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view rogue4/prob.c @ 221:71cb5b647f2b
Rogue V5: remove troublesome automatic platform detection.
configure.ac used AC_CANONICAL_SYSTEM to guess the GNU system
description triplets. The target description was substituted into the
Makefile and formatted into the filename for the binary distribution
tarball. But 'target' is only intended for cross-compilers. 'host_os'
might have been a better choice.
The tarball filename can still be changed manually, by running make with
an argument of 'DESTSYS=systemname'.
Cross-compiling may be more difficult now, but I am not certain that it
worked properly previously, and due to pending autoconf changes, it was
likely to break anyway.
The top-level config.guess and config.sub are no longer needed, but they
may reappear if better support for cross-compilation is added.
author | John "Elwin" Edwards |
---|---|
date | Fri, 12 Feb 2016 14:25:47 -0500 |
parents | 9535a08ddc39 |
children |
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/* * * Rogue: Exploring the Dungeons of Doom * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman * All rights reserved. * * See the file LICENSE.TXT for full copyright and licensing information. */ # include <curses.h> # include "rogue.h" # undef max # define TRIES 10000 static char *sccsid = "@(#)prob.c 1.3 (Berkeley) 12/17/81"; main(ac, av) int ac; char **av; { register unsigned int prob, prob2, exp; register struct monster *mp; register unsigned int max, min, i; register unsigned int max2, min2; printf("%17.17s ----experience--- ----hit points---\n", ""); printf("%17.17s %7s %4s %4s %7s %4s %4s lvl\n", "monster", "avg", "min", "max", "avg", "min", "max", "max hp"); seed = 0; for (mp = monsters; mp < &monsters[26]; mp++) { i = TRIES; prob2 = prob = 0; min2 = min = 30000; max2 = max = 0; while (i--) { if ((exp = roll(mp->m_stats.s_lvl, 8)) < min2) min2 = exp; if (exp > max2) max2 = exp; prob2 += exp; mp->m_stats.s_maxhp = exp; if ((exp = mp->m_stats.s_exp + exp_add(mp)) < min) min = exp; if (exp > max) max = exp; prob += exp; } printf("%17.17s: %7.2f %4d %4d %7.2f %4d %4d %3d\n", mp->m_name, ((double) prob) / TRIES, min, max, ((double) prob2) / TRIES, min2, max2, mp->m_stats.s_lvl); fflush(stdout); } } exp_add(mp) register struct monster *mp; { register unsigned int mod; if (mp->m_stats.s_lvl == 1) mod = mp->m_stats.s_maxhp / 8; else mod = mp->m_stats.s_maxhp / 6; if (mp->m_stats.s_lvl > 9) mod *= 20; else if (mp->m_stats.s_lvl > 6) mod *= 4; return mod; } /* * roll: * roll a number of dice */ roll(number, sides) register unsigned int number, sides; { register unsigned int dtotal = 0; dtotal = number; while (number--) dtotal += rnd(sides); return dtotal; } /* * rnd: * Pick a very random number. */ rnd(range) register unsigned int range; { return RN % range; }