view rogue3/mdport.c @ 93:8f7c082fde46

Don't set DESTDIR via configure. DESTDIR ought to be set via option passed to 'make install'.
author John "Elwin" Edwards
date Mon, 26 Aug 2013 19:58:44 -0700
parents 07c4d4883ef2
children ba9930a7f99d
line wrap: on
line source

/*
    mdport.c - Machine Dependent Code for Porting Unix/Curses games

    Copyright (C) 2005 Nicholas J. Kisseberth
    All rights reserved.

    Redistribution and use in source and binary forms, with or without
    modification, are permitted provided that the following conditions
    are met:
    1. Redistributions of source code must retain the above copyright
       notice, this list of conditions and the following disclaimer.
    2. Redistributions in binary form must reproduce the above copyright
       notice, this list of conditions and the following disclaimer in the
       documentation and/or other materials provided with the distribution.
    3. Neither the name(s) of the author(s) nor the names of other contributors
       may be used to endorse or promote products derived from this software
       without specific prior written permission.

    THIS SOFTWARE IS PROVIDED BY THE AUTHOR(S) AND CONTRIBUTORS ``AS IS'' AND
    ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
    IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
    ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR(S) OR CONTRIBUTORS BE LIABLE
    FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
    DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
    OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
    HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
    LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
    OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
    SUCH DAMAGE.
*/

#include <stdlib.h>
#include <string.h>

#if defined(_WIN32)
#include <Windows.h>
#include <io.h>
#include <sys/locking.h>
#include <Lmcons.h>
#include <conio.h>
#pragma warning( disable: 4201 ) 
#include <shlobj.h>
#pragma warning( default: 4201 ) 
#include <Shlwapi.h>
#undef MOUSE_MOVED
#endif

#include <curses.h>

#include "mdport.h"

#if defined(HAVE_SYS_TYPES)
#include <sys/types.h>
#endif

#if defined(HAVE_PROCESS_H)
#include <process.h>
#endif

#if defined(HAVE_PWD_H)
#include <pwd.h>
#endif

#if defined(HAVE_ARPA_INET_H)
#include <arpa/inet.h> /* Solaris 2.8 required this for htonl() and ntohl() */
#endif

#if defined(HAVE_TERMIOS_H)
#include <termios.h>
#endif

#if defined(HAVE_UNISTD_H)
#ifndef __USE_GNU
#define __USE_GNU
#include <unistd.h>
#undef __USE_GNU
#else
#include <unistd.h>
#endif
#endif

#if defined(HAVE_TERM_H)
#include <term.h>
#elif defined(HAVE_NCURSES_TERM_H)
#include <ncurses/term.h>
#endif

#if defined(HAVE_WORKING_FORK)
#include <sys/wait.h>
#endif

#ifdef HAVE_UTMPX_H
#include <utmpx.h>
#endif

#ifdef HAVE_ERRNO_H
#include <errno.h>
#endif

#include <ctype.h>
#include <fcntl.h>
#include <limits.h>
#include <sys/stat.h>
#include <signal.h>

#define NOOP(x) (x += 0)

static int pass_ctrl_keypad = 1;

void
md_init(int options)
{
#if defined(__INTERIX)
    char *term;

    term = getenv("TERM");

    if (term == NULL)
        setenv("TERM","interix");
#elif defined(__DJGPP__)
    _fmode = _O_BINARY;
#elif defined(_WIN32)
    _fmode = _O_BINARY;
#endif

#if defined(HAVE_ESCDELAY) || defined(NCURSES_VERSION)
    ESCDELAY=64;
#endif

#if defined(DUMP)
    md_onsignal_default();
#else
    md_onsignal_exit();
#endif

    if (options & MD_STRIP_CTRL_KEYPAD)
        pass_ctrl_keypad = 0;
    else
        pass_ctrl_keypad = 1;
}

