Mercurial > hg > early-roguelike
view rogue4/options.c @ 245:e7aab31362af
Rogue V[345], Super-Rogue: Fix violet fungi/venus flytraps.
Violet fungi (renamed venus flytraps in Rogue V5) do an increasing
amount of damage each time they hit. If they miss, you still suffer
the same number of HP. This worked by keeping a counter and printing
new damage strings into monsters[5].m_stats.s_dmg, which is the
"prototype" of that particular monster.
Each individual monster has its own damage string. Apparently these
were once char *, pointing to the same string as the prototype. When
the s_dmg member was changed to be an internal char array, changing the
prototype's damage string no longer had any effect on actual monsters.
As a result, flytraps did no damage on a hit, or only one point in V5.
The mechanism for doing damage on a miss continued to work.
This has been fixed by overwriting the individual monster's damage
string instead of the prototype's. It is now no longer necessary to
reset the damage string when the flytrap is killed. The method for
resetting it when the hero teleports away had to be modified. Comments
referencing the long-unused xstr have been removed.
author | John "Elwin" Edwards |
---|---|
date | Sun, 01 May 2016 19:39:56 -0400 |
parents | 50b89f165a34 |
children | e52a8a7ad4c5 |
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/* * This file has all the code for the option command. I would rather * this command were not necessary, but it is the only way to keep the * wolves off of my back. * * @(#)options.c 4.12 (Berkeley) 3/2/82 * * Rogue: Exploring the Dungeons of Doom * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman * All rights reserved. * * See the file LICENSE.TXT for full copyright and licensing information. */ #include <curses.h> #include <ctype.h> #include <string.h> #include "rogue.h" #define EQSTR(a, b, c) (strncmp(a, b, c) == 0) #define NUM_OPTS (sizeof optlist / sizeof (OPTION)) /* * description of an option and what to do with it */ struct optstruct { char *o_name; /* option name */ char *o_prompt; /* prompt for interactive entry */ void *o_opt; /* pointer to thing to set */ void (*o_putfunc)(); /* function to print value */ int (*o_getfunc)(); /* function to get value interactively */ }; typedef struct optstruct OPTION; int allowchange(OPTION *opt); void put_bool(bool *b); void put_str(char *str); int get_bool(bool *bp, WINDOW *win); int get_str(char *opt, WINDOW *win); OPTION optlist[] = { {"terse", "Terse output: ", (void *) &terse, put_bool, get_bool }, {"flush", "Flush typeahead during battle: ", (void *) &fight_flush, put_bool, get_bool }, {"jump", "Show position only at end of run: ", (void *) &jump, put_bool, get_bool }, {"step", "Do inventories one line at a time: ", (void *) &slow_invent, put_bool, get_bool }, {"askme", "Ask me about unidentified things: ", (void *) &askme, put_bool, get_bool }, {"passgo", "Follow turnings in passageways: ", (void *) &passgo, put_bool, get_bool }, {"name", "Name: ", (void *) whoami, put_str, get_str }, {"fruit", "Fruit: ", (void *) fruit, put_str, get_str }, {"file", "Save file: ", (void *) file_name, put_str, get_str } }; /* * option: * Print and then set options from the terminal */ void option(void) { register OPTION *op; register int retval; wclear(hw); /* * Display current values of options */ for (op = optlist; op < &optlist[NUM_OPTS]; op++) { if (allowchange(op)) { waddstr(hw, op->o_prompt); (*op->o_putfunc)(op->o_opt); waddch(hw, '\n'); } } /* * Set values */ wmove(hw, 0, 0); for (op = optlist; op < &optlist[NUM_OPTS]; op++) { if (!allowchange(op)) continue; waddstr(hw, op->o_prompt); if ((retval = (*op->o_getfunc)(op->o_opt, hw))) { if (retval == QUIT) break; #if 0 /* disable MINUS */ else if (op > optlist) { /* MINUS */ wmove(hw, (op - optlist) - 1, 0); op -= 2; } else /* trying to back up beyond the top */ { putchar('\007'); wmove(hw, 0, 0); op--; } #else break; #endif } } /* * Switch back to original screen */ mvwaddstr(hw, LINES-1, 0, "--Press space to continue--"); wrefresh(hw); wait_for(' '); clearok(curscr, TRUE); touchwin(stdscr); after = FALSE; } /* * put_bool * Put out a boolean */ void put_bool(bool *b) { waddstr(hw, *b ? "True" : "False"); } /* * put_str: * Put out a string */ void put_str(char *str) { waddstr(hw, str); } /* * get_bool: * Allow changing a boolean option and print it out */ int get_bool(bool *bp, WINDOW *win) { register int oy, ox; register bool op_bad; op_bad = TRUE; getyx(win, oy, ox); waddstr(win, *bp ? "True" : "False"); while (op_bad) { wmove(win, oy, ox); wrefresh(win); switch (readcharw(win)) { case 't': case 'T': *bp = TRUE; op_bad = FALSE; break; case 'f': case 'F': *bp = FALSE; op_bad = FALSE; break; case '\n': case '\r': op_bad = FALSE; break; case '\033': case '\007': return QUIT; case '-': return MINUS; default: mvwaddstr(win, oy, ox + 10, "(T or F)"); } } wmove(win, oy, ox); waddstr(win, *bp ? "True" : "False"); waddch(win, '\n'); return NORM; } /* * get_str: * Set a string option */ #define MAXINP 50 /* max string to read from terminal or environment */ int get_str(char *opt, WINDOW *win) { register char *sp; register int c, oy, ox; char buf[MAXSTR]; getyx(win, oy, ox); wrefresh(win); /* * loop reading in the string, and put it in a temporary buffer */ for (sp = buf; (c = readcharw(win)) != '\n' && c != '\r' && c != '\033'; wclrtoeol(win), wrefresh(win)) { if (c == -1) continue; else if (c == md_erasechar()) /* process erase character */ { if (sp > buf) { register int i; sp--; for (i = strlen(unctrol(*sp)); i; i--) waddch(win, '\b'); } continue; } else if (c == md_killchar()) /* process kill character */ { sp = buf; wmove(win, oy, ox); continue; } else if (sp == buf) { if (c == '-' && win != stdscr) break; else if (c == '~') { strcpy(buf, home); waddstr(win, home); sp += strlen(home); continue; } } if (sp >= &buf[MAXINP] || !(isprint(c) || c == ' ')) putchar(CTRL('G')); else { *sp++ = c; waddstr(win, unctrol(c)); } } *sp = '\0'; if (sp > buf) /* only change option if something has been typed */ strucpy(opt, buf, strlen(buf)); wmove(win, oy, ox); waddstr(win, opt); waddch(win, '\n'); wrefresh(win); if (win == stdscr) mpos += sp - buf; if (c == '-') return MINUS; else if (c == '\033' || c == '\007') return QUIT; else return NORM; } #ifdef WIZARD /* * get_num: * Get a numeric option */ int get_num(short *opt, WINDOW *win) { register int i; char buf[MAXSTR]; if ((i = get_str(buf, win)) == NORM) *opt = atoi(buf); return i; } #endif /* * parse_opts: * Parse options from string, usually taken from the environment. * The string is a series of comma seperated values, with booleans * being stated as "name" (true) or "noname" (false), and strings * being "name=....", with the string being defined up to a comma * or the end of the entire option string. */ void parse_opts(char *str) { register char *sp; register OPTION *op; register int len; while (*str) { /* * Get option name */ for (sp = str; isalpha(*sp); sp++) continue; len = sp - str; /* * Look it up and deal with it */ for (op = optlist; op < &optlist[NUM_OPTS]; op++) { /* If using system savefiles, changing your name or the save file is not allowed. */ if (!allowchange(op)) continue; if (EQSTR(str, op->o_name, len)) { if (op->o_putfunc == put_bool) /* if option is a boolean */ *(bool *)op->o_opt = TRUE; else /* string option */ { register char *start; /* * Skip to start of string value */ for (str = sp + 1; *str == '='; str++) continue; if (*str == '~') { strcpy((char *) op->o_opt, home); start = (char *) op->o_opt + strlen(home); while (*++str == '/') continue; } else start = (char *) op->o_opt; /* * Skip to end of string value */ for (sp = str + 1; *sp && *sp != ','; sp++) continue; strucpy(start, str, sp - str); } break; } /* * check for "noname" for booleans */ else if (op->o_putfunc == put_bool && EQSTR(str, "no", 2) && EQSTR(str + 2, op->o_name, len - 2)) { *(bool *)op->o_opt = FALSE; break; } } /* * skip to start of next option name */ while (*sp && !isalpha(*sp)) sp++; str = sp; } } /* * strucpy: * Copy string using unctrol for things */ void strucpy(char *s1, char *s2, int len) { if (len > MAXINP) len = MAXINP; while (len--) { if (isprint(*s2) || *s2 == ' ') *s1++ = *s2; s2++; } *s1 = '\0'; } /* Tells whether the player is allowed to change the option. */ int allowchange(OPTION *opt) { if (!use_savedir) return 1; if (!strcmp(opt->o_name, "name")) return 0; if (!strcmp(opt->o_name, "file")) return 0; return 1; }