# HG changeset patch # User John "Elwin" Edwards # Date 1574475507 18000 # Node ID 0250220d8cdddc57c2967d54d4747e11029a24f8 # Parent 74351bf23e5e7d67d6c3b34e6cb9860cbbc18d49 Fix an assortment of compiler warnings. A few potential bugs were removed in the process. Much code cleanup remains to be done. diff -r 74351bf23e5e -r 0250220d8cdd arogue5/daemon.c --- a/arogue5/daemon.c Sun Feb 11 15:37:33 2018 -0500 +++ b/arogue5/daemon.c Fri Nov 22 21:18:27 2019 -0500 @@ -238,7 +238,7 @@ void activity(void) { - sprintf(outstring,"Daemons = %d : Fuses = %d : Memory Items = %d : Memory Used = %d", + sprintf(outstring,"Daemons = %d : Fuses = %d : Memory Items = %d : Memory Used = %ld", demoncnt,fusecnt,total,md_memused()); msg(outstring); } diff -r 74351bf23e5e -r 0250220d8cdd arogue5/list.c --- a/arogue5/list.c Sun Feb 11 15:37:33 2018 -0500 +++ b/arogue5/list.c Fri Nov 22 21:18:27 2019 -0500 @@ -174,7 +174,7 @@ static char errbuf[LINELEN]; if (space == NULL) { - sprintf(errbuf,"Rogue ran out of memory (used = %d, wanted = %d).", + sprintf(errbuf,"Rogue ran out of memory (used = %ld, wanted = %d).", md_memused(), size); fatal(errbuf); } diff -r 74351bf23e5e -r 0250220d8cdd arogue5/maze.c --- a/arogue5/maze.c Sun Feb 11 15:37:33 2018 -0500 +++ b/arogue5/maze.c Fri Nov 22 21:18:27 2019 -0500 @@ -22,7 +22,7 @@ }; struct bordercells { - char num_pos; /* number of frontier cells next to you */ + unsigned char num_pos; /* number of frontier cells next to you */ struct cell conn[4]; /* the y,x position of above cell */ } border_cells; diff -r 74351bf23e5e -r 0250220d8cdd arogue5/rip.c --- a/arogue5/rip.c Sun Feb 11 15:37:33 2018 -0500 +++ b/arogue5/rip.c Fri Nov 22 21:18:27 2019 -0500 @@ -607,7 +607,7 @@ else return; - fprintf(logfile, "%d %d %s %d %s %d %d %d %c %s\n", time(NULL), amount, + fprintf(logfile, "%ld %ld %s %d %s %d %d %d %c %s\n", time(NULL), amount, whoami, pstats.s_lvl, class, level, max_level, quest_item, had_quest, fate); fclose(logfile); diff -r 74351bf23e5e -r 0250220d8cdd arogue5/rogue.c --- a/arogue5/rogue.c Sun Feb 11 15:37:33 2018 -0500 +++ b/arogue5/rogue.c Fri Nov 22 21:18:27 2019 -0500 @@ -420,78 +420,78 @@ } ; struct h_list helpstr[] = { - '?', " prints help", - '/', " identify object", - 'h', " left", - 'j', " down", - 'k', " up", - 'l', " right", - 'y', " up & left", - 'u', " up & right", - 'b', " down & left", - 'n', " down & right", - 'H', " run left", - 'J', " run down", - 'K', " run up", - 'L', " run right", - 'Y', " run up & left", - 'U', " run up & right", - 'B', " run down & left", - 'N', " run down & right", - 't', " throw something", - 'f', " forward until find something", - 'z', " zap a wand or staff", - '>', " go down a staircase", - '<', " go up a staircase", - 's', " search for trap/secret door", - '.', " rest for a while", - 'i', " inventory", - 'I', " inventory single item", - 'q', " quaff potion", - 'r', " read paper", - 'e', " eat food", - 'w', " wield a weapon", - 'W', " wear something", - 'T', " take off something", - 'd', " drop object", - 'P', " pick up object(s)", - 'c', " call object (generic)", - 'm', " mark object (specific)", - 'o', " examine/set options", - 'C', " cast a spell", - 'p', " pray", - 'a', " affect the undead", - '^', " set a trap", - 'G', " sense gold", - 'D', " dip something (into a pool)", - CTRL('T'), " take (steal) from (direction)", - CTRL('U'), " use miscellaneous magic item", - CTRL('L'), " redraw screen", - CTRL('R'), " repeat last message", - ESCAPE, " cancel command", - 'v', " print program version number", - '!', " shell escape", - 'S', " save game", - 'Q', " quit", - 0, 0 + { '?', " prints help" }, + { '/', " identify object" }, + { 'h', " left" }, + { 'j', " down" }, + { 'k', " up" }, + { 'l', " right" }, + { 'y', " up & left" }, + { 'u', " up & right" }, + { 'b', " down & left" }, + { 'n', " down & right" }, + { 'H', " run left" }, + { 'J', " run down" }, + { 'K', " run up" }, + { 'L', " run right" }, + { 'Y', " run up & left" }, + { 'U', " run up & right" }, + { 'B', " run down & left" }, + { 'N', " run down & right" }, + { 't', " throw something" }, + { 'f', " forward until find something" }, + { 'z', " zap a wand or staff" }, + { '>', " go down a staircase" }, + { '<', " go up a staircase" }, + { 's', " search for trap/secret door" }, + { '.', " rest for a while" }, + { 'i', " inventory" }, + { 'I', " inventory single item" }, + { 'q', " quaff potion" }, + { 'r', " read paper" }, + { 'e', " eat food" }, + { 'w', " wield a weapon" }, + { 'W', " wear something" }, + { 'T', " take off something" }, + { 'd', " drop object" }, + { 'P', " pick up object(s)" }, + { 'c', " call object (generic)" }, + { 'm', " mark object (specific)" }, + { 'o', " examine/set options" }, + { 'C', " cast a spell" }, + { 'p', " pray" }, + { 'a', " affect the undead" }, + { '^', " set a trap" }, + { 'G', " sense gold" }, + { 'D', " dip something (into a pool)" }, + { CTRL('T'), " take (steal) from (direction)" }, + { CTRL('U'), " use miscellaneous magic item" }, + { CTRL('L'), " redraw screen" }, + { CTRL('R'), " repeat last message" }, + { ESCAPE, " cancel command" }, + { 'v', " print program version number" }, + { '!', " shell escape" }, + { 'S', " save game" }, + { 'Q', " quit" }, + { 0, 0 } } ; struct h_list wiz_help[] = { - CTRL('A'), " system activity", - CTRL('C'), " move to another dungeon level", - CTRL('D'), " down 1 dungeon level", - CTRL('E'), " food remaining", - CTRL('F'), " display entire level", - CTRL('H'), " jump 9 experience levels", - CTRL('I'), " inventory of level", - CTRL('J'), " teleport", - CTRL('N'), " recharge staff", - CTRL('P'), " toggle wizard status", - CTRL('U'), " up 1 dungeon level", - CTRL('X'), " detect monsters", - CTRL('Z'), " identify", - 'M', " make object", - 0, 0 + { CTRL('A'), " system activity" }, + { CTRL('C'), " move to another dungeon level" }, + { CTRL('D'), " down 1 dungeon level" }, + { CTRL('E'), " food remaining" }, + { CTRL('F'), " display entire level" }, + { CTRL('H'), " jump 