void
md_onsignal_default(void)
{
#ifdef SIGHUP
    signal(SIGHUP, SIG_DFL);
#endif
#ifdef SIGQUIT
    signal(SIGQUIT, SIG_DFL);
#endif
#ifdef SIGILL
    signal(SIGILL, SIG_DFL);
#endif
#ifdef SIGTRAP
    signal(SIGTRAP, SIG_DFL);
#endif
#ifdef SIGIOT
    signal(SIGIOT, SIG_DFL);
#endif
#ifdef SIGEMT
    signal(SIGEMT, SIG_DFL);
#endif
#ifdef SIGFPE
    signal(SIGFPE, SIG_DFL);
#endif
#ifdef SIGBUS
    signal(SIGBUS, SIG_DFL);
#endif
#ifdef SIGSEGV
    signal(SIGSEGV, SIG_DFL);
#endif
#ifdef SIGSYS
    signal(SIGSYS, SIG_DFL);
#endif
#ifdef SIGTERM
    signal(SIGTERM, SIG_DFL);
#endif
}

void
md_onsignal_exit(void)
{
#ifdef SIGHUP
    signal(SIGHUP, SIG_DFL);
#endif
#ifdef SIGQUIT
    signal(SIGQUIT, exit);
#endif
#ifdef SIGILL
    signal(SIGILL, exit);
#endif
#ifdef SIGTRAP
    signal(SIGTRAP, exit);
#endif
#ifdef SIGIOT
    signal(SIGIOT, exit);
#endif
#ifdef SIGEMT
    signal(SIGEMT, exit);
#endif
#ifdef SIGFPE
    signal(SIGFPE, exit);
#endif
#ifdef SIGBUS
    signal(SIGBUS, exit);
#endif
#ifdef SIGSEGV
    signal(SIGSEGV, exit);
#endif
#ifdef SIGSYS
    signal(SIGSYS, exit);
#endif
#ifdef SIGTERM
    signal(SIGTERM, exit);
#endif
}

extern void auto_save(int sig);
extern void endit(int sig);
extern void quit(int sig);

void
md_onsignal_autosave(void)
{

#ifdef SIGHUP
    signal(SIGHUP, auto_save);
#endif
#ifdef SIGQUIT
	signal(SIGQUIT, endit);
#endif
#ifdef SIGILL
    signal(SIGILL, auto_save);
#endif
#ifdef SIGTRAP
    signal(SIGTRAP, auto_save);
#endif
#ifdef SIGIOT
    signal(SIGIOT, auto_save);
#endif
#ifdef SIGEMT
    signal(SIGEMT, auto_save);
#endif
#ifdef SIGFPE
    signal(SIGFPE, auto_save);
#endif
#ifdef SIGBUS
    signal(SIGBUS, auto_save);
#endif
#ifdef SIGSEGV
    /* If there's a segfault, the game state is probably trashed
       and there's no point saving it. */
    signal(SIGSEGV, SIG_DFL);
#endif
#ifdef SIGSYS
    signal(SIGSYS, auto_save);
#endif
#ifdef SIGTERM
    signal(SIGTERM, auto_save);
#endif
#ifdef SIGINT
    signal(SIGINT, quit);
#endif
}

int
md_hasclreol(void)
{
#if defined(clr_eol)
#ifdef NCURSES_VERSION
    if (cur_term == NULL)
	return(0);
    if (cur_term->type.Strings == NULL)
	return(0);
#endif
    return((clr_eol != NULL) && (*clr_eol != 0));
#elif defined(__PDCURSES__)
    return(TRUE);
#else
    return((CE != NULL) && (*CE != 0));
#endif
}

void
md_putchar(int c)
{
    putchar(c);
}

#ifdef _WIN32
static int md_standout_mode = 0;
#endif

void
md_raw_standout(void)
{
#ifdef _WIN32
    CONSOLE_SCREEN_BUFFER_INFO csbiInfo; 
    HANDLE hStdout;
    WORD fgattr,bgattr;

    if (md_standout_mode == 0)
    {
        hStdout = GetStdHandle(STD_OUTPUT_HANDLE); 
        GetConsoleScreenBufferInfo(hStdout, &csbiInfo);
        fgattr = (csbiInfo.wAttributes & 0xF);
        bgattr = (csbiInfo.wAttributes & 0xF0);
        SetConsoleTextAttribute(hStdout,(fgattr << 4) | (bgattr >> 4));
        md_standout_mode = 1;
    }
#elif defined(SO)
    tputs(SO,0,md_putchar);
    fflush(stdout);
#endif
}

