view rogue5/rogue54.vcproj @ 104:fbc75509f4cd

Add config.h to the list of headers in the Makefiles. Some .o files need to be rebuilt if config.h changes. Adding it to the list of headers may still fail to solve the problem, because some of the Makefiles use implicit rules or do not list dependencies properly.
author John "Elwin" Edwards
date Tue, 03 Sep 2013 14:14:48 -0700
parents f502bf60e6e4
children
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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="8.00"
	Name="rogue54"
	ProjectGUID="{9EA0D326-8097-4ADA-82EA-4DB1F5CAA8F6}"
	Keyword="Win32Proj"
	>
	<Platforms>
		<Platform
			Name="Win32"
		/>
	</Platforms>
	<ToolFiles>
	</ToolFiles>
	<Configurations>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory="Debug"
			IntermediateDirectory="Debug"
			ConfigurationType="1"
			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
			CharacterSet="2"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				InlineFunctionExpansion="0"
				AdditionalIncludeDirectories="../pdcurses"
				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;ALLSCORES;MASTER;SCOREFILE=\&quot;rogue54.scr\&quot;;LOCKFILE=\&quot;rogue54.lck\&quot;"
				StringPooling="true"
				MinimalRebuild="false"
				ExceptionHandling="0"
				BasicRuntimeChecks="3"
				RuntimeLibrary="0"
				BufferSecurityCheck="true"
				EnableFunctionLevelLinking="true"
				DisableLanguageExtensions="false"
				ForceConformanceInForLoopScope="true"
				UsePrecompiledHeader="0"
				BrowseInformation="0"
				WarningLevel="4"
				Detect64BitPortabilityProblems="true"
				DebugInformationFormat="3"
				CompileAs="1"
				EnablePREfast="true"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="../pdcurses/pdcurses.lib"
				OutputFile="$(OutDir)/rogue54.exe"
				LinkIncremental="1"
				AdditionalLibraryDirectories="..\pdcurses"
				IgnoreAllDefaultLibraries="false"
				IgnoreDefaultLibraryNames=""
				GenerateDebugInformation="true"
				ProgramDatabaseFile="$(OutDir)/rogue54.pdb"
				SubSystem="1"
				TargetMachine="1"
				Profile="true"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCWebDeploymentTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="Release"
			IntermediateDirectory="Release"
			ConfigurationType="1"
			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
			CharacterSet="2"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="2"
				InlineFunctionExpansion="1"
				OmitFramePointers="true"
				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
				StringPooling="true"
				RuntimeLibrary="0"
				EnableFunctionLevelLinking="true"
				UsePrecompiledHeader="2"
				WarningLevel="3"
				Detect64BitPortabilityProblems="true"
				DebugInformationFormat="3"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				OutputFile="$(OutDir)/rogue54.exe"
				LinkIncremental="1"
				GenerateDebugInformation="true"
				SubSystem="2"
				OptimizeReferences="2"
				EnableCOMDATFolding="2"
				TargetMachine="1"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCWebDeploymentTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter
			Name="Source Files"
			Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm"
			>
			<File
				RelativePath="armor.c"
				>
			</File>
			<File
				RelativePath="chase.c"
				>
			</File>
			<File
				RelativePath="command.c"
				>
			</File>
			<File
				RelativePath="daemon.c"
				>
			</File>
			<File
				RelativePath="daemons.c"
				>
			</File>
			<File
				RelativePath="extern.c"
				>
			</File>
			<File
				RelativePath="fight.c"
				>
			</File>
			<File
				RelativePath="init.c"
				>
			</File>
			<File
				RelativePath="io.c"
				>
			</File>
			<File
				RelativePath="list.c"
				>
			</File>
			<File
				RelativePath="mach_dep.c"
				>
			</File>
			<File
				RelativePath="main.c"
				>
			</File>
			<File
				RelativePath="mdport.c"
				>
			</File>
			<File
				RelativePath="misc.c"
				>
			</File>
			<File
				RelativePath="monsters.c"
				>
			</File>
			<File
				RelativePath="move.c"
				>
			</File>
			<File
				RelativePath="new_level.c"
				>
			</File>
			<File
				RelativePath="options.c"
				>
			</File>
			<File
				RelativePath="pack.c"
				>
			</File>
			<File
				RelativePath="passages.c"
				>
			</File>
			<File
				RelativePath="potions.c"
				>
			</File>
			<File
				RelativePath="rings.c"
				>
			</File>
			<File
				RelativePath="rip.c"
				>
			</File>
			<File
				RelativePath="rooms.c"
				>
			</File>
			<File
				RelativePath="save.c"
				>
			</File>
			<File
				RelativePath="scrolls.c"
				>
			</File>
			<File
				RelativePath="state.c"
				>
			</File>
			<File
				RelativePath="sticks.c"
				>
			</File>
			<File
				RelativePath="things.c"
				>
			</File>
			<File
				RelativePath="vers.c"
				>
			</File>
			<File
				RelativePath="weapons.c"
				>
			</File>
			<File
				RelativePath="wizard.c"
				>
			</File>
			<File
				RelativePath="xcrypt.c"
				>
			</File>
		</Filter>
		<Filter
			Name="Header Files"
			Filter="h;hpp;hxx;hm;inl;inc"
			>
			<File
				RelativePath="extern.h"
				>
			</File>
			<File
				RelativePath="rogue.h"
				>
			</File>
			<File
				RelativePath="score.h"
				>
			</File>
		</Filter>
		<Filter
			Name="Resource Files"
			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
			>
		</Filter>
		<File
			RelativePath="LICENSE.TXT"
			>
		</File>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>