# HG changeset patch
# User John "Elwin" Edwards
# Date 1574475507 18000
# Node ID 0250220d8cdddc57c2967d54d4747e11029a24f8
# Parent 74351bf23e5e7d67d6c3b34e6cb9860cbbc18d49
Fix an assortment of compiler warnings.
A few potential bugs were removed in the process. Much code cleanup
remains to be done.
diff -r 74351bf23e5e -r 0250220d8cdd arogue5/daemon.c
--- a/arogue5/daemon.c Sun Feb 11 15:37:33 2018 -0500
+++ b/arogue5/daemon.c Fri Nov 22 21:18:27 2019 -0500
@@ -238,7 +238,7 @@
void
activity(void)
{
- sprintf(outstring,"Daemons = %d : Fuses = %d : Memory Items = %d : Memory Used = %d",
+ sprintf(outstring,"Daemons = %d : Fuses = %d : Memory Items = %d : Memory Used = %ld",
demoncnt,fusecnt,total,md_memused());
msg(outstring);
}
diff -r 74351bf23e5e -r 0250220d8cdd arogue5/list.c
--- a/arogue5/list.c Sun Feb 11 15:37:33 2018 -0500
+++ b/arogue5/list.c Fri Nov 22 21:18:27 2019 -0500
@@ -174,7 +174,7 @@
static char errbuf[LINELEN];
if (space == NULL) {
- sprintf(errbuf,"Rogue ran out of memory (used = %d, wanted = %d).",
+ sprintf(errbuf,"Rogue ran out of memory (used = %ld, wanted = %d).",
md_memused(), size);
fatal(errbuf);
}
diff -r 74351bf23e5e -r 0250220d8cdd arogue5/maze.c
--- a/arogue5/maze.c Sun Feb 11 15:37:33 2018 -0500
+++ b/arogue5/maze.c Fri Nov 22 21:18:27 2019 -0500
@@ -22,7 +22,7 @@
};
struct bordercells {
- char num_pos; /* number of frontier cells next to you */
+ unsigned char num_pos; /* number of frontier cells next to you */
struct cell conn[4]; /* the y,x position of above cell */
} border_cells;
diff -r 74351bf23e5e -r 0250220d8cdd arogue5/rip.c
--- a/arogue5/rip.c Sun Feb 11 15:37:33 2018 -0500
+++ b/arogue5/rip.c Fri Nov 22 21:18:27 2019 -0500
@@ -607,7 +607,7 @@
else
return;
- fprintf(logfile, "%d %d %s %d %s %d %d %d %c %s\n", time(NULL), amount,
+ fprintf(logfile, "%ld %ld %s %d %s %d %d %d %c %s\n", time(NULL), amount,
whoami, pstats.s_lvl, class, level, max_level, quest_item, had_quest,
fate);
fclose(logfile);
diff -r 74351bf23e5e -r 0250220d8cdd arogue5/rogue.c
--- a/arogue5/rogue.c Sun Feb 11 15:37:33 2018 -0500
+++ b/arogue5/rogue.c Fri Nov 22 21:18:27 2019 -0500
@@ -420,78 +420,78 @@
} ;
struct h_list helpstr[] = {
- '?', " prints help",
- '/', " identify object",
- 'h', " left",
- 'j', " down",
- 'k', " up",
- 'l', " right",
- 'y', " up & left",
- 'u', " up & right",
- 'b', " down & left",
- 'n', " down & right",
- 'H', " run left",
- 'J', " run down",
- 'K', " run up",
- 'L', " run right",
- 'Y', " run up & left",
- 'U', " run up & right",
- 'B', " run down & left",
- 'N', " run down & right",
- 't', "
throw something",
- 'f', " forward until find something",
- 'z', " zap a wand or staff",
- '>', " go down a staircase",
- '<', " go up a staircase",
- 's', " search for trap/secret door",
- '.', " rest for a while",
- 'i', " inventory",
- 'I', " inventory single item",
- 'q', " quaff potion",
- 'r', " read paper",
- 'e', " eat food",
- 'w', " wield a weapon",
- 'W', " wear something",
- 'T', " take off something",
- 'd', " drop object",
- 'P', " pick up object(s)",
- 'c', " call object (generic)",
- 'm', " mark object (specific)",
- 'o', " examine/set options",
- 'C', " cast a spell",
- 'p', " pray",
- 'a', " affect the undead",
- '^', " set a trap",
- 'G', " sense gold",
- 'D', " dip something (into a pool)",
- CTRL('T'), " take (steal) from (direction)",
- CTRL('U'), " use miscellaneous magic item",
- CTRL('L'), " redraw screen",
- CTRL('R'), " repeat last message",
- ESCAPE, " cancel command",
- 'v', " print program version number",
- '!', " shell escape",
- 'S', " save game",
- 'Q', " quit",
- 0, 0
+ { '?', " prints help" },
+ { '/', " identify object" },
+ { 'h', " left" },
+ { 'j', " down" },
+ { 'k', " up" },
+ { 'l', " right" },
+ { 'y', " up & left" },
+ { 'u', " up & right" },
+ { 'b', " down & left" },
+ { 'n', " down & right" },
+ { 'H', " run left" },
+ { 'J', " run down" },
+ { 'K', " run up" },
+ { 'L', " run right" },
+ { 'Y', " run up & left" },
+ { 'U', " run up & right" },
+ { 'B', " run down & left" },
+ { 'N', " run down & right" },
+ { 't', " throw something" },
+ { 'f', " forward until find something" },
+ { 'z', " zap a wand or staff" },
+ { '>', " go down a staircase" },
+ { '<', " go up a staircase" },
+ { 's', " search for trap/secret door" },
+ { '.', " rest for a while" },
+ { 'i', " inventory" },
+ { 'I', " inventory single item" },
+ { 'q', " quaff potion" },
+ { 'r', " read paper" },
+ { 'e', " eat food" },
+ { 'w', " wield a weapon" },
+ { 'W', " wear something" },
+ { 'T', " take off something" },
+ { 'd', " drop object" },
+ { 'P', " pick up object(s)" },
+ { 'c', " call object (generic)" },
+ { 'm', " mark object (specific)" },
+ { 'o', " examine/set options" },
+ { 'C', " cast a spell" },
+ { 'p', " pray" },
+ { 'a', " affect the undead" },
+ { '^', " set a trap" },
+ { 'G', " sense gold" },
+ { 'D', " dip something (into a pool)" },
+ { CTRL('T'), " take (steal) from (direction)" },
+ { CTRL('U'), " use miscellaneous magic item" },
+ { CTRL('L'), " redraw screen" },
+ { CTRL('R'), " repeat last message" },
+ { ESCAPE, " cancel command" },
+ { 'v', " print program version number" },
+ { '!', " shell escape" },
+ { 'S', " save game" },
+ { 'Q', " quit" },
+ { 0, 0 }
} ;
struct h_list wiz_help[] = {
- CTRL('A'), " system activity",
- CTRL('C'), " move to another dungeon level",
- CTRL('D'), " down 1 dungeon level",
- CTRL('E'), " food remaining",
- CTRL('F'), " display entire level",
- CTRL('H'), " jump 9 experience levels",
- CTRL('I'), " inventory of level",
- CTRL('J'), " teleport",
- CTRL('N'), " recharge staff",
- CTRL('P'), " toggle wizard status",
- CTRL('U'), " up 1 dungeon level",
- CTRL('X'), " detect monsters",
- CTRL('Z'), " identify",
- 'M', " make object",
- 0, 0
+ { CTRL('A'), " system activity" },
+ { CTRL('C'), " move to another dungeon level" },
+ { CTRL('D'), " down 1 dungeon level" },
+ { CTRL('E'), " food remaining" },
+ { CTRL('F'), " display entire level" },
+ { CTRL('H'), " jump 9 experience levels" },
+ { CTRL('I'), " inventory of level" },
+ { CTRL('J'), " teleport" },
+ { CTRL('N'), " recharge staff" },
+ { CTRL('P'), " toggle wizard status" },
+ { CTRL('U'), " up 1 dungeon level" },
+ { CTRL('X'), " detect monsters" },
+ { CTRL('Z'), " identify" },
+ { 'M', " make object" },
+ { 0, 0 }
};
diff -r 74351bf23e5e -r 0250220d8cdd arogue7/list.c
--- a/arogue7/list.c Sun Feb 11 15:37:33 2018 -0500
+++ b/arogue7/list.c Fri Nov 22 21:18:27 2019 -0500
@@ -218,7 +218,7 @@
static char errbuf[LINELEN];
if (space == NULL) {
- sprintf(errbuf,"Rogue ran out of memory (used = %d, wanted = %d).",
+ sprintf(errbuf,"Rogue ran out of memory (used = %ld, wanted = %d).",
md_memused(), size);
fatal(errbuf);
}
diff -r 74351bf23e5e -r 0250220d8cdd arogue7/maze.c
--- a/arogue7/maze.c Sun Feb 11 15:37:33 2018 -0500
+++ b/arogue7/maze.c Fri Nov 22 21:18:27 2019 -0500
