view rogue5/io.c @ 245:e7aab31362af

Rogue V[345], Super-Rogue: Fix violet fungi/venus flytraps. Violet fungi (renamed venus flytraps in Rogue V5) do an increasing amount of damage each time they hit. If they miss, you still suffer the same number of HP. This worked by keeping a counter and printing new damage strings into monsters[5].m_stats.s_dmg, which is the "prototype" of that particular monster. Each individual monster has its own damage string. Apparently these were once char *, pointing to the same string as the prototype. When the s_dmg member was changed to be an internal char array, changing the prototype's damage string no longer had any effect on actual monsters. As a result, flytraps did no damage on a hit, or only one point in V5. The mechanism for doing damage on a miss continued to work. This has been fixed by overwriting the individual monster's damage string instead of the prototype's. It is now no longer necessary to reset the damage string when the flytrap is killed. The method for resetting it when the hero teleports away had to be modified. Comments referencing the long-unused xstr have been removed.
author John "Elwin" Edwards
date Sun, 01 May 2016 19:39:56 -0400
parents f502bf60e6e4
children
line wrap: on
line source

/*
 * Various input/output functions
 *
 * @(#)io.c	4.32 (Berkeley) 02/05/99
 */

#include <stdarg.h>
#include <curses.h>
#include <ctype.h>
#include <string.h>
#include "rogue.h"

/*
 * msg:
 *	Display a message at the top of the screen.
 */
#define MAXMSG	(NUMCOLS - sizeof "--More--")

static char msgbuf[2*MAXMSG+1];
static int newpos = 0;

/* VARARGS1 */
int
msg(const char *fmt, ...)
{
    va_list args;

    /*
     * if the string is "", just clear the line
     */
    if (*fmt == '\0')
    {
	move(0, 0);
	clrtoeol();
	mpos = 0;
	return ~ESCAPE;
    }
    /*
     * otherwise add to the message and flush it out
     */
    va_start(args, fmt);
    doadd(fmt, args);
    va_end(args);
    return endmsg();
}

/*
 * addmsg:
 *	Add things to the current message
 */
/* VARARGS1 */
void
addmsg(const char *fmt, ...)
{
    va_list args;

    va_start(args, fmt);
    doadd(fmt, args);
    va_end(args);
}

/*
 * endmsg:
 *	Display a new msg (giving him a chance to see the previous one
 *	if it is up there with the --More--)
 */
int
endmsg(void)
{
    int ch;

    if (save_msg)
	strcpy(huh, msgbuf);
    if (mpos)
    {
	look(FALSE);
	mvaddstr(0, mpos, "--More--");
	refresh();
	if (!msg_esc)
	    wait_for(stdscr, ' ');
	else
	{
	    while ((ch = readchar()) != ' ')
		if (ch == ESCAPE)
		{
		    msgbuf[0] = '\0';
		    mpos = 0;
		    newpos = 0;
		    msgbuf[0] = '\0';
		    return ESCAPE;
		}
	}
    }
    /*
     * All messages should start with uppercase, except ones that
     * start with a pack addressing character
     */
    if (islower((int)msgbuf[0]) && !lower_msg && msgbuf[1] != ')')
	msgbuf[0] = (char) toupper(msgbuf[0]);
    mvaddstr(0, 0, msgbuf);
    clrtoeol();
    mpos = newpos;
    newpos = 0;
    msgbuf[0] = '\0';
    refresh();
    return ~ESCAPE;
}

/*
 * doadd:
 *	Perform an add onto the message buffer
 */
void
doadd(const char *fmt, va_list args)
{
    static char buf[MAXSTR];

    /*
     * Do the printf into buf
     */
    vsprintf(buf, fmt, args);
    if (strlen(buf) + newpos >= MAXMSG)
        endmsg(); 
    strcat(msgbuf, buf);
    newpos = (int) strlen(msgbuf);
}

/*
 * step_ok:
 *	Returns true if it is ok to step on ch
 */
int
step_ok(int ch)
{
    switch (ch)
    {
	case ' ':
	case '|':
	case '-':
	    return FALSE;
	default:
	    return (!isalpha(ch));
    }
}

/*
 * readchar:
 *	Reads and returns a character, checking for gross input errors
 */

int
readchar(void)
{
    int ch;

    ch = md_readchar(stdscr);

    if (ch == 3)
    {
		quit(0);
        return(27);
    }

    return(ch);
}

int
wreadchar(WINDOW *win)
{
    int ch;

    ch = md_readchar(win);

    if (ch == 3)
    {
		quit(0);
        return(27);
    }

    return(ch);
}


/*
 * status:
 *	Display the important stats line.  Keep the cursor where it was.
 */
void
status(void)
{
    int oy, ox, temp;
    static int hpwidth = 0;
    static int s_hungry = 0;
    static int s_lvl = 0;
    static int s_pur = -1;
    static int s_hp = 0;
    static int s_arm = 0;
    static int s_str = 0;
    static int s_exp = 0;
    static char *state_name[] =
    {
	"", "Hungry", "Weak", "Faint"
    };

    /*
     * If nothing has changed since the last status, don't
     * bother.
     */
    temp = (cur_armor != NULL ? cur_armor->o_arm : pstats.s_arm);
    if (s_hp == pstats.s_hpt && s_exp == pstats.s_exp && s_pur == purse
	&& s_arm == temp && s_str == pstats.s_str && s_lvl == level
	&& s_hungry == hungry_state
	&& !stat_msg
	)
	    return;

    s_arm = temp;

    getyx(stdscr, oy, ox);
    if (s_hp != max_hp)
    {
	temp = max_hp;
	s_hp = max_hp;
	for (hpwidth = 0; temp; hpwidth++)
	    temp /= 10;
    }

    /*
     * Save current status
     */
    s_lvl = level;
    s_pur = purse;
    s_hp = pstats.s_hpt;
    s_str = pstats.s_str;
    s_exp = pstats.s_exp; 
    s_hungry = hungry_state;

    if (stat_msg)
    {
        move(0, 0);
        msg("Level: %d  Gold: %-5d  Hp: %*d(%*d)  Str: %2d(%d)  Arm: %-2d  Exp: %d/%d  %s",
        level, purse, hpwidth, pstats.s_hpt, hpwidth, max_hp, pstats.s_str,
        max_stats.s_str, 10 - s_arm, pstats.s_lvl, pstats.s_exp,
        state_name[hungry_state]);
    }
    else
    {
	move(STATLINE, 0);
                
        printw("Level: %d  Gold: %-5d  Hp: %*d(%*d)  Str: %2d(%d)  Arm: %-2d  Exp: %d/%d  %s",
	    level, purse, hpwidth, pstats.s_hpt, hpwidth, max_hp, pstats.s_str,
	    max_stats.s_str, 10 - s_arm, pstats.s_lvl, pstats.s_exp,
	    state_name[hungry_state]);
    }

    clrtoeol();
    move(oy, ox);
}

/*
 * wait_for
 *	Sit around until the guy types the right key
 */
void
wait_for(WINDOW *win, int ch)
{
    int c;

    if (ch == '\n')
        while ((c = wreadchar(win)) != '\n' && c != '\r')
	    continue;
    else
        while (wreadchar(win) != ch)
	    continue;
}

/*
 * show_win:
 *	Function used to display a window and wait before returning
 */
void
show_win(const char *message)
{
    WINDOW *win;

    win = hw;
    wmove(win, 0, 0);
    waddstr(win, message);
    touchwin(win);
    wrefresh(win);
    wait_for(win, ' ');
    clearok(curscr, TRUE);
    touchwin(stdscr);
}