Mercurial > hg > early-roguelike
view srogue/rip.c @ 245:e7aab31362af
Rogue V[345], Super-Rogue: Fix violet fungi/venus flytraps.
Violet fungi (renamed venus flytraps in Rogue V5) do an increasing
amount of damage each time they hit. If they miss, you still suffer
the same number of HP. This worked by keeping a counter and printing
new damage strings into monsters[5].m_stats.s_dmg, which is the
"prototype" of that particular monster.
Each individual monster has its own damage string. Apparently these
were once char *, pointing to the same string as the prototype. When
the s_dmg member was changed to be an internal char array, changing the
prototype's damage string no longer had any effect on actual monsters.
As a result, flytraps did no damage on a hit, or only one point in V5.
The mechanism for doing damage on a miss continued to work.
This has been fixed by overwriting the individual monster's damage
string instead of the prototype's. It is now no longer necessary to
reset the damage string when the flytrap is killed. The method for
resetting it when the hero teleports away had to be modified. Comments
referencing the long-unused xstr have been removed.
author | John "Elwin" Edwards |
---|---|
date | Sun, 01 May 2016 19:39:56 -0400 |
parents | 94a0d9dd5ce1 |
children | d3968e9cb98d |
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/* * File for the fun, ends in death or a total win * * @(#)rip.c 9.0 (rdk) 7/17/84 * * Super-Rogue * Copyright (C) 1984 Robert D. Kindelberger * All rights reserved. * * Based on "Rogue: Exploring the Dungeons of Doom" * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman * All rights reserved. * * See the file LICENSE.TXT for full copyright and licensing information. */ #include <ctype.h> #include <string.h> #include <sys/types.h> #include <fcntl.h> #include "rogue.h" #include "rogue.ext" static char scoreline[100]; static char *rip[] = { " ____________________", " / \\", " / Bob Kindelberger's \\", " / Graveyard \\", " / \\", " / REST IN PEACE \\", " / \\", " | |", " | |", " | Destroyed by a |", " | |", " | |", " | |", " | |", " | |", " | |", " | |", " *| * * * * |*", " ________)\\\\//\\//\\)/\\//\\)/\\//\\)/\\//\\)/\\//\\//(________", }; #define RIP_LINES (sizeof rip / (sizeof (char *))) extern int scorefd; extern FILE *logfile; char *killname(unsigned char monst); void showpack(bool winner, char *howso); /* * death: * Do something really fun when he dies */ #include <time.h> void death(char monst) { reg char dp, *killer; struct tm *lt; time_t date; char buf[LINLEN]; struct tm *localtime(); time(&date); lt = localtime(&date); clear(); move(3, 0); for (dp = 0; dp < RIP_LINES; dp++) printw("%s\n", rip[dp]); mvaddstr(10, 36 - ((strlen(whoami) + 1) / 2), whoami); killer = killname(monst); mvaddstr(12, 43, vowelstr(killer)); mvaddstr(14, 36 - ((strlen(killer) + 1) / 2), killer); purse -= purse/10; sprintf(buf, "%d Gold Pieces", purse); mvaddstr(16, 36 - ((strlen(buf) + 1) / 2), buf); sprintf(prbuf, "%d/%d/%d", lt->tm_mon + 1, lt->tm_mday, 1900+lt->tm_year); mvaddstr(18, 32, prbuf); move(LINES-1, 0); refresh(); writelog(purse, KILLED, monst); score(purse, KILLED, monst); printf("[Press return to exit]\n"); fflush(NULL); getchar(); byebye(0); } /* * top ten entry structure */ static struct sc_ent { int sc_score; /* gold */ char sc_name[LINLEN]; /* players name */ int sc_flags; /* reason for being here */ int sc_level; /* dungeon level */ int sc_uid; /* user ID */ unsigned char sc_monster; /* killer */ int sc_explvl; /* experience level */ long int sc_exppts; /* experience points */ time_t sc_date; /* time this score was posted */ } top_ten[10]; char *reason[] = { "Killed", "Chickened out", "A Total Winner" }; int oldpurse; /* * score: * Figure score and post it. */ void score(int amount, int aflag, char monst) { reg struct sc_ent *scp, *sc2; reg int i, fd, prflags = 0; reg FILE *outf; char *packend; md_onsignal_exit(); if (aflag != WINNER) { if (aflag == CHICKEN) packend = "when you chickened out"; else packend = "at your untimely demise"; mvaddstr(LINES - 1, 0, retstr); refresh(); wgetnstr(stdscr,prbuf,80); oldpurse = purse; showpack(FALSE, packend); } /* * Open file and read list */ if ((fd = scorefd) < 0) return; outf = (FILE *) md_fdopen(fd, "w"); for (scp = top_ten; scp <= &top_ten[9]; scp++) { scp->sc_score = 0; for (i = 0; i < 80; i++) scp->sc_name[i] = rnd(255); scp->sc_flags = rnd(255); scp->sc_level = rnd(255); scp->sc_monster = rnd(255); scp->sc_uid = rnd(255); scp->sc_date = rnd(255); } mvaddstr(LINES - 1, 0, retstr); refresh(); wgetnstr(stdscr,prbuf,80); if (author() || wizard) if (strcmp(prbuf, "names") == 0) prflags = 1; for(i = 0; i < 10; i++) { unsigned int mon; encread((char *) &top_ten[i].sc_name, LINLEN, fd); encread((char *) scoreline, 100, fd); sscanf(scoreline, " %d %d %d %d %u %d %ld %lx \n", &top_ten[i].sc_score, &top_ten[i].sc_flags, &top_ten[i].sc_level, &top_ten[i].sc_uid, &mon, &top_ten[i].sc_explvl, &top_ten[i].sc_exppts, &top_ten[i].sc_date); top_ten[i].sc_monster = mon; } /* * Insert it in list if need be */ if (!waswizard) { for (scp = top_ten; scp <= &top_ten[9]; scp++) if (amount > scp->sc_score) break; if (scp <= &top_ten[9]) { for (sc2 = &top_ten[9]; sc2 > scp; sc2--) *sc2 = *(sc2-1); scp->sc_score = amount; strcpy(scp->sc_name, whoami); scp->sc_flags = aflag; if (aflag == WINNER) scp->sc_level = max_level; else scp->sc_level = level; scp->sc_monster = monst; scp->sc_uid = playuid; scp->sc_explvl = him->s_lvl; scp->sc_exppts = him->s_exp; time(&scp->sc_date); } } ignore(); fseek(outf, 0L, 0); for(i = 0; i < 10; i++) { memset(scoreline,0,100); encwrite((char *) top_ten[i].sc_name, LINLEN, outf); sprintf(scoreline, " %d %d %d %d %u %d %ld %lx \n", top_ten[i].sc_score, top_ten[i].sc_flags, top_ten[i].sc_level, top_ten[i].sc_uid, top_ten[i].sc_monster, top_ten[i].sc_explvl, top_ten[i].sc_exppts, top_ten[i].sc_date); encwrite((char *) scoreline, 100, outf); } fclose(outf); md_onsignal_exit(); clear(); refresh(); endwin(); showtop(prflags); /* print top ten list */ } void writelog(int amount, int aflag, char monst) { char logmessage[220], ltemp[80], mlev[40]; char *killer; if (waswizard) return; #ifdef LOGFILE if (logfile == NULL) return; sprintf(logmessage, "%d %d %s %d ", time(NULL), amount, whoami, him->s_lvl); if (amulet) sprintf(mlev, " [max %d] with the Amulet", max_level); else mlev[0] = '\0'; if (aflag == KILLED) { killer = killname(monst); sprintf(ltemp, "killed by a%s %s on level %d%s\n", vowelstr(killer), killer, level, mlev); } else if (aflag == CHICKEN) { sprintf(ltemp, "quit on level %d%s\n", level, mlev); } else if (aflag == WINNER) { sprintf(ltemp, "escaped with the Amulet [deepest level: %d]\n", max_level); } else return; strcat(logmessage, ltemp); fprintf(logfile, "%s", logmessage); fclose(logfile); #endif return; } /* * showtop: * Display the top ten on the