@@ -21,7 +21,7 @@
char x_pos;
};
struct bordercells {
- char num_pos; /* number of frontier cells next to you */
+ unsigned char num_pos; /* number of frontier cells next to you */
struct cell conn[4]; /* the y,x position of above cell */
} border_cells;
diff -r 74351bf23e5e -r 0250220d8cdd arogue7/pack.c
--- a/arogue7/pack.c Sun Feb 11 15:37:33 2018 -0500
+++ b/arogue7/pack.c Fri Nov 22 21:18:27 2019 -0500
@@ -327,9 +327,10 @@
start_daemon(eat_gold, obj, AFTER);
}
/* For the axe start a fuse to change player to a fighter. */
- if (obj->o_which == AXE_AKLAD)
+ if (obj->o_which == AXE_AKLAD) {
newclass = C_FIGHTER;
fuse(changeclass, &newclass, roll(20, 20), AFTER);
+ }
if (cur_weapon != NULL) {
msg("The artifact insists you release your current weapon.");
if (!dropcheck(cur_weapon)) {
diff -r 74351bf23e5e -r 0250220d8cdd arogue7/rip.c
--- a/arogue7/rip.c Sun Feb 11 15:37:33 2018 -0500
+++ b/arogue7/rip.c Fri Nov 22 21:18:27 2019 -0500
@@ -233,7 +233,7 @@
else
return;
/* Write */
- fprintf(logfile, "%d %d %s %d %s %d %d %d %c %s\n", time(NULL), amount,
+ fprintf(logfile, "%ld %ld %s %d %s %d %d %d %c %s\n", time(NULL), amount,
whoami, pstats.s_lvl, char_class[char_type].name, level, max_level,
quest_item, had_quest, fate);
fclose(logfile);
diff -r 74351bf23e5e -r 0250220d8cdd arogue7/rogue.c
--- a/arogue7/rogue.c Sun Feb 11 15:37:33 2018 -0500
+++ b/arogue7/rogue.c Fri Nov 22 21:18:27 2019 -0500
@@ -625,81 +625,81 @@
} ;
struct h_list helpstr[] = {
- '?', " prints help",
- '/', " identify object",
- '=', " identify screen character",
- 'h', " left",
- 'j', " down",
- 'k', " up",
- 'l', " right",
- 'y', " up & left",
- 'u', " up & right",
- 'b', " down & left",
- 'n', " down & right",
- 'H', " run left",
- 'J', " run down",
- 'K', " run up",
- 'L', " run right",
- 'Y', " run up & left",
- 'U', " run up & right",
- 'B', " run down & left",
- 'N', " run down & right",
- 't', " throw something",
- 'f', " forward until find something",
- 'z', " zap a wand or staff",
- '>', " go down a staircase",
- '<', " go up a staircase",
- 's', " search for trap/secret door",
- '.', " rest for a while",
- 'i', " inventory",
- 'I', " inventory single item",
- 'q', " quaff potion",
- 'r', " read paper",
- 'e', " eat food",
- 'w', " wield a weapon",
- 'W', " wear something",
- 'T', " take off something",
- 'd', " drop object",
- 'P', " pick up object(s)",
- CTRL('N'), " name object or monster",
- 'm', " mark object (specific)",
- 'o', " examine/set options",
- 'c', " chant",
- 'C', " cast a spell",
- 'p', " pray",
- 'a', " affect the undead",
- '^', " set a trap",
- 'G', " sense gold",
- 'D', " dip something (into a pool)",
- '*', " count up gold pieces",
- CTRL('T'), " take (steal) from (direction)",
- CTRL('U'), " use miscellaneous magic item",
- CTRL('L'), " redraw screen",
- CTRL('R'), " repeat last message",
- ESCAPE, " cancel command",
- 'v', " print program version number",
- '!', " shell escape",
- 'S', " save game",
- 'Q', " quit",
- 0, 0
+ { '?', " prints help" },
+ { '/', " identify object" },
+ { '=', " identify screen character" },
+ { 'h', " left" },
+ { 'j', " down" },
+ { 'k', " up" },
+ { 'l', " right" },
+ { 'y', " up & left" },
+ { 'u', " up & right" },
+ { 'b', " down & left" },
+ { 'n', " down & right" },
+ { 'H', " run left" },
+ { 'J', " run down" },
+ { 'K', " run up" },
+ { 'L', " run right" },
+ { 'Y', " run up & left" },
+ { 'U', " run up & right" },
+ { 'B', " run down & left" },
+ { 'N', " run down & right" },
+ { 't', " throw something" },
+ { 'f', " forward until find something" },
+ { 'z', " zap a wand or staff" },
+ { '>', " go down a staircase" },
+ { '<', " go up a staircase" },
+ { 's', " search for trap/secret door" },
+ { '.', " rest for a while" },
+ { 'i', " inventory" },
+ { 'I', " inventory single item" },
+ { 'q', " quaff potion" },
+ { 'r', " read paper" },
+ { 'e', " eat food" },
+ { 'w', " wield a weapon" },
+ { 'W', " wear something" },
+ { 'T', " take off something" },
+ { 'd', " drop object" },
+ { 'P', " pick up object(s)" },
+ { CTRL('N'), " name object or monster" },
+ { 'm', " mark object (specific)" },
+ { 'o', " examine/set options" },
+ { 'c', " chant" },
+ { 'C', " cast a spell" },
+ { 'p', " pray" },
+ { 'a', " affect the undead" },
+ { '^', " set a trap" },
+ { 'G', " sense gold" },
+ { 'D', " dip something (into a pool)" },
+ { '*', " count up gold pieces" },
+ { CTRL('T'), " take (steal) from (direction)" },
+ { CTRL('U'), " use miscellaneous magic item" },
+ { CTRL('L'), " redraw screen" },
+ { CTRL('R'), " repeat last message" },
+ { ESCAPE, " cancel command" },
+ { 'v', " print program version number" },
+ { '!', " shell escape" },
+ { 'S', " save game" },
+ { 'Q', " quit" },
+ { 0, 0 }
} ;
struct h_list wiz_help[] = {
- CTRL('A'), " system activity",
- CTRL('C'), " move to another dungeon level",
- CTRL('D'), " down 1 dungeon level",
- CTRL('E'), " food remaining",
- CTRL('F'), " display entire level",
- CTRL('H'), " jump 9 experience levels",
- CTRL('I'), " inventory of level",
- CTRL('J'), " teleport",
- CTRL('M'), " recharge staff",
- CTRL('P'), " toggle wizard status",
- CTRL('U'), " up 1 dungeon level",
- CTRL('X'), " detect monsters",
- CTRL('Z'), " identify",
- 'M', " make object",
- 0, 0
+ { CTRL('A'), " system activity" },
+ { CTRL('C'), " move to another dungeon level" },
+ { CTRL('D'), " down 1 dungeon level" },
+ { CTRL('E'), " food remaining" },
+ { CTRL('F'), " display entire level" },
+ { CTRL('H'), " jump 9 experience levels" },
+ { CTRL('I'), " inventory of level" },
+ { CTRL('J'), " teleport" },
+ { CTRL('M'), " recharge staff" },
+ { CTRL('P'), " toggle wizard status" },
+ { CTRL('U'), " up 1 dungeon level" },
+ { CTRL('X'), " detect monsters" },
+ { CTRL('Z'), " identify" },
+ { 'M', " make object" },
+ { 0, 0 }
};
diff -r 74351bf23e5e -r 0250220d8cdd rogue3/init.c
--- a/rogue3/init.c Sun Feb 11 15:37:33 2018 -0500
+++ b/rogue3/init.c Fri Nov 22 21:18:27 2019 -0500
@@ -548,50 +548,50 @@
}
struct h_list helpstr[] = {
- '?', " prints help",
- '/', " identify object",
- 'h', " left",
- 'j', " down",
- 'k', " up",
- 'l', " right",
- 'y', " up & left",
- 'u', " up & right",
- 'b', " down & left",
- 'n', " down & right",
- 'H', " run left",
- 'J', " run down",
- 'K', " run up",
- 'L', " run right",
- 'Y', " run up & left",
- 'U', " run up & right",
- 'B', " run down & left",
- 'N', " run down & right",
- 't', " throw something",
- 'f', " forward until find something",
- 'p', " zap a wand in a direction",
- 'z', " zap a wand or staff",
- '>', " go down a staircase",
- 's', " search for trap/secret door",
- '.', " rest for a turn",
- 'i', " inventory",
- 'I', " inventory single item",
- 'q', " quaff potion",
- 'r', " read paper",
- 'e', " eat food",
- 'w', " wield a weapon",
- 'W', " wear armor",
- 'T', " take armor off",
- 'P', " put on ring",
- 'R', " remove ring",
- 'd', " drop object",
