Mercurial > hg > early-roguelike
view rogue5/rogue.desktop @ 114:a5433ba4cabf
arogue5: fix some daemon-related pointer/int casting.
Daemons and fuses take a single argument, nominally an int but either
ignored or unsafely cast to a pointer. Its type has now been changed
to void*.
The save/restore code no longer tries to store this argument in the
savefile. For doctor(), this is not a problem, because player is the
only argument it is ever given as a daemon. However, alchemy() will
fail to do anything when passed NULL. Fixing this would be complicated
but possible.
Summary: the code is slightly safer, but alchemy jugs are guaranteed to
stop working after save and restore, instead of just extremely likely.
author | John "Elwin" Edwards |
---|---|
date | Fri, 28 Mar 2014 10:57:03 -0700 |
parents | f502bf60e6e4 |
children |
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[Desktop Entry] Encoding=UTF-8 Name=Rogue GenericName=Rogue Comment=The original curses-based adventure game Exec=rogue Icon=rogue.png Terminal=true Type=Application Categories=Game;RolePlaying; Version=1.0