view rogue4/extern.h @ 85:d852b8f088c5

Refuse to restore if the character is dead. This prevents recovering from death by killing the game between death and exit, producing an automatic save.
author John "Elwin" Edwards
date Fri, 09 Aug 2013 09:34:07 -0700
parents ea7372f5d314
children 1b73a8641b37
line wrap: on
line source

/*
 * Defines for things used in mach_dep.c
 *
 * @(#)extern.h	4.3 (Berkeley) 4/2/82
 *
 * Rogue: Exploring the Dungeons of Doom
 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman
 * All rights reserved.
 *
 * See the file LICENSE.TXT for full copyright and licensing information.
 */

/*
 * Don't change the constants, since they are used for sizes in many
 * places in the program.
 */

#define MAXSTR		80	/* maximum length of strings */
#define MAXLINES	32	/* maximum number of screen lines used */
#define MAXCOLS		80	/* maximum number of screen columns used */

#define RN		(((seed = seed*11109+13849) >> 16) & 0xffff)

/*
 * Now all the global variables
 */

extern bool	after, amulet, askme, door_stop, fight_flush,
		firstmove, in_shell, jump, noscore, p_know[], passgo,
		playing, r_know[], running, s_know[], save_msg,
		slow_invent, terse, use_savedir, wizard, ws_know[];


extern const char *p_colors[], *r_stones[], *w_names[], 
                  *a_names[], *ws_made[];
extern char	_flags[], _level[], file_name[], fruit[],
		home[], huh[], outbuf[], *p_guess[],
		prbuf[], *r_guess[], *release, runch,
		*s_guess[], *s_names[], take, whoami[],
		*ws_guess[], *ws_type[];

extern int	a_chances[], a_class[], count, dnum, food_left,
		fung_hit, fd, group, hungry_state, inpack, lastscore,
		level, lfd, max_level, mpos, no_command, no_food, no_move,
		ntraps, purse, quiet, total;

extern long	seed;

extern WINDOW	*hw;

/*
 * Function types
 */

char	*charge_str(), *ctime(), *getenv(), *inv_name(),
	*killname(), *nothing(), *num(), *ring_num(),
	*tr_name(),
	*unctrol(), *vowelstr();

void    leave(int), quit(int), tstp(), auto_save(int), endit(int);
int	doctor(), nohaste(),
	rollwand(), runners(), sight(), stomach(), swander(),
	turn_see(), unconfuse(), unsee();

void	checkout();

long	lseek();

extern coord ch_ret;
extern shint countch;
extern shint direction;
extern shint newcount;
extern int   between;
extern int   num_checks;
extern char  lvl_mons[27];
extern char  wand_mons[27];
extern coord nh;
extern bool  got_genocide;

#if defined(__GLIBC__) || defined(__INTERIX)
/*
   O_BINARY flag not provided in Interix/SFU or some versions of Linux. 
   It is the same as default behavior so we just zero define it here
   to make source code compatible.
*/
#define O_BINARY 0
#endif

extern FILE *md_fdopen(int fd, char *mode);
extern char *md_getusername(int uid);
extern char *md_gethomedir();