Mercurial > hg > early-roguelike
graph
-
rogue5: ignore the file name stored in the save file.2015-01-16, by John "Elwin" Edwards
-
rogue4: fix restoring saved games on Windows/MinGW.2014-05-09, by John "Elwin" Edwards
-
rogue4, arogue5: improve portability.2014-05-07, by John "Elwin" Edwards
-
srogue: more compatibility improvements.2014-05-03, by John "Elwin" Edwards
-
srogue: add and use more md_* portable functions.2014-05-02, by John "Elwin" Edwards
-
srogue: use functions from mdport.c.2014-04-30, by John "Elwin" Edwards
-
srogue: add a complete mdport.c.2014-04-27, by John "Elwin" Edwards
-
rogue5: save the game when SIGHUP is received.2014-04-26, by John "Elwin" Edwards
-
Makefiles: don't set defaults for CFLAGS.2014-03-29, by John "Elwin" Edwards
-
arogue5: make alchemy jugs survive a save and restore.2014-03-28, by John "Elwin" Edwards
-
arogue5: fix some daemon-related pointer/int casting.2014-03-28, by John "Elwin" Edwards
-
srogue: remove unnecessary pointer cast.2014-03-27, by John "Elwin" Edwards
-
Don't truncate player name in savefile name or log message.2014-03-24, by John "Elwin" Edwards
-
Fix some terribly depressing corruption during restore.2014-01-08, by John "Elwin" Edwards