view xrogue/mach_dep.h @ 245:e7aab31362af

Rogue V[345], Super-Rogue: Fix violet fungi/venus flytraps. Violet fungi (renamed venus flytraps in Rogue V5) do an increasing amount of damage each time they hit. If they miss, you still suffer the same number of HP. This worked by keeping a counter and printing new damage strings into monsters[5].m_stats.s_dmg, which is the "prototype" of that particular monster. Each individual monster has its own damage string. Apparently these were once char *, pointing to the same string as the prototype. When the s_dmg member was changed to be an internal char array, changing the prototype's damage string no longer had any effect on actual monsters. As a result, flytraps did no damage on a hit, or only one point in V5. The mechanism for doing damage on a miss continued to work. This has been fixed by overwriting the individual monster's damage string instead of the prototype's. It is now no longer necessary to reset the damage string when the flytrap is killed. The method for resetting it when the hero teleports away had to be modified. Comments referencing the long-unused xstr have been removed.
author John "Elwin" Edwards
date Sun, 01 May 2016 19:39:56 -0400
parents 4b1999ac91cf
children
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/*
    mach_dep.h  -  machine dependents

    XRogue: Expeditions into the Dungeons of Doom
    Copyright (C) 1991 Robert Pietkivitch
    All rights reserved.
    
    Based on "Advanced Rogue"
    Copyright (C) 1984, 1985 Michael Morgan, Ken Dalka and AT&T
    All rights reserved.

    Based on "Rogue: Exploring the Dungeons of Doom"
    Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
    All rights reserved.
    
    See the file LICENSE.TXT for full copyright and licensing information.
*/

/*
 * define/undefine that the wizard commands exist
 */
#ifndef HAVE_CONFIG_H
#undef WIZARD
#endif

#if defined(_WIN32)
#define fstat _fstat
#define stat _stat
#define open _open
#define popen _popen
#define pclose _pclose
#if !defined(__MINGW32__)
#define PATH_MAX _MAX_PATH
#endif
#endif

#define NOOP(x) (x += 0)

extern char *md_getusername();
extern char *md_gethomedir();
extern char *md_getroguedir();
extern void md_flushinp();
extern char *md_getshell();
extern char *md_gethostname();
extern void md_dobinaryio();
extern char *md_getpass();
extern void md_init();
extern char *xcrypt();

/*
 * define if you want to limit scores to one per class per userid
 */

#ifndef HAVE_CONFIG_H
/* #define LIMITSCORE 1*/
#undef LIMITSCORE
#endif

/* 
 * fudge factor allowed in time for saved game
 */

#define FUDGE_TIME      200

/* File locations.  Define here if necessary. */
#if 0
#define SCOREFILE "xrogue.scr"
#define LOGFILE "xrogue.log"
#endif