Mercurial > hg > early-roguelike
view arogue5/Makefile.in @ 176:db1c9a21a7c3
srogue: prevent overflowing the score file name.
If SCOREFILE is not defined, roguehome() is called to find a directory
for the score file. It copies up to PATH_MAX-20 bytes from an
environment variable to a static buffer. Later these are strcpy()'d to
scorefile, which is of size LINLEN. Unfortunately LINLEN is 80 and
PATH_MAX is at least 256. On Linux, it happens to be 4096.
I haven't yet managed to crash or exploit it, but there are surely no
beneficial consequences, so roguehome() has been modified to check the
length, and the string it returns is also checked in main().
author | John "Elwin" Edwards |
---|---|
date | Sun, 02 Aug 2015 12:14:47 -0400 |
parents | 97f8fdf9595c |
children | a666e4a034ed |
line wrap: on
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# # Makefile for rogue # # Advanced Rogue # Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T # All rights reserved. # # Based on "Rogue: Exploring the Dungeons of Doom" # Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman # All rights reserved. # # See the file LICENSE.TXT for full copyright and licensing information. # DISTNAME=@PACKAGE_TARNAME@@PACKAGE_VERSION@ PACKAGE_TARNAME=@PACKAGE_TARNAME@-@PACKAGE_VERSION@ PROGRAM=@PROGRAM@ SCOREFILE=@SCOREFILE@ LOGFILE=@LOGFILE@ SAVEDIR=@SAVEDIR@ GROUPOWNER=@GROUPOWNER@ DESTDIR= prefix=@prefix@ exec_prefix=@exec_prefix@ datarootdir=@datarootdir@ bindir=@bindir@ docdir=@docdir@ O=o HDRS = rogue.h mach_dep.h network.h config.h OBJS1 = chase.$(O) command.$(O) daemon.$(O) daemons.$(O) encumb.$(O) \ fight.$(O) init.$(O) io.$(O) list.$(O) main.$(O) maze.$(O) mdport.$(O)\ misc.$(O) monsters.$(O) move.$(O) new_level.$(O) options.$(O) \ outside.$(O) OBJS2 = pack.$(O) passages.$(O) player.$(O) potions.$(O) rings.$(O) rip.$(O) \ rogue.$(O) rooms.$(O) save.$(O) scrolls.$(O) state.$(O) sticks.$(O) \ things.$(O) trader.$(O) util.$(O) vers.$(O) weapons.$(O) wear.$(O) \ wizard.$(O) xcrypt.$(O) OBJS = $(OBJS1) $(OBJS2) CFILES= \ vers.c chase.c command.c daemon.c daemons.c encumb.c \ fight.c init.c io.c list.c main.c maze.c mdport.c misc.c monsters.c \ move.c new_level.c options.c outside.c pack.c passages.c player.c \ potions.c rings.c rip.c rogue.c \ rooms.c save.c scrolls.c state.c sticks.c things.c trader.c util.c \ weapons.c wear.c wizard.c xcrypt.c MISC= Makefile LICENSE.TXT arogue58.sln arogue58.vcproj DOCS= arogue58.doc arogue58.html CC = gcc CPPFLAGS =@DEFS@ CFLAGS= CRLIB = -lcurses RM = rm -f TAR = tar INSTALL=@INSTALL@ .SUFFIXES: .obj .c.obj: $(CC) $(CFLAGS) /c $*.c $(PROGRAM): $(OBJS) $(CC) $(CFLAGS) $(LDFLAGS) $(OBJS) $(CRLIB) -o $@ tags: $(HDRS) $(CFILES) ctags -u $? ed - tags < :ctfix sort tags -o tags lint: lint -hxbc $(CFILES) $(CRLIB) > linterrs install: $(PROGRAM) -touch test -if test ! -f $(DESTDIR)$(SCOREFILE) ; \ then $(INSTALL) -m 0664 test $(DESTDIR)$(SCOREFILE) ; fi -if test "x$(LOGFILE)" != "x" && test ! -f $(DESTDIR)$(LOGFILE) ; then \ $(INSTALL) -m 0664 test $(DESTDIR)$(LOGFILE) ; fi -if test "x$(SAVEDIR)" != "x" && test ! -d $(DESTDIR)$(SAVEDIR) ; then \ mkdir -p $(DESTDIR)$(SAVEDIR) ; fi -$(INSTALL) -m 0755 $(PROGRAM) $(DESTDIR)$(bindir)/$(PROGRAM) -if test "x$(GROUPOWNER)" != "x" ; then \ chgrp $(GROUPOWNER) $(DESTDIR)$(SCOREFILE) ; \ chgrp $(GROUPOWNER) $(DESTDIR)$(LOGFILE) ; \ chgrp $(GROUPOWNER) $(DESTDIR)$(bindir)/$(PROGRAM) ; \ chgrp $(GROUPOWNER) $(DESTDIR)$(SAVEDIR) ; \ chmod 02755 $(DESTDIR)$(bindir)/$(PROGRAM) ; \ chmod 0464 $(DESTDIR)$(SCOREFILE) ; \ chmod 0464 $(DESTDIR)$(LOGFILE) ; \ chmod 0775 $(DESTDIR)$(SAVEDIR) ; \ fi -if test ! -d $(DESTDIR)$(docdir) ; \ then mkdir -p $(DESTDIR)$(docdir) ; fi -$(INSTALL) -m 0644 LICENSE.TXT $(DESTDIR)$(docdir)/LICENSE.TXT -$(INSTALL) -m 0644 $(DOCS) $(DESTDIR)$(docdir) -$(RM) test