view urogue/urogue.vcproj @ 256:c495a4f288c6

Import UltraRogue from the Roguelike Restoration Project (r1490)
author John "Elwin" Edwards
date Tue, 31 Jan 2017 19:56:04 -0500
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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="8.00"
	Name="urogue"
	ProjectGUID="{A428D711-A9BE-4A4E-9013-3AC25A18502D}"
	RootNamespace="urogue"
	Keyword="Win32Proj"
	>
	<Platforms>
		<Platform
			Name="Win32"
		/>
	</Platforms>
	<ToolFiles>
	</ToolFiles>
	<Configurations>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory="Debug"
			IntermediateDirectory="Debug"
			ConfigurationType="1"
			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
			CharacterSet="2"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				InlineFunctionExpansion="0"
				AdditionalIncludeDirectories="../pdcurses"
				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;SCOREFILE;ALLSCORES"
				StringPooling="true"
				MinimalRebuild="true"
				ExceptionHandling="0"
				BasicRuntimeChecks="3"
				RuntimeLibrary="1"
				BufferSecurityCheck="true"
				EnableFunctionLevelLinking="true"
				DisableLanguageExtensions="false"
				ForceConformanceInForLoopScope="true"
				UsePrecompiledHeader="0"
				BrowseInformation="0"
				WarningLevel="4"
				Detect64BitPortabilityProblems="true"
				DebugInformationFormat="4"
				CompileAs="1"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="Ws2_32.lib pdcurses.lib advapi32.lib shfolder.lib user32.lib"
				OutputFile="$(OutDir)/rogue54.exe"
				LinkIncremental="2"
				AdditionalLibraryDirectories="../pdcurses"
				IgnoreDefaultLibraryNames="LIBC.LIB"
				GenerateDebugInformation="true"
				ProgramDatabaseFile="$(OutDir)/rogue54.pdb"
				SubSystem="1"
				TargetMachine="1"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCWebDeploymentTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="Release"
			IntermediateDirectory="Release"
			ConfigurationType="1"
			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
			CharacterSet="2"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="2"
				InlineFunctionExpansion="1"
				OmitFramePointers="true"
				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
				StringPooling="true"
				RuntimeLibrary="0"
				EnableFunctionLevelLinking="true"
				UsePrecompiledHeader="2"
				WarningLevel="3"
				Detect64BitPortabilityProblems="true"
				DebugInformationFormat="3"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				OutputFile="$(OutDir)/rogue54.exe"
				LinkIncremental="1"
				GenerateDebugInformation="true"
				SubSystem="2"
				OptimizeReferences="2"
				EnableCOMDATFolding="2"
				TargetMachine="1"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCWebDeploymentTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter
			Name="Source Files"
			Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm"
			>
			<File
				RelativePath="armor.c"
				>
			</File>
			<File
				RelativePath=".\artifact.c"
				>
			</File>
			<File
				RelativePath=".\bag.c"
				>
			</File>
			<File
				RelativePath="chase.c"
				>
			</File>
			<File
				RelativePath="command.c"
				>
			</File>
			<File
				RelativePath="daemon.c"
				>
			</File>
			<File
				RelativePath="daemons.c"
				>
			</File>
			<File
				RelativePath=".\dict.c"
				>
			</File>
			<File
				RelativePath=".\dictutil.c"
				>
			</File>
			<File
				RelativePath=".\encumb.c"
				>
			</File>
			<File
				RelativePath="fight.c"
				>
			</File>
			<File
				RelativePath=".\getplay.c"
				>
			</File>
			<File
				RelativePath=".\ident.c"
				>
			</File>
			<File
				RelativePath="init.c"
				>
			</File>
			<File
				RelativePath="io.c"
				>
			</File>
			<File
				RelativePath="list.c"
				>
			</File>
			<File
				RelativePath=".\magic.c"
				>
			</File>
			<File
				RelativePath="main.c"
				>
			</File>
			<File
				RelativePath=".\maze.c"
				>
			</File>
			<File
				RelativePath=".\mdport.c"
				>
			</File>
			<File
				RelativePath=".\memory.c"
				>
			</File>
			<File
				RelativePath="misc.c"
				>
			</File>
			<File
				RelativePath=".\monsdata.c"
				>
			</File>
			<File
				RelativePath="monsters.c"
				>
			</File>
			<File
				RelativePath="move.c"
				>
			</File>
			<File
				RelativePath=".\newlvl.c"
				>
			</File>
			<File
				RelativePath="options.c"
				>
			</File>
			<File
				RelativePath="pack.c"
				>
			</File>
			<File
				RelativePath="passages.c"
				>
			</File>
			<File
				RelativePath=".\player.c"
				>
			</File>
			<File
				RelativePath="potions.c"
				>
			</File>
			<File
				RelativePath=".\random.c"
				>
			</File>
			<File
				RelativePath="rings.c"
				>
			</File>
			<File
				RelativePath="rip.c"
				>
			</File>
			<File
				RelativePath="rooms.c"
				>
			</File>
			<File
				RelativePath="save.c"
				>
			</File>
			<File
				RelativePath="scrolls.c"
				>
			</File>
			<File
				RelativePath="state.c"
				>
			</File>
			<File
				RelativePath=".\status.c"
				>
			</File>
			<File
				RelativePath="sticks.c"
				>
			</File>
			<File
				RelativePath="things.c"
				>
			</File>
			<File
				RelativePath=".\trader.c"
				>
			</File>
			<File
				RelativePath=".\verify.c"
				>
			</File>
			<File
				RelativePath="vers.c"
				>
			</File>
			<File
				RelativePath="weapons.c"
				>
			</File>
			<File
				RelativePath="wizard.c"
				>
			</File>
			<File
				RelativePath=".\xcrypt.c"
				>
			</File>
		</Filter>
		<Filter
			Name="Header Files"
			Filter="h;hpp;hxx;hm;inl;inc"
			>
			<File
				RelativePath=".\dict.h"
				>
			</File>
			<File
				RelativePath=".\dictutil.h"
				>
			</File>
			<File
				RelativePath=".\lint-curses.h"
				>
			</File>
			<File
				RelativePath="rogue.h"
				>
			</File>
		</Filter>
		<Filter
			Name="Resource Files"
			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
			>
		</Filter>
		<File
			RelativePath=".\history.txt"
			>
		</File>
		<File
			RelativePath="LICENSE.TXT"
			>
		</File>
		<File
			RelativePath="Makefile"
			>
		</File>
		<File
			RelativePath=".\README"
			>
		</File>
		<File
			RelativePath=".\TODO"
			>
		</File>
		<File
			RelativePath=".\urogue.6"
			>
		</File>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>