view xrogue/xrogue.vcproj @ 191:fb25a62680c7

srogue: clean up configuration in mdport.c. curses.h is already included in rogue.h and doesn't need to be included twice more in mdport.c. Also set flags for some features when they are present.
author John "Elwin" Edwards
date Mon, 03 Aug 2015 17:16:42 -0400
parents e6179860cb76
children
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<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="7.00"
	Name="xrogue"
	ProjectGUID="{ABD49D61-EFA9-41BA-9EA1-8DE4B4FA4FF6}"
	Keyword="Win32Proj">
	<Platforms>
		<Platform
			Name="Win32"/>
	</Platforms>
	<Configurations>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory="Debug"
			IntermediateDirectory="Debug"
			ConfigurationType="1"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				InlineFunctionExpansion="0"
				OptimizeForWindowsApplication="TRUE"
				AdditionalIncludeDirectories=".."
				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;PDC_STATIC_BUILD"
				StringPooling="TRUE"
				MinimalRebuild="TRUE"
				BasicRuntimeChecks="3"
				SmallerTypeCheck="TRUE"
				RuntimeLibrary="5"
				BufferSecurityCheck="TRUE"
				EnableFunctionLevelLinking="TRUE"
				DisableLanguageExtensions="FALSE"
				ForceConformanceInForLoopScope="TRUE"
				UsePrecompiledHeader="0"
				BrowseInformation="1"
				WarningLevel="4"
				Detect64BitPortabilityProblems="TRUE"
				DebugInformationFormat="4"
				CompileAs="1"
				DisableSpecificWarnings="4033;4716;4013;4131;4244;4201"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="Ws2_32.lib pdcurses.lib"
				OutputFile="$(OutDir)/xrogue.exe"
				LinkIncremental="2"
				SuppressStartupBanner="TRUE"
				AdditionalLibraryDirectories=".."
				IgnoreAllDefaultLibraries="FALSE"
				IgnoreDefaultLibraryNames="LIBC.LIB"
				GenerateDebugInformation="TRUE"
				ProgramDatabaseFile="$(OutDir)/xrogue.pdb"
				SubSystem="1"
				TargetMachine="1"/>
			<Tool
				Name="VCMIDLTool"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="Release"
			IntermediateDirectory="Release"
			ConfigurationType="1"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="2"
				InlineFunctionExpansion="1"
				OmitFramePointers="TRUE"
				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
				StringPooling="TRUE"
				RuntimeLibrary="4"
				EnableFunctionLevelLinking="TRUE"
				UsePrecompiledHeader="3"
				WarningLevel="3"
				Detect64BitPortabilityProblems="TRUE"
				DebugInformationFormat="3"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				OutputFile="$(OutDir)/xrogue.exe"
				LinkIncremental="1"
				GenerateDebugInformation="TRUE"
				SubSystem="2"
				OptimizeReferences="2"
				EnableCOMDATFolding="2"
				TargetMachine="1"/>
			<Tool
				Name="VCMIDLTool"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
		</Configuration>
	</Configurations>
	<Files>
		<Filter
			Name="Source Files"
			Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
			<File
				RelativePath="actions.c">
			</File>
			<File
				RelativePath="bolt.c">
			</File>
			<File
				RelativePath="chase.c">
			</File>
			<File
				RelativePath="command.c">
			</File>
			<File
				RelativePath="daemon.c">
			</File>
			<File
				RelativePath="daemons.c">
			</File>
			<File
				RelativePath="eat.c">
			</File>
			<File
				RelativePath="effects.c">
			</File>
			<File
				RelativePath="encumb.c">
			</File>
			<File
				RelativePath="fight.c">
			</File>
			<File
				RelativePath="help.c">
			</File>
			<File
				RelativePath="init.c">
			</File>
			<File
				RelativePath="io.c">
			</File>
			<File
				RelativePath="list.c">
			</File>
			<File
				RelativePath="main.c">
			</File>
			<File
				RelativePath="maze.c">
			</File>
			<File
				RelativePath="misc.c">
			</File>
			<File
				RelativePath="mons_def.c">
			</File>
			<File
				RelativePath="monsters.c">
			</File>
			<File
				RelativePath="move.c">
			</File>
			<File
				RelativePath="n_level.c">
			</File>
			<File
				RelativePath="options.c">
			</File>
			<File
				RelativePath="outside.c">
			</File>
			<File
				RelativePath="pack.c">
			</File>
			<File
				RelativePath="passages.c">
			</File>
			<File
				RelativePath="player.c">
			</File>
			<File
				RelativePath="potions.c">
			</File>
			<File
				RelativePath="rings.c">
			</File>
			<File
				RelativePath="rip.c">
			</File>
			<File
				RelativePath="rogue.c">
			</File>
			<File
				RelativePath="rooms.c">
			</File>
			<File
				RelativePath="save.c">
			</File>
			<File
				RelativePath="scrolls.c">
			</File>
			<File
				RelativePath="state.c">
			</File>
			<File
				RelativePath="sticks.c">
			</File>
			<File
				RelativePath="things.c">
			</File>
			<File
				RelativePath="trader.c">
			</File>
			<File
				RelativePath="util.c">
			</File>
			<File
				RelativePath="vers.c">
			</File>
			<File
				RelativePath="weapons.c">
			</File>
			<File
				RelativePath="wear.c">
			</File>
			<File
				RelativePath="wizard.c">
			</File>
			<File
				RelativePath="xcrypt.c">
			</File>
		</Filter>
		<Filter
			Name="Header Files"
			Filter="h;hpp;hxx;hm;inl;inc">
			<File
				RelativePath="mach_dep.h">
			</File>
			<File
				RelativePath="network.h">
			</File>
			<File
				RelativePath="rogue.h">
			</File>
		</Filter>
		<Filter
			Name="Resource Files"
			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
		</Filter>
		<File
			RelativePath="LICENSE.TXT">
		</File>
		<File
			RelativePath="Makefile">
		</File>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>