view rogue3/machdep.h @ 87:f871cb0539d3

Don't set the player's ISRUN flag. rogue4 and rogue5 set the player's ISRUN flag upon exit from sleep or holding. This is apparently supposed to indicate that the player can move again. What it actually does is make it harder for monsters to hit the player, until the flag is reset. As this behavior makes little sense and seems like a cheat, it has been deemed a bug and removed.
author John "Elwin" Edwards
date Tue, 13 Aug 2013 09:19:56 -0700
parents c6d58901ddc0
children 07c4d4883ef2
line wrap: on
line source

/*
 * machine dependicies
 *
 * %G% (Berkeley) %W%
 *
 * Rogue: Exploring the Dungeons of Doom
 * Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
 * All rights reserved.
 *
 * See the file LICENSE.TXT for full copyright and licensing information.
 */

/*
 * Variables for checking to make sure the system isn't too loaded
 * for people to play
 */
/* Comment out MAXLOAD or MAXUSERS to disable a check */

#define AUTHORUID        0
#define	MAXUSERS	25	/* max number of users for this game */
#define	MAXLOAD		40	/* 10 * max 15 minute load average */
#define	CHECKTIME	15	/* number of minutes between load checks */

/* Locations of various files.  Comment out to disable. */
/* The list of top ten scores. */
#define SCOREFILE "/var/local/games/roguelike/rogue3.scr"
/* A text file with a record of every game. */
#define LOGFILE   "/var/local/games/roguelike/rogue3.log"
/* A standard location for saved games. */
#define SAVEDIR   "/var/local/games/roguelike/rogue3save/"