view rogue5/score.h @ 315:ad2570b5b21f

Advanced Rogue 5, 7: fix some trading post messages. When attempting to buy an unaffordable object, messages were often of the form "You can't afford that a scroll of hold monster !", because the object description (stored in curpurch) was the same text used in inventory displays. This has been worked around by inspecting the contents of curpurch and using different message templates.
author John "Elwin" Edwards
date Sun, 24 Oct 2021 20:26:21 -0400
parents f502bf60e6e4
children
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/*
 * Score file structure
 *
 * @(#)score.h	4.6 (Berkeley) 02/05/99
 *
 * Rogue: Exploring the Dungeons of Doom
 * Copyright (C) 1980-1983, 1985, 1999 Michael Toy, Ken Arnold and Glenn Wichman
 * All rights reserved.
 *
 * See the file LICENSE.TXT for full copyright and licensing information.
 */

struct sc_ent {
    uid_t sc_uid;
    int sc_score;
    unsigned int sc_flags;
    int sc_monster;
    char sc_name[MAXSTR];
    int sc_level;
    unsigned int sc_time;
};

typedef struct sc_ent SCORE;

void	rd_score(SCORE *top_ten);
void	wr_score(SCORE *top_ten);