view xrogue/Makefile.in @ 264:778938a5c21d

UltraRogue: add location for character files. When using the -n option, UltraRogue will look for character files in a single location, similar to save files. The location is chosen by defining CHRDIR in getplay.c, at least until UltraRogue gets integrated with the build systems.
author John "Elwin" Edwards
date Sun, 19 Feb 2017 19:47:09 -0500
parents bac2c81fec78
children 0b3d1b38998f
line wrap: on
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#   XRogue: Expeditions into the Dungeons of Doom
#   Copyright (C) 1991 Robert Pietkivitch
#   All rights reserved.
#
#   Based on "Advanced Rogue"
#   Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
#   All rights reserved.
#
#   Based on "Rogue: Exploring the Dungeons of Doom"
#   Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
#   All rights reserved.
#
#   See the file LICENSE.TXT for full copyright and licensing information.

DISTNAME=@PACKAGE_TARNAME@@PACKAGE_VERSION@
PROGRAM=@PROGRAM@
PACKAGE_TARNAME=@PACKAGE_TARNAME@-@PACKAGE_VERSION@

SAVEDIR=@SAVEDIR@
SCOREFILE=@SCOREFILE@
LOGFILE=@LOGFILE@
GROUPOWNER=@GROUPOWNER@

DESTDIR=
prefix=@prefix@
exec_prefix=@exec_prefix@
datarootdir=@datarootdir@
bindir=@bindir@
docdir=@docdir@

O=o

HDRS  =	rogue.h mach_dep.h network.h

OBJS1 =	vers.$(O) actions.$(O) bolt.$(O) chase.$(O) command.$(O) daemon.$(O) \
        daemons.$(O) eat.$(O) effects.$(O) fight.$(O) encumb.$(O) help.$(O) \
        init.$(O) io.$(O) list.$(O) main.$(O) maze.$(O) misc.$(O) monsters.$(O)
OBJS2 = mons_def.$(O) move.$(O) n_level.$(O) options.$(O) outside.$(O) pack.$(O) \
        passages.$(O) player.$(O) potions.$(O) rings.$(O) rip.$(O) rooms.$(O) \
        save.$(O) scrolls.$(O) sticks.$(O) things.$(O) trader.$(O) util.$(O) \
        weapons.$(O) wear.$(O) wizard.$(O) rogue.$(O) state.$(O) xcrypt.$(O)
OBJS  = $(OBJS1) $(OBJS2)

CFILES=	vers.c actions.c bolt.c chase.c command.c daemon.c daemons.c eat.c \
	effects.c fight.c encumb.c help.c init.c io.c list.c main.c maze.c \
	misc.c monsters.c mons_def.c move.c n_level.c options.c outside.c \
	pack.c passages.c player.c potions.c rings.c rip.c rooms.c save.c \
	scrolls.c sticks.c things.c trader.c util.c weapons.c wear.c wizard.c \
	rogue.c state.c xcrypt.c

