Mercurial > hg > early-roguelike
view rogue3/mdport.c @ 202:e69128d2e4c5
Advanced Rogue 7: remove some unused md_ functions.
md_hasclreol() and md_sleep() were not actually portable. If they were
needed in the future, fixing them would be possible.
author | John "Elwin" Edwards |
---|---|
date | Wed, 12 Aug 2015 17:03:15 -0400 |
parents | 600873555ec0 |
children | 12e070d1a780 |
line wrap: on
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/* mdport.c - Machine Dependent Code for Porting Unix/Curses games Copyright (C) 2005 Nicholas J. Kisseberth All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name(s) of the author(s) nor the names of other contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE AUTHOR(S) AND CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR(S) OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include <stdlib.h> #include <string.h> #if defined(_WIN32) #include <Windows.h> #include <io.h> #include <sys/locking.h> #include <Lmcons.h> #include <conio.h> #pragma warning( disable: 4201 ) #include <shlobj.h> #pragma warning( default: 4201 ) #include <Shlwapi.h> #undef MOUSE_MOVED #endif #include <curses.h> #include "mdport.h" #if defined(HAVE_SYS_TYPES) #include <sys/types.h> #endif #if defined(HAVE_PROCESS_H) #include <process.h> #endif #if defined(HAVE_PWD_H) #include <pwd.h> #endif #if defined(HAVE_ARPA_INET_H) #include <arpa/inet.h> /* Solaris 2.8 required this for htonl() and ntohl() */ #endif #if defined(HAVE_TERMIOS_H) #include <termios.h> #endif #if defined(HAVE_UNISTD_H) #ifndef __USE_GNU #define __USE_GNU #include <unistd.h> #undef __USE_GNU #else #include <unistd.h> #endif #endif #if defined(HAVE_TERM_H) #include <term.h> #elif defined(HAVE_NCURSES_TERM_H) #include <ncurses/term.h> #endif #if defined(HAVE_WORKING_FORK) #include <sys/wait.h> #endif #ifdef HAVE_UTMPX_H #include <utmpx.h> #endif #ifdef HAVE_ERRNO_H #include <errno.h> #endif #include <ctype.h> #include <fcntl.h> #include <limits.h> #include <sys/stat.h> #include <signal.h> #define NOOP(x) (x += 0) static int pass_ctrl_keypad = 1; void md_init(int options) { #if defined(__INTERIX) char *term; term = getenv("TERM"); if (term == NULL) setenv("TERM","interix"); #elif defined(__DJGPP__) _fmode = _O_BINARY; #elif defined(_WIN32) _fmode = _O_BINARY; #endif #if defined(HAVE_ESCDELAY) || defined(NCURSES_VERSION) ESCDELAY=64; #endif #if defined(DUMP) md_onsignal_default(); #else md_onsignal_exit(); #endif if (options & MD_STRIP_CTRL_KEYPAD) pass_ctrl_keypad = 0; else pass_ctrl_keypad = 1; } void md_onsignal_default(void) { #ifdef SIGHUP signal(SIGHUP, SIG_DFL); #endif #ifdef SIGQUIT signal(SIGQUIT, SIG_DFL); #endif #ifdef SIGILL signal(SIGILL, SIG_DFL); #endif #ifdef SIGTRAP signal(SIGTRAP, SIG_DFL); #endif #ifdef SIGIOT signal(SIGIOT, SIG_DFL); #endif #ifdef SIGEMT signal(SIGEMT, SIG_DFL); #endif #ifdef SIGFPE signal(SIGFPE, SIG_DFL); #endif #ifdef SIGBUS signal(SIGBUS, SIG_DFL); #endif #ifdef SIGSEGV