view rogue4/extern.h @ 112:ee250e3646fd

Don't truncate player name in savefile name or log message. The player name is stored in whoami[], which is length 80 in most games (1024 in rogue5). Only the first 10 chars were used to create file_name, because that buffer is the same length. Increasing the size of file_name to 256 permits using all of whoami. The name is also no longer truncated to 20 chars when writing the log. All games should now be able to handle 79-character names without collisions. Anything more would break save compatibility.
author John "Elwin" Edwards
date Sun, 23 Mar 2014 21:27:14 -0700
parents ea7372f5d314
children 1b73a8641b37
line wrap: on
line source

/*
 * Defines for things used in mach_dep.c
 *
 * @(#)extern.h	4.3 (Berkeley) 4/2/82
 *
 * Rogue: Exploring the Dungeons of Doom
 * Copyright (C) 1980, 1981, 1982 Michael Toy, Ken Arnold and Glenn Wichman
 * All rights reserved.
 *
 * See the file LICENSE.TXT for full copyright and licensing information.
 */

/*
 * Don't change the constants, since they are used for sizes in many
 * places in the program.
 */

#define MAXSTR		80	/* maximum length of strings */
#define MAXLINES	32	/* maximum number of screen lines used */
#define MAXCOLS		80	/* maximum number of screen columns used */

#define RN		(((seed = seed*11109+13849) >> 16) & 0xffff)

/*
 * Now all the global variables
 */

extern bool	after, amulet, askme, door_stop, fight_flush,
		firstmove, in_shell, jump, noscore, p_know[], passgo,
		playing, r_know[], running, s_know[], save_msg,
		slow_invent, terse, use_savedir, wizard, ws_know[];


extern const char *p_colors[], *r_stones[], *w_names[], 
                  *a_names[], *ws_made[];
extern char	_flags[], _level[], file_name[], fruit[],
		home[], huh[], outbuf[], *p_guess[],
		prbuf[], *r_guess[], *release, runch,
		*s_guess[], *s_names[], take, whoami[],
		*ws_guess[], *ws_type[];

extern int	a_chances[], a_class[], count, dnum, food_left,
		fung_hit, fd, group, hungry_state, inpack, lastscore,
		level, lfd, max_level, mpos, no_command, no_food, no_move,
		ntraps, purse, quiet, total;

extern long	seed;

extern WINDOW	*hw;

/*
 * Function types
 */

char	*charge_str(), *ctime(), *getenv(), *inv_name(),
	*killname(), *nothing(), *num(), *ring_num(),
	*tr_name(),
	*unctrol(), *vowelstr();

void    leave(int), quit(int), tstp(), auto_save(int), endit(int);
int	doctor(), nohaste(),
	rollwand(), runners(), sight(), stomach(), swander(),
	turn_see(), unconfuse(), unsee();

void	checkout();

long	lseek();

extern coord ch_ret;
extern shint countch;
extern shint direction;
extern shint newcount;
extern int   between;
extern int   num_checks;
extern char  lvl_mons[27];
extern char  wand_mons[27];
extern coord nh;
extern bool  got_genocide;

#if defined(__GLIBC__) || defined(__INTERIX)
/*
   O_BINARY flag not provided in Interix/SFU or some versions of Linux. 
   It is the same as default behavior so we just zero define it here
   to make source code compatible.
*/
#define O_BINARY 0
#endif

extern FILE *md_fdopen(int fd, char *mode);
extern char *md_getusername(int uid);
extern char *md_gethomedir();