Mercurial > hg > early-roguelike
view arogue5/arogue58.vcproj @ 123:8dd4b06a9155
rogue4: fix restoring saved games on Windows/MinGW.
author | John "Elwin" Edwards |
---|---|
date | Fri, 09 May 2014 07:52:02 -0700 |
parents | 0ed67132cf10 |
children |
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<?xml version="1.0" encoding = "Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="7.00" Name="arogue58" ProjectGUID="{2EEE53AB-A85A-4D4D-8DB2-B5F23513F415}" Keyword="Win32Proj"> <Platforms> <Platform Name="Win32"/> </Platforms> <Configurations> <Configuration Name="Debug|Win32" OutputDirectory="Debug" IntermediateDirectory="Debug" ConfigurationType="1" CharacterSet="2"> <Tool Name="VCCLCompilerTool" AdditionalOptions="/I.. /wd4033 /wd4716" Optimization="0" OptimizeForWindowsApplication="TRUE" AdditionalIncludeDirectories="../pdcurses" PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS" MinimalRebuild="FALSE" ExceptionHandling="FALSE" BasicRuntimeChecks="3" RuntimeLibrary="5" BufferSecurityCheck="TRUE" UsePrecompiledHeader="0" WarningLevel="3" Detect64BitPortabilityProblems="TRUE" DebugInformationFormat="4" CompileAs="1" DisableSpecificWarnings="4013;4033;4716"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLinkerTool" AdditionalOptions="pdcurses.lib Ws2_32.lib" AdditionalDependencies="shfolder.lib pdcurses.lib" OutputFile="$(OutDir)/arogue58.exe" LinkIncremental="0" AdditionalLibraryDirectories="..\pdcurses" IgnoreDefaultLibraryNames="LIBC.LIB" GenerateDebugInformation="TRUE" ProgramDatabaseFile="$(OutDir)/arogue58.pdb" SubSystem="1" TargetMachine="1"/> <Tool Name="VCMIDLTool"/> <Tool Name="VCPostBuildEventTool"/> <Tool Name="VCPreBuildEventTool"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="VCResourceCompilerTool"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool Name="VCWebDeploymentTool"/> </Configuration> <Configuration Name="Release|Win32" OutputDirectory="Release" IntermediateDirectory="Release" ConfigurationType="1" CharacterSet="2"> <Tool Name="VCCLCompilerTool" Optimization="2" InlineFunctionExpansion="1" OmitFramePointers="TRUE" PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS" StringPooling="TRUE" RuntimeLibrary="4" EnableFunctionLevelLinking="TRUE" UsePrecompiledHeader="3" WarningLevel="3" Detect64BitPortabilityProblems="TRUE" DebugInformationFormat="3"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLinkerTool" OutputFile="$(OutDir)/arogue58.exe" LinkIncremental="1" GenerateDebugInformation="TRUE" SubSystem="2" OptimizeReferences="2" EnableCOMDATFolding="2" TargetMachine="1"/> <Tool Name="VCMIDLTool"/> <Tool Name="VCPostBuildEventTool"/> <Tool Name="VCPreBuildEventTool"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="VCResourceCompilerTool"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool Name="VCWebDeploymentTool"/> </Configuration> <Configuration Name="test|Win32" OutputDirectory="test" IntermediateDirectory="test" ConfigurationType="1" CharacterSet="2"> <Tool Name="VCCLCompilerTool" Optimization="0" PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS" MinimalRebuild="TRUE" BasicRuntimeChecks="3" RuntimeLibrary="5" UsePrecompiledHeader="0" WarningLevel="3" Detect64BitPortabilityProblems="TRUE" DebugInformationFormat="4"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLinkerTool" OutputFile="$(OutDir)/arogue58.exe" LinkIncremental="2" GenerateDebugInformation="TRUE" ProgramDatabaseFile="$(OutDir)/arogue58.pdb" SubSystem="2" TargetMachine="1"/> <Tool Name="VCMIDLTool"/> <Tool Name="VCPostBuildEventTool"/> <Tool Name="VCPreBuildEventTool"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="VCResourceCompilerTool"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool Name="VCWebDeploymentTool"/> </Configuration> </Configurations> <Files> <Filter Name="Source Files" Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm"> <File RelativePath="chase.c"> </File> <File RelativePath="command.c"> </File> <File RelativePath="daemon.c"> </File> <File RelativePath="daemons.c"> </File> <File RelativePath="encumb.c"> </File> <File RelativePath="fight.c"> </File> <File RelativePath="init.c"> </File> <File RelativePath="io.c"> </File> <File RelativePath="list.c"> </File> <File RelativePath="main.c"> </File> <File RelativePath="maze.c"> </File> <File RelativePath="mdport.c"> </File> <File RelativePath="misc.c"> </File> <File RelativePath="monsters.c"> </File> <File RelativePath="move.c"> </File> <File RelativePath="new_level.c"> </File> <File RelativePath="options.c"> </File> <File RelativePath="outside.c"> </File> <File RelativePath="pack.c"> </File> <File RelativePath="passages.c"> </File> <File RelativePath="player.c"> </File> <File RelativePath="potions.c"> </File> <File RelativePath="rings.c"> </File> <File RelativePath="rip.c"> </File> <File RelativePath="rogue.c"> </File> <File RelativePath="rooms.c"> </File> <File RelativePath="save.c"> </File> <File RelativePath="scrolls.c"> </File> <File RelativePath="state.c"> </File> <File RelativePath="sticks.c"> </File> <File RelativePath="things.c"> </File> <File RelativePath="trader.c"> </File> <File RelativePath="util.c"> </File> <File RelativePath="vers.c"> </File> <File RelativePath="weapons.c"> </File> <File RelativePath="wear.c"> </File> <File RelativePath="wizard.c"> </File> <File RelativePath="xcrypt.c"> </File> </Filter> <Filter Name="Header Files" Filter="h;hpp;hxx;hm;inl;inc"> <File RelativePath="mach_dep.h"> </File> <File RelativePath="network.h"> </File> <File RelativePath="rogue.h"> </File> </Filter> <Filter Name="Resource Files" Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"> </Filter> <File RelativePath="LICENSE.TXT"> </File> <File RelativePath="Makefile"> </File> <File RelativePath="arogue58.doc"> </File> <File RelativePath="arogue58.html"> </File> </Files> <Globals> </Globals> </VisualStudioProject>