view arogue5/rings.c @ 96:9fb343307b6b

Fix some 'test' failures when running 'make install'. When shell variables are unexpectedly empty, 'test' gets the wrong number of arguments and becomes unhappy. Logical AND should not be done with 'test EXPR1 -a EXPR2' in such cases, because 'test' logic does not short-circuit. Replace with 'test EXPR1 && test EXPR2'. Shell logic does short-circuit, and if the first test invocation fails, the second will never occur, and will never encounter missing arguments.
author John "Elwin" Edwards
date Tue, 27 Aug 2013 22:54:28 -0700
parents ad2cb9a07aaa
children f2951c4e28d9
line wrap: on
line source

/*
 * routines dealing specifically with rings
 *
 * Advanced Rogue
 * Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
 * All rights reserved.
 *
 * Based on "Rogue: Exploring the Dungeons of Doom"
 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
 * All rights reserved.
 *
 * See the file LICENSE.TXT for full copyright and licensing information.
 */

#include "curses.h"
#include "rogue.h"
#include <stdlib.h>
#include <string.h>

/*
 * how much food does this ring use up?
 */
ring_eat(hand)
register int hand;
{
    if (cur_ring[hand] == NULL)
	return 0;
    switch (cur_ring[hand]->o_which) {
	case R_VAMPREGEN:
	    return 3;
	case R_REGEN:
	    return 2;
	case R_HEALTH:
	case R_SUSABILITY:
	    return 1;
	case R_SEARCH:
	case R_SEEINVIS:
	    return (rnd(100) < 33);
	case R_DIGEST:
	    if (cur_ring[hand]->o_ac >= 0)
		return (-(cur_ring[hand]->o_ac)-1);
	    else
		return (-(cur_ring[hand]->o_ac));
    }
    return 0;
}

ring_on(obj)
register struct object *obj;
{
    register int save_max;
    char buf[LINELEN];

    /*
     * Calculate the effect it has on the poor guy.
     */
    switch (obj->o_which)
    {
	case R_ADDSTR:
	    save_max = max_stats.s_str;
	    chg_str(obj->o_ac);
	    max_stats.s_str = save_max;
	when R_ADDHIT:
	    pstats.s_dext += obj->o_ac;
	when R_ADDINTEL:
	    pstats.s_intel += obj->o_ac;
	when R_ADDWISDOM:
	    pstats.s_wisdom += obj->o_ac;
	when R_SEEINVIS:
	    turn_on(player, CANSEE);
	    msg("Your eyes begin to tingle");
	    light(&hero);
	    mvwaddch(cw, hero.y, hero.x, PLAYER);
	when R_AGGR:
	    aggravate();
	when R_WARMTH:
	    turn_on(player, NOCOLD);
	when R_FIRE:
	    turn_on(player, NOFIRE);
	when R_LIGHT: {
		if(roomin(&hero) != NULL) {
			light(&hero);
			mvwaddch(cw, hero.y, hero.x, PLAYER);
		}
	    }
	when R_SEARCH:
		daemon(ring_search, 0, AFTER);
	when R_TELEPORT:
		daemon(ring_teleport, 0, AFTER);
    }
    status(FALSE);
    if (r_know[obj->o_which] && r_guess[obj->o_which])
    {
	free(r_guess[obj->o_which]);
	r_guess[obj->o_which] = NULL;
    }
    else if (!r_know[obj->o_which] && 
	     askme && 
	     (obj->o_flags & ISKNOW) == 0 &&
	     r_guess[obj->o_which] == NULL) {
	msg(terse ? "Call it: " : "What do you want to call it? ");
	if (get_str(buf, msgw) == NORM)
	{
	    r_guess[obj->o_which] = new((unsigned int) strlen(buf) + 1);
	    strcpy(r_guess[obj->o_which], buf);
	}
	msg("");
    }
}

/*
 * print ring bonuses
 */
char *
ring_num(obj)
register struct object *obj;
{
    static char buf[5];

    if (!(obj->o_flags & ISKNOW))
	return "";
    switch (obj->o_which)
    {
	case R_PROTECT:
	case R_ADDSTR:
	case R_ADDDAM:
	case R_ADDHIT:
	case R_ADDINTEL:
	case R_ADDWISDOM:
	case R_DIGEST:
	    buf[0] = ' ';
	    strcpy(&buf[1], num(obj->o_ac, 0));
	when R_AGGR:
	case R_LIGHT:
	case R_HEAVY:
	case R_TELEPORT:
	    if (obj->o_flags & ISCURSED)
		return " cursed";
	    else
		return "";
	otherwise:
	    return "";
    }
    return buf;
}

/* 
 * Return the effect of the specified ring 
 */
ring_value(type)
{
    int result = 0;

    if (ISRING(LEFT_1, type))  result += cur_ring[LEFT_1]->o_ac;
    if (ISRING(LEFT_2, type)) result += cur_ring[LEFT_2]->o_ac;
    if (ISRING(LEFT_3, type)) result += cur_ring[LEFT_3]->o_ac;
    if (ISRING(LEFT_4, type)) result += cur_ring[LEFT_4]->o_ac;
    if (ISRING(RIGHT_1, type)) result += cur_ring[RIGHT_1]->o_ac;
    if (ISRING(RIGHT_2, type))  result += cur_ring[RIGHT_2]->o_ac;
    if (ISRING(RIGHT_3, type)) result += cur_ring[RIGHT_3]->o_ac;
    if (ISRING(RIGHT_4, type))  result += cur_ring[RIGHT_4]->o_ac;
    return(result);
}