view srogue/configure.ac @ 114:a5433ba4cabf

arogue5: fix some daemon-related pointer/int casting. Daemons and fuses take a single argument, nominally an int but either ignored or unsafely cast to a pointer. Its type has now been changed to void*. The save/restore code no longer tries to store this argument in the savefile. For doctor(), this is not a problem, because player is the only argument it is ever given as a daemon. However, alchemy() will fail to do anything when passed NULL. Fixing this would be complicated but possible. Summary: the code is slightly safer, but alchemy jugs are guaranteed to stop working after save and restore, instead of just extremely likely.
author John "Elwin" Edwards
date Fri, 28 Mar 2014 10:57:03 -0700
parents 15f8229f38c1
children 8d1dfc5a912c
line wrap: on
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#                                               -*- Autoconf -*-
# Process this file with autoconf to produce a configure script.

AC_PREREQ(2.56)
AC_INIT([SRogue],[9.0], [yendor@rogueforge.net])
AC_CONFIG_HEADERS([config.h])
AC_CONFIG_FILES([Makefile])

# Checks for programs.
AC_PROG_CC
# Checks for libraries.
MP_WITH_CURSES
# Checks for header files.
AC_HEADER_STDC
#AC_CHECK_HEADERS([arpa/inet.h pwd.h errno.h fcntl.h limits.h nlist.h stdlib.h string.h sys/ioctl.h termios.h unistd.h utmp.h utmpx.h term.h ncurses/term.h process.h])

# Checks for typedefs, structures, and compiler characteristics.
AC_TYPE_SIZE_T
AC_STRUCT_TM
# Checks for library functions.
AC_FUNC_FORK
AC_PROG_GCC_TRADITIONAL
AC_TYPE_SIGNAL
AC_FUNC_STAT
AC_FUNC_VPRINTF
#AC_CHECK_FUNCS([erasechar killchar alarm getpass memset setenv strchr nlist _spawnl spawnl getpwuid loadav getloadavg strerror setgid setuid getuid getgid])
AC_PROG_INSTALL

AC_ARG_WITH(program-name, AC_HELP_STRING([--with-program-name=NAME],[alternate executable name]),[progname="$withval" ], [progname="srogue"] )
PROGRAM=$progname
AC_SUBST(PROGRAM)

AC_ARG_ENABLE(setgid, AC_HELP_STRING([--enable-setgid=NAME],[install executable as setgid with group ownership of NAME @<:@default=no@:>@])],[],[])
AC_MSG_CHECKING([if using setgid execute bit])
if test "x$enable_setgid" = "xno" ; then
GROUPOWNER=
elif test "x$enable_setgid" = "xyes" ; then
GROUPOWNER=games
elif test "x$enable_setgid" = "x" ; then
GROUPOWNER=
else
GROUPOWNER=$enable_setgid
fi

if test "x$GROUPOWNER" != "x" ; then
AC_DEFINE_UNQUOTED([GROUPOWNER],[$GROUPOWNER], [Define to group owner of setgid executable])
AC_MSG_RESULT([$GROUPOWNER])
else
AC_MSG_RESULT([no])
fi

AC_SUBST(GROUPOWNER)

AC_ARG_ENABLE([scorefile],[AC_HELP_STRING([--enable-scorefile=SCOREFILE], [enable scoreboard with given filename])],[],[])
AC_MSG_CHECKING([for scoreboard file])
if test "x$enable_scorefile" = "xno" ; then
SCOREFILE=
elif test "x$enable_scorefile" = "xyes" ;  then
SCOREFILE=$progname.scr
elif test "x$enable_scorefile" = "x" ; then
SCOREFILE=$progname.scr
else
SCOREFILE=$enable_scorefile
fi

if test "x$SCOREFILE" != "x" ; then
AC_DEFINE_UNQUOTED([SCOREFILE], ["$SCOREFILE"], [Define to file to use for scoreboard])
AC_MSG_RESULT([$SCOREFILE])
else
AC_MSG_RESULT([disabled])
fi

AC_SUBST(SCOREFILE)

AC_ARG_ENABLE([logfile],[AC_HELP_STRING([--enable-logfile=LOGFILE], [enable logfile with given filename])],[],[])
AC_MSG_CHECKING([for log file])
if test "x$enable_logfile" = "xno" ; then
LOGFILE=
elif test "x$enable_logfile" = "xyes" ;  then
LOGFILE=$progname.log
elif test "x$enable_logfile" = "x" ; then
LOGFILE=$progname.log
else
LOGFILE=$enable_logfile
fi

if test "x$LOGFILE" != "x" ; then
AC_DEFINE_UNQUOTED([LOGFILE], ["$LOGFILE"], [Define to file to use for log])
AC_MSG_RESULT([$LOGFILE])
else
AC_MSG_RESULT([disabled])
fi

AC_SUBST(LOGFILE)

AC_ARG_ENABLE([savedir],[AC_HELP_STRING([--enable-savedir=SAVEDIR], [enable systemwide location for saved games])],[],[enable_savedir="no"])
AC_MSG_CHECKING([for save directory])
if test "x$enable_savedir" = "xno" ; then
SAVEDIR=
elif test "x$enable_savedir" = "xyes" -o "x$enable_savedir" = "x"; then
  if text "x$GROUPOWNER" != "x"; then
  SAVEDIR="/var/local/games/roguelike/${progname}save/"
  else
  SAVEDIR="$progname/"
  fi
else
SAVEDIR="$enable_savedir"
fi

if test "x$SAVEDIR" != "x" ; then
AC_DEFINE_UNQUOTED([SAVEDIR], ["$SAVEDIR"], [Define to systemwide directory for storing saved games])
AC_MSG_RESULT([$SAVEDIR])
else
AC_MSG_RESULT([disabled])
fi

AC_SUBST(SAVEDIR)

AC_ARG_ENABLE([wizardmode],[AC_HELP_STRING([--enable-wizardmode], [enable availability of wizard mode @<:@default=no@:>@])],[],[])
AC_MSG_CHECKING([if wizard mode is enabled])
if test "x$enable_wizardmode" = "xno" ; then
AC_MSG_RESULT([no])
elif test "x$enable_wizardmode" = "x" ; then
AC_MSG_RESULT([no])
else
AC_DEFINE([WIZARD], [], [Define to include wizard mode])
AC_MSG_RESULT([yes])
fi

AC_MSG_CHECKING([whether to docdir is defined])
if test "x$docdir" = "x" ; then
AC_MSG_RESULT([docdir undefined])
docdir=\${datadir}/doc/\${PACKAGE_TARNAME}
AC_SUBST(docdir)
else
AC_MSG_RESULT([docdir defined])
fi

AC_OUTPUT