- 'c', " call object",
- 'o', " examine/set options",
- CTRL('L'), " redraw screen",
- CTRL('R'), " repeat last message",
- ESCAPE, " cancel command",
- 'v', " print program version number",
- '!', " shell escape",
- 'S', " save game",
- 'Q', " quit",
- 0, 0
+ { '?', " prints help" },
+ { '/', " identify object" },
+ { 'h', " left" },
+ { 'j', " down" },
+ { 'k', " up" },
+ { 'l', " right" },
+ { 'y', " up & left" },
+ { 'u', " up & right" },
+ { 'b', " down & left" },
+ { 'n', " down & right" },
+ { 'H', " run left" },
+ { 'J', " run down" },
+ { 'K', " run up" },
+ { 'L', " run right" },
+ { 'Y', " run up & left" },
+ { 'U', " run up & right" },
+ { 'B', " run down & left" },
+ { 'N', " run down & right" },
+ { 't', " throw something" },
+ { 'f', " forward until find something" },
+ { 'p', " zap a wand in a direction" },
+ { 'z', " zap a wand or staff" },
+ { '>', " go down a staircase" },
+ { 's', " search for trap/secret door" },
+ { '.', " rest for a turn" },
+ { 'i', " inventory" },
+ { 'I', " inventory single item" },
+ { 'q', " quaff potion" },
+ { 'r', " read paper" },
+ { 'e', " eat food" },
+ { 'w', " wield a weapon" },
+ { 'W', " wear armor" },
+ { 'T', " take armor off" },
+ { 'P', " put on ring" },
+ { 'R', " remove ring" },
+ { 'd', " drop object" },
+ { 'c', " call object" },
+ { 'o', " examine/set options" },
+ { CTRL('L'), " redraw screen" },
+ { CTRL('R'), " repeat last message" },
+ { ESCAPE, " cancel command" },
+ { 'v', " print program version number" },
+ { '!', " shell escape" },
+ { 'S', " save game" },
+ { 'Q', " quit" },
+ { 0, 0 }
};
diff -r 74351bf23e5e -r 0250220d8cdd rogue3/list.c
--- a/rogue3/list.c Sun Feb 11 15:37:33 2018 -0500
+++ b/rogue3/list.c Fri Nov 22 21:18:27 2019 -0500
@@ -121,7 +121,7 @@
if (space == NULL)
{
- sprintf(prbuf, "Rogue ran out of memory (%d). Fatal error!", md_memused());
+ sprintf(prbuf, "Rogue ran out of memory (%ld). Fatal error!", md_memused());
fatal(prbuf);
}
total++;
diff -r 74351bf23e5e -r 0250220d8cdd rogue3/rip.c
--- a/rogue3/rip.c Sun Feb 11 15:37:33 2018 -0500
+++ b/rogue3/rip.c Fri Nov 22 21:18:27 2019 -0500
@@ -314,7 +314,7 @@
if (waswizard)
return;
#ifdef LOGFILE
- sprintf(logmessage, "%d %d %s %d ", time(NULL), amount, whoami,
+ sprintf(logmessage, "%ld %d %s %d ", time(NULL), amount, whoami,
pstats.s_lvl);
if (flags == 0) /* died */
{
diff -r 74351bf23e5e -r 0250220d8cdd rogue3/things.c
--- a/rogue3/things.c Sun Feb 11 15:37:33 2018 -0500
+++ b/rogue3/things.c Fri Nov 22 21:18:27 2019 -0500
@@ -62,9 +62,9 @@
when FOOD:
if (obj->o_which == 1)
if (obj->o_count == 1)
- sprintf(prbuf, "A%s %s", vowelstr(fruit), fruit);
+ sprintf(prbuf, "A%s %.76s", vowelstr(fruit), fruit);
else
- sprintf(prbuf, "%d %ss", obj->o_count, fruit);
+ sprintf(prbuf, "%d %.66ss", obj->o_count, fruit);
else
if (obj->o_count == 1)
strcpy(prbuf, "Some food");
diff -r 74351bf23e5e -r 0250220d8cdd rogue3/weapons.c
--- a/rogue3/weapons.c Sun Feb 11 15:37:33 2018 -0500
+++ b/rogue3/weapons.c Fri Nov 22 21:18:27 2019 -0500
@@ -38,18 +38,18 @@
int iw_launch;
int iw_flags;
} init_dam[MAXWEAPONS] = {
- "2d4", "1d3", NONE, 0, /* Mace */
- "1d10", "1d2", NONE,0, /* Long sword */
- "1d1", "1d1", NONE, 0, /* Bow */
- "1d1", "1d6", BOW, ISMANY|ISMISL, /* Arrow */
- "1d6", "1d4", NONE, ISMISL, /* Dagger */
- "1d2", "1d4", SLING,ISMANY|ISMISL, /* Rock */
- "3d6", "1d2", NONE, 0, /* 2h sword */
- "0d0", "0d0", NONE, 0, /* Sling */
- "1d1", "1d3", NONE, ISMANY|ISMISL, /* Dart */
- "1d1", "1d1", NONE, 0, /* Crossbow */
- "1d2", "1d10", CROSSBOW, ISMANY|ISMISL,/* Crossbow bolt */
- "1d8", "1d6", NONE, ISMISL, /* Spear */
+ { "2d4", "1d3", NONE, 0 }, /* Mace */
+ { "1d10", "1d2", NONE,0 }, /* Long sword */
+ { "1d1", "1d1", NONE, 0 }, /* Bow */
+ { "1d1", "1d6", BOW, ISMANY|ISMISL }, /* Arrow */
+ { "1d6", "1d4", NONE, ISMISL }, /* Dagger */
+ { "1d2", "1d4", SLING,ISMANY|ISMISL }, /* Rock */
+ { "3d6", "1d2", NONE, 0 }, /* 2h sword */
+ { "0d0", "0d0", NONE, 0 }, /* Sling */
+ { "1d1", "1d3", NONE, ISMANY|ISMISL }, /* Dart */
+ { "1d1", "1d1", NONE, 0 }, /* Crossbow */
+ { "1d2", "1d10", CROSSBOW, ISMANY|ISMISL }, /* Crossbow bolt */
+ { "1d8", "1d6", NONE, ISMISL } /* Spear */
};
/*
diff -r 74351bf23e5e -r 0250220d8cdd rogue4/extern.c
--- a/rogue4/extern.c Sun Feb 11 15:37:33 2018 -0500
+++ b/rogue4/extern.c Fri Nov 22 21:18:27 2019 -0500
@@ -145,21 +145,25 @@
struct room *oldrp; /* Roomin(&oldpos) */
struct room rooms[MAXROOMS]; /* One for each room -- A level */
+#define NON {0, 0}
+#define NON12 { NON, NON, NON, NON, NON, NON, NON, NON, NON, NON, NON, NON }
struct room passages[MAXPASS] = /* One for each passage */
{
- { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, 0 },
- { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, 0 },
- { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, 0 },
- { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, 0 },
- { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, 0 },
- { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, 0 },
- { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, 0 },
- { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, 0 },
- { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, 0 },
- { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, 0 },
- { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, 0 },
- { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, 0 }
+ { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, NON12 },
+ { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, NON12 },
+ { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, NON12 },
+ { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, NON12 },
+ { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, NON12 },
+ { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, NON12 },
+ { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, NON12 },
+ { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, NON12 },
+ { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, NON12 },
+ { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, NON12 },
+ { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, NON12 },
+ { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, NON12 }
};
+#undef NON12
+#undef NON
#define ___ 1
#define XX 10
@@ -276,51 +280,51 @@
};
struct h_list helpstr[] = {
- '?', " prints help",
- '/', " identify object",
- 'h', " left",
- 'j', " down",
- 'k', " up",
- 'l', " right",
- 'y', " up & left",
- 'u', " up & right",
- 'b', " down & left",
- 'n', " down & right",
- 'H', " run left",
- 'J', " run down",
- 'K', " run up",
- 'L', " run right",
- 'Y', " run up & left",
- 'U', " run up & right",
- 'B', " run down & left",
- 'N', " run down & right",
- 't', " throw something",
- 'f', " forward until find something",
- 'z', " zap a wand in a direction",
- '^', " identify trap type",
- 's', " search for trap/secret door",
