view rogue3/machdep.h @ 85:d852b8f088c5

Refuse to restore if the character is dead. This prevents recovering from death by killing the game between death and exit, producing an automatic save.
author John "Elwin" Edwards
date Fri, 09 Aug 2013 09:34:07 -0700
parents c6d58901ddc0
children 07c4d4883ef2
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/*
 * machine dependicies
 *
 * %G% (Berkeley) %W%
 *
 * Rogue: Exploring the Dungeons of Doom
 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
 * All rights reserved.
 *
 * See the file LICENSE.TXT for full copyright and licensing information.
 */

/*
 * Variables for checking to make sure the system isn't too loaded
 * for people to play
 */
/* Comment out MAXLOAD or MAXUSERS to disable a check */

#define AUTHORUID        0
#define	MAXUSERS	25	/* max number of users for this game */
#define	MAXLOAD		40	/* 10 * max 15 minute load average */
#define	CHECKTIME	15	/* number of minutes between load checks */

/* Locations of various files.  Comment out to disable. */
/* The list of top ten scores. */
#define SCOREFILE "/var/local/games/roguelike/rogue3.scr"
/* A text file with a record of every game. */
#define LOGFILE   "/var/local/games/roguelike/rogue3.log"
/* A standard location for saved games. */
#define SAVEDIR   "/var/local/games/roguelike/rogue3save/"