signal(SIGSEGV, SIG_DFL); #endif #ifdef SIGSYS signal(SIGSYS, SIG_DFL); #endif #ifdef SIGTERM signal(SIGTERM, SIG_DFL); #endif } void md_onsignal_exit(void) { #ifdef SIGHUP signal(SIGHUP, SIG_DFL); #endif #ifdef SIGQUIT signal(SIGQUIT, exit); #endif #ifdef SIGILL signal(SIGILL, exit); #endif #ifdef SIGTRAP signal(SIGTRAP, exit); #endif #ifdef SIGIOT signal(SIGIOT, exit); #endif #ifdef SIGEMT signal(SIGEMT, exit); #endif #ifdef SIGFPE signal(SIGFPE, exit); #endif #ifdef SIGBUS signal(SIGBUS, exit); #endif #ifdef SIGSEGV signal(SIGSEGV, exit); #endif #ifdef SIGSYS signal(SIGSYS, exit); #endif #ifdef SIGTERM signal(SIGTERM, exit); #endif } extern void auto_save(int sig); extern void endit(int sig); extern void quit(int sig); void md_onsignal_autosave(void) { #ifdef SIGHUP signal(SIGHUP, auto_save); #endif #ifdef SIGQUIT signal(SIGQUIT, endit); #endif #ifdef SIGILL signal(SIGILL, auto_save); #endif #ifdef SIGTRAP signal(SIGTRAP, auto_save); #endif #ifdef SIGIOT signal(SIGIOT, auto_save); #endif #ifdef SIGEMT signal(SIGEMT, auto_save); #endif #ifdef SIGFPE signal(SIGFPE, auto_save); #endif #ifdef SIGBUS signal(SIGBUS, auto_save); #endif #ifdef SIGSEGV /* If there's a segfault, the game state is probably trashed and there's no point saving it. */ signal(SIGSEGV, SIG_DFL); #endif #ifdef SIGSYS signal(SIGSYS, auto_save); #endif #ifdef SIGTERM signal(SIGTERM, auto_save); #endif #ifdef SIGINT signal(SIGINT, quit); #endif } int md_hasclreol(void) { #if defined(clr_eol) #ifdef NCURSES_VERSION if (cur_term == NULL) return(0); if (cur_term->type.Strings == NULL) return(0); #endif return((clr_eol != NULL) && (*clr_eol != 0)); #elif defined(__PDCURSES__) return(TRUE); #else return((CE != NULL) && (*CE != 0)); #endif } void md_putchar(int c) { putchar(c); } #ifdef _WIN32 static int md_standout_mode = 0; #endif void md_raw_standout(void) { #ifdef _WIN32 CONSOLE_SCREEN_BUFFER_INFO csbiInfo; HANDLE hStdout; WORD fgattr,bgattr; if (md_standout_mode == 0) { hStdout = GetStdHandle(STD_OUTPUT_HANDLE); GetConsoleScreenBufferInfo(hStdout, &csbiInfo); fgattr = (csbiInfo.wAttributes & 0xF); bgattr = (csbiInfo.wAttributes & 0xF0); SetConsoleTextAttribute(hStdout,(fgattr << 4) | (bgattr >> 4)); md_standout_mode = 1; } #elif defined(SO) tputs(SO,0,md_putchar); fflush(stdout); #endif } void md_raw_standend(void) { #ifdef _WIN32 CONSOLE_SCREEN_BUFFER_INFO csbiInfo; HANDLE hStdout; WORD fgattr,bgattr; if (md_standout_mode == 1) { hStdout = GetStdHandle(STD_OUTPUT_HANDLE); GetConsoleScreenBufferInfo(hStdout, &csbiInfo); fgattr = (csbiInfo.wAttributes & 0xF); bgattr = (csbiInfo.wAttributes & 0xF0); SetConsoleTextAttribute(hStdout,(fgattr << 4) | (bgattr >> 4)); md_standout_mode = 0; } #elif defined(SE) tputs(SE,0,md_putchar); fflush(stdout); #endif } int md_unlink_open_file(const char *file, FILE *inf) { #ifdef _WIN32 fclose(inf); (void) _chmod(file, 0600); return( _unlink(file) ); #else return(unlink(file)); #endif } int md_unlink(char *file) { #ifdef _WIN32 (void) _chmod(file, 0600); return( _unlink(file) ); #else return(unlink(file)); #endif } int md_chmod(const char *filename, int mode) { #ifdef _WIN32 return( _chmod(filename, mode) ); #else return( chmod(filename, mode) ); #endif } void md_normaluser(void) { #if defined(HAVE_GETGID) && defined(HAVE_GETUID) gid_t realgid = getgid(); uid_t realuid = getuid(); #if defined(HAVE_SETRESGID) if (setresgid(-1, realgid, realgid) != 0) { #elif defined (HAVE_SETREGID) if (setregid(realgid, realgid) != 0) { #elif defined (HAVE_SETGID) if (setgid(realgid) != 0) { #else if (0) { #endif perror("Could not drop setgid privileges. Aborting."); exit(1); } #if defined(HAVE_SETRESUID) if (setresuid(-1, realuid, realuid) != 0) { #elif defined(HAVE_SETREUID) if (setreuid(realuid, realuid) != 0) { #elif defined(HAVE_SETUID) if (setuid(realuid) != 0) { #else if (0) { #endif perror("Could not drop setuid privileges. Aborting."); exit(1); } #endif } uid_t md_getuid(void) { #ifdef HAVE_GETUID return( getuid() ); #else return(42); #endif } pid_t md_getpid(void) { #ifdef _WIN32 return( _getpid() ); #else return( getpid() ); #endif } char * md_getusername(void) { static char login[80]; char *l = NULL; #ifdef _WIN32 LPSTR mybuffer; DWORD size = UNLEN + 1; TCHAR buffer[UNLEN + 1]; mybuffer = buffer; GetUserName(mybuffer,&size); l = mybuffer; #elif defined(HAVE_GETPWUID)&& !defined(__DJGPP__) struct passwd *pw; pw = getpwuid(getuid()); /* Don't segfault if getpwuid fails (and the thing is wildly possible) */ if (pw != NULL) l = pw->pw_name; else l = NULL; #endif if ((l == NULL) || (*l == '\0')) if ( (l = getenv("USERNAME")) == NULL ) if ( (l = getenv("LOGNAME")) == NULL ) if ( (l = getenv("USER")) == NULL ) l = "nobody"; strncpy(login,l,80); login[79] = 0; return(login); } char * md_gethomedir(void) { static char homedir[PATH_MAX]; char *h = NULL; size_t len; #if defined(_WIN32) TCHAR szPath[PATH_MAX]; #endif #if defined(_WIN32) || defined(DJGPP) char slash = '\\'; #else char slash = '/'; struct passwd *pw; pw = getpwuid(getuid()); /* Don't segfault if getpwuid fails */ if (pw != NULL) h = pw->pw_dir; else h = NULL; if (strcmp(h,"/") == 0) h = NULL; #endif homedir[0] = 0; #ifdef _WIN32 if(SUCCEEDED(SHGetFolderPath(NULL, CSIDL_PERSONAL, NULL, 0, szPath))) h = szPath; #endif if ( (h == NULL) || (*h == '\0') ) { if ( (h = getenv("HOME")) == NULL ) { if ( (h = getenv("HOMEDRIVE")) == NULL) h = ""; else { strncpy(homedir,h,PATH_MAX-1); homedir[PATH_MAX-1] = 0; if ( (h = getenv("HOMEPATH")) == NULL) h = ""; } } } len = strlen(homedir); strncat(homedir,h,PATH_MAX-len-1); len = strlen(homedir); if ((len > 0) && (homedir[len-1] != slash)) { homedir[len] = slash; homedir[len+1] = 0; } return(homedir); } void md_sleep(int s) { #ifdef _WIN32 Sleep(s); #else sleep(s); #endif } char * md_getshell(void) { static char shell[PATH_MAX]; char *s = NULL; #ifdef _WIN32 char *def = "C:\\WINDOWS\\SYSTEM32\\CMD.EXE"; #elif defined(__DJGPP__) char *def = "C:\\COMMAND.COM"; #else char *def = "/bin/sh"; struct passwd *pw; pw = getpwuid(getuid()); /* don't segfault if getpwuid fails */ if (pw != NULL) s = pw->pw_shell; else s = NULL; #endif if ((s == NULL) || (*s == '\0')) if ( (s = getenv("COMSPEC")) == NULL) if ( (s = getenv("SHELL")) == NULL) if ( (s = getenv("SystemRoot")) == NULL) s = def; strncpy(shell,s,PATH_MAX); shell[PATH_MAX-1] = 0; return(shell); } int md_shellescape(void) { #if defined(HAVE_WORKING_FORK) int ret_status; int pid; void (*myquit)(int); void (*myend)(int); char *sh; sh = md_getshell(); while((pid = fork()) < 0) sleep(1); if (pid == 0) /* Shell Process */ { /* * Set back to original user, just in case */ md_normaluser(); execl(sh == NULL ? "/bin/sh" : sh, "shell", "-i", NULL); perror("No shelly"); _exit(-1); } else /* Application */ { myend = signal(SIGINT, SIG_IGN); #ifdef SIGQUIT myquit = signal(SIGQUIT, SIG_IGN); #endif while (wait(&ret_status) != pid) continue; signal(SIGINT, myend); #ifdef SIGQUIT signal(SIGQUIT, myquit); #endif } return(ret_status); #elif defined(HAVE__SPAWNL) return((int)_spawnl(_P_WAIT,md_getshell(),"shell",NULL,0)); #elif defined(HAVE_SPAWNL) return ( spawnl(P_WAIT,md_getshell(),"shell",NULL,0) ); #else return(0); #endif } int directory_exists(char *dirname) { struct stat sb; if (stat(dirname, &sb) == 0) /* path exists */ return (sb.st_mode & S_IFDIR); return(0); } char * md_getrealname(uid_t uid) { static char uidstr[20]; #if !defined(_WIN32) && !defined(DJGPP) struct passwd *pp; if ((pp = getpwuid(uid)) == NULL) { sprintf(uidstr,"%d", uid); return(uidstr); } else return(pp->pw_name); #else sprintf(uidstr,"%d", uid); return(uidstr); #endif } char * md_getpass(char *prompt) { #ifndef HAVE_GETPASS static char password_buffer[9]; char *p = password_buffer; int c, count = 0; int max_length = 9; fflush(stdout); /* If we can't prompt, abort */ if (fputs(prompt, stderr) < 0) { *p = '\0'; return NULL; } for(;;) { /* Get a character with no echo */ c = _getch(); /* Exit on interrupt (^c or ^break) */ if (c == '\003' || c == 0x100) exit(1); /* Terminate on end of line or file (^j, ^m, ^d, ^z) */ if (c == '\r' || c == '\n' || c == '\004' || c == '\032') break; /* Back up on backspace */ if (c == '\b') { if (count) count--; else if (p > password_buffer) p--; continue; } /* Ignore DOS extended characters */ if ((c & 0xff) != c) continue; /* Add to password if it isn't full */ if (p < password_buffer + max_length - 1) *p++ = (char) c; else count++; } *p = '\0'; fputc('\n', stderr); return password_buffer; #else return( getpass(prompt) ); #endif } int md_erasechar(void) { #ifdef HAVE_ERASECHAR return( erasechar() ); /* process erase character */ #elif defined(VERASE) return(_tty.c_cc[VERASE]); /* process erase character */ #else return(_tty.sg_erase); /* process erase character */ #endif } int md_killchar(void) { #ifdef HAVE_KILLCHAR return( killchar() ); #elif defined(VKILL) return(_tty.c_cc[VKILL]); #else