view urogue/random.c @ 316:c03d0b87211c

Naming items should not use up a turn. This was fixed by adding "after = FALSE;" to the relevant cases in command(). Rogue V4 and V5 are not affected.
author John "Elwin" Edwards
date Sun, 31 Oct 2021 21:35:53 -0400
parents c495a4f288c6
children
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/*
    random.c - random and associated routines
   
    UltraRogue: The Ultimate Adventure in the Dungeons of Doom
    Copyright (C) 1992, 1993, 1995 Herb Chong
    All rights reserved.

    See the file LICENSE.TXT for full copyright and licensing information.
*/

#include "rogue.h"

void
ur_srandom(unsigned x)
{
    md_srandom(x);
}

long
ur_random(void)
{
    return( md_random() );
}