- '>', " go down a staircase",
- '<', " go up a staircase",
- '.', " rest for a while",
- 'i', " inventory",
- 'I', " inventory single item",
- 'q', " quaff potion",
- 'r', " read paper",
- 'e', " eat food",
- 'w', " wield a weapon",
- 'W', " wear armor",
- 'T', " take armor off",
- 'P', " put on ring",
- 'R', " remove ring",
- 'd', " drop object",
- 'c', " call object",
- 'D', " recall what's been discovered",
- 'o', " examine/set options",
- CTRL('L'), " redraw screen",
- CTRL('R'), " repeat last message",
- ESCAPE, " cancel command",
- '!', " shell escape",
- 'S', " save game",
- 'Q', " quit",
- 0, 0
+ { '?', " prints help" },
+ { '/', " identify object" },
+ { 'h', " left" },
+ { 'j', " down" },
+ { 'k', " up" },
+ { 'l', " right" },
+ { 'y', " up & left" },
+ { 'u', " up & right" },
+ { 'b', " down & left" },
+ { 'n', " down & right" },
+ { 'H', " run left" },
+ { 'J', " run down" },
+ { 'K', " run up" },
+ { 'L', " run right" },
+ { 'Y', " run up & left" },
+ { 'U', " run up & right" },
+ { 'B', " run down & left" },
+ { 'N', " run down & right" },
+ { 't', " throw something" },
+ { 'f', " forward until find something" },
+ { 'z', " zap a wand in a direction" },
+ { '^', " identify trap type" },
+ { 's', " search for trap/secret door" },
+ { '>', " go down a staircase" },
+ { '<', " go up a staircase" },
+ { '.', " rest for a while" },
+ { 'i', " inventory" },
+ { 'I', " inventory single item" },
+ { 'q', " quaff potion" },
+ { 'r', " read paper" },
+ { 'e', " eat food" },
+ { 'w', " wield a weapon" },
+ { 'W', " wear armor" },
+ { 'T', " take armor off" },
+ { 'P', " put on ring" },
+ { 'R', " remove ring" },
+ { 'd', " drop object" },
+ { 'c', " call object" },
+ { 'D', " recall what's been discovered" },
+ { 'o', " examine/set options" },
+ { CTRL('L'), " redraw screen" },
+ { CTRL('R'), " repeat last message" },
+ { ESCAPE, " cancel command" },
+ { '!', " shell escape" },
+ { 'S', " save game" },
+ { 'Q', " quit" },
+ { 0, 0 }
};
diff -r 74351bf23e5e -r 0250220d8cdd rogue4/misc.c
--- a/rogue4/misc.c Sun Feb 11 15:37:33 2018 -0500
+++ b/rogue4/misc.c Fri Nov 22 21:18:27 2019 -0500
@@ -259,7 +259,7 @@
else
msg("yum, that tasted good");
- if (--obj->o_count < 1)
+ if (--obj->o_count < 1)
{
detach(pack, obj);
discard(obj);
diff -r 74351bf23e5e -r 0250220d8cdd rogue4/passages.c
--- a/rogue4/passages.c Sun Feb 11 15:37:33 2018 -0500
+++ b/rogue4/passages.c Fri Nov 22 21:18:27 2019 -0500
@@ -136,7 +136,7 @@
conn(int r1, int r2)
{
register struct room *rpf, *rpt = NULL;
- register char rmt;
+ unsigned char rmt;
register int distance = 0, turn_spot = 0, turn_distance = 0, index;
register int rm;
register char direc;
diff -r 74351bf23e5e -r 0250220d8cdd rogue4/rip.c
--- a/rogue4/rip.c Sun Feb 11 15:37:33 2018 -0500
+++ b/rogue4/rip.c Fri Nov 22 21:18:27 2019 -0500
@@ -241,7 +241,7 @@
if (log_file == NULL)
return;
/* otherwise writing should work */
- sprintf(logmessage, "%d %d %s %d ", time(NULL), amount, whoami,
+ sprintf(logmessage, "%ld %d %s %d ", time(NULL), amount, whoami,
pstats.s_lvl);
if (flags == 0) /* died */
{
diff -r 74351bf23e5e -r 0250220d8cdd rogue4/things.c
--- a/rogue4/things.c Sun Feb 11 15:37:33 2018 -0500
+++ b/rogue4/things.c Fri Nov 22 21:18:27 2019 -0500
@@ -79,9 +79,9 @@
when FOOD:
if (obj->o_which == 1)
if (obj->o_count == 1)
- sprintf(pb, "A%s %s", vowelstr(fruit), fruit);
+ sprintf(pb, "A%s %.76s", vowelstr(fruit), fruit);
else
- sprintf(pb, "%d %ss", obj->o_count, fruit);
+ sprintf(pb, "%d %.66ss", obj->o_count, fruit);
else
if (obj->o_count == 1)
strcpy(pb, "Some food");
diff -r 74351bf23e5e -r 0250220d8cdd rogue4/weapons.c
--- a/rogue4/weapons.c Sun Feb 11 15:37:33 2018 -0500
+++ b/rogue4/weapons.c Fri Nov 22 21:18:27 2019 -0500
@@ -23,16 +23,16 @@
char iw_launch; /* Launching weapon */
int iw_flags; /* Miscellaneous flags */
} init_dam[MAXWEAPONS] = {
- "2d4", "1d3", NONE, 0, /* Mace */
- "3d4", "1d2", NONE, 0, /* Long sword */
- "1d1", "1d1", NONE, 0, /* Bow */
- "1d1", "2d3", BOW, ISMANY|ISMISL, /* Arrow */
- "1d6", "1d4", NONE, ISMISL, /* Dagger */
- "4d4", "1d2", NONE, 0, /* 2h sword */
- "1d1", "1d3", NONE, ISMANY|ISMISL, /* Dart */
- "1d1", "1d1", NONE, 0, /* Crossbow */
- "1d2", "2d5", CROSSBOW, ISMANY|ISMISL, /* Crossbow bolt */
- "2d3", "1d6", NONE, ISMISL, /* Spear */
+ { "2d4", "1d3", NONE, 0 }, /* Mace */
+ { "3d4", "1d2", NONE, 0 }, /* Long sword */
+ { "1d1", "1d1", NONE, 0 }, /* Bow */
+ { "1d1", "2d3", BOW, ISMANY|ISMISL },/* Arrow */
+ { "1d6", "1d4", NONE, ISMISL }, /* Dagger */
+ { "4d4", "1d2", NONE, 0 }, /* 2h sword */
+ { "1d1", "1d3", NONE, ISMANY|ISMISL },/* Dart */
+ { "1d1", "1d1", NONE, 0 }, /* Crossbow */
+ { "1d2", "2d5", CROSSBOW, ISMANY|ISMISL },/* Crossbow bolt */
+ { "2d3", "1d6", NONE, ISMISL } /* Spear */
};
/*
diff -r 74351bf23e5e -r 0250220d8cdd rogue5/rip.c
--- a/rogue5/rip.c Sun Feb 11 15:37:33 2018 -0500
+++ b/rogue5/rip.c Fri Nov 22 21:18:27 2019 -0500
@@ -237,7 +237,7 @@
return;
}
#endif
- sprintf(logmessage, "%d %d %.80s %d ", time(NULL), amount, whoami,
+ sprintf(logmessage, "%ld %d %.80s %d ", time(NULL), amount, whoami,
pstats.s_lvl);
if (flags == 0) /* dead */
{
diff -r 74351bf23e5e -r 0250220d8cdd rogue5/save.c
--- a/rogue5/save.c Sun Feb 11 15:37:33 2018 -0500
+++ b/rogue5/save.c Fri Nov 22 21:18:27 2019 -0500
@@ -175,7 +175,7 @@
if (strcmp(file, "-r") == 0)
file = file_name;
- md_tstphold();
+ md_tstphold();
if ((inf = fopen(file,"r")) == NULL)
{
diff -r 74351bf23e5e -r 0250220d8cdd srogue/global.c
--- a/srogue/global.c Sun Feb 11 15:37:33 2018 -0500
+++ b/srogue/global.c Fri Nov 22 21:18:27 2019 -0500
@@ -179,52 +179,52 @@
#undef _r
struct h_list helpstr[] = {
- '?', " prints help",
- '/', " identify object",
- 'h', " left",
- 'j', " down",
- 'k', " up",
- 'l', " right",
- 'y', " up & left",
- 'u', " up & right",
- 'b', " down & left",
- 'n', " down & right",
- 'H', " run left",
- 'J', " run down",
- 'K', " run up",
- 'L', " run right",
- 'Y', " run up & left",
- 'U', " run up & right",
- 'B', " run down & left",
- 'N', " run down & right",
- 't', " throw something",
- 'f', " forward until find something",
- 'p', " zap a wand in a direction",
- 'z', " zap a wand or staff",
- '>', " go down a staircase",
- 's', " search for trap/secret door",
- '.', " (dot) rest for a while",
- 'i', " inventory pack",
- 'I', " inventory single item",
- 'q', " quaff potion",
- 'r', " read a scroll",
- 'e', " eat food",
- 'w', " wield a weapon",
- 'W', " wear armor",
- 'T', " take armor off",
- 'P', " put on ring",
- 'R', " remove ring",
- 'd', " drop object",
- 'c', " call object",
- 'O', " examine/set options",
- 'a', " display maximum stats",
- 'D', " dip object in pool",
- CTRL('L')," redraw screen",
- ESCAPE, " cancel command",
- '!', " shell escape",
- 'S', " save game",
- 'Q', " quit",
- 0, 0
+ { '?', " prints help" },
+ { '/', " identify object" },
+ { 'h', " left" },