return(_tty.sg_kill); #endif } int md_dsuspchar(void) { #if defined(VDSUSP) /* POSIX has priority */ struct termios attr; tcgetattr(STDIN_FILENO, &attr); return( attr.c_cc[VDSUSP] ); #elif defined(TIOCGLTC) struct ltchars ltc; ioctl(1, TIOCGLTC, <c); return(ltc.t_dsuspc); #elif defined(_POSIX_VDISABLE) return(_POSIX_VDISABLE); #else return(0); #endif } int md_setdsuspchar(int c) { #if defined(VDSUSP) /* POSIX has priority */ struct termios attr; tcgetattr(STDIN_FILENO, &attr); attr.c_cc[VDSUSP] = c; tcgetattr(STDIN_FILENO, &attr); #elif defined(TIOCSLTC) struct ltchars ltc; ioctl(1, TIOCGLTC, <c); ltc.t_dsuspc = c; ioctl(1, TIOCSLTC, <c); #else NOOP(c); #endif return(0); } int md_suspchar(void) { #if defined(VSUSP) /* POSIX has priority */ struct termios attr; tcgetattr(STDIN_FILENO, &attr); return( attr.c_cc[VSUSP] ); #elif defined(TIOCGLTC) struct ltchars ltc; ioctl(1, TIOCGLTC, <c); return(ltc.t_suspc); #elif defined(_POSIX_VDISABLE) return(_POSIX_VDISABLE); #else return(0); #endif } int md_setsuspchar(int c) { #if defined(VSUSP) /* POSIX has priority */ struct termios attr; tcgetattr(STDIN_FILENO, &attr); attr.c_cc[VSUSP] = c; tcgetattr(STDIN_FILENO, &attr); #elif defined(TIOCSLTC) struct ltchars ltc; ioctl(1, TIOCGLTC, <c); ltc.t_suspc = c; ioctl(1, TIOCSLTC, <c); #else NOOP(c); #endif return(0); } /* Cursor/Keypad Support Sadly Cursor/Keypad support is less straightforward than it should be. The various terminal emulators/consoles choose to differentiate the cursor and keypad keys (with modifiers) in different ways (if at all!). Furthermore they use different code set sequences for each key only a subset of which the various curses libraries recognize. Partly due to incomplete termcap/terminfo entries and partly due to inherent limitations of those terminal capability databases. I give curses first crack at decoding the sequences. If it fails to decode it we check for common ESC-prefixed sequences. All cursor/keypad results are translated into standard rogue movement commands. Unmodified keys are translated to walk commands: hjklyubn Modified (shift,control,alt) are translated to run commands: HJKLYUBN Console and supported (differentiated) keys Interix: Cursor Keys, Keypad, Ctl-Keypad Cygwin: Cursor Keys, Keypad, Alt-Cursor Keys MSYS: Cursor Keys, Keypad, Ctl-Cursor Keys, Ctl-Keypad Win32: Cursor Keys, Keypad, Ctl/Shift/Alt-Cursor Keys, Ctl/Alt-Keypad DJGPP: Cursor Keys, Keypad, Ctl/Shift/Alt-Cursor Keys, Ctl/Alt-Keypad Interix Console (raw, ncurses) ============================== normal shift ctrl alt ESC [D, ESC F^, ESC [D, ESC [D /# Left #/ ESC [C, ESC F$, ESC [C, ESC [C /# Right #/ ESC [A, ESC F-, local win, ESC [A /# Up #/ ESC [B, ESC F+, local win, ESC [B /# Down #/ ESC [H, ESC [H, ESC [H, ESC [H /# Home #/ ESC [S, local win, ESC [S, ESC [S /# Page Up #/ ESC [T, local win, ESC [T, ESC [T /# Page Down #/ ESC [U, ESC [U, ESC [U, ESC [U /# End #/ ESC [D, ESC F^, ESC [D, O /# Keypad Left #/ ESC [C, ESC