void
md_raw_standend(void)
{
#ifdef _WIN32
    CONSOLE_SCREEN_BUFFER_INFO csbiInfo; 
    HANDLE hStdout;
    WORD fgattr,bgattr;

    if (md_standout_mode == 1)
    {
        hStdout = GetStdHandle(STD_OUTPUT_HANDLE); 
        GetConsoleScreenBufferInfo(hStdout, &csbiInfo);
        fgattr = (csbiInfo.wAttributes & 0xF);
        bgattr = (csbiInfo.wAttributes & 0xF0);
        SetConsoleTextAttribute(hStdout,(fgattr << 4) | (bgattr >> 4));
        md_standout_mode = 0;
    }
#elif defined(SE)
    tputs(SE,0,md_putchar);
    fflush(stdout);
#endif
}

int
md_unlink_open_file(const char *file, FILE *inf)
{
#ifdef _WIN32
    fclose(inf);
    (void) _chmod(file, 0600);
    return( _unlink(file) );
#else
    return(unlink(file));
#endif
}

int
md_unlink(char *file)
{
#ifdef _WIN32
    (void) _chmod(file, 0600);
    return( _unlink(file) );
#else
    return(unlink(file));
#endif
}

int
md_chmod(const char *filename, int mode)
{
#ifdef _WIN32
    return( _chmod(filename, mode) );
#else
    return( chmod(filename, mode) );
#endif
}

void
md_normaluser(void)
{
#if defined(HAVE_GETGID) && defined(HAVE_GETUID)
	gid_t realgid = getgid();
	uid_t realuid = getuid();

#if defined(HAVE_SETRESGID)
    if (setresgid(-1, realgid, realgid) != 0) {
#elif defined (HAVE_SETREGID) 
    if (setregid(realgid, realgid) != 0) {
#elif defined (HAVE_SETGID)
	if (setgid(realgid) != 0) {
#else
	if (0) {
#endif
		perror("Could not drop setgid privileges.  Aborting.");
		exit(1);
    }

#if defined(HAVE_SETRESUID)
    if (setresuid(-1, realuid, realuid) != 0) {
#elif defined(HAVE_SETREUID)
    if (setreuid(realuid, realuid) != 0) {
#elif defined(HAVE_SETUID)
	if (setuid(realuid) != 0) {
#else
	if (0) {
#endif
	perror("Could not drop setuid privileges.  Aborting.");
	exit(1);
    }
#endif
}

uid_t
md_getuid(void)
{
#ifdef HAVE_GETUID
    return( getuid() );
#else
    return(42);
#endif
}

pid_t
md_getpid(void)
{
#ifdef _WIN32
    return( _getpid() );
#else
    return( getpid() );
#endif
}

char *
md_getusername(void)
{
    static char login[80];
    char *l = NULL;
#ifdef _WIN32
    LPSTR mybuffer;
    DWORD size = UNLEN + 1;
    TCHAR buffer[UNLEN + 1];

    mybuffer = buffer;
    GetUserName(mybuffer,&size);
    l = mybuffer;
#elif defined(HAVE_GETPWUID)&& !defined(__DJGPP__)
    struct passwd *pw;

    pw = getpwuid(getuid());
    /* Don't segfault if getpwuid fails (and the thing is wildly possible) */
    if (pw != NULL)
	l = pw->pw_name;
    else
	l = NULL;
#endif

    if ((l == NULL) || (*l == '\0'))
        if ( (l = getenv("USERNAME")) == NULL )
            if ( (l = getenv("LOGNAME")) == NULL )
                if ( (l = getenv("USER")) == NULL )
                    l = "nobody";

    strncpy(login,l,80);
    login[79] = 0;

    return(login);
}

char *
md_gethomedir(void)
{
    static char homedir[PATH_MAX];
    char *h = NULL;
    size_t len;
#if defined(_WIN32)
    TCHAR szPath[PATH_MAX];
#endif
#if defined(_WIN32) || defined(DJGPP)
        char slash = '\\';
#else
    char slash = '/';
    struct passwd *pw;
    pw = getpwuid(getuid());
    /* Don't segfault if getpwuid fails */
    if (pw != NULL)
	h = pw->pw_dir;
    else
	h = NULL;

