Mercurial > hg > early-roguelike
view rogue5/rogue.spec @ 87:f871cb0539d3
Don't set the player's ISRUN flag.
rogue4 and rogue5 set the player's ISRUN flag upon exit from sleep or
holding. This is apparently supposed to indicate that the player can
move again. What it actually does is make it harder for monsters to
hit the player, until the flag is reset.
As this behavior makes little sense and seems like a cheat, it has
been deemed a bug and removed.
author | John "Elwin" Edwards |
---|---|
date | Tue, 13 Aug 2013 09:19:56 -0700 |
parents | f502bf60e6e4 |
children |
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Name: rogue Version: 5.4.5 Release: 1%{?dist} Summary: The original graphical adventure game Group: Amusements/Games License: BSD URL: http://rogue.rogueforge.net/ Source0: http://rogue.rogueforge.net/files/rogue5.4/rogue5.4.5-src.tar.gz Source1: rogue.desktop Source2: rogue.png BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-root-%(%{__id_u} -n) BuildRequires: desktop-file-utils BuildRequires: ncurses-devel %description The one, the only, the original graphical adventure game that spawned an entire genre. %prep %setup -q -n %{name}%{version} %build %configure --enable-setgid=games --enable-scorefile=%{_var}/games/roguelike/rogue54.scr --enable-lockfile=%{_var}/games/roguelike/rogue54.lck make %{_smp_mflags} %install rm -rf $RPM_BUILD_ROOT make install DESTDIR=$RPM_BUILD_ROOT desktop-file-install --vendor fedora \ --dir ${RPM_BUILD_ROOT}%{_datadir}/applications \ %{SOURCE1} mkdir -p $RPM_BUILD_ROOT/%{_datadir}/icons/hicolor/32x32/apps/ install -p -m 644 %{SOURCE2} $RPM_BUILD_ROOT/%{_datadir}/icons/hicolor/32x32/apps/ %clean rm -rf $RPM_BUILD_ROOT %post touch --no-create %{_datadir}/icons/hicolor || : if [ -x %{_bindir}/gtk-update-icon-cache ]; then %{_bindir}/gtk-update-icon-cache --quiet %{_datadir}/icons/hicolor || : fi %postun touch --no-create %{_datadir}/icons/hicolor || : if [ -x %{_bindir}/gtk-update-icon-cache ]; then %{_bindir}/gtk-update-icon-cache --quiet %{_datadir}/icons/hicolor || : fi %files %defattr(-,root,root,-) %attr(2755,games,games) %{_bindir}/rogue %{_mandir}/man6/rogue.6.gz %{_datadir}/applications/fedora-%{name}.desktop %{_datadir}/icons/hicolor/32x32/apps/rogue.png %dir %attr(0775,games,games) %{_var}/games/roguelike %config(noreplace) %attr(0664,games,games) %{_var}/games/roguelike/rogue54.scr %doc %{_docdir}/%{name}-%{version} %changelog * Sun Aug 24 2008 yendor <yendor at roguefogre.net> 5.4.5-1 - Update to 5.4.5 * Sun Sep 2 2007 Wart <wart at kobold.org> 5.4.4-1 - Update to 5.4.4 * Mon Aug 20 2007 Wart <wart at kobold.org> 5.4.3-1 - Update to 5.4.3 * Sun Jul 15 2007 Wart <wart at kobold.org> 5.4.2-9 - New upstream home page and download URL - Add patch when reading long values from the save file on 64-bit arch (BZ #248283) - Add patch removing many compiler warnings - Use proper version in the .desktop file * Sat Mar 3 2007 Wart <wart at kobold.org> 5.4.2-8 - Use better sourceforge download url - Use more precise desktop file categories * Mon Aug 28 2006 Wart <wart at kobold.org> 5.4.2-7 - Rebuild for Fedora Extras * Tue May 16 2006 Wart <wart at kobold.org> 5.4.2-6 - Added empty initial scoreboard file. * Mon May 15 2006 Wart <wart at kobold.org> 5.4.2-5 - Better setuid/setgid handling (again) (BZ #187392) * Thu Mar 30 2006 Wart <wart at kobold.org> 5.4.2-4 - Better setuid/setgid handling (BZ #187392) - Resize desktop icon to match directory name * Mon Mar 13 2006 Wart <wart at kobold.org> 5.4.2-3 - Added icon for .desktop file. * Sun Mar 12 2006 Wart <wart at kobold.org> 5.4.2-2 - Added missing BR: ncurses-devel, desktop-file-utils * Sat Feb 25 2006 Wart <wart at kobold.org> 5.4.2-1 - Initial spec file.