Mercurial > hg > early-roguelike
view rogue3/machdep.h @ 87:f871cb0539d3
Don't set the player's ISRUN flag.
rogue4 and rogue5 set the player's ISRUN flag upon exit from sleep or
holding. This is apparently supposed to indicate that the player can
move again. What it actually does is make it harder for monsters to
hit the player, until the flag is reset.
As this behavior makes little sense and seems like a cheat, it has
been deemed a bug and removed.
author | John "Elwin" Edwards |
---|---|
date | Tue, 13 Aug 2013 09:19:56 -0700 |
parents | c6d58901ddc0 |
children | 07c4d4883ef2 |
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/* * machine dependicies * * %G% (Berkeley) %W% * * Rogue: Exploring the Dungeons of Doom * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman * All rights reserved. * * See the file LICENSE.TXT for full copyright and licensing information. */ /* * Variables for checking to make sure the system isn't too loaded * for people to play */ /* Comment out MAXLOAD or MAXUSERS to disable a check */ #define AUTHORUID 0 #define MAXUSERS 25 /* max number of users for this game */ #define MAXLOAD 40 /* 10 * max 15 minute load average */ #define CHECKTIME 15 /* number of minutes between load checks */ /* Locations of various files. Comment out to disable. */ /* The list of top ten scores. */ #define SCOREFILE "/var/local/games/roguelike/rogue3.scr" /* A text file with a record of every game. */ #define LOGFILE "/var/local/games/roguelike/rogue3.log" /* A standard location for saved games. */ #define SAVEDIR "/var/local/games/roguelike/rogue3save/"