screen */ bool showtop(int showname) { reg int fd, i; char *killer; struct sc_ent *scp; if ((fd = open(scorefile, O_RDONLY)) < 0) return FALSE; for(i = 0; i < 10; i++) { unsigned int mon; encread((char *) &top_ten[i].sc_name, LINLEN, fd); encread((char *) scoreline, 100, fd); sscanf(scoreline, " %d %d %d %d %u %d %ld %lx \n", &top_ten[i].sc_score, &top_ten[i].sc_flags, &top_ten[i].sc_level, &top_ten[i].sc_uid, &mon, &top_ten[i].sc_explvl, &top_ten[i].sc_exppts, &top_ten[i].sc_date); top_ten[i].sc_monster = mon; } close(fd); printf("Top Ten Adventurers:\nRank\tScore\tName\n"); for (scp = top_ten; scp <= &top_ten[9]; scp++) { if (scp->sc_score > 0) { printf("%d\t%d\t%s: %s\t\t--> %s on level %d", scp - top_ten + 1, scp->sc_score, scp->sc_name, ctime(&scp->sc_date), reason[scp->sc_flags], scp->sc_level); if (scp->sc_flags == KILLED) { killer = killname(scp->sc_monster); printf(" by a%s %s",vowelstr(killer), killer); } printf(" [Exp: %d/%ld]",scp->sc_explvl,scp->sc_exppts); if (showname) { printf(" (%s)\n", md_getrealname(scp->sc_uid)); } else printf("\n"); } } return TRUE; } /* * total_winner: * The hero made it back out alive */ void total_winner(void) { clear(); addstr(" \n"); addstr(" @ @ @ @ @ @@@ @ @ \n"); addstr(" @ @ @@ @@ @ @ @ @ \n"); addstr(" @ @ @@@ @ @ @ @ @ @@@ @@@@ @@@ @ @@@ @ \n"); addstr(" @@@@ @ @ @ @ @ @ @ @ @ @ @ @ @ @ \n"); addstr(" @ @ @ @ @ @ @ @@@@ @ @ @@@@@ @ @ @ \n"); addstr(" @ @ @ @ @ @@ @ @ @ @ @ @ @ @ @ @ \n"); addstr(" @@@ @@@ @@ @ @ @ @@@@ @@@@ @@@ @@@ @@ @ \n"); addstr(" \n"); addstr(" Congratulations, you have made it to the light of day! \n"); addstr("\nYou have joined the elite ranks of those who have escaped the\n"); addstr("Dungeons of Doom alive. You journey home and sell all your loot at\n"); addstr("a great profit and are admitted to the fighters guild.\n"); mvaddstr(LINES - 1, 0,spacemsg); refresh(); wait_for(stdscr, ' '); clear(); oldpurse = purse; showpack(TRUE, NULL); writelog(purse, WINNER, 0); score(purse, WINNER, 0); printf("[Press return to exit]\n"); fflush(NULL); getchar(); byebye(0); } /* * showpack: * Display the contents of the hero's pack */ void showpack(bool winner, char *howso) { reg char *iname; reg int cnt, worth, ch; reg struct linked_list *item; reg struct object *obj; idenpack(); cnt = 1; clear(); if (winner) mvaddstr(0, 0, " Worth Item"); else mvprintw(0, 0, "Contents of your pack %s:\n",howso); ch = 'a'; for (item = pack; item != NULL; item = next(item)) { obj = OBJPTR(item); iname = inv_name(obj, FALSE); if (winner) { worth = get_worth(obj); worth *= obj->o_count; mvprintw(cnt, 0, " %6d %s",worth,iname); purse += worth; } else { mvprintw(cnt, 0, "%c) %s\n",ch,iname); ch = npch(ch); } if (++cnt >= LINES - 2 && next(item) != NULL) { cnt = 1; mvaddstr(LINES - 1, 0, morestr); refresh(); wait_for(stdscr, ' '); clear(); } } mvprintw(cnt + 1,0,"--- %d Gold Pieces ---",oldpurse); refresh(); } /* * killname: * Returns what the hero was killed by. */ char * killname(unsigned char monst) { if (monst < MAXMONS + 1) return monsters[monst].m_name; else /* things other than monsters */ switch (monst) { case K_ARROW: return "crooked arrow"; case K_DART: return "sharp dart"; case K_BOLT: return "jagged bolt"; case K_POOL: return "magic pool"; case K_ROD: return "exploding rod"; case K_SCROLL: return "burning scroll"; case K_STONE: return "transmogrification to stone"; case K_STARVE: return "starvation"; } return "Bob Kindelberger"; }