    if (strcmp(h,"/") == 0)
        h = NULL;
#endif
    homedir[0] = 0;
#ifdef _WIN32
    if(SUCCEEDED(SHGetFolderPath(NULL, CSIDL_PERSONAL, NULL, 0, szPath)))
        h = szPath;
#endif

    if ( (h == NULL) || (*h == '\0') )
    {
        if ( (h = getenv("HOME")) == NULL )
	{
            if ( (h = getenv("HOMEDRIVE")) == NULL)
                h = "";
            else
            {
                strncpy(homedir,h,PATH_MAX-1);
                homedir[PATH_MAX-1] = 0;

                if ( (h = getenv("HOMEPATH")) == NULL)
                    h = "";
            }
	}
    }


    len = strlen(homedir);
    strncat(homedir,h,PATH_MAX-len-1);
    len = strlen(homedir);

    if ((len > 0) && (homedir[len-1] != slash)) {
        homedir[len] = slash;
        homedir[len+1] = 0;
    }

    return(homedir);
}

void
md_sleep(int s)
{
#ifdef _WIN32
    Sleep(s);
#else
    sleep(s);
#endif
}

char *
md_getshell(void)
{
    static char shell[PATH_MAX];
    char *s = NULL;
#ifdef _WIN32
    char *def = "C:\\WINDOWS\\SYSTEM32\\CMD.EXE";
#elif defined(__DJGPP__)
    char *def = "C:\\COMMAND.COM";
#else
    char *def = "/bin/sh";
    struct passwd *pw;
    pw = getpwuid(getuid());
    /* don't segfault if getpwuid fails */
    if (pw != NULL)
	s = pw->pw_shell;
    else
	s = NULL;
#endif
    if ((s == NULL) || (*s == '\0'))
        if ( (s = getenv("COMSPEC")) == NULL)
            if ( (s = getenv("SHELL")) == NULL)
                if ( (s = getenv("SystemRoot")) == NULL)
                    s = def;

    strncpy(shell,s,PATH_MAX);
    shell[PATH_MAX-1] = 0;

    return(shell);
}

int
md_shellescape(void)
{
#if defined(HAVE_WORKING_FORK)
    int ret_status;
    int pid;
    void (*myquit)(int);
    void (*myend)(int);
    char *sh;

    sh = md_getshell();

    while((pid = fork()) < 0)
        sleep(1);

    if (pid == 0) /* Shell Process */
    {
        /*
         * Set back to original user, just in case
         */
        md_normaluser();
        execl(sh == NULL ? "/bin/sh" : sh, "shell", "-i", NULL);
        perror("No shelly");
        _exit(-1);
    }
    else /* Application */
    {
    	myend = signal(SIGINT, SIG_IGN);
#ifdef SIGQUIT
        myquit = signal(SIGQUIT, SIG_IGN);
#endif  
        while (wait(&ret_status) != pid)
            continue;
	    
        signal(SIGINT, myquit);
#ifdef SIGQUIT
        signal(SIGQUIT, myend);
#endif
    }
    return(ret_status);
#elif defined(HAVE__SPAWNL) 
    return((int)_spawnl(_P_WAIT,md_getshell(),"shell",NULL,0));
#elif defined(HAVE_SPAWNL)
    return ( spawnl(P_WAIT,md_getshell(),"shell",NULL,0) );
#else
	return(0);
#endif
}

int
directory_exists(char *dirname)
{
    struct stat sb;

    if (stat(dirname, &sb) == 0) /* path exists */
        return (sb.st_mode & S_IFDIR);

    return(0);
}

char *
md_getrealname(uid_t uid)
{
    static char uidstr[20];
#if !defined(_WIN32) && !defined(DJGPP)
    struct passwd *pp;

	if ((pp = getpwuid(uid)) == NULL)
    {
        sprintf(uidstr,"%d", uid);
        return(uidstr);
    }
	else
	    return(pp->pw_name);
#else
   sprintf(uidstr,"%d", uid);
   return(uidstr);
#endif
}

char *
md_getpass(char *prompt)
{
#ifndef HAVE_GETPASS
    static char password_buffer[9];
    char *p = password_buffer;
    int c, count = 0;
    int max_length = 9;

    fflush(stdout);
    /* If we can't prompt, abort */
    if (fputs(prompt, stderr) < 0)
    {
        *p = '\0';
        return NULL;
    }

    for(;;)
    {
        /* Get a character with no echo */
        c = _getch();

