDRS) $(MISC) dist dist.src: make clean tar cf $(DISTNAME)-src.tar $(CFILES) $(HDRS) $(MISC) $(DOCS) gzip -f $(DISTNAME)-src.tar dist.irix: make clean make CC=cc CFLAGS="-woff 1116 -O3" $(PROGRAM) tar cf $(DISTNAME)-irix.tar $(PROGRAM) LICENSE.TXT $(DOCS) gzip -f $(DISTNAME)-irix.tar dist.aix: make clean make CC=xlc CFLAGS="-qmaxmem=16768 -O3 -qstrict" $(PROGRAM) tar cf $(DISTNAME)-aix.tar $(PROGRAM) LICENSE.TXT $(DOCS) gzip -f $(DISTNAME)-aix.tar debug.linux: make clean make CFLAGS="-g -DWIZARD" $(PROGRAM) dist.linux: make clean make $(PROGRAM) tar cf $(DISTNAME)-linux.tar $(PROGRAM) LICENSE.TXT $(DOCS) gzip -f $(DISTNAME)-linux.tar debug.interix: make clean make CFLAGS="-g3 -DWIZARD" $(PROGRAM) dist.interix: make clean make $(PROGRAM) tar cf $(DISTNAME)-interix.tar $(PROGRAM) LICENSE.TXT $(DOCS) gzip -f $(DISTNAME)-interix.tar debug.cygwin: make clean make CFLAGS="-g3 -DWIZARD" $(PROGRAM) dist.cygwin: make clean make CRLIB="-static -lcurses" $(PROGRAM) tar cf $(DISTNAME)-cygwin.tar $(PROGRAM).exe LICENSE.TXT $(DOCS) gzip -f $(DISTNAME)-cygwin.tar # # Use MINGW32-MAKE to build this target # dist.mingw32: @$(MAKE) --no-print-directory RM="cmd /c del" clean @$(MAKE) --no-print-directory CRLIB="-lpdcurses" $(PROGRAM) cmd /c del $(DISTNAME)-mingw32.zip zip $(DISTNAME)-mingw32.zip $(PROGRAM).exe LICENSE.TXT $(DOCS) dist.msys: @$(MAKE) --no-print-directory clean @$(MAKE) --no-print-directory CRLIB="-lcurses" $(PROGRAM) tar cf $(DISTNAME)-msys.tar $(PROGRAM).exe LICENSE.TXT $(DOCS) gzip -f $(DISTNAME)-msys.tar debug.djgpp: make clean make CFGLAGS="-g3 -DWIZARD" LDFLAGS="-L$(DJDIR)/LIB" CRLIB="-lpdcurses" $(PROGRAM) dist.djgpp: make clean make LDFLAGS="-L$(DJDIR)/LIB" CRLIB="-lpdcurses" $(PROGRAM) rm -f $(DISTNAME)-djgpp.zip zip $(DISTNAME)-djgpp.zip $(PROGRAM).exe LICENSE.TXT $(DOCS) # # Use NMAKE to build this target # debug.win32: nmake O="obj" RM="-del" clean nmake O="obj" CC="CL" CRLIB="..\pdcurses\pdcurses.lib shfolder.lib user32.lib Advapi32.lib" CFLAGS="-DWIZARD -nologo -I..\pdcurses -Ox -wd4033 -wd4716" $(PROGRAM) dist.win32: nmake O="obj" RM="-del" clean nmake O="obj" CC="CL" CRLIB="..\pdcurses\pdcurses.lib shfolder.lib user32.lib Advapi32.lib" CFLAGS="-nologo -I..\pdcurses -Ox -wd4033 -wd4716" $(PROGRAM) -del $(DISTNAME)-win32.zip zip $(DISTNAME)-win32.zip $(PROGRAM).exe LICENSE.TXT $(DOCS) vers.$(O): vers.c rogue.h chase.$(O): chase.c rogue.h command.$(O): command.c rogue.h daemon.$(O): daemon.c rogue.h daemons.$(O): daemons.c rogue.h encumb.$(O): encumb.c rogue.h fight.$(O): fight.c rogue.h init.$(O): init.c rogue.h io.$(O): io.c rogue.h list.$(O): list.c rogue.h main.$(O): main.c rogue.h maze.$(O): maze.c rogue.h misc.$(O): misc.c rogue.h monsters.$(O): monsters.c rogue.h move.$(O): move.c rogue.h new_level.$(O): new_level.c rogue.h options.$(O): options.c rogue.h outside.$(O): outside.c rogue.h pack.$(O): pack.c rogue.h passages.$(O): passages.c rogue.h player.$(O): player.c rogue.h potions.$(O): potions.c rogue.h rings.$(O): rings.c rogue.h rip.$(O): rip.c rogue.h rogue.$(O): rogue.c rogue.h rooms.$(O): rooms.c rogue.h save.$(O): save.c rogue.h scrolls.$(O): scrolls.c rogue.h state.$(O): state.c rogue.h sticks.$(O): sticks.c rogue.h things.$(O): things.c rogue.h trader.$(O): trader.c rogue.h util.$(O): util.c rogue.h weapons.$(O): weapons.c rogue.h wear.$(O): wear.c rogue.h wizard.$(O): wizard.c rogue.h xcrypt.$(O): xcrypt.c