MISC  = Makefile README.TXT LICENSE.TXT $(PROGRAM).sln $(PROGRAM).vcproj

CC    = @CC@
CPPFLAGS =@DEFS@
CFLAGS=
LIBS  = @LIBS@
RM    = rm -f
TAR   = tar 
INSTALL=@INSTALL@
.SUFFIXES: .obj .o .c

.c.obj:
	$(CC) $(CFLAGS) /c $*.c

.c.o:
	$(CC) $(CPPFLAGS) $(CFLAGS) -c $*.c

$(PROGRAM): $(HDRS) $(OBJS)
	$(CC) $(CFLAGS) $(LDFLAGS) $(OBJS) $(LIBS) -o $@

install: $(PROGRAM)
	touch test
	if test ! -f $(DESTDIR)$(SCOREFILE) ; then \
	    mkdir -p `dirname $(DESTDIR)$(SCOREFILE)` ; \
	    $(INSTALL) -m 0664 test $(DESTDIR)$(SCOREFILE) ; fi
	if test ! -f $(DESTDIR)$(LOGFILE) ; then \
	    mkdir -p `dirname $(DESTDIR)$(LOGFILE)` ; \
	    $(INSTALL) -m 0664 test $(DESTDIR)$(LOGFILE) ; fi
	if test "x$(SAVEDIR)" != "x" && test ! -d $(DESTDIR)$(SAVEDIR) ; then \
	    mkdir -p $(DESTDIR)$(SAVEDIR) ; fi
	mkdir -p $(DESTDIR)$(bindir)
	$(INSTALL) -m 0755 $(PROGRAM) $(DESTDIR)$(bindir)/$(PROGRAM)
	-if test "x$(GROUPOWNER)" != "x" ; then \
	    chgrp $(GROUPOWNER) $(DESTDIR)$(SCOREFILE) ; \
	    chgrp $(GROUPOWNER) $(DESTDIR)$(LOGFILE) ; \
	    chgrp $(GROUPOWNER) $(DESTDIR)$(bindir)/$(PROGRAM) ; \
	    chgrp $(GROUPOWNER) $(DESTDIR)$(SAVEDIR) ; \
	    chmod 02755 $(DESTDIR)$(bindir)/$(PROGRAM) ; \
	    chmod 0464 $(DESTDIR)$(SCOREFILE) ; \
	    chmod 0464 $(DESTDIR)$(LOGFILE) ; \
	    chmod 0775 $(DESTDIR)$(SAVEDIR) ; \
        fi
	if test ! -d $(DESTDIR)$(docdir) ; \
	    then mkdir -p $(DESTDIR)$(docdir) ; fi
	$(INSTALL) -m 0644 LICENSE.TXT README.TXT $(DESTDIR)$(docdir)
	$(RM) test

uninstall:	
	$(RM) $(DESTDIR)$(bindir)/$(PROGRAM)
	$(RM) -r $(DESTDIR)$(docdir)

reinstall: uninstall install

clean:
	$(RM) $(OBJS1)
	$(RM) $(OBJS2)
	$(RM) core a.exe a.out a.exe.stackdump $(PROGRAM) $(PROGRAM).exe $(PROGRAM).tar $(PROGRAM).tar.gz $(PROGRAM).zip

dist.src:
	make clean
	tar cf $(DISTNAME)-src.tar $(CFILES) $(HDRS) $(MISC)
	gzip -f $(DISTNAME)-src.tar

dist.irix:
	make clean
	make CC=cc CFLAGS="-woff 1116 -O3" $(PROGRAM)
	tar cf $(DISTNAME)-irix.tar $(PROGRAM) README.TXT LICENSE.TXT
	gzip -f $(DISTNAME)-irix.tar

dist.aix:
	make clean
	make CC=xlc CFLAGS="-qmaxmem=16768 -O3 -qstrict" $(PROGRAM)
	tar cf $(DISTNAME)-aix.tar $(PROGRAM) README.TXT LICENSE.TXT
	gzip -f $(DISTNAME)-aix.tar

dist.linux:
	make clean
	make $(PROGRAM)
	tar cf $(DISTNAME)-linux.tar $(PROGRAM) README.TXT LICENSE.TXT
	gzip -f $(DISTNAME)-linux.tar
	
dist.interix:
	make clean
	make $(PROGRAM)
	tar cf $(DISTNAME)-interix.tar $(PROGRAM) README.TXT LICENSE.TXT
	gzip -f $(DISTNAME)-interix.tar
	
dist.cygwin:
	make clean
	make $(PROGRAM)
	tar cf $(DISTNAME)-cygwin.tar $(PROGRAM).exe README.TXT LICENSE.TXT
	gzip -f $(DISTNAME)-cygwin.tar
	
dist.mingw32:
	$(MAKE) RM="cmd /c del" clean
	$(MAKE) CRLIB="-lpdcurses -lWs2_32" $(PROGRAM)
	cmd /c del $(DISTNAME)-mingw32.zip
	zip $(DISTNAME)-mingw32.zip $(PROGRAM).exe README.TXT LICENSE.TXT
	
dist.msys:
	$(MAKE) clean
	$(MAKE) CRLIB="-lcurses -lWs2_32" $(PROGRAM)
	tar cf $(DISTNAME)-msys.tar $(PROGRAM).exe README.TXT LICENSE.TXT
	gzip -f $(DISTNAME)-msys.tar
	
dist.djgpp:
	make clean
	make LDFLAGS="-L$(DJDIR)/LIB" CRLIB="-lpdcurses" $(PROGRAM)
	rm -f $(DISTNAME)-djgpp.zip
	zip $(DISTNAME)-djgpp.zip $(PROGRAM) README.TXT LICENSE.TXT

dist.win32:
	nmake O="obj" RM="-del" clean
	nmake O="obj" CC="CL" CRLIB="..\pdcurses.lib shell32.lib user32.lib Advapi32.lib Ws2_32.lib" CFLAGS="-DPDC_STATIC_BUILD -nologo -I.. -Ox -wd4033 -wd4716" $(PROGRAM)
	-del $(DISTNAME)-win32.zip
	zip $(DISTNAME)-win32.zip $(PROGRAM).exe README.TXT LICENSE.TXT