Mercurial > hg > early-roguelike
view arogue5/network.h @ 171:80c060734f51
arogue7: fix messages from detection potions.
Another fix for overwritten messages, this time for potions of monster
detection and magic detection.
I've made the message appear before the display of information, which
may be closer to the originally intended behavior.
author | John "Elwin" Edwards |
---|---|
date | Thu, 02 Jul 2015 16:27:39 -0400 |
parents | 0ed67132cf10 |
children |
line wrap: on
line source
/* * Networking information -- should not vary among networking machines * * Advanced Rogue * Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T * All rights reserved. * * See the file LICENSE.TXT for full copyright and licensing information. */ #define SYSLEN 9 #define LOGLEN 8 #define NUMNET 6 #undef NUMNET struct network { char *system; char *rogue; }; extern struct network Network[]; /* This system's name -- should not be defined if uname() is available */