+ { 'j', " down" },
+ { 'k', " up" },
+ { 'l', " right" },
+ { 'y', " up & left" },
+ { 'u', " up & right" },
+ { 'b', " down & left" },
+ { 'n', " down & right" },
+ { 'H', " run left" },
+ { 'J', " run down" },
+ { 'K', " run up" },
+ { 'L', " run right" },
+ { 'Y', " run up & left" },
+ { 'U', " run up & right" },
+ { 'B', " run down & left" },
+ { 'N', " run down & right" },
+ { 't', " throw something" },
+ { 'f', " forward until find something" },
+ { 'p', " zap a wand in a direction" },
+ { 'z', " zap a wand or staff" },
+ { '>', " go down a staircase" },
+ { 's', " search for trap/secret door" },
+ { '.', " (dot) rest for a while" },
+ { 'i', " inventory pack" },
+ { 'I', " inventory single item" },
+ { 'q', " quaff potion" },
+ { 'r', " read a scroll" },
+ { 'e', " eat food" },
+ { 'w', " wield a weapon" },
+ { 'W', " wear armor" },
+ { 'T', " take armor off" },
+ { 'P', " put on ring" },
+ { 'R', " remove ring" },
+ { 'd', " drop object" },
+ { 'c', " call object" },
+ { 'O', " examine/set options" },
+ { 'a', " display maximum stats" },
+ { 'D', " dip object in pool" },
+ { CTRL('L')," redraw screen" },
+ { ESCAPE, " cancel command" },
+ { '!', " shell escape" },
+ { 'S', " save game" },
+ { 'Q', " quit" },
+ { 0, 0 }
};
char *s_names[MAXSCROLLS]; /* Names of the scrolls */
diff -r 74351bf23e5e -r 0250220d8cdd srogue/list.c
--- a/srogue/list.c Sun Feb 11 15:37:33 2018 -0500
+++ b/srogue/list.c Fri Nov 22 21:18:27 2019 -0500
@@ -100,7 +100,7 @@
register char *space = ALLOC(size);
if (space == NULL) {
- sprintf(prbuf,"Rogue ran out of memory (%d).", md_memused());
+ sprintf(prbuf,"Rogue ran out of memory (%ld).", md_memused());
fatal(prbuf);
}
total++;
diff -r 74351bf23e5e -r 0250220d8cdd srogue/main.c
--- a/srogue/main.c Sun Feb 11 15:37:33 2018 -0500
+++ b/srogue/main.c Fri Nov 22 21:18:27 2019 -0500
@@ -47,7 +47,8 @@
register char *env;
register struct linked_list *item;
register struct object *obj;
- char alldone, wpt;
+ char alldone;
+ int wpt;
char *getpass(), *xcrypt(), *strrchr();
char *homedir = roguehome();
diff -r 74351bf23e5e -r 0250220d8cdd srogue/rip.c
--- a/srogue/rip.c Sun Feb 11 15:37:33 2018 -0500
+++ b/srogue/rip.c Fri Nov 22 21:18:27 2019 -0500
@@ -63,7 +63,8 @@
void
death(char monst)
{
- reg char dp, *killer;
+ reg char *killer;
+ int dp;
struct tm *lt;
time_t date;
char buf[LINLEN];
@@ -180,21 +181,21 @@
for (scp = top_ten; scp <= &top_ten[9]; scp++)
if (amount > scp->sc_score)
break;
- if (scp <= &top_ten[9]) {
- for (sc2 = &top_ten[9]; sc2 > scp; sc2--)
- *sc2 = *(sc2-1);
- scp->sc_score = amount;
- strcpy(scp->sc_name, whoami);
- scp->sc_flags = aflag;
- if (aflag == WINNER)
- scp->sc_level = max_level;
- else
- scp->sc_level = level;
- scp->sc_monster = monst;
- scp->sc_uid = playuid;
- scp->sc_explvl = him->s_lvl;
- scp->sc_exppts = him->s_exp;
- time(&scp->sc_date);
+ if (scp <= &top_ten[9]) {
+ for (sc2 = &top_ten[9]; sc2 > scp; sc2--)
+ *sc2 = *(sc2-1);
+ scp->sc_score = amount;
+ strcpy(scp->sc_name, whoami);
+ scp->sc_flags = aflag;
+ if (aflag == WINNER)
+ scp->sc_level = max_level;
+ else
+ scp->sc_level = level;
+ scp->sc_monster = monst;
+ scp->sc_uid = playuid;
+ scp->sc_explvl = him->s_lvl;
+ scp->sc_exppts = him->s_exp;
+ time(&scp->sc_date);
}
}
ignore();
@@ -228,7 +229,7 @@
#ifdef LOGFILE
if (logfile == NULL)
return;
- sprintf(logmessage, "%d %d %s %d ", time(NULL), amount, whoami,
+ sprintf(logmessage, "%ld %d %s %d ", time(NULL), amount, whoami,
him->s_lvl);
if (amulet)
sprintf(mlev, " [max %d] with the Amulet", max_level);
diff -r 74351bf23e5e -r 0250220d8cdd srogue/things.c
--- a/srogue/things.c Sun Feb 11 15:37:33 2018 -0500
+++ b/srogue/things.c Fri Nov 22 21:18:27 2019 -0500
@@ -79,7 +79,7 @@
if (wh == 1) {
if (obj->o_count == 1)
q = vowelstr(fruit);
- sprintf(prbuf, "%s%s %s%s", nm, q, fruit, pl);
+ sprintf(prbuf, "%s%s %.72s%s", nm, q, fruit, pl);
}
else {
if (obj->o_count == 1)
diff -r 74351bf23e5e -r 0250220d8cdd srogue/trader.c
--- a/srogue/trader.c Sun Feb 11 15:37:33 2018 -0500
+++ b/srogue/trader.c Fri Nov 22 21:18:27 2019 -0500
@@ -338,7 +338,7 @@
char x_pos;
};
struct bordercells {
- char num_pos; /* number of frontier cells next to you */
+ unsigned char num_pos; /* number of frontier cells next to you */
struct cell conn[4]; /* the y,x position of above cell */
} mborder;
diff -r 74351bf23e5e -r 0250220d8cdd urogue/bag.c
--- a/urogue/bag.c Sun Feb 11 15:37:33 2018 -0500
+++ b/urogue/bag.c Fri Nov 22 21:18:27 2019 -0500
@@ -288,10 +288,10 @@
if (*type->iarg == 0)
sprintf(inv_temp, "%c%c) %s", obj_p->o_type,
- print_letters[id], inv_name(obj_p, LOWERCASE), FALSE);
+ print_letters[id], inv_name(obj_p, LOWERCASE));
else
sprintf(inv_temp, "%c) %s", print_letters[id],
- inv_name(obj_p, LOWERCASE), FALSE);
+ inv_name(obj_p, LOWERCASE));
add_line(inv_temp);
return(TRUE);
diff -r 74351bf23e5e -r 0250220d8cdd urogue/chase.c
--- a/urogue/chase.c Sun Feb 11 15:37:33 2018 -0500
+++ b/urogue/chase.c Fri Nov 22 21:18:27 2019 -0500
@@ -1143,8 +1143,8 @@
if (off(*tp, ISCHARMED) && oil)
return(oil);
- if (off(*tp, ISCHARMED) && grenade)
- return(grenade);
+ if (off(*tp, ISCHARMED) && grenade)
+ return(grenade);
if (footbow && fbbolt)
return(fbbolt);
diff -r 74351bf23e5e -r 0250220d8cdd urogue/getplay.c
--- a/urogue/getplay.c Sun Feb 11 15:37:33 2018 -0500
+++ b/urogue/getplay.c Fri Nov 22 21:18:27 2019 -0500
@@ -152,7 +152,7 @@
wclrtoeol(hw);
sprintf(pbuf,
- "Int: %d Str: %d Wis: %d Dex: %d Con: %d Cha: %d Pow: %d Hpt: %d",
+ "Int: %d Str: %d Wis: %d Dex: %d Con: %d Cha: %d Pow: %d Hpt: %ld",
pstats.s_intel,
pstats.s_str,
pstats.s_wisdom,
diff -r 74351bf23e5e -r 0250220d8cdd urogue/io.c
--- a/urogue/io.c Sun Feb 11 15:37:33 2018 -0500
+++ b/urogue/io.c Fri Nov 22 21:18:27 2019 -0500
@@ -161,7 +161,7 @@
mvwaddstr(cw, LINES - 2, 0, buf);
wclrtoeol(cw);
- sprintf(buf, "Lvl:%d Au:%d Hpt:%3d(%3d) Pow:%d(%d) Ac:%d Exp:%d+%ld %s",
+ sprintf(buf, "Lvl:%d Au:%ld Hpt:%3ld(%3ld) Pow:%d(%d) Ac:%d Exp:%d+%ld %s",
level,
purse,
stat_ptr->s_hpt, max_ptr->s_hpt,
diff -r 74351bf23e5e -r 0250220d8cdd urogue/monsters.c
--- a/urogue/monsters.c Sun Feb 11 15:37:33 2018 -0500
+++ b/urogue/monsters.c Fri Nov 22 21:18:27 2019 -0500
@@ -1417,11 +1417,11 @@
if (selection[i].count > 1)
strcat(dbuf, "s");
- sprintf(buffer, "%-50s Price: %d", dbuf, selection[i].worth);
+ sprintf(buffer, "%-50.80s Price: %d", dbuf, selection[i].worth);
waddstr(hw, buffer);
}
- sprintf(buffer, "Purse: %d", purse);
+ sprintf(buffer, "Purse: %ld", purse);
mvwaddstr(hw, nitems + 3, 0, buffer);
mvwaddstr(hw, 0, 0, "How about one of the following goods? ");
wrefresh(hw);
diff -r 74351bf23e5e -r 0250220d8cdd urogue/options.c
--- a/urogue/options.c Sun Feb 11 15:37:33 2018 -0500
+++ b/urogue/options.c Fri Nov 22 21:18:27 2019 -0500
@@ -29,15 +29,19 @@
/* description of an option and what to do with it */
static OPTION optlist[] =
{
