view rogue4/extern.h @ 245:e7aab31362af

Rogue V[345], Super-Rogue: Fix violet fungi/venus flytraps. Violet fungi (renamed venus flytraps in Rogue V5) do an increasing amount of damage each time they hit. If they miss, you still suffer the same number of HP. This worked by keeping a counter and printing new damage strings into monsters[5].m_stats.s_dmg, which is the "prototype" of that particular monster. Each individual monster has its own damage string. Apparently these were once char *, pointing to the same string as the prototype. When the s_dmg member was changed to be an internal char array, changing the prototype's damage string no longer had any effect on actual monsters. As a result, flytraps did no damage on a hit, or only one point in V5. The mechanism for doing damage on a miss continued to work. This has been fixed by overwriting the individual monster's damage string instead of the prototype's. It is now no longer necessary to reset the damage string when the flytrap is killed. The method for resetting it when the hero teleports away had to be modified. Comments referencing the long-unused xstr have been removed.
author John "Elwin" Edwards
date Sun, 01 May 2016 19:39:56 -0400
parents b24545357d2e
children 3d4252fa2ed3
line wrap: on
line source

/*
 * Defines for things used in mach_dep.c
 *
 * @(#)extern.h	4.3 (Berkeley) 4/2/82
 *
 * Rogue: Exploring the Dungeons of Doom
 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman
 * All rights reserved.
 *
 * See the file LICENSE.TXT for full copyright and licensing information.
 */

/*
 * Don't change the constants, since they are used for sizes in many
 * places in the program.
 */

#define MAXSTR		80	/* maximum length of strings */
#define MAXLINES	32	/* maximum number of screen lines used */
#define MAXCOLS		80	/* maximum number of screen columns used */

#define RN		(((seed = seed*11109+13849) >> 16) & 0xffff)

/*
 * Now all the global variables
 */

extern bool	after, amulet, askme, door_stop, fight_flush,
		firstmove, in_shell, jump, noscore, p_know[], passgo,
		playing, r_know[], running, s_know[], save_msg,
		slow_invent, terse, use_savedir, wizard, ws_know[];


extern const char *p_colors[], *r_stones[], *w_names[], 
                  *a_names[], *ws_made[];
extern char	_flags[], _level[], file_name[], fruit[],
		home[], huh[], outbuf[], *p_guess[],
		prbuf[], *r_guess[], *release, runch,
		*s_guess[], *s_names[], take, whoami[],
		*ws_guess[], *ws_type[];

extern int	a_chances[], a_class[], count, dnum, food_left,
		fung_hit, fd, group, hungry_state, inpack, lastscore,
		level, lfd, max_level, mpos, no_command, no_food, no_move,
		ntraps, purse, quiet, total;

extern long	seed;

extern WINDOW	*hw;

/*
 * Function types
 */

char	*ctime(), *getenv();

void    tstp(), endit(int);

long	lseek();

extern coord ch_ret;
extern shint countch;
extern shint direction;
extern shint newcount;
extern int   between;
extern int   num_checks;
extern char  lvl_mons[27];
extern char  wand_mons[27];
extern coord nh;
extern bool  got_genocide;

#if defined(__GLIBC__) || defined(__INTERIX)
/*
   O_BINARY flag not provided in Interix/SFU or some versions of Linux. 
   It is the same as default behavior so we just zero define it here
   to make source code compatible.
*/
#define O_BINARY 0
#endif

extern int   md_erasechar(void);
extern FILE *md_fdopen(int fd, char *mode);
extern int   md_fileno(FILE *fp);
extern char *md_getusername(int uid);
extern char *md_gethomedir();
extern int   md_getuid(void);
extern void  md_ignore_signals(void);
extern void  md_init(void);
extern int   md_killchar(void);
extern void  md_normaluser(void);
extern int   md_readchar(WINDOW *win);
extern int   md_shellescape(void);
extern void  md_sleep(int s);
extern int   md_unlink(char *file);
extern int   md_unlink_open_file(char *file, int inf);