        /* Exit on interrupt (^c or ^break) */
        if (c == '\003' || c == 0x100)
            exit(1);

        /* Terminate on end of line or file (^j, ^m, ^d, ^z) */
        if (c == '\r' || c == '\n' || c == '\004' || c == '\032')
            break;

        /* Back up on backspace */
        if (c == '\b')
        {
            if (count)
                count--;
            else if (p > password_buffer)
                p--;
            continue;
        }

        /* Ignore DOS extended characters */
        if ((c & 0xff) != c)
            continue;

        /* Add to password if it isn't full */
        if (p < password_buffer + max_length - 1)
            *p++ = (char) c;
        else
            count++;
    }
   *p = '\0';

   fputc('\n', stderr);

   return password_buffer;
#else
   return( getpass(prompt) );
#endif
}

int
md_erasechar(void)
{
#ifdef HAVE_ERASECHAR
    return( erasechar() ); /* process erase character */
#elif defined(VERASE)
    return(_tty.c_cc[VERASE]); /* process erase character */
#else
    return(_tty.sg_erase); /* process erase character */
#endif
}

int
md_killchar(void)
{
#ifdef HAVE_KILLCHAR
    return( killchar() );
#elif defined(VKILL)
    return(_tty.c_cc[VKILL]);
#else
    return(_tty.sg_kill);
#endif
}

int
md_dsuspchar(void)
{
#if defined(VDSUSP)			/* POSIX has priority */
    struct termios attr;
    tcgetattr(STDIN_FILENO, &attr);
    return( attr.c_cc[VDSUSP] );
#elif defined(TIOCGLTC)
    struct ltchars ltc;
    ioctl(1, TIOCGLTC, &ltc);
    return(ltc.t_dsuspc);
#elif defined(_POSIX_VDISABLE)
    return(_POSIX_VDISABLE);
#else
    return(0);
#endif
}

int
md_setdsuspchar(int c)
{
#if defined(VDSUSP)			/* POSIX has priority */
    struct termios attr;
    tcgetattr(STDIN_FILENO, &attr);
    attr.c_cc[VDSUSP] = c;
    tcgetattr(STDIN_FILENO, &attr);
#elif defined(TIOCSLTC)
    struct ltchars ltc;
    ioctl(1, TIOCGLTC, &ltc);
    ltc.t_dsuspc = c;
    ioctl(1, TIOCSLTC, &ltc);
#else
    NOOP(c);
#endif
    return(0);
}

int
md_suspchar(void)
{
#if defined(VSUSP)			/* POSIX has priority */
    struct termios attr;
    tcgetattr(STDIN_FILENO, &attr);
    return( attr.c_cc[VSUSP] );
#elif defined(TIOCGLTC)
    struct ltchars ltc;
    ioctl(1, TIOCGLTC, &ltc);
    return(ltc.t_suspc);
#elif defined(_POSIX_VDISABLE)
    return(_POSIX_VDISABLE);
#else
    return(0);
#endif
}

int
md_setsuspchar(int c)
{
#if defined(VSUSP)			/* POSIX has priority */
    struct termios attr;
    tcgetattr(STDIN_FILENO, &attr);
    attr.c_cc[VSUSP] = c;
    tcgetattr(STDIN_FILENO, &attr);
#elif defined(TIOCSLTC)
    struct ltchars ltc;
    ioctl(1, TIOCGLTC, &ltc);
    ltc.t_suspc = c;
    ioctl(1, TIOCSLTC, &ltc);
#else
    NOOP(c);
#endif

    return(0);
}

/*
    Cursor/Keypad Support

    Sadly Cursor/Keypad support is less straightforward than it should be.
    
    The various terminal emulators/consoles choose to differentiate the 
    cursor and keypad keys (with modifiers) in different ways (if at all!). 
    Furthermore they use different code set sequences for each key only
    a subset of which the various curses libraries recognize. Partly due
    to incomplete termcap/terminfo entries and partly due to inherent 
    limitations of those terminal capability databases.

