view srogue/cx.h @ 245:e7aab31362af

Rogue V[345], Super-Rogue: Fix violet fungi/venus flytraps. Violet fungi (renamed venus flytraps in Rogue V5) do an increasing amount of damage each time they hit. If they miss, you still suffer the same number of HP. This worked by keeping a counter and printing new damage strings into monsters[5].m_stats.s_dmg, which is the "prototype" of that particular monster. Each individual monster has its own damage string. Apparently these were once char *, pointing to the same string as the prototype. When the s_dmg member was changed to be an internal char array, changing the prototype's damage string no longer had any effect on actual monsters. As a result, flytraps did no damage on a hit, or only one point in V5. The mechanism for doing damage on a miss continued to work. This has been fixed by overwriting the individual monster's damage string instead of the prototype's. It is now no longer necessary to reset the damage string when the flytrap is killed. The method for resetting it when the hero teleports away had to be modified. Comments referencing the long-unused xstr have been removed.
author John "Elwin" Edwards
date Sun, 01 May 2016 19:39:56 -0400
parents 2128c7dc8a40
children
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/*
 * Super-Rogue
 * Copyright (C) 1984 Robert D. Kindelberger
 * All rights reserved.
 *
 * See the file LICENSE.TXT for full copyright and licensing information.
 */

#include	<stdio.h>
#include	<sgtty.h>

#define	bool	char		/* boolean variable	*/
#define	reg	register	/* register abbr.	*/

#define	TRUE	(1)
#define	FALSE	(0)
#define	ERR	(0)	/* default return on error	*/
#define	OK	(1)	/* default return on good run	*/

#define	_SUBWIN	01	/* window is a subwindow	*/
#define	_ENDLINE 02	/* lines go to end of screen	*/
#define	_FULLWIN 04	/* window is entire screen	*/
#define	_SCROLLWIN 010	/* window could cause scroll	*/
#define	_STANDOUT 0200	/* standout mode in effect	*/
#define	_NOCHANGE -1	/* no change on this line	*/

#define	_puts(s)	tputs(s, 0, _putchar);

typedef	struct sgttyb	SGTTY;

#ifndef WINDOW

#define	WINDOW	struct _win_st

/* window description structure		*/
struct _win_st {
    short _cury, _curx;		/* current y,x positions */
    short _maxy, _maxx;		/* maximum y,x positions */
    short _begy, _begx;		/* start y,x positions	 */
    short _flags;		/* various window flags	 */
    bool _clear;		/* need to clear	 */
    bool _leave;		/* leave cur x,y at last update	*/
    bool _scroll;		/* scrolls allowed	*/
    char **_y;			/* actual window	*/
    short *_firstch;		/* first change on line	*/
    short *_lastch;		/* last change on line	*/
};

extern bool My_term,	/* user specied terminal	*/
	    _echoit,	/* set if echoing characters	*/
	    _rawmode;	/* set if terminal in raw mode	*/

extern char *Def_term,	/* default terminal type	*/
	    ttytype[];	/* long name of current term	*/
# ifdef DEBUG
extern FILE *outf;	/* error outfile		*/
# endif

extern int LINES, COLS;	/* # of lines & columns		*/
extern int _tty_ch;	/* channel with tty on it	*/
extern WINDOW *stdscr, *curscr;

static SGTTY _tty, _res_flg;

/*
 * Define VOID to stop lint from generating "null effect"
 * comments.
 */
# ifdef lint
int	__void__;	/* place to assign to		*/

# define	VOID(x)	(__void__ = (int) (x))
# else
# define	VOID(x)	(x)
# endif

# endif

/*
 * psuedo functions for standard screen
 */
#define	addch(ch)	VOID(waddch(stdscr, ch))
#define	getch()		VOID(wgetch(stdscr))
#define	addstr(str)	VOID(waddstr(stdscr, str))
#define	getstr(str)	VOID(wgetstr(stdscr, str))
#define	move(y, x)	VOID(wmove(stdscr, y, x))
#define	clear()		VOID(wclear(stdscr))
#define	erase()		VOID(werase(stdscr))
#define	clrtobot()	VOID(wclrtobot(stdscr))
#define	clrtoeol()	VOID(wclrtoeol(stdscr))
#define	insertln()	VOID(winsertln(stdscr))
#define	deleteln()	VOID(wdeleteln(stdscr))
#define	refresh()	VOID(wrefresh(stdscr))
#define	inch()		VOID(winch(stdscr))

#ifdef STANDOUT
#define	standout()	VOID(wstandout(stdscr))
#define	standend()	VOID(wstandend(stdscr))
#endif

/*
# define	CBREAK 	FALSE
# define	_IOSTRG 01
*/

/*
 * mv functions
 */
#define	mvwaddch(win,y,x,ch)	VOID(wmove(win,y,x)==ERR?ERR:waddch(win,ch))
#define	mvwgetch(win,y,x,ch)	VOID(wmove(win,y,x)==ERR?ERR:wgetch(win,ch))
#define	mvwaddstr(win,y,x,str)	VOID(wmove(win,y,x)==ERR?ERR:waddstr(win,str))
#define	mvwgetstr(win,y,x,str)	VOID(wmove(win,y,x)==ERR?ERR:wgetstr(win,str))
#define	mvwinch(win,y,x)	VOID(wmove(win,y,x) == ERR ? ERR : winch(win))
#define	mvaddch(y,x,ch)		mvwaddch(stdscr,y,x,ch)
#define	mvgetch(y,x,ch)		mvwgetch(stdscr,y,x,ch)
#define	mvaddstr(y,x,str)	mvwaddstr(stdscr,y,x,str)
#define	mvgetstr(y,x,str)	mvwgetstr(stdscr,y,x,str)
#define	mvinch(y,x)		mvwinch(stdscr,y,x)

/*
 * psuedo functions
 */

#define	clearok(win,bf)	 (win->_clear = bf)
#define	leaveok(win,bf)	 (win->_leave = bf)
#define	scrollok(win,bf) (win->_scroll = bf)
#define	getyx(win,y,x)	 y = win->_cury, x = win->_curx
#define	winch(win)	 (win->_y[win->_cury][win->_curx])

WINDOW	*initscr(), *newwin();