Mercurial > hg > early-roguelike
view arogue5/save.c @ 245:e7aab31362af
Rogue V[345], Super-Rogue: Fix violet fungi/venus flytraps.
Violet fungi (renamed venus flytraps in Rogue V5) do an increasing
amount of damage each time they hit. If they miss, you still suffer
the same number of HP. This worked by keeping a counter and printing
new damage strings into monsters[5].m_stats.s_dmg, which is the
"prototype" of that particular monster.
Each individual monster has its own damage string. Apparently these
were once char *, pointing to the same string as the prototype. When
the s_dmg member was changed to be an internal char array, changing the
prototype's damage string no longer had any effect on actual monsters.
As a result, flytraps did no damage on a hit, or only one point in V5.
The mechanism for doing damage on a miss continued to work.
This has been fixed by overwriting the individual monster's damage
string instead of the prototype's. It is now no longer necessary to
reset the damage string when the flytrap is killed. The method for
resetting it when the hero teleports away had to be modified. Comments
referencing the long-unused xstr have been removed.
author | John "Elwin" Edwards |
---|---|
date | Sun, 01 May 2016 19:39:56 -0400 |
parents | 56e748983fa8 |
children | 3d4252fa2ed3 |
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/* * save and restore routines * * Advanced Rogue * Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T * All rights reserved. * * Based on "Rogue: Exploring the Dungeons of Doom" * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman * All rights reserved. * * See the file LICENSE.TXT for full copyright and licensing information. */ #include "curses.h" #include <stdlib.h> #include <string.h> #include <fcntl.h> #include <errno.h> #include <ctype.h> #include <sys/types.h> #include <sys/stat.h> #include <signal.h> #include "rogue.h" bool save_file(FILE *savef); typedef struct stat STAT; extern char version[], encstr[]; /* extern bool _endwin; */ STAT sbuf; bool save_game(void) { register FILE *savef; register int c; char buf[LINELEN]; /* * get file name */ mpos = 0; if (file_name[0] != '\0') { if (use_savedir) msg("Save game? "); else msg("Save file (%s)? ", file_name); do { c = readchar(); if (c == ESCAPE) return(0); } while (c != 'n' && c != 'N' && c != 'y' && c != 'Y'); mpos = 0; if (c == 'y' || c == 'Y') { msg("File name: %s", file_name); goto gotfile; } if (use_savedir) { msg(""); return FALSE; } } do { msg("File name: "); mpos = 0; buf[0] = '\0'; if (get_str(buf, msgw) == QUIT) { msg(""); return FALSE; } msg(""); strcpy(file_name, buf); gotfile: if ((savef = fopen(file_name, "w")) == NULL) { msg(strerror(errno)); /* fake perror() */ if (use_savedir) return FALSE; } } while (savef == NULL); /* * write out encrpyted file (after a stat) * The fwrite is to force allocation of the buffer before the write */ if (save_file(savef) != 0) { msg("Cannot create save file."); md_unlink(file_name); return(FALSE); } else return(TRUE); } /* * automatically save a file. This is used if a HUP signal is * recieved */ void auto_save(int sig) { register FILE *savef; register int i; NOOP(sig); for (i = 0; i < NSIG; i++) signal(i, SIG_IGN); if (file_name[0] != '\0' && pstats.s_hpt > 0 && (savef = fopen(file_name, "w")) != NULL) save_file(savef); exit(1); } /* * write the saved game on the file */ bool save_file(FILE *savef) { int ret; int slines = LINES; int scols = COLS; wmove(cw, LINES-1, 0); draw(cw); fwrite("junk", 1, 5, savef); fseek(savef, 0L, 0); /* _endwin = TRUE; */ encwrite(version,strlen(version)+1,savef); sprintf(prbuf,"%d x %d\n", LINES, COLS); encwrite(prbuf,80,savef); msg(""); ret = rs_save_file(savef); fclose(savef); return(ret); } bool restore(char *file, char **envp) { register int inf; #ifndef _AIX extern char **environ; #endif char buf[LINELEN]; STAT sbuf2; int oldcol, oldline; /* Old number of columns and lines */ if (strcmp(file, "-r") == 0) file = file_name; if ((inf = open(file, O_RDONLY)) < 0) { if (use_savedir && errno == ENOENT) { /* No such game in SAVEDIR */ return TRUE; } perror(file); return FALSE; } fflush(stdout); encread(buf, strlen(version) + 1, inf); if (strcmp(buf, version) != 0) { printf("Sorry, saved game is out of date.\n"); return FALSE; } /* * Get the lines and columns from the previous game */ encread(buf, 80, inf); sscanf(buf, "%d x %d\n", &oldline, &oldcol); fstat(inf, &sbuf2); fflush(stdout); /* * Set the new terminal and make sure we aren't going to a smaller screen. */ initscr(); if (COLS < oldcol || LINES < oldline) { endwin(); printf("\nCannot restart the game on a smaller screen.\n"); return FALSE; } cw = newwin(LINES, COLS, 0, 0); mw = newwin(LINES, COLS, 0, 0); hw = newwin(LINES, COLS, 0, 0); msgw = newwin(4, COLS, 0, 0); keypad(cw,1); keypad(msgw,1); mpos = 0; mvwprintw(cw, 0, 0, "%s: %s", file, ctime(&sbuf2.st_mtime)); /* * defeat multiple restarting from the same place */ if (!wizard) { if (sbuf2.st_nlink != 1) { endwin(); printf("\nCannot restore from a linked file\n"); return FALSE; } } if (rs_restore_file(inf) != 0) { endwin(); printf("\nCannot restore file\n"); return(FALSE); } if (!wizard) { if (md_unlink(file) < 0) { close(inf); /* only close if system insists */ if (md_unlink(file) < 0) { endwin(); printf("\nCannot unlink file\n"); return FALSE; } } } if (pstats.s_hpt <= 0) { endwin(); printf("This character is already dead.\n"); return FALSE; } environ = envp; strcpy(file_name, file); setup(); clearok(curscr, TRUE); touchwin(cw); srand(getpid()); playit(); /*NOTREACHED*/ return(FALSE); } /* * perform an encrypted write */ int encwrite(char *start, unsigned int size, FILE *outf) { register char *ep; register int num_written = 0; ep = encstr; while (size--) { if (putc(*start++ ^ *ep++, outf) == EOF && ferror(outf)) return(num_written); num_written++; if (*ep == '\0') ep = encstr; } return(num_written); } /* * perform an encrypted read */ int encread(char *start, unsigned int size, int inf) { register char *ep; register int read_size; if ((read_size = read(inf, start, size)) == -1 || read_size == 0) return read_size; ep = encstr; size = read_size; while (size--) { *start++ ^= *ep++; if (*ep == '\0') ep = encstr; } return read_size; }