F$, ESC [C, O /# Keypad Right #/ ESC [A, ESC [A, ESC [-1, O /# Keypad Up #/ ESC [B, ESC [B, ESC [-2, O /# Keypad Down #/ ESC [H, ESC [H, ESC [-263, O /# Keypad Home #/ ESC [S, ESC [S, ESC [-19, O /# Keypad PgUp #/ ESC [T, ESC [T, ESC [-20, O /# Keypad PgDn #/ ESC [U, ESC [U, ESC [-21, O /# Keypad End #/ nothing, nothing, nothing, O /# Kaypad 5 #/ Interix Console (term=interix, ncurses) ============================== KEY_LEFT, ESC F^, KEY_LEFT, KEY_LEFT /# Left #/ KEY_RIGHT, ESC F$, KEY_RIGHT, KEY_RIGHT /# Right #/ KEY_UP, 0x146, local win, KEY_UP /# Up #/ KEY_DOWN, 0x145, local win, KEY_DOWN /# Down #/ ESC [H, ESC [H, ESC [H, ESC [H /# Home #/ KEY_PPAGE, local win, KEY_PPAGE, KEY_PPAGE /# Page Up #/ KEY_NPAGE, local win, KEY_NPAGE, KEY_NPAGE /# Page Down #/ KEY_LL, KEY_LL, KEY_LL, KEY_LL /# End #/ KEY_LEFT, ESC F^, ESC [-4, O /# Keypad Left #/ KEY_RIGHT, ESC F$, ESC [-3, O /# Keypad Right #/ KEY_UP, KEY_UP, ESC [-1, O /# Keypad Up #/ KEY_DOWN, KEY_DOWN, ESC [-2, O /# Keypad Down #/ ESC [H, ESC [H, ESC [-263, O /# Keypad Home #/ KEY_PPAGE, KEY_PPAGE, ESC [-19, O /# Keypad PgUp #/ KEY_NPAGE, KEY_NPAGE, ESC [-20, O /# Keypad PgDn #/ KEY_LL, KEY_LL, ESC [-21, O /# Keypad End #/ nothing, nothing, nothing, O /# Keypad 5 #/ Cygwin Console (raw, ncurses) ============================== normal shift ctrl alt ESC [D, ESC [D, ESC [D, ESC ESC [D /# Left #/ ESC [C, ESC [C, ESC [C, ESC ESC [C /# Rght #/ ESC [A, ESC [A, ESC [A, ESC ESC [A /# Up #/ ESC [B, ESC [B, ESC [B, ESC ESC [B /# Down #/ ESC [1~, ESC [1~, ESC [1~, ESC ESC [1~ /# Home #/ ESC [5~, ESC [5~, ESC [5~, ESC ESC [5~ /# Page Up #/ ESC [6~, ESC [6~, ESC [6~, ESC ESC [6~ /# Page Down #/ ESC [4~, ESC [4~, ESC [4~, ESC ESC [4~ /# End #/ ESC [D, ESC [D, ESC [D, ESC ESC [D,O /# Keypad Left #/ ESC [C, ESC [C, ESC [C, ESC ESC [C,O /# Keypad Right #/ ESC [A, ESC [A, ESC [A, ESC ESC [A,O /# Keypad Up #/ ESC [B, ESC [B, ESC [B, ESC ESC [B,O /# Keypad Down #/ ESC [1~, ESC [1~, ESC [1~, ESC ESC [1~,O /# Keypad Home #/ ESC [5~, ESC [5~, ESC [5~, ESC ESC [5~,O /# Keypad PgUp #/ ESC [6~, ESC [6~, ESC [6~, ESC ESC [6~,O /# Keypad PgDn #/ ESC [4~, ESC [4~, ESC [4~, ESC ESC [4~,O /# Keypad End #/ ESC [-71, nothing, nothing, O /# Keypad 5 #/ Cygwin Console (term=cygwin, ncurses) ============================== KEY_LEFT, KEY_LEFT, KEY_LEFT, ESC-260 /# Left #/ KEY_RIGHT, KEY_RIGHT, KEY_RIGHT, ESC-261 /# Rght #/ KEY_UP, KEY_UP, KEY_UP, ESC-259 /# Up #/ KEY_DOWN, KEY_DOWN, KEY_DOWN, ESC-258 /# Down #/ KEY_HOME, KEY_HOME, KEY_HOME, ESC-262 /# Home #/ KEY_PPAGE, KEY_PPAGE, KEY_PPAGE, ESC-339 /# Page Up #/ KEY_NPAGE, KEY_NPAGE, KEY_NPAGE, ESC-338 /# Page Down #/ KEY_END, KEY_END, KEY_END, ESC-360 /# End #/ KEY_LEFT, KEY_LEFT, KEY_LEFT, ESC-260,O /# Keypad Left #/ KEY_RIGHT, KEY_RIGHT, KEY_RIGHT, ESC-261,O /# Keypad Right #/ KEY_UP, KEY_UP, KEY_UP, ESC-259,O /# Keypad Up #/ KEY_DOWN, KEY_DOWN, KEY_DOWN, ESC-258,O /# Keypad Down #/ KEY_HOME, KEY_HOME, KEY_HOME, ESC-262,O /# Keypad Home #/