-{"jump","Show position only at end of run (jump): ", &jump,put_bool,get_bool},
-{"inven","Style of inventories (inven): ", &inv_type, put_inv, get_inv},
-{"askme","Ask me about unidentified things (askme): ",&askme,put_bool,get_bool},
-{"doorstop","Stop running when adjacent (doorstop): ",&doorstop,put_bool,get_bool},
-{"name", "Name (name): ", &whoami, put_str, get_restr},
-{"fruit", "Fruit (fruit): ", &fruit, put_str, get_str},
-{"file", "Save file (file): ", &file_name, put_str, get_restr},
-{"score", "Score file (score): ", &score_file, put_str, get_score},
-{"class", "Character class (class): ",&char_type, put_abil, get_abil}
+ {"jump","Show position only at end of run (jump): ", { &jump },
+ put_bool, get_bool},
+ {"inven","Style of inventories (inven): ", { &inv_type },
+ put_inv, get_inv},
+ {"askme","Ask me about unidentified things (askme): ", { &askme},
+ put_bool, get_bool},
+ {"doorstop","Stop running when adjacent (doorstop): ", { &doorstop },
+ put_bool, get_bool},
+ {"name", "Name (name): ", { &whoami }, put_str, get_restr},
+ {"fruit", "Fruit (fruit): ", { &fruit }, put_str, get_str},
+ {"file", "Save file (file): ", { &file_name }, put_str, get_restr},
+ {"score", "Score file (score): ", { &score_file }, put_str, get_score},
+ {"class", "Character class (class): ", { &char_type }, put_abil, get_abil}
};
/*
diff -r 74351bf23e5e -r 0250220d8cdd urogue/potions.c
--- a/urogue/potions.c Sun Feb 11 15:37:33 2018 -0500
+++ b/urogue/potions.c Fri Nov 22 21:18:27 2019 -0500
@@ -215,33 +215,33 @@
case 2: ctype = C_CLERIC; break;
case 3: ctype = C_THIEF; break;
}
- switch (ctype)
- {
- case C_FIGHTER:add_strength(cursed); break;
- case C_PALADIN:add_strength(cursed); break;
- case C_RANGER:add_strength(cursed); break;
- case C_MAGICIAN:add_intelligence(cursed); break;
- case C_ILLUSION:add_intelligence(cursed); break;
- case C_CLERIC:add_wisdom(cursed); break;
- case C_DRUID:add_wisdom(cursed); break;
- case C_THIEF:add_dexterity(cursed); break;
- case C_ASSASIN:add_dexterity(cursed); break;
- case C_NINJA:add_dexterity(cursed); break;
- default: msg("You're a strange type!"); break;
- }
+ switch (ctype)
+ {
+ case C_FIGHTER:add_strength(cursed); break;
+ case C_PALADIN:add_strength(cursed); break;
+ case C_RANGER:add_strength(cursed); break;
+ case C_MAGICIAN:add_intelligence(cursed); break;
+ case C_ILLUSION:add_intelligence(cursed); break;
+ case C_CLERIC:add_wisdom(cursed); break;
+ case C_DRUID:add_wisdom(cursed); break;
+ case C_THIEF:add_dexterity(cursed); break;
+ case C_ASSASIN:add_dexterity(cursed); break;
+ case C_NINJA:add_dexterity(cursed); break;
+ default: msg("You're a strange type!"); break;
}
+ }
- if (rnd(100) < 10)
- add_const(cursed);
+ if (rnd(100) < 10)
+ add_const(cursed);
- if (rnd(100) < 60)
- curp->s_arm += (cursed ? 1 : -1);
+ if (rnd(100) < 60)
+ curp->s_arm += (cursed ? 1 : -1);
- if (!cursed)
- know_items[TYP_POTION][P_GAINABIL] = TRUE;
- }
+ if (!cursed)
+ know_items[TYP_POTION][P_GAINABIL] = TRUE;
}
- break;
+ }
+ break;
case P_MONSTDET:
diff -r 74351bf23e5e -r 0250220d8cdd urogue/rip.c
--- a/urogue/rip.c Sun Feb 11 15:37:33 2018 -0500
+++ b/urogue/rip.c Fri Nov 22 21:18:27 2019 -0500
@@ -408,8 +408,8 @@
}
else
return;
- fprintf(file_log, "%d %d %s %d %s %d %d %d %s\n", time(NULL), amount,
- whoami, lvl, which_class(player.t_ctype), level, max_level,
+ fprintf(file_log, "%ld %ld %s %d %s %d %d %d %s\n", time(NULL), amount,
+ whoami, lvl, which_class(player.t_ctype), level, max_level,
has_artifact, fate);
fclose(file_log);
return;
diff -r 74351bf23e5e -r 0250220d8cdd urogue/state.c
--- a/urogue/state.c Sun Feb 11 15:37:33 2018 -0500
+++ b/urogue/state.c Fri Nov 22 21:18:27 2019 -0500
@@ -573,7 +573,7 @@
if ( (num < 1) || (list == NULL) )
return(NULL);
- num--;
+ num--;
for(cnt = 0; cnt < num; cnt++)
{
diff -r 74351bf23e5e -r 0250220d8cdd urogue/trader.c
--- a/urogue/trader.c Sun Feb 11 15:37:33 2018 -0500
+++ b/urogue/trader.c Fri Nov 22 21:18:27 2019 -0500
@@ -257,7 +257,7 @@
for(i=0,m_item=magic_array; i < array_size; i++, m_item++)
if (!is_spell && m_item->mi_worth > 0)
{
- sprintf(buf, "%3d) %8d %s", i, m_item->mi_worth,
+ sprintf(buf, "%3d) %8ld %s", i, m_item->mi_worth,
m_item->mi_name);
add_line(buf);
}
@@ -267,7 +267,7 @@
for (i = 0; i < array_size; i++)
if (!is_spell && armors[i].a_worth > 0)
{
- sprintf(buf, "%3d) %8d %s", i, armors[i].a_worth,
+ sprintf(buf, "%3d) %8ld %s", i, armors[i].a_worth,
armors[i].a_name);
add_line(buf);
@@ -278,7 +278,7 @@
for (i = 0; i < array_size; i++)
if (!is_spell && weaps[i].w_worth > 0)
{
- sprintf(buf, "%3d) %8d %s", i, weaps[i].w_worth,
+ sprintf(buf, "%3d) %8ld %s", i, weaps[i].w_worth,
weaps[i].w_name);
add_line(buf);
}
@@ -646,7 +646,7 @@
else
charp = normal_d[rnd(sizeof(normal_d) / sizeof(char *))];
- sprintf(buf, "It's a%s %s worth %d pieces of gold.",
+ sprintf(buf, "It's a%s %s worth %ld pieces of gold.",
vowelstr(charp), charp, obj->o_worth);
mvwaddstr(hw, 10, 0, inv_name(obj, TRUE));
@@ -794,11 +794,11 @@
int adorned = is_wearing(R_ADORNMENT);
if (level == 0 && purse > 0)
- sprintf(buf, "You still have %d pieces of gold left.", purse);
+ sprintf(buf, "You still have %ld pieces of gold left.", purse);
else if (purse == 0)
sprintf(buf, "You have no money left.");
else if (!wizard)
- sprintf(buf, "You have %d transactions and %d gold pieces remaining.",
+ sprintf(buf, "You have %d transactions and %ld gold pieces remaining.",
max(0, (adorned ? MAXPURCH + 4 : MAXPURCH) - player.t_trans),
EFFECTIVE_PURSE);
else
diff -r 74351bf23e5e -r 0250220d8cdd xrogue/daemons.c
--- a/xrogue/daemons.c Sun Feb 11 15:37:33 2018 -0500
+++ b/xrogue/daemons.c Fri Nov 22 21:18:27 2019 -0500
@@ -696,12 +696,12 @@
if (purse == 50)
msg("%s.. Commands you to find more gold!! ", inv_name(obj, FALSE));
if (purse == 0) {
- if (rnd(10) >= 7)
- msg("You feel the artifact gnawing away... ");
+ if (rnd(10) >= 7)
+ msg("You feel the artifact gnawing away... ");
if (--pstats.s_hpt < 1) {
- pstats.s_hpt = -1;
+ pstats.s_hpt = -1;
death(D_RELIC);
- }
+ }
}
else
purse--;
diff -r 74351bf23e5e -r 0250220d8cdd xrogue/help.c
--- a/xrogue/help.c Sun Feb 11 15:37:33 2018 -0500
+++ b/xrogue/help.c Fri Nov 22 21:18:27 2019 -0500
@@ -160,143 +160,143 @@
/* help list */
static struct h_list helpstr[] = {
- '?', " Print help",
- '/', " Identify object",
- '=', " Identify a screen character",
- ' ', "",
- 'h', " Move left",
- 'j', " Move down",
- 'k', " Move up",
- 'l', " Move right",
- 'y', " Move up and left",
- 'u', " Move up and right",
- 'b', " Move down and left",
- 'n', " Move down and right",
- 'H', " Run left",
- 'J', " Run down",
- 'K', " Run up",
- 'L', " Run right",
- 'Y', " Run up & left",
- 'U', " Run up & right",
- 'B', " Run down & left",
- 'N', " Run down & right",
- ' ', "",
- '>', " Go down a staircase",
- '<', " Go up a staircase",
- '\\', " Game descriptions",
- '.', " Rest for a while",