    I give curses first crack at decoding the sequences. If it fails to decode
    it we check for common ESC-prefixed sequences.

    All cursor/keypad results are translated into standard rogue movement 
    commands.

    Unmodified keys are translated to walk commands: hjklyubn
    Modified (shift,control,alt) are translated to run commands: HJKLYUBN

    Console and supported (differentiated) keys
    Interix:  Cursor Keys, Keypad, Ctl-Keypad
    Cygwin:   Cursor Keys, Keypad, Alt-Cursor Keys
    MSYS:     Cursor Keys, Keypad, Ctl-Cursor Keys, Ctl-Keypad
    Win32:    Cursor Keys, Keypad, Ctl/Shift/Alt-Cursor Keys, Ctl/Alt-Keypad
    DJGPP:    Cursor Keys, Keypad, Ctl/Shift/Alt-Cursor Keys, Ctl/Alt-Keypad

    Interix Console (raw, ncurses)
    ==============================
    normal	shift		ctrl	    alt
    ESC [D,	ESC F^,		ESC [D,	    ESC [D	    /# Left	    #/
    ESC [C,	ESC F$,		ESC [C,	    ESC [C	    /# Right	    #/
    ESC [A,	ESC F-,		local win,  ESC [A	    /# Up	    #/
    ESC [B,	ESC F+,		local win,  ESC [B	    /# Down	    #/
    ESC [H,	ESC [H,		ESC [H,	    ESC [H	    /# Home	    #/
    ESC [S,	local win,	ESC [S,	    ESC [S	    /# Page Up	    #/
    ESC [T,	local win,	ESC [T,	    ESC [T	    /# Page Down    #/
    ESC [U,	ESC [U,		ESC [U,	    ESC [U	    /# End	    #/
    ESC [D,	ESC F^,		ESC [D,	    O		    /# Keypad Left  #/
    ESC [C,	ESC F$,		ESC [C,	    O		    /# Keypad Right #/
    ESC [A,	ESC [A,		ESC [-1,    O		    /# Keypad Up    #/
    ESC [B,	ESC [B,		ESC [-2,    O		    /# Keypad Down  #/
    ESC [H,	ESC [H,		ESC [-263,  O		    /# Keypad Home  #/
    ESC [S,	ESC [S,		ESC [-19,   O		    /# Keypad PgUp  #/
    ESC [T,	ESC [T,		ESC [-20,   O		    /# Keypad PgDn  #/
    ESC [U,	ESC [U,		ESC [-21,   O		    /# Keypad End   #/
    nothing,	nothing,	nothing,    O		    /# Kaypad 5     #/

    Interix Console (term=interix, ncurses)
    ==============================
    KEY_LEFT,	ESC F^,		KEY_LEFT,   KEY_LEFT	    /# Left	    #/
    KEY_RIGHT,	ESC F$,		KEY_RIGHT,  KEY_RIGHT	    /# Right	    #/
    KEY_UP,	0x146,		local win,  KEY_UP	    /# Up	    #/
    KEY_DOWN,	0x145,		local win,  KEY_DOWN	    /# Down	    #/
    ESC [H,	ESC [H,		ESC [H,	    ESC [H	    /# Home	    #/
    KEY_PPAGE,	local win,	KEY_PPAGE,  KEY_PPAGE	    /# Page Up	    #/
    KEY_NPAGE,	local win,	KEY_NPAGE,  KEY_NPAGE	    /# Page Down    #/
    KEY_LL,	KEY_LL,		KEY_LL,	    KEY_LL	    /# End	    #/
    KEY_LEFT,	ESC F^,		ESC [-4,    O		    /# Keypad Left  #/
    KEY_RIGHT,	ESC F$,		ESC [-3,    O		    /# Keypad Right #/
    KEY_UP,	KEY_UP,		ESC [-1,    O		    /# Keypad Up    #/
    KEY_DOWN,	KEY_DOWN,	ESC [-2,    O		    /# Keypad Down  #/
    ESC [H,	ESC [H,		ESC [-263,  O		    /# Keypad Home  #/
    KEY_PPAGE,	KEY_PPAGE,	ESC [-19,   O		    /# Keypad PgUp  #/
    KEY_NPAGE,	KEY_NPAGE,	ESC [-20,   O		    /# Keypad PgDn  #/
    KEY_LL,	KEY_LL,		ESC [-21,   O		    /# Keypad End   #/
    nothing,	nothing,	nothing,    O		    /# Keypad 5     #/