uninstall: -$(RM) $(DESTDIR)$(bindir)/$(PROGRAM) -$(RM) -r $(DESTDIR)$(docdir) reinstall: uninstall install clean: $(RM) $(OBJS1) $(RM) $(OBJS2) $(RM) core a.exe a.out a.exe.stackdump $(PROGRAM) $(PROGRAM).exe $(PROGRAM).tar $(PROGRAM).tar.gz $(PROGRAM).zip count: wc -l $(HDRS) $(CFILES) realcount: cc -E $(CFILES) | ssp - | wc -l update: ar uv .SAVE $(CFILES) $(HDRS) $(MISC) dist: @mkdir dist cp $(CFILES) $(HDRS) $(MISC) dist dist.src: make clean tar cf $(DISTNAME)-src.tar $(CFILES) $(HDRS) $(MISC) $(DOCS) gzip -f $(DISTNAME)-src.tar dist.irix: make clean make CC=cc CFLAGS="-woff 1116 -O3" $(PROGRAM) tar cf $(DISTNAME)-irix.tar $(PROGRAM) LICENSE.TXT $(DOCS) gzip -f $(DISTNAME)-irix.tar dist.aix: make clean make CC=xlc CFLAGS="-qmaxmem=16768 -O3 -qstrict" $(PROGRAM) tar cf $(DISTNAME)-aix.tar $(PROGRAM) LICENSE.TXT $(DOCS) gzip -f $(DISTNAME)-aix.tar debug.linux: make clean make CFLAGS="-g -DWIZARD" $(PROGRAM) dist.linux: make clean make $(PROGRAM) tar cf $(DISTNAME)-linux.tar $(PROGRAM) LICENSE.TXT $(DOCS) gzip -f $(DISTNAME)-linux.tar debug.interix: make clean make CFLAGS="-g3 -DWIZARD" $(PROGRAM) dist.interix: make clean make $(PROGRAM) tar cf $(DISTNAME)-interix.tar $(PROGRAM) LICENSE.TXT $(DOCS) gzip -f $(DISTNAME)-interix.tar debug.cygwin: make clean make CFLAGS="-g3 -DWIZARD" $(PROGRAM) dist.cygwin: make clean make CRLIB="-static -lcurses" $(PROGRAM) tar cf $(DISTNAME)-cygwin.tar $(PROGRAM).exe LICENSE.TXT $(DOCS) gzip -f $(DISTNAME)-cygwin.tar # # Use MINGW32-MAKE to build this target # dist.mingw32: @$(MAKE) --no-print-directory RM="cmd /c del" clean @$(MAKE) --no-print-directory CRLIB="-lpdcurses" $(PROGRAM) cmd /c del $(DISTNAME)-mingw32.zip zip $(DISTNAME)-mingw32.zip $(PROGRAM).exe LICENSE.TXT $(DOCS) dist.msys: @$(MAKE) --no-print-directory clean @$(MAKE) --no-print-directory CRLIB="-lcurses" $(PROGRAM) tar cf $(DISTNAME)-msys.tar $(PROGRAM).exe LICENSE.TXT $(DOCS) gzip -f $(DISTNAME)-msys.tar debug.djgpp: make clean make CFGLAGS="-g3 -DWIZARD" LDFLAGS="-L$(DJDIR)/LIB" CRLIB="-lpdcurses" $(PROGRAM) dist.djgpp: make clean make LDFLAGS="-L$(DJDIR)/LIB" CRLIB="-lpdcurses" $(PROGRAM) rm -f $(DISTNAME)-djgpp.zip zip $(DISTNAME)-djgpp.zip $(PROGRAM).exe LICENSE.TXT $(DOCS) # # Use NMAKE to build this target # debug.win32: nmake O="obj" RM="-del" clean nmake O="obj" CC="CL" CRLIB="..\pdcurses\pdcurses.lib shfolder.lib user32.lib Advapi32.lib" CFLAGS="-DWIZARD -nologo -I..\pdcurses -Ox -wd4033 -wd4716" $(PROGRAM) dist.win32: nmake O="obj" RM="-del" clean nmake O="obj" CC="CL" CRLIB="..\pdcurses\pdcurses.lib shfolder.lib user32.lib Advapi32.lib" CFLAGS="-nologo -I..\pdcurses -Ox -wd4033 -wd4716" $(PROGRAM) -del $(DISTNAME)-win32.zip zip $(DISTNAME)-win32.zip $(PROGRAM).exe LICENSE.TXT $(DOCS) vers.$(O): vers.c rogue.h chase.$(O): chase.c rogue.h command.$(O): command.c rogue.h daemon.$(O): daemon.c rogue.h daemons.$(O): daemons.c rogue.h encumb.$(O): encumb.c rogue.h fight.$(O): fight.c rogue.h init.$(O): init.c rogue.h io.$(O): io.c rogue.h list.$(O): list.c rogue.h main.$(O): main.c rogue.h maze.$(O): maze.c rogue.h misc.$(O): misc.c rogue.h monsters.$(O): monsters.c rogue.h move.$(O): move.c rogue.h new_level.$(O): new_level.c rogue.h options.$(O): options.c rogue.h outside.$(O): outside.c rogue.h pack.$(O): pack.c rogue.h passages.$(O): passages.c rogue.h player.$(O): player.c rogue.h potions.$(O): potions.c rogue.h rings.$(O): rings.c rogue.h rip.$(O): rip.c rogue.h rogue.$(O): rogue.c rogue.h rooms.$(O): rooms.c rogue.h save.$(O): save.c rogue.h scrolls.$(O): scrolls.c rogue.h state.$(O): state.c rogue.h sticks.$(O): sticks.c rogue.h things.$(O): things.c rogue.h trader.$(O): trader.c rogue.h util.$(O): util.c rogue.h weapons.$(O): weapons.c rogue.h wear.$(O): wear.c rogue.h wizard.$(O): wizard.c rogue.h xcrypt.$(O): xcrypt.c