view xrogue/network.h @ 181:d53b13637783

rogue4: rearrange some includes. Using MSVC with pdcurses, curses.h has to be included after windows.h and before process.h. This is apparently because bool is now a built-in type which pdcurses is not allowed to redefine. But I don't entirely understand how the headers are interacting, and I don't think the MSDN page does either.
author John "Elwin" Edwards
date Fri, 31 Jul 2015 20:01:44 -0400
parents e6179860cb76
children f54901b9c39b
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/*
    network.h  -  networking setup
    
    XRogue: Expeditions into the Dungeons of Doom
    Copyright (C) 1991 Robert Pietkivitch
    All rights reserved.
    
    Based on "Advanced Rogue"
    Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
    All rights reserved.

    See the file LICENSE.TXT for full copyright and licensing information.
*/

/*
 * Note that networking is set up for machines that can communicate
 * via some system such as uucp.  The mechanism listed here uses uux
 * and assumes that the target machine allows access to the game via
 * the uux command.  NETCOMMAND must be defined if networking is desired.
 */

/* #undef  NETCOMMAND "uux - -n '%s!%s -u' >/dev/null 2>&1" */
/* #define NETCOMMAND "usend -s -d%s -uNoLogin -!'%s -u' - 2>/dev/null" */
#define NETCOMMAND ""

/* Networking information -- should not vary among networking machines */

struct network {
    char *system;
    char *rogue;
};
extern struct network Network[];
extern unsigned long netread();
extern unsigned long netwrite();