    Cygwin Console (raw, ncurses)
    ==============================
    normal	shift		ctrl	    alt
    ESC [D,	ESC [D,		ESC [D,	    ESC ESC [D	    /# Left	    #/
    ESC [C,	ESC [C,		ESC [C,	    ESC ESC [C	    /# Rght	    #/
    ESC [A,	ESC [A,		ESC [A,	    ESC ESC [A	    /# Up	    #/
    ESC [B,	ESC [B,		ESC [B,	    ESC ESC [B	    /# Down	    #/
    ESC [1~,	ESC [1~,	ESC [1~,    ESC ESC [1~	    /# Home	    #/
    ESC [5~,	ESC [5~,	ESC [5~,    ESC ESC [5~	    /# Page Up	    #/
    ESC [6~,	ESC [6~,	ESC [6~,    ESC ESC [6~	    /# Page Down    #/
    ESC [4~,	ESC [4~,	ESC [4~,    ESC ESC [4~	    /# End	    #/
    ESC [D,	ESC [D,		ESC [D,	    ESC ESC [D,O    /# Keypad Left  #/
    ESC [C,	ESC [C,		ESC [C,	    ESC ESC [C,O    /# Keypad Right #/
    ESC [A,	ESC [A,		ESC [A,	    ESC ESC [A,O    /# Keypad Up    #/
    ESC [B,	ESC [B,		ESC [B,	    ESC ESC [B,O    /# Keypad Down  #/
    ESC [1~,	ESC [1~,	ESC [1~,    ESC ESC [1~,O   /# Keypad Home  #/
    ESC [5~,	ESC [5~,	ESC [5~,    ESC ESC [5~,O   /# Keypad PgUp  #/
    ESC [6~,	ESC [6~,	ESC [6~,    ESC ESC [6~,O   /# Keypad PgDn  #/
    ESC [4~,	ESC [4~,	ESC [4~,    ESC ESC [4~,O   /# Keypad End   #/
    ESC [-71,	nothing,	nothing,    O	            /# Keypad 5	    #/

    Cygwin Console (term=cygwin, ncurses)
    ==============================
    KEY_LEFT,	KEY_LEFT,	KEY_LEFT,   ESC-260	    /# Left	    #/
    KEY_RIGHT,	KEY_RIGHT,	KEY_RIGHT,  ESC-261	    /# Rght	    #/
    KEY_UP,	KEY_UP,		KEY_UP,	    ESC-259	    /# Up	    #/
    KEY_DOWN,	KEY_DOWN,	KEY_DOWN,   ESC-258	    /# Down	    #/
    KEY_HOME,	KEY_HOME,	KEY_HOME,   ESC-262	    /# Home	    #/
    KEY_PPAGE,	KEY_PPAGE,	KEY_PPAGE,  ESC-339	    /# Page Up	    #/
    KEY_NPAGE,	KEY_NPAGE,	KEY_NPAGE,  ESC-338	    /# Page Down    #/
    KEY_END,	KEY_END,	KEY_END,    ESC-360	    /# End	    #/
    KEY_LEFT,	KEY_LEFT,	KEY_LEFT,   ESC-260,O	    /# Keypad Left  #/
    KEY_RIGHT,	KEY_RIGHT,	KEY_RIGHT,  ESC-261,O	    /# Keypad Right #/
    KEY_UP,	KEY_UP,		KEY_UP,	    ESC-259,O       /# Keypad Up    #/
    KEY_DOWN,	KEY_DOWN,	KEY_DOWN,   ESC-258,O       /# Keypad Down  #/
    KEY_HOME,	KEY_HOME,	KEY_HOME,   ESC-262,O       /# Keypad Home  #/
    KEY_PPAGE,	KEY_PPAGE,	KEY_PPAGE,  ESC-339,O	    /# Keypad PgUp  #/