- '*', " Count gold pieces",
- 'a', " Affect the undead",
- 'A', " Choose artifact (equipage)",
- 'c', " Chant a mantra",
- 'C', " Cast a spell",
- 'd', " Drop something",
- 'D', " Dip something (into a pool)",
- 'e', " Eat food or fruit",
- 'f', " Forward until find something",
- 'F', " Frighten a monster",
- 'g', " Give food to monster",
- 'G', " Sense for gold",
- 'i', " Inventory",
- 'I', " Inventory (single item)",
- 'm', " Mark an object (specific)",
- 'o', " Examine and/or set options",
- 'O', " Character type and quest item",
- 'p', " Pray to the powers that be",
- 'P', " Pick up object(s)",
- 'q', " Quaff a potion",
- 'Q', " Quit the game",
- 'r', " Read a scroll",
- 's', " Search for a trap/secret door",
- 'S', " Save your game",
- 't', " Throw something",
- 'T', " Take off something",
- 'v', " Print program version",
- 'w', " Wield a weapon",
- 'W', " Wear something",
- 'X', " Sense for traps",
- 'z', " Zap a wand or staff",
- ' ', "",
- '^', " Set a trap",
- '$', " Price an item (trading post)",
- '#', " Buy an item (trading post)",
- '%', " Sell an item (trading post)",
- '!', " Shell escape",
- ESC, " Cancel command (Esc)",
- ' ', "",
- CTRL('B'), " Current score (if you win)",
- CTRL('E'), " Current food level",
- CTRL('L'), " Redraw the screen",
- CTRL('N'), " Name an object or a monster",
- CTRL('O'), " Character affect status",
- CTRL('R'), " Repeat last message",
- CTRL('T'), " Take (steal) from (direction)",
- CTRL('U'), " Use a magic item",
- 0, 0
+ { '?', " Print help" },
+ { '/', " Identify object" },
+ { '=', " Identify a screen character" },
+ { ' ', "" },
+ { 'h', " Move left" },
+ { 'j', " Move down" },
+ { 'k', " Move up" },
+ { 'l', " Move right" },
+ { 'y', " Move up and left" },
+ { 'u', " Move up and right" },
+ { 'b', " Move down and left" },
+ { 'n', " Move down and right" },
+ { 'H', " Run left" },
+ { 'J', " Run down" },
+ { 'K', " Run up" },
+ { 'L', " Run right" },
+ { 'Y', " Run up & left" },
+ { 'U', " Run up & right" },
+ { 'B', " Run down & left" },
+ { 'N', " Run down & right" },
+ { ' ', "" },
+ { '>', " Go down a staircase" },
+ { '<', " Go up a staircase" },
+ { '\\', " Game descriptions" },
+ { '.', " Rest for a while" },
+ { '*', " Count gold pieces" },
+ { 'a', " Affect the undead" },
+ { 'A', " Choose artifact (equipage)" },
+ { 'c', " Chant a mantra" },
+ { 'C', " Cast a spell" },
+ { 'd', " Drop something" },
+ { 'D', " Dip something (into a pool)" },
+ { 'e', " Eat food or fruit" },
+ { 'f', " Forward until find something" },
+ { 'F', " Frighten a monster" },
+ { 'g', " Give food to monster" },
+ { 'G', " Sense for gold" },
+ { 'i', " Inventory" },
+ { 'I', " Inventory (single item)" },
+ { 'm', " Mark an object (specific)" },
+ { 'o', " Examine and/or set options" },
+ { 'O', " Character type and quest item" },
+ { 'p', " Pray to the powers that be" },
+ { 'P', " Pick up object(s)" },
+ { 'q', " Quaff a potion" },
+ { 'Q', " Quit the game" },
+ { 'r', " Read a scroll" },
+ { 's', " Search for a trap/secret door" },
+ { 'S', " Save your game" },
+ { 't', " Throw something" },
+ { 'T', " Take off something" },
+ { 'v', " Print program version" },
+ { 'w', " Wield a weapon" },
+ { 'W', " Wear something" },
+ { 'X', " Sense for traps" },
+ { 'z', " Zap a wand or staff" },
+ { ' ', "" },
+ { '^', " Set a trap" },
+ { '$', " Price an item (trading post)" },
+ { '#', " Buy an item (trading post)" },
+ { '%', " Sell an item (trading post)" },
+ { '!', " Shell escape" },
+ { ESC, " Cancel command (Esc)" },
+ { ' ', "" },
+ { CTRL('B'), " Current score (if you win)" },
+ { CTRL('E'), " Current food level" },
+ { CTRL('L'), " Redraw the screen" },
+ { CTRL('N'), " Name an object or a monster" },
+ { CTRL('O'), " Character affect status" },
+ { CTRL('R'), " Repeat last message" },
+ { CTRL('T'), " Take (steal) from (direction)" },
+ { CTRL('U'), " Use a magic item" },
+ { 0, "" }
} ;
/* wizard help list */
static struct h_list wiz_help[] = {
- ' ', "",
- '+', " Random fortunes",
- 'M', " Make an object",
- 'V', " Display vlevel and turns",
- CTRL('A'), " System activity",
- CTRL('C'), " Move to another dungeon level",
- CTRL('D'), " Go down 1 dungeon level",
- CTRL('F'), " Display the entire level",
- CTRL('G'), " Charge wands and staffs",
- CTRL('H'), " Jump 9 experience levels",
- CTRL('I'), " Inventory of level",
- CTRL('J'), " Teleport somewhere",
- CTRL('K'), " Identify an object",
- CTRL('M'), " Recharge wand or staff",
- CTRL('P'), " Toggle wizard status",
- CTRL('X'), " Detect monsters",
- CTRL('Y'), " Display food levels",
- 0, 0
+ { ' ', "" },
+ { '+', " Random fortunes" },
+ { 'M', " Make an object" },
+ { 'V', " Display vlevel and turns" },
+ { CTRL('A'), " System activity" },
+ { CTRL('C'), " Move to another dungeon level" },
+ { CTRL('D'), " Go down 1 dungeon level" },
+ { CTRL('F'), " Display the entire level" },
+ { CTRL('G'), " Charge wands and staffs" },
+ { CTRL('H'), " Jump 9 experience levels" },
+ { CTRL('I'), " Inventory of level" },
+ { CTRL('J'), " Teleport somewhere" },
+ { CTRL('K'), " Identify an object" },
+ { CTRL('M'), " Recharge wand or staff" },
+ { CTRL('P'), " Toggle wizard status" },
+ { CTRL('X'), " Detect monsters" },
+ { CTRL('Y'), " Display food levels" },
+ { 0, "" }
};
/* item help list */
static struct item_list item_help[] = {
- '@', " You (visible)",
- '_', " You (invisible)",
- ' ', "",
- ':', " Food ration or fruit (eat)",
- '!', " Potion (quaff)",
- '?', " Scroll (read)",
- '=', " Ring (wear)",
- ')', " Weapon (wield)",
- ']', " Armor (wear)",
- '/', " Wand or staff (zap)",
- ';', " Magic item (use)",
- ',', " Artifact (quest item)",
- '*', " Gold or zapped missile",
- ' ', "",
- '$', " Magical item in room",
- '>', " Blessed magical item",
- '<', " Cursed magical item",
- ' ', " ",
- '`', " Dart trap",
- '{', " Arrow trap",
- '}', " Bear trap",
- '~', " Teleport trap",
- '$', " Sleeping gas trap",
- '>', " Trap door",
- '<', " Outer region entrance",
- '\'', " Maze entrance",
- '^', " Trading post entrance",
- '"', " Magic pool or lake",
- ' ', " Solid rock or mountain",
- '.', " Floor of a room or meadow",
- '%', " Stairs (up or down)",
- '+', " Doorway",
- '&', " Secret doorway",
- '#', " Passage between rooms",
- '\\', " Forest",
- HORZWALL, " Horizontal wall of a room",
- VERTWALL, " Vertical wall of a room",
- 0, 0
+ { '@', " You (visible)" },
+ { '_', " You (invisible)" },
+ { ' ', "" },
+ { ':', " Food ration or fruit (eat)" },
+ { '!', " Potion (quaff)" },
+ { '?', " Scroll (read)" },
+ { '=', " Ring (wear)" },
+ { ')', " Weapon (wield)" },
+ { ']', " Armor (wear)" },
+ { '/', " Wand or staff (zap)" },
+ { ';', " Magic item (use)" },
+ { ',', " Artifact (quest item)" },
+ { '*', " Gold or zapped missile" },
+ { ' ', "" },
+ { '$', " Magical item in room" },
+ { '>', " Blessed magical item" },
+ { '<', " Cursed magical item" },
+ { ' ', " " },