9 experience levels" }, + { CTRL('I'), " inventory of level" }, + { CTRL('J'), " teleport" }, + { CTRL('N'), " recharge staff" }, + { CTRL('P'), " toggle wizard status" }, + { CTRL('U'), " up 1 dungeon level" }, + { CTRL('X'), " detect monsters" }, + { CTRL('Z'), " identify" }, + { 'M', " make object" }, + { 0, 0 } }; diff -r 74351bf23e5e -r 0250220d8cdd arogue7/list.c --- a/arogue7/list.c Sun Feb 11 15:37:33 2018 -0500 +++ b/arogue7/list.c Fri Nov 22 21:18:27 2019 -0500 @@ -218,7 +218,7 @@ static char errbuf[LINELEN]; if (space == NULL) { - sprintf(errbuf,"Rogue ran out of memory (used = %d, wanted = %d).", + sprintf(errbuf,"Rogue ran out of memory (used = %ld, wanted = %d).", md_memused(), size); fatal(errbuf); } diff -r 74351bf23e5e -r 0250220d8cdd arogue7/maze.c --- a/arogue7/maze.c Sun Feb 11 15:37:33 2018 -0500 +++ b/arogue7/maze.c Fri Nov 22 21:18:27 2019 -0500 @@ -21,7 +21,7 @@ char x_pos; }; struct bordercells { - char num_pos; /* number of frontier cells next to you */ + unsigned char num_pos; /* number of frontier cells next to you */ struct cell conn[4]; /* the y,x position of above cell */ } border_cells; diff -r 74351bf23e5e -r 0250220d8cdd arogue7/pack.c --- a/arogue7/pack.c Sun Feb 11 15:37:33 2018 -0500 +++ b/arogue7/pack.c Fri Nov 22 21:18:27 2019 -0500 @@ -327,9 +327,10 @@ start_daemon(eat_gold, obj, AFTER); } /* For the axe start a fuse to change player to a fighter. */ - if (obj->o_which == AXE_AKLAD) + if (obj->o_which == AXE_AKLAD) { newclass = C_FIGHTER; fuse(changeclass, &newclass, roll(20, 20), AFTER); + } if (cur_weapon != NULL) { msg("The artifact insists you release your current weapon."); if (!dropcheck(cur_weapon)) { diff -r 74351bf23e5e -r 0250220d8cdd arogue7/rip.c --- a/arogue7/rip.c Sun Feb 11 15:37:33 2018 -0500 +++ b/arogue7/rip.c Fri Nov 22 21:18:27 2019 -0500 @@ -233,7 +233,7 @@ else return; /* Write */ - fprintf(logfile, "%d %d %s %d %s %d %d %d %c %s\n", time(NULL), amount, + fprintf(logfile, "%ld %ld %s %d %s %d %d %d %c %s\n", time(NULL), amount, whoami, pstats.s_lvl, char_class[char_type].name, level, max_level, quest_item, had_quest, fate); fclose(logfile); diff -r 74351bf23e5e -r 0250220d8cdd arogue7/rogue.c --- a/arogue7/rogue.c Sun Feb 11 15:37:33 2018 -0500 +++ b/arogue7/rogue.c Fri Nov 22 21:18:27 2019 -0500 @@ -625,81 +625,81 @@ } ; struct h_list helpstr[] = { - '?', " prints help", - '/', " identify object", - '=', " identify screen character", - 'h', " left", - 'j', " down", - 'k', " up", - 'l', " right", - 'y', " up & left", - 'u', " up & right", - 'b', " down & left", - 'n', " down & right", - 'H', " run left", - 'J', " run down", - 'K', " run up", - 'L', " run right", - 'Y', " run up & left", - 'U', " run up & right", - 'B', " run down & left", - 'N', " run down & right", - 't', " throw something", - 'f', " forward until find something", - 'z', " zap a wand or staff", - '>', " go down a staircase", - '<', " go up a staircase", - 's', " search for trap/secret door", - '.', " rest for a while", - 'i', " inventory", - 'I', " inventory single item", - 'q', " quaff potion", - 'r', " read paper", - 'e', " eat food", - 'w', " wield a weapon", - 'W', " wear something", - 'T', " take off something", - 'd', " drop object", - 'P', " pick up object(s)", - CTRL('N'), " name object or monster", - 'm', " mark object (specific)", - 'o', " examine/set options", - 'c', " chant", - 'C', " cast a spell", - 'p', " pray", - 'a', " affect the undead", - '^', " set a trap", - 'G', " sense gold", - 'D', " dip something (into a pool)", - '*', " count up gold pieces", - CTRL('T'), " take (steal) from (direction)", - CTRL('U'), " use miscellaneous magic item", - CTRL('L'), " redraw screen", - CTRL('R'), " repeat last message", - ESCAPE, " cancel command", - 'v', " print program version number", - '!', " shell escape", - 'S', " save game", - 'Q', " quit", - 0, 0 + { '?', " prints help" }, + { '/', " identify object" }, + { '=', " identify screen character" }, + { 'h', " left" }, + { 'j', " down" }, + { 'k', " up" }, + { 'l', " right" }, + { 'y', " up & left" }, + { 'u', " up & right" }, + { 'b', " down & left" }, + { 'n', " down & right" }, + { 'H', " run left" }, + { 'J', " run down" }, + { 'K', " run up" }, + { 'L', " run right" }, + { 'Y', " run up & left" }, + { 'U', " run up & right" }, + { 'B', " run down & left" }, + { 'N', " run down & right" }, + { 't', " throw something" }, + { 'f', " forward until find something" }, + { 'z', " zap a wand or staff" }, + { '>', " go down a staircase" }, + { '<', " go up a staircase" }, + { 's', " search for trap/secret door" }, + { '.', " rest for a while" }, + { 'i', " inventory" }, + { 'I', " inventory single item" }, + { 'q', " quaff potion" }, + { 'r', " read paper" }, + { 'e', " eat food" }, + { 'w', " wield a weapon" }, + { 'W', " wear something" }, + { 'T', " take off something" }, + { 'd', " drop object" }, + { 'P', " pick up object(s)" }, + { CTRL('N'), " name object or monster" }, + { 'm', " mark object (specific)" }, + { 'o', " examine/set options" }, + { 'c', " chant" }, + { 'C', " cast a spell" }, + { 'p', " pray" }, + { 'a', " affect the undead" }, + { '^', " set a trap" }, + { 'G', " sense gold" }, + { 'D', " dip something (into a pool)" }, + { '*', " count up gold pieces" }, + { CTRL('T'), " take (steal) from (direction)" }, + { CTRL('U'), " use miscellaneous magic item" }, + { CTRL('L'), " redraw screen" }, + { CTRL('R'), " repeat last message" }, + { ESCAPE, " cancel command" }, + { 'v', " print program version number" }, + { '!', " shell escape" }, + { 'S', " save game" }, + { 'Q', " quit" }, + { 0, 0 } } ; struct h_list wiz_help[] = { - CTRL('A'), " system activity", - CTRL('C'), " move to another dungeon level", - CTRL('D'), " down 1 dungeon level", - CTRL('E'), " food remaining", - CTRL('F'), " display entire level", - CTRL('H'), " jump 9 experience levels", - CTRL('I'), " inventory of level", - CTRL('J'), " teleport", - CTRL('M'), " recharge staff", - CTRL('P'), " toggle wizard status", - CTRL('U'), " up 1 dungeon level", - CTRL('X'), " detect monsters", - CTRL('Z'), " identify", - 'M', " make object", - 0, 0 + { CTRL('A'), " system activity" }, + { CTRL('C'), " move to another dungeon level" }, + { CTRL('D'), " down 1 dungeon level" }, + { CTRL('E'), " food remaining" }, + { CTRL('F'), " display entire level" }, + { CTRL('H'), " jump 9 experience levels" }, + { CTRL('I'), " inventory of level" }, + { CTRL('J'), " teleport" }, + { CTRL('M'), " recharge staff" }, + { CTRL('P'), " toggle wizard status" }, + { CTRL('U'), " up 1 dungeon level" }, + { CTRL('X'), " detect monsters" }, + { CTRL('Z'), " identify" }, + { 'M', " make object" }, + { 0, 0 } }; diff -r 74351bf23e5e -r 0250220d8cdd rogue3/init.c --- a/rogue3/init.c Sun Feb 11 15:37:33 2018 -0500 +++ b/rogue3/init.c Fri Nov 22 21:18:27 2019 -0500 @@ -548,50 +548,50 @@ } struct h_list helpstr[] = { - '?', " prints help", - '/', " identify object", - 'h', " left", - 'j', " down", - 'k', " up", - 'l', " right", - 'y', " up & left", - 'u', " up & right", - 'b', " down & left", - 'n', " down & right", - 'H', " run left", - 'J', " run down", - 'K', " run up", - 'L', " run right", - 'Y', " run up & left", - 'U', " run up & right", - 'B', " run down & left", - 'N', " run down & right", - 't', " throw something", - 'f', " forward until find something", - 'p', " zap a wand in a direction", - 'z', " zap a wand or staff", - '>', " go down a staircase", - 's', " search for trap/secret door", - '.', " rest for a turn", - 'i', " inventory", - 'I', " inventory single item", - 'q', " quaff potion", - 'r', " read paper", - 'e', " eat food", - 'w', " wield a weapon", - 'W', " wear armor", - 'T', " take armor off", - 'P', " put on ring", - 'R', " remove ring", - 'd', " drop object", - 'c', " call object", - 'o', " examine/set options", - CTRL('L'), " redraw screen", - CTRL('R'), " repeat last message", - ESCAPE, " cancel command", - 'v', " print program version number", - '!', " shell escape", - 'S', " save game", - 'Q', " quit", - 0, 0 + { '?', " prints help" }, + { '/', " identify object" }, + { 'h', " left" }, + { 'j', " down" }, + { 'k', " up" }, + { 'l', " right" }, + { 'y', " up & left" }, + { 'u', " up & right" }, + { 'b', " down & left" }, + { 'n', " down & right" }, + { 'H', " run left" }, + { 'J', " run down" }, + { 'K', " run up" }, + { 'L', " run right" }, + { 'Y', " run up & left" }, + { 'U', " run up & right" }, + { 'B', " run down & left" }, + { 'N', " run down & right" }, + { 't', " throw something" }, + { 'f', " forward until find something" }, + { 'p', " zap a wand in a direction" }, + { 'z', " zap a wand or staff" }, + { '>', " go down a staircase" }, + { 's', " search for trap/secret door" }, + { '.', " rest for a turn" }, + { 'i', " inventory" }, + { 'I', " inventory single item" }, + { 'q', " quaff potion" }, + { 'r', " read paper" }, + { 'e', " eat food" }, + { 'w', " wield a weapon" }, + { 'W', " wear armor" }, + { 'T', " take armor off" }, + { 'P', " put on ring" }, + { 'R', " remove ring" }, + { 'd', " drop object" }, + { 'c', " call object" }, + { 'o', " examine/set options" }, + { CTRL('L'), " redraw screen" }, + { CTRL('R'), " repeat last message" }, + { ESCAPE, " cancel command" }, + { 'v', " print program version number" }, + { '!', " shell escape" }, + { 'S', " save game" }, + { 'Q', " quit" }, + { 0, 0 } }; diff -r 74351bf23e5e -r 0250220d8cdd rogue3/list.c --- a/rogue3/list.c Sun Feb 11 15:37:33 2018 -0500 +++ b/rogue3/list.c Fri Nov 22 21:18:27 2019 -0500 @@ -121,7 +121,7 @@ if (space == NULL) { - sprintf(prbuf, "Rogue ran out of memory (%d). Fatal error!", md_memused()); + sprintf(prbuf, "Rogue ran out of memory (%ld). Fatal error!", md_memused()); fatal(prbuf); } total++; diff -r 74351bf23e5e -r 0250220d8cdd rogue3/rip.c --- a/rogue3/rip.c Sun Feb 11 15:37:33 2018 -0500 +++ b/rogue3/rip.c Fri Nov 22 21:18:27 2019 -0500 @@ -314,7 +314,7 @@ if (waswizard) return; #ifdef LOGFILE - sprintf(logmessage, "%d %d %s %d ", time(NULL), amount, whoami, + sprintf(logmessage, "%ld %d %s %d ", time(NULL), amount, whoami, pstats.s_lvl); if (flags == 0) /* died */ { diff -r 74351bf23e5e -r 0250220d8cdd rogue3/things.c --- a/rogue3/things.c Sun Feb 11 15:37:33 2018 -0500 +++ b/rogue3/things.c Fri Nov 22 21:18:27 2019 -0500 @@ -62,9 +62,9 @@ when FOOD: if (obj->o_which == 1) if (obj->o_count == 1) - sprintf(prbuf, "A%s %s", vowelstr(fruit), fruit); + sprintf(prbuf, "A%s %.76s", vowelstr(fruit), fruit); else - sprintf(prbuf, "%d %ss", obj->o_count, fruit); + sprintf(prbuf, "%d %.66ss", obj->o_count, fruit); else if (obj->o_count == 1) strcpy(prbuf, "Some food"); diff -r 74351bf23e5e -r 0250220d8cdd rogue3/weapons.c --- a/rogue3/weapons.c Sun Feb 11 15:37:33 2018 -0500 +++ b/rogue3/weapons.c Fri Nov 22 21:18:27 2019 -0500 @@ -38,18 +38,18 @@ int iw_launch; int iw_flags; } init_dam[MAXWEAPONS] = { - "2d4", "1d3", NONE, 0, /* Mace */ - "1d10", "1d2", NONE,0, /* Long sword */ - "1d1", "1d1", NONE, 0, /* Bow */ - "1d1", "1d6", BOW, ISMANY|ISMISL, /* Arrow */ - "1d6", "1d4", NONE, ISMISL, /* Dagger */ - "1d2", "1d4", SLING,ISMANY|ISMISL, /* Rock */ - "3d6", "1d2", NONE, 0, /* 2h sword */ - "0d0", "0d0", NONE, 0, /* Sling */ - "1d1", "1d3", NONE, ISMANY|ISMISL, /* Dart */ - "1d1", "1d1", NONE, 0, /* Crossbow */ - "1d2", "1d10", CROSSBOW, ISMANY|ISMISL,/* Crossbow bolt */ - "1d8", "1d6", NONE, ISMISL, /* Spear */ + { "2d4", "1d3", NONE, 0 }, /* Mace */ + { "1d10", "1d2", NONE,0 }, /* Long sword */ + { "1d1", "1d1", NONE, 0 }, /* Bow */ + { "1d1", "1d6", BOW, ISMANY|ISMISL }, /* Arrow */ + { "1d6", "1d4", NONE, ISMISL }, /* Dagger */ + { "1d2", "1d4", SLING,ISMANY|ISMISL }, /* Rock */ + { "3d6", "1d2", NONE, 0 }, /* 2h sword */ + { "0d0", "0d0", NONE, 0 }, /* Sling */ + { "1d1", "1d3", NONE, ISMANY|ISMISL }, /* Dart */ + { "1d1", "1d1", NONE, 0 }, /* Crossbow */ + { "1d2", "1d10", CROSSBOW, ISMANY|ISMISL }, /* Crossbow bolt */ + { "1d8", "1d6", NONE, ISMISL } /* Spear */ }; /* diff -r 74351bf23e5e -r 0250220d8cdd rogue4/extern.c --- a/rogue4/extern.c Sun Feb 11 15:37:33 2018 -0500 +++ b/rogue4/extern.c Fri Nov 22 21:18:27 2019 -0500 @@ -145,21 +145,25 @@ struct room *oldrp; /* Roomin(&oldpos) */ struct room rooms[MAXROOMS]; /* One for each room -- A level */ +#define NON {0, 0} +#define NON12 { NON, NON, NON, NON, NON, NON, NON, NON, NON, NON, NON, NON } struct room passages[MAXPASS] = /* One for each passage */ { - { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, 0 }, - { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, 0 }, - { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, 0 }, - { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, 0 }, - { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, 0 }, - { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, 0 }, - { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, 0 }, - { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, 0 }, - { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, 0 }, - { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, 0 }, - { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, 0 }, - { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, 0 } + { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, NON12 }, + { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, NON12 }, + { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, NON12 }, + { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, NON12 }, + { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, NON12 }, + { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, NON12 }, + { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, NON12 }, + { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, NON12 }, + { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, NON12 }, + { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, NON12 }, + { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, NON12 }, + { {0, 0}, {0, 0}, {0, 0}, 0, ISGONE|ISDARK, 0, NON12 } }; +#undef NON12 +#undef NON #define ___ 1 #define XX 10 @@ -276,51 +280,51 @@ }; struct h_list helpstr[] = { - '?', " prints help", - '/', " identify object", - 'h', " left", - 'j', " down", - 'k', " up", - 'l', " right", - 'y', " up & left", - 'u', " up & right", - 'b', " down & left", - 'n', " down & right", - 'H', " run left", - 'J', " run down", - 'K', " run up", - 'L', " run right", - 'Y', " run up & left", - 'U', " run up & right", - 'B', " run down & left", - 'N', " run down & right", - 't', " throw something", - 'f', " forward until find something", - 'z', " zap a wand in a direction", - '^', " identify trap type", - 's', " search for trap/secret door", - '>', " go down a staircase", - '<', " go up a staircase", - '.', " rest for a while", - 'i', " inventory", - 'I', " inventory single item", - 'q', " quaff potion", - 'r', " read paper", - 'e', " eat food", - 'w', " wield a weapon", - 'W', " wear armor", - 'T', " take armor off", - 'P', " put on ring", - 'R', " remove ring", - 'd', " drop object", - 'c', " call object", - 'D', " recall what's been discovered", - 'o', " examine/set options", - CTRL('L'), " redraw screen", - CTRL('R'), " repeat last message", - ESCAPE, " cancel command", - '!', " shell escape", - 'S', " save game", - 'Q', " quit", - 0, 0 + { '?', " prints help" }, + { '/', " identify object" }, + { 'h', " left" }, + { 'j', " down" }, + { 'k', " up" }, + { 'l', " right" }, + { 'y', " up & left" }, + { 'u', " up & right" }, + { 'b', " down & left" }, + { 'n', " down & right" }, + { 'H', " run left" }, + { 'J', " run down" }, + { 'K', " run up" }, + { 'L', " run right" }, + { 'Y', " run up & left" }, + { 'U', " run up & right" }, + { 'B', " run down & left" }, + { 'N', " run down & right" }, + { 't', " throw something" }, + { 'f', " forward until find something" }, + { 'z', " zap a wand in a direction" }, + { '^', " identify trap type" }, + { 's', " search for trap/secret door" }, + { '>', " go down a staircase" }, + { '<', " go up a staircase" }, + { '.', " rest for a while" }, + { 'i', " inventory" }, + { 'I', " inventory single item" }, + { 'q', " quaff potion" }, + { 'r', " read paper" }, + { 'e', " eat food" }, + { 'w', " wield a weapon" }, + { 'W', " wear armor" }, + { 'T', " take armor off" }, + { 'P', " put on ring" }, + { 'R', " remove ring" }, + { 'd', " drop object" }, + { 'c', " call object" }, + { 'D', " recall what's been discovered" }, + { 'o', " examine/set options" }, + { CTRL('L'), " redraw screen" }, + { CTRL('R'), " repeat last message" }, + { ESCAPE, " cancel command" }, + { '!', " shell escape" }, + { 'S', " save game" }, + { 'Q', " quit" }, + { 0, 0 } }; diff -r 74351bf23e5e -r 0250220d8cdd rogue4/misc.c --- a/rogue4/misc.c Sun Feb 11 15:37:33 2018 -0500 +++ b/rogue4/misc.c Fri Nov 22 21:18:27 2019 -0500 @@ -259,7 +259,7 @@ else msg("yum, that tasted good"); - if (--obj->o_count < 1) + if (--obj->o_count < 1) { detach(pack, obj); discard(obj); diff -r 74351bf23e5e -r 0250220d8cdd rogue4/passages.c --- a/rogue4/passages.c Sun Feb 11 15:37:33 2018 -0500 +++ b/rogue4/passages.c Fri Nov 22 21:18:27 2019 -0500 @@ -136,7 +136,7 @@ conn(int r1, int r2) { register struct room *rpf, *rpt = NULL; - register char rmt; + unsigned char rmt; register int distance = 0, turn_spot = 0, turn_distance = 0, index; register int rm; register char direc; diff -r 74351bf23e5e -r 0250220d8cdd rogue4/rip.c --- a/rogue4/rip.c Sun Feb 11 15:37:33 2018 -0500 +++ b/rogue4/rip.c Fri Nov 22 21:18:27 2019 -0500 @@ -241,7 +241,7 @@ if (log_file == NULL) return; /* otherwise writing should work */ - sprintf(logmessage, "%d %d %s %d ", time(NULL), amount, whoami, + sprintf(logmessage, "%ld %d %s %d ", time(NULL), amount, whoami, pstats.s_lvl); if (flags == 0) /* died */ { diff -r 74351bf23e5e -r 0250220d8cdd rogue4/things.c --- a/rogue4/things.c Sun Feb 11 15:37:33 2018 -0500 +++ b/rogue4/things.c Fri Nov 22 21:18:27 2019 -0500 @@ -79,9 +79,9 @@ when FOOD: if (obj->o_which == 1) if (obj->o_count == 1) - sprintf(pb, "A%s %s", vowelstr(fruit), fruit); + sprintf(pb, "A%s %.76s", vowelstr(fruit), fruit); else - sprintf(pb, "%d %ss", obj->o_count, fruit); + sprintf(pb, "%d %.66ss", obj->o_count, fruit); else if (obj->o_count == 1) strcpy(pb, "Some food"); diff -r 74351bf23e5e -r 0250220d8cdd rogue4/weapons.c --- a/rogue4/weapons.c Sun Feb 11 15:37:33 2018 -0500 +++ b/rogue4/weapons.c Fri Nov 22 21:18:27 2019 -0500 @@ -23,16 +23,16 @@ char iw_launch; /* Launching weapon */ int iw_flags; /* Miscellaneous flags */ } init_dam[MAXWEAPONS] = { - "2d4", "1d3", NONE, 0, /* Mace */ - "3d4", "1d2", NONE, 0, /* Long sword */ - "1d1", "1d1", NONE, 0, /* Bow */ - "1d1", "2d3", BOW, ISMANY|ISMISL, /* Arrow */ - "1d6", "1d4", NONE, ISMISL, /* Dagger */ - "4d4", "1d2", NONE, 0, /* 2h sword */ - "1d1", "1d3", NONE, ISMANY|ISMISL, /* Dart */ - "1d1", "1d1", NONE, 0, /* Crossbow */ - "1d2", "2d5", CROSSBOW, ISMANY|ISMISL, /* Crossbow bolt */ - "2d3", "1d6", NONE, ISMISL, /* Spear */ + { "2d4", "1d3", NONE, 0 }, /* Mace */ + { "3d4", "1d2", NONE, 0 }, /* Long sword */ + { "1d1", "1d1", NONE, 0 }, /* Bow */ + { "1d1", "2d3", BOW, ISMANY|ISMISL },/* Arrow */ + { "1d6", "1d4", NONE, ISMISL }, /* Dagger */ + { "4d4", "1d2", NONE, 0 }, /* 2h sword */ + { "1d1", "1d3", NONE, ISMANY|ISMISL },/* Dart */ + { "1d1", "1d1", NONE, 0 }, /* Crossbow */ + { "1d2", "2d5", CROSSBOW, ISMANY|ISMISL },/* Crossbow bolt */ + { "2d3", "1d6", NONE, ISMISL } /* Spear */ }; /* diff -r 74351bf23e5e -r 0250220d8cdd rogue5/rip.c --- a/rogue5/rip.c Sun Feb 11 15:37:33 2018 -0500 +++ b/rogue5/rip.c Fri Nov 22 21:18:27 2019 -0500 @@ -237,7 +237,7 @@ return; } #endif - sprintf(logmessage, "%d %d %.80s %d ", time(NULL), amount, whoami, + sprintf(logmessage, "%ld %d %.80s %d ", time(NULL), amount, whoami, pstats.s_lvl); if (flags == 0) /* dead */ { diff -r 74351bf23e5e -r 0250220d8cdd rogue5/save.c --- a/rogue5/save.c Sun Feb 11 15:37:33 2018 -0500 +++ b/rogue5/save.c Fri Nov 22 21:18:27 2019 -0500 @@ -175,7 +175,7 @@ if (strcmp(file, "-r") == 0) file = file_name; - md_tstphold(); + md_tstphold(); if ((inf = fopen(file,"r")) == NULL) { diff -r 74351bf23e5e -r 0250220d8cdd srogue/global.c --- a/srogue/global.c Sun Feb 11 15:37:33 2018 -0500 +++ b/srogue/global.c Fri Nov 22 21:18:27 2019 -0500 @@ -179,52 +179,52 @@ #undef _r struct h_list helpstr[] = { - '?', " prints help", - '/', " identify object", - 'h', " left", - 'j', " down", - 'k', " up", - 'l', " right", - 'y', " up & left", - 'u', " up & right", - 'b', " down & left", - 'n', " down & right", - 'H', " run left", - 'J', " run down", - 'K', " run up", - 'L', " run right", - 'Y', " run up & left", - 'U', " run up & right", - 'B', " run down & left", - 'N', " run down & right", - 't', " throw something", - 'f', " forward until find something", - 'p', " zap a wand in a direction", - 'z', " zap a wand or staff", - '>', " go down a staircase", - 's', " search for trap/secret door", - '.', " (dot) rest for a while", - 'i', " inventory pack", - 'I', " inventory single item", - 'q', " quaff potion", - 'r', " read a scroll", - 'e', " eat food", - 'w', " wield a weapon", - 'W', " wear armor", - 'T', " take armor off", - 'P', " put on ring", - 'R', " remove ring", - 'd', " drop object", - 'c', " call object", - 'O', " examine/set options", - 'a', " display maximum stats", - 'D', " dip object in pool", - CTRL('L')," redraw screen", - ESCAPE, " cancel command", - '!', " shell escape", - 'S', " save game", - 'Q', " quit", - 0, 0 + { '?', " prints help" }, + { '/', " identify object" }, + { 'h', " left" }, + { 'j', " down" }, + { 'k', " up" }, + { 'l', " right" }, + { 'y', " up & left" }, + { 'u', " up & right" }, + { 'b', " down & left" }, + { 'n', " down & right" }, + { 'H', " run left" }, + { 'J', " run down" }, + { 'K', " run up" }, + { 'L', " run right" }, + { 'Y', " run up & left" }, + { 'U', " run up & right" }, + { 'B', " run down & left" }, + { 'N', " run down & right" }, + { 't', " throw something" }, + { 'f', " forward until find something" }, + { 'p', " zap a wand in a direction" }, + { 'z', " zap a wand or staff" }, + { '>', " go down a staircase" }, + { 's', " search for trap/secret door" }, + { '.', " (dot) rest for a while" }, + { 'i', " inventory pack" }, + { 'I', " inventory single item" }, + { 'q', " quaff potion" }, + { 'r', " read a scroll" }, + { 'e', " eat food" }, + { 'w', " wield a weapon" }, + { 'W', " wear armor" }, + { 'T', " take armor off" }, + { 'P', " put on ring" }, + { 'R', " remove ring" }, + { 'd', " drop object" }, + { 'c', " call object" }, + { 'O', " examine/set options" }, + { 'a', " display maximum stats" }, + { 'D', " dip object in pool" }, + { CTRL('L')," redraw screen" }, + { ESCAPE, " cancel command" }, + { '!', " shell escape" }, + { 'S', " save game" }, + { 'Q', " quit" }, + { 0, 0 } }; char *s_names[MAXSCROLLS]; /* Names of the scrolls */ diff -r 74351bf23e5e -r 0250220d8cdd srogue/list.c --- a/srogue/list.c Sun Feb 11 15:37:33 2018 -0500 +++ b/srogue/list.c Fri Nov 22 21:18:27 2019 -0500 @@ -100,7 +100,7 @@ register char *space = ALLOC(size); if (space == NULL) { - sprintf(prbuf,"Rogue ran out of memory (%d).", md_memused()); + sprintf(prbuf,"Rogue ran out of memory (%ld).", md_memused()); fatal(prbuf); } total++; diff -r 74351bf23e5e -r 0250220d8cdd srogue/main.c --- a/srogue/main.c Sun Feb 11 15:37:33 2018 -0500 +++ b/srogue/main.c Fri Nov 22 21:18:27 2019 -0500 @@ -47,7 +47,8 @@ register char *env; register struct linked_list *item; register struct object *obj; - char alldone, wpt; + char alldone; + int wpt; char *getpass(), *xcrypt(), *strrchr(); char *homedir = roguehome(); diff -r 74351bf23e5e -r 0250220d8cdd srogue/rip.c --- a/srogue/rip.c Sun Feb 11 15:37:33 2018 -0500 +++ b/srogue/rip.c Fri Nov 22 21:18:27 2019 -0500 @@ -63,7 +63,8 @@ void death(char monst) { - reg char dp, *killer; + reg char *killer; + int dp; struct tm *lt; time_t date; char buf[LINLEN]; @@ -180,21 +181,21 @@ for (scp = top_ten; scp <= &top_ten[9]; scp++) if (amount > scp->sc_score) break; - if (scp <= &top_ten[9]) { - for (sc2 = &top_ten[9]; sc2 > scp; sc2--) - *sc2 = *(sc2-1); - scp->sc_score = amount; - strcpy(scp->sc_name, whoami); - scp->sc_flags = aflag; - if (aflag == WINNER) - scp->sc_level = max_level; - else - scp->sc_level = level; - scp->sc_monster = monst; - scp->sc_uid = playuid; - scp->sc_explvl = him->s_lvl; - scp->sc_exppts = him->s_exp; - time(&scp->sc_date); + if (scp <= &top_ten[9]) { + for (sc2 = &top_ten[9]; sc2 > scp; sc2--) + *sc2 = *(sc2-1); + scp->sc_score = amount; + strcpy(scp->sc_name, whoami); + scp->sc_flags = aflag; + if (aflag == WINNER) + scp->sc_level = max_level; + else + scp->sc_level = level; + scp->sc_monster = monst; + scp->sc_uid = playuid; + scp->sc_explvl = him->s_lvl; + scp->sc_exppts = him->s_exp; + time(&scp->sc_date); } } ignore(); @@ -228,7 +229,7 @@ #ifdef LOGFILE if (logfile == NULL) return; - sprintf(logmessage, "%d %d %s %d ", time(NULL), amount, whoami, + sprintf(logmessage, "%ld %d %s %d ", time(NULL), amount, whoami, him->s_lvl); if (amulet) sprintf(mlev, " [max %d] with the Amulet", max_level); diff -r 74351bf23e5e -r 0250220d8cdd srogue/things.c --- a/srogue/things.c Sun Feb 11 15:37:33 2018 -0500 +++ b/srogue/things.c Fri Nov 22 21:18:27 2019 -0500 @@ -79,7 +79,7 @@ if (wh == 1) { if (obj->o_count == 1) q = vowelstr(fruit); - sprintf(prbuf, "%s%s %s%s", nm, q, fruit, pl); + sprintf(prbuf, "%s%s %.72s%s", nm, q, fruit, pl); } else { if (obj->o_count == 1) diff -r 74351bf23e5e -r 0250220d8cdd srogue/trader.c --- a/srogue/trader.c Sun Feb 11 15:37:33 2018 -0500 +++ b/srogue/trader.c Fri Nov 22 21:18:27 2019 -0500 @@ -338,7 +338,7 @@ char x_pos; }; struct bordercells { - char num_pos; /* number of frontier cells next to you */ + unsigned char num_pos; /* number of frontier cells next to you */ struct cell conn[4]; /* the y,x position of above cell */ } mborder; diff -r 74351bf23e5e -r 0250220d8cdd urogue/bag.c --- a/urogue/bag.c Sun Feb 11 15:37:33 2018 -0500 +++ b/urogue/bag.c Fri Nov 22 21:18:27 2019 -0500 @@ -288,10 +288,10 @@ if (*type->iarg == 0) sprintf(inv_temp, "%c%c) %s", obj_p->o_type, - print_letters[id], inv_name(obj_p, LOWERCASE), FALSE); + print_letters[id], inv_name(obj_p, LOWERCASE)); else sprintf(inv_temp, "%c) %s", print_letters[id], - inv_name(obj_p, LOWERCASE), FALSE); + inv_name(obj_p, LOWERCASE)); add_line(inv_temp); return(TRUE); diff -r 74351bf23e5e -r 0250220d8cdd urogue/chase.c --- a/urogue/chase.c Sun Feb 11 15:37:33 2018 -0500 +++ b/urogue/chase.c Fri Nov 22 21:18:27 2019 -0500 @@ -1143,8 +1143,8 @@ if (off(*tp, ISCHARMED) && oil) return(oil); - if (off(*tp, ISCHARMED) && grenade) - return(grenade); + if (off(*tp, ISCHARMED) && grenade) + return(grenade); if (footbow && fbbolt) return(fbbolt); diff -r 74351bf23e5e -r 0250220d8cdd urogue/getplay.c --- a/urogue/getplay.c Sun Feb 11 15:37:33 2018 -0500 +++ b/urogue/getplay.c Fri Nov 22 21:18:27 2019 -0500 @@ -152,7 +152,7 @@ wclrtoeol(hw); sprintf(pbuf, - "Int: %d Str: %d Wis: %d Dex: %d Con: %d Cha: %d Pow: %d Hpt: %d", + "Int: %d Str: %d Wis: %d Dex: %d Con: %d Cha: %d Pow: %d Hpt: %ld", pstats.s_intel, pstats.s_str, pstats.s_wisdom, diff -r 74351bf23e5e -r 0250220d8cdd urogue/io.c --- a/urogue/io.c Sun Feb 11 15:37:33 2018 -0500 +++ b/urogue/io.c Fri Nov 22 21:18:27 2019 -0500 @@ -161,7 +161,7 @@ mvwaddstr(cw, LINES - 2, 0, buf); wclrtoeol(cw); - sprintf(buf, "Lvl:%d Au:%d Hpt:%3d(%3d) Pow:%d(%d) Ac:%d Exp:%d+%ld %s", + sprintf(buf, "Lvl:%d Au:%ld Hpt:%3ld(%3ld) Pow:%d(%d) Ac:%d Exp:%d+%ld %s", level, purse, stat_ptr->s_hpt, max_ptr->s_hpt, diff -r 74351bf23e5e -r 0250220d8cdd urogue/monsters.c --- a/urogue/monsters.c Sun Feb 11 15:37:33 2018 -0500 +++ b/urogue/monsters.c Fri Nov 22 21:18:27 2019 -0500 @@ -1417,11 +1417,11 @@ if (selection[i].count > 1) strcat(dbuf, "s"); - sprintf(buffer, "%-50s Price: %d", dbuf, selection[i].worth); + sprintf(buffer, "%-50.80s Price: %d", dbuf, selection[i].worth); waddstr(hw, buffer); } - sprintf(buffer, "Purse: %d", purse); + sprintf(buffer, "Purse: %ld", purse); mvwaddstr(hw, nitems + 3, 0, buffer); mvwaddstr(hw, 0, 0, "How about one of the following goods? "); wrefresh(hw); diff -r 74351bf23e5e -r 0250220d8cdd urogue/options.c --- a/urogue/options.c Sun Feb 11 15:37:33 2018 -0500 +++ b/urogue/options.c Fri Nov 22 21:18:27 2019 -0500 @@ -29,15 +29,19 @@ /* description of an option and what to do with it */ static OPTION optlist[] = { -{"jump","Show position only at end of run (jump): ", &jump,put_bool,get_bool}, -{"inven","Style of inventories (inven): ", &inv_type, put_inv, get_inv}, -{"askme","Ask me about unidentified things (askme): ",&askme,put_bool,get_bool}, -{"doorstop","Stop running when adjacent (doorstop): ",&doorstop,put_bool,get_bool}, -{"name", "Name (name): ", &whoami, put_str, get_restr}, -{"fruit", "Fruit (fruit): ", &fruit, put_str, get_str}, -{"file", "Save file (file): ", &file_name, put_str, get_restr}, -{"score", "Score file (score): ", &score_file, put_str, get_score}, -{"class", "Character class (class): ",&char_type, put_abil, get_abil} + {"jump","Show position only at end of run (jump): ", { &jump }, + put_bool, get_bool}, + {"inven","Style of inventories (inven): ", { &inv_type }, + put_inv, get_inv}, + {"askme","Ask me about unidentified things (askme): ", { &askme}, + put_bool, get_bool}, + {"doorstop","Stop running when adjacent (doorstop): ", { &doorstop }, + put_bool, get_bool}, + {"name", "Name (name): ", { &whoami }, put_str, get_restr}, + {"fruit", "Fruit (fruit): ", { &fruit }, put_str, get_str}, + {"file", "Save file (file): ", { &file_name }, put_str, get_restr}, + {"score", "Score file (score): ", { &score_file }, put_str, get_score}, + {"class", "Character class (class): ", { &char_type }, put_abil, get_abil} }; /* diff -r 74351bf23e5e -r 0250220d8cdd urogue/potions.c --- a/urogue/potions.c Sun Feb 11 15:37:33 2018 -0500 +++ b/urogue/potions.c Fri Nov 22 21:18:27 2019 -0500 @@ -215,33 +215,33 @@ case 2: ctype = C_CLERIC; break; case 3: ctype = C_THIEF; break; } - switch (ctype) - { - case C_FIGHTER:add_strength(cursed); break; - case C_PALADIN:add_strength(cursed); break; - case C_RANGER:add_strength(cursed); break; - case C_MAGICIAN:add_intelligence(cursed); break; - case C_ILLUSION:add_intelligence(cursed); break; - case C_CLERIC:add_wisdom(cursed); break; - case C_DRUID:add_wisdom(cursed); break; - case C_THIEF:add_dexterity(cursed); break; - case C_ASSASIN:add_dexterity(cursed); break; - case C_NINJA:add_dexterity(cursed); break; - default: msg("You're a strange type!"); break; - } + switch (ctype) + { + case C_FIGHTER:add_strength(cursed); break; + case C_PALADIN:add_strength(cursed); break; + case C_RANGER:add_strength(cursed); break; + case C_MAGICIAN:add_intelligence(cursed); break; + case C_ILLUSION:add_intelligence(cursed); break; + case C_CLERIC:add_wisdom(cursed); break; + case C_DRUID:add_wisdom(cursed); break; + case C_THIEF:add_dexterity(cursed); break; + case C_ASSASIN:add_dexterity(cursed); break; + case C_NINJA:add_dexterity(cursed); break; + default: msg("You're a strange type!"); break; } + } - if (rnd(100) < 10) - add_const(cursed); + if (rnd(100) < 10) + add_const(cursed); - if (rnd(100) < 60) - curp->s_arm += (cursed ? 1 : -1); + if (rnd(100) < 60) + curp->s_arm += (cursed ? 1 : -1); - if (!cursed) - know_items[TYP_POTION][P_GAINABIL] = TRUE; - } + if (!cursed) + know_items[TYP_POTION][P_GAINABIL] = TRUE; } - break; + } + break; case P_MONSTDET: diff -r 74351bf23e5e -r 0250220d8cdd urogue/rip.c --- a/urogue/rip.c Sun Feb 11 15:37:33 2018 -0500 +++ b/urogue/rip.c Fri Nov 22 21:18:27 2019 -0500 @@ -408,8 +408,8 @@ } else return; - fprintf(file_log, "%d %d %s %d %s %d %d %d %s\n", time(NULL), amount, - whoami, lvl, which_class(player.t_ctype), level, max_level, + fprintf(file_log, "%ld %ld %s %d %s %d %d %d %s\n", time(NULL), amount, + whoami, lvl, which_class(player.t_ctype), level, max_level, has_artifact, fate); fclose(file_log); return; diff -r 74351bf23e5e -r 0250220d8cdd urogue/state.c --- a/urogue/state.c Sun Feb 11 15:37:33 2018 -0500 +++ b/urogue/state.c Fri Nov 22 21:18:27 2019 -0500 @@ -573,7 +573,7 @@ if ( (num < 1) || (list == NULL) ) return(NULL); - num--; + num--; for(cnt = 0; cnt < num; cnt++) { diff -r 74351bf23e5e -r 0250220d8cdd urogue/trader.c --- a/urogue/trader.c Sun Feb 11 15:37:33 2018 -0500 +++ b/urogue/trader.c Fri Nov 22 21:18:27 2019 -0500 @@ -257,7 +257,7 @@ for(i=0,m_item=magic_array; i < array_size; i++, m_item++) if (!is_spell && m_item->mi_worth > 0) { - sprintf(buf, "%3d) %8d %s", i, m_item->mi_worth, + sprintf(buf, "%3d) %8ld %s", i, m_item->mi_worth, m_item->mi_name); add_line(buf); } @@ -267,7 +267,7 @@ for (i = 0; i < array_size; i++) if (!is_spell && armors[i].a_worth > 0) { - sprintf(buf, "%3d) %8d %s", i, armors[i].a_worth, + sprintf(buf, "%3d) %8ld %s", i, armors[i].a_worth, armors[i].a_name); add_line(buf); @@ -278,7 +278,7 @@ for (i = 0; i < array_size; i++) if (!is_spell && weaps[i].w_worth > 0) { - sprintf(buf, "%3d) %8d %s", i, weaps[i].w_worth, + sprintf(buf, "%3d) %8ld %s", i, weaps[i].w_worth, weaps[i].w_name); add_line(buf); } @@ -646,7 +646,7 @@ else charp = normal_d[rnd(sizeof(normal_d) / sizeof(char *))]; - sprintf(buf, "It's a%s %s worth %d pieces of gold.", + sprintf(buf, "It's a%s %s worth %ld pieces of gold.", vowelstr(charp), charp, obj->o_worth); mvwaddstr(hw, 10, 0, inv_name(obj, TRUE)); @@ -794,11 +794,11 @@ int adorned = is_wearing(R_ADORNMENT); if (level == 0 && purse > 0) - sprintf(buf, "You still have %d pieces of gold left.", purse); + sprintf(buf, "You still have %ld pieces of gold left.", purse); else if (purse == 0) sprintf(buf, "You have no money left."); else if (!wizard) - sprintf(buf, "You have %d transactions and %d gold pieces remaining.", + sprintf(buf, "You have %d transactions and %ld gold pieces remaining.", max(0, (adorned ? MAXPURCH + 4 : MAXPURCH) - player.t_trans), EFFECTIVE_PURSE); else diff -r 74351bf23e5e -r 0250220d8cdd xrogue/daemons.c --- a/xrogue/daemons.c Sun Feb 11 15:37:33 2018 -0500 +++ b/xrogue/daemons.c Fri Nov 22 21:18:27 2019 -0500 @@ -696,12 +696,12 @@ if (purse == 50) msg("%s.. Commands you to find more gold!! ", inv_name(obj, FALSE)); if (purse == 0) { - if (rnd(10) >= 7) - msg("You feel the artifact gnawing away... "); + if (rnd(10) >= 7) + msg("You feel the artifact gnawing away... "); if (--pstats.s_hpt < 1) { - pstats.s_hpt = -1; + pstats.s_hpt = -1; death(D_RELIC); - } + } } else purse--; diff -r 74351bf23e5e -r 0250220d8cdd xrogue/help.c --- a/xrogue/help.c Sun Feb 11 15:37:33 2018 -0500 +++ b/xrogue/help.c Fri Nov 22 21:18:27 2019 -0500 @@ -160,143 +160,143 @@ /* help list */ static struct h_list helpstr[] = { - '?', " Print help", - '/', " Identify object", - '=', " Identify a screen character", - ' ', "", - 'h', " Move left", - 'j', " Move down", - 'k', " Move up", - 'l', " Move right", - 'y', " Move up and left", - 'u', " Move up and right", - 'b', " Move down and left", - 'n', " Move down and right", - 'H', " Run left", - 'J', " Run down", - 'K', " Run up", - 'L', " Run right", - 'Y', " Run up & left", - 'U', " Run up & right", - 'B', " Run down & left", - 'N', " Run down & right", - ' ', "", - '>', " Go down a staircase", - '<', " Go up a staircase", - '\\', " Game descriptions", - '.', " Rest for a while", - '*', " Count gold pieces", - 'a', " Affect the undead", - 'A', " Choose artifact (equipage)", - 'c', " Chant a mantra", - 'C', " Cast a spell", - 'd', " Drop something", - 'D', " Dip something (into a pool)", - 'e', " Eat food or fruit", - 'f', " Forward until find something", - 'F', " Frighten a monster", - 'g', " Give food to monster", - 'G', " Sense for gold", - 'i', " Inventory", - 'I', " Inventory (single item)", - 'm', " Mark an object (specific)", - 'o', " Examine and/or set options", - 'O', " Character type and quest item", - 'p', " Pray to the powers that be", - 'P', " Pick up object(s)", - 'q', " Quaff a potion", - 'Q', " Quit the game", - 'r', " Read a scroll", - 's', " Search for a trap/secret door", - 'S', " Save your game", - 't', " Throw something", - 'T', " Take off something", - 'v', " Print program version", - 'w', " Wield a weapon", - 'W', " Wear something", - 'X', " Sense for traps", - 'z', " Zap a wand or staff", - ' ', "", - '^', " Set a trap", - '$', " Price an item (trading post)", - '#', " Buy an item (trading post)", - '%', " Sell an item (trading post)", - '!', " Shell escape", - ESC, " Cancel command (Esc)", - ' ', "", - CTRL('B'), " Current score (if you win)", - CTRL('E'), " Current food level", - CTRL('L'), " Redraw the screen", - CTRL('N'), " Name an object or a monster", - CTRL('O'), " Character affect status", - CTRL('R'), " Repeat last message", - CTRL('T'), " Take (steal) from (direction)", - CTRL('U'), " Use a magic item", - 0, 0 + { '?', " Print help" }, + { '/', " Identify object" }, + { '=', " Identify a screen character" }, + { ' ', "" }, + { 'h', " Move left" }, + { 'j', " Move down" }, + { 'k', " Move up" }, + { 'l', " Move right" }, + { 'y', " Move up and left" }, + { 'u', " Move up and right" }, + { 'b', " Move down and left" }, + { 'n', " Move down and right" }, + { 'H', " Run left" }, + { 'J', " Run down" }, + { 'K', " Run up" }, + { 'L', " Run right" }, + { 'Y', " Run up & left" }, + { 'U', " Run up & right" }, + { 'B', " Run down & left" }, + { 'N', " Run down & right" }, + { ' ', "" }, + { '>', " Go down a staircase" }, + { '<', " Go up a staircase" }, + { '\\', " Game descriptions" }, + { '.', " Rest for a while" }, + { '*', " Count gold pieces" }, + { 'a', " Affect the undead" }, + { 'A', " Choose artifact (equipage)" }, + { 'c', " Chant a mantra" }, + { 'C', " Cast a spell" }, + { 'd', " Drop something" }, + { 'D', " Dip something (into a pool)" }, + { 'e', " Eat food or fruit" }, + { 'f', " Forward until find something" }, + { 'F', " Frighten a monster" }, + { 'g', " Give food to monster" }, + { 'G', " Sense for gold" }, + { 'i', " Inventory" }, + { 'I', " Inventory (single item)" }, + { 'm', " Mark an object (specific)" }, + { 'o', " Examine and/or set options" }, + { 'O', " Character type and quest item" }, + { 'p', " Pray to the powers that be" }, + { 'P', " Pick up object(s)" }, + { 'q', " Quaff a potion" }, + { 'Q', " Quit the game" }, + { 'r', " Read a scroll" }, + { 's', " Search for a trap/secret door" }, + { 'S', " Save your game" }, + { 't', " Throw something" }, + { 'T', " Take off something" }, + { 'v', " Print program version" }, + { 'w', " Wield a weapon" }, + { 'W', " Wear something" }, + { 'X', " Sense for traps" }, + { 'z', " Zap a wand or staff" }, + { ' ', "" }, + { '^', " Set a trap" }, + { '$', " Price an item (trading post)" }, + { '#', " Buy an item (trading post)" }, + { '%', " Sell an item (trading post)" }, + { '!', " Shell escape" }, + { ESC, " Cancel command (Esc)" }, + { ' ', "" }, + { CTRL('B'), " Current score (if you win)" }, + { CTRL('E'), " Current food level" }, + { CTRL('L'), " Redraw the screen" }, + { CTRL('N'), " Name an object or a monster" }, + { CTRL('O'), " Character affect status" }, + { CTRL('R'), " Repeat last message" }, + { CTRL('T'), " Take (steal) from (direction)" }, + { CTRL('U'), " Use a magic item" }, + { 0, "" } } ; /* wizard help list */ static struct h_list wiz_help[] = { - ' ', "", - '+', " Random fortunes", - 'M', " Make an object", - 'V', " Display vlevel and turns", - CTRL('A'), " System activity", - CTRL('C'), " Move to another dungeon level", - CTRL('D'), " Go down 1 dungeon level", - CTRL('F'), " Display the entire level", - CTRL('G'), " Charge wands and staffs", - CTRL('H'), " Jump 9 experience levels", - CTRL('I'), " Inventory of level", - CTRL('J'), " Teleport somewhere", - CTRL('K'), " Identify an object", - CTRL('M'), " Recharge wand or staff", - CTRL('P'), " Toggle wizard status", - CTRL('X'), " Detect monsters", - CTRL('Y'), " Display food levels", - 0, 0 + { ' ', "" }, + { '+', " Random fortunes" }, + { 'M', " Make an object" }, + { 'V', " Display vlevel and turns" }, + { CTRL('A'), " System activity" }, + { CTRL('C'), " Move to another dungeon level" }, + { CTRL('D'), " Go down 1 dungeon level" }, + { CTRL('F'), " Display the entire level" }, + { CTRL('G'), " Charge wands and staffs" }, + { CTRL('H'), " Jump 9 experience levels" }, + { CTRL('I'), " Inventory of level" }, + { CTRL('J'), " Teleport somewhere" }, + { CTRL('K'), " Identify an object" }, + { CTRL('M'), " Recharge wand or staff" }, + { CTRL('P'), " Toggle wizard status" }, + { CTRL('X'), " Detect monsters" }, + { CTRL('Y'), " Display food levels" }, + { 0, "" } }; /* item help list */ static struct item_list item_help[] = { - '@', " You (visible)", - '_', " You (invisible)", - ' ', "", - ':', " Food ration or fruit (eat)", - '!', " Potion (quaff)", - '?', " Scroll (read)", - '=', " Ring (wear)", - ')', " Weapon (wield)", - ']', " Armor (wear)", - '/', " Wand or staff (zap)", - ';', " Magic item (use)", - ',', " Artifact (quest item)", - '*', " Gold or zapped missile", - ' ', "", - '$', " Magical item in room", - '>', " Blessed magical item", - '<', " Cursed magical item", - ' ', " ", - '`', " Dart trap", - '{', " Arrow trap", - '}', " Bear trap", - '~', " Teleport trap", - '$', " Sleeping gas trap", - '>', " Trap door", - '<', " Outer region entrance", - '\'', " Maze entrance", - '^', " Trading post entrance", - '"', " Magic pool or lake", - ' ', " Solid rock or mountain", - '.', " Floor of a room or meadow", - '%', " Stairs (up or down)", - '+', " Doorway", - '&', " Secret doorway", - '#', " Passage between rooms", - '\\', " Forest", - HORZWALL, " Horizontal wall of a room", - VERTWALL, " Vertical wall of a room", - 0, 0 + { '@', " You (visible)" }, + { '_', " You (invisible)" }, + { ' ', "" }, + { ':', " Food ration or fruit (eat)" }, + { '!', " Potion (quaff)" }, + { '?', " Scroll (read)" }, + { '=', " Ring (wear)" }, + { ')', " Weapon (wield)" }, + { ']', " Armor (wear)" }