+ { '`', " Dart trap" },
+ { '{', " Arrow trap" },
+ { '}', " Bear trap" },
+ { '~', " Teleport trap" },
+ { '$', " Sleeping gas trap" },
+ { '>', " Trap door" },
+ { '<', " Outer region entrance" },
+ { '\'', " Maze entrance" },
+ { '^', " Trading post entrance" },
+ { '"', " Magic pool or lake" },
+ { ' ', " Solid rock or mountain" },
+ { '.', " Floor of a room or meadow" },
+ { '%', " Stairs (up or down)" },
+ { '+', " Doorway" },
+ { '&', " Secret doorway" },
+ { '#', " Passage between rooms" },
+ { '\\', " Forest" },
+ { HORZWALL, " Horizontal wall of a room" },
+ { VERTWALL, " Vertical wall of a room" },
+ { 0, "" }
};
void
diff -r 74351bf23e5e -r 0250220d8cdd xrogue/init.c
--- a/xrogue/init.c Sun Feb 11 15:37:33 2018 -0500
+++ b/xrogue/init.c Fri Nov 22 21:18:27 2019 -0500
@@ -37,67 +37,71 @@
*/
struct words rainbow[NCOLORS] = {
-"Amber", "Aquamarine", "Beige",
-"Black", "Blue", "Brown",
-"Clear", "Crimson", "Ecru",
-"Gold", "Green", "Grey",
-"Indigo", "Khaki", "Lavender",
-"Magenta", "Orange", "Pink",
-"Plaid", "Purple", "Red",
-"Silver", "Saffron", "Scarlet",
-"Tan", "Tangerine", "Topaz",
-"Turquoise", "Vermilion", "Violet",
-"White", "Yellow",
+{ "Amber" }, { "Aquamarine" }, { "Beige" },
+{ "Black" }, { "Blue" }, { "Brown" },
+{ "Clear" }, { "Crimson" }, { "Ecru" },
+{ "Gold" }, { "Green" }, { "Grey" },
+{ "Indigo" }, { "Khaki" }, { "Lavender" },
+{ "Magenta" }, { "Orange" }, { "Pink" },
+{ "Plaid" }, { "Purple" }, { "Red" },
+{ "Silver" }, { "Saffron" }, { "Scarlet" },
+{ "Tan" }, { "Tangerine" }, { "Topaz" },
+{ "Turquoise" }, { "Vermilion" }, { "Violet" },
+{ "White" }, { "Yellow" }
};
struct words sylls[NSYLLS] = {
- "a", "ae", "ak", "an", "ax", "ach", "ano", "ars", "bha", "bar", "bre",
- "cha", "cre", "cum", "cow", "duh", "dha", "e", "ea", "em", "et", "ey",
- "eck", "etk", "egg", "exl", "fu", "fen", "fid", "gan", "gle", "h", "ha",
- "hr", "ht", "how", "hex", "hip", "hoc", "i", "ia", "ig", "it", "iz",
- "ion", "ink", "ivi", "iss", "je", "jin", "jha", "jyr", "ka", "kho", "kal",
- "kli", "lu", "lre", "lta", "lri", "m", "ma", "mh", "mi", "mr", "mar",
- "myr", "moh", "mul", "nep", "nes", "o", "oc", "om", "oq", "ox", "orn",
- "oxy", "olm", "ode", "po", "pie", "pod", "pot", "qar", "que", "ran", "rah",
- "rok", "sa", "sat", "sha", "sol", "sri", "ti", "tem", "tar", "tki", "tch",
- "tox", "u", "ub", "uh", "ur", "uv", "unk", "uwh", "ugh", "uyr", "va",
- "vil", "vit", "vom", "vux", "wah", "wex", "xu", "xed", "xen", "ya", "yep",
- "yih", "zef", "zen", "zil", "zym", "-"
+ {"a"}, {"ae"}, {"ak"}, {"an"}, {"ax"}, {"ach"}, {"ano"}, {"ars"},
+ {"bha"}, {"bar"}, {"bre"}, {"cha"}, {"cre"}, {"cum"}, {"cow"}, {"duh"},
+ {"dha"}, {"e"}, {"ea"}, {"em"}, {"et"}, {"ey"}, {"eck"}, {"etk"},
+ {"egg"}, {"exl"}, {"fu"}, {"fen"}, {"fid"}, {"gan"}, {"gle"}, {"h"},
+ {"ha"}, {"hr"}, {"ht"}, {"how"}, {"hex"}, {"hip"}, {"hoc"}, {"i"},
+ {"ia"}, {"ig"}, {"it"}, {"iz"}, {"ion"}, {"ink"}, {"ivi"}, {"iss"},
+ {"je"}, {"jin"}, {"jha"}, {"jyr"}, {"ka"}, {"kho"}, {"kal"}, {"kli"},
+ {"lu"}, {"lre"}, {"lta"}, {"lri"}, {"m"}, {"ma"}, {"mh"}, {"mi"},
+ {"mr"}, {"mar"}, {"myr"}, {"moh"}, {"mul"}, {"nep"}, {"nes"}, {"o"},
+ {"oc"}, {"om"}, {"oq"}, {"ox"}, {"orn"}, {"oxy"}, {"olm"}, {"ode"},
+ {"po"}, {"pie"}, {"pod"}, {"pot"}, {"qar"}, {"que"}, {"ran"}, {"rah"},
+ {"rok"}, {"sa"}, {"sat"}, {"sha"}, {"sol"}, {"sri"}, {"ti"}, {"tem"},
+ {"tar"}, {"tki"}, {"tch"}, {"tox"}, {"u"}, {"ub"}, {"uh"}, {"ur"},
+ {"uv"}, {"unk"}, {"uwh"}, {"ugh"}, {"uyr"}, {"va"}, {"vil"}, {"vit"},
+ {"vom"}, {"vux"}, {"wah"}, {"wex"}, {"xu"}, {"xed"}, {"xen"}, {"ya"},
+ {"yep"}, {"yih"}, {"zef"}, {"zen"}, {"zil"}, {"zym"}, {"-"}
};
struct words stones[NSTONES] = {
- "Agate", "Alexandrite", "Amethyst",
- "Azurite", "Bloodstone", "Cairngorm",
- "Carnelian", "Chalcedony", "Chrysoberyl",
- "Chrysolite", "Chrysoprase", "Citrine",
- "Coral", "Diamond", "Emerald",
- "Garnet", "Heliotrope", "Hematite",
- "Hyacinth", "Jacinth", "Jade",
- "Jargoon", "Jasper", "Kryptonite",
- "Lapis lazuli", "Malachite", "Mocca stone",
- "Moonstone", "Obsidian", "Olivine",
- "Onyx", "Opal", "Pearl",
- "Peridot", "Quartz", "Rhodochrosite",
- "Rhodolite", "Ruby", "Sapphire",
- "Sardonyx", "Serpentine", "Spinel",
- "Tiger eye", "Topaz", "Tourmaline",
- "Turquoise", "Zircon",
+ { "Agate" }, { "Alexandrite" }, { "Amethyst" },
+ { "Azurite" }, { "Bloodstone" }, { "Cairngorm" },
+ { "Carnelian" }, { "Chalcedony" }, { "Chrysoberyl" },
+ { "Chrysolite" }, { "Chrysoprase" }, { "Citrine" },
+ { "Coral" }, { "Diamond" }, { "Emerald" },
+ { "Garnet" }, { "Heliotrope" }, { "Hematite" },
+ { "Hyacinth" }, { "Jacinth" }, { "Jade" },
+ { "Jargoon" }, { "Jasper" }, { "Kryptonite" },
+ { "Lapis lazuli" }, { "Malachite" }, { "Mocca stone" },
+ { "Moonstone" }, { "Obsidian" }, { "Olivine" },
+ { "Onyx" }, { "Opal" }, { "Pearl" },
+ { "Peridot" }, { "Quartz" }, { "Rhodochrosite" },
+ { "Rhodolite" }, { "Ruby" }, { "Sapphire" },
+ { "Sardonyx" }, { "Serpentine" }, { "Spinel" },
+ { "Tiger eye" }, { "Topaz" }, { "Tourmaline" },
+ { "Turquoise" }, { "Zircon" }
};
struct words wood[NWOOD] = {
- "Avocado wood", "Balsa", "Banyan", "Birch",
- "Cedar", "Cherry", "Cinnabar", "Dogwood",
- "Driftwood", "Ebony", "Eucalyptus", "Hemlock",
- "Ironwood", "Mahogany", "Manzanita", "Maple",
- "Oak", "Pine", "Redwood", "Rosewood",
- "Teak", "Walnut", "Aloe", "Sandalwood",
+ {"Avocado wood"}, {"Balsa"}, {"Banyan"}, {"Birch"},
+ {"Cedar"}, {"Cherry"}, {"Cinnabar"}, {"Dogwood"},
+ {"Driftwood"}, {"Ebony"}, {"Eucalyptus"}, {"Hemlock"},
+ {"Ironwood"}, {"Mahogany"}, {"Manzanita"}, {"Maple"},
+ {"Oak"}, {"Pine"}, {"Redwood"}, {"Rosewood"},
+ {"Teak"}, {"Walnut"}, {"Aloe"}, {"Sandalwood"}
};
struct words metal[NMETAL] = {
- "Aluminium", "Bone", "Brass", "Bronze",
- "Copper", "Chromium", "Iron", "Lead",
- "Magnesium", "Pewter", "Platinum", "Silver",
- "Steel", "Tin", "Titanium", "Zinc",
+ {"Aluminium"}, {"Bone"}, {"Brass"}, {"Bronze"},
+ {"Copper"}, {"Chromium"}, {"Iron"}, {"Lead"},
+ {"Magnesium"}, {"Pewter"}, {"Platinum"}, {"Silver"},
+ {"Steel"}, {"Tin"}, {"Titanium"}, {"Zinc"}
};
/*
diff -r 74351bf23e5e -r 0250220d8cdd xrogue/list.c
--- a/xrogue/list.c Sun Feb 11 15:37:33 2018 -0500
+++ b/xrogue/list.c Fri Nov 22 21:18:27 2019 -0500
@@ -238,7 +238,7 @@
register char *space = ALLOC(size);
if (space == NULL) {
- sprintf(prbuf,"Rogue ran out of memory (used = %d, wanted = %d).",
+ sprintf(prbuf,"Rogue ran out of memory (used = %ld, wanted = %d).",
md_memused(), size);
fatal(prbuf);
}
diff -r 74351bf23e5e -r 0250220d8cdd xrogue/maze.c
--- a/xrogue/maze.c Sun Feb 11 15:37:33 2018 -0500
+++ b/xrogue/maze.c Fri Nov 22 21:18:27 2019 -0500
@@ -21,7 +21,7 @@
char x_pos;
};
struct b_cellscells {
- char num_pos; /* number of frontier cells next to you */
+ unsigned char num_pos; /* number of frontier cells next to you */
struct cell conn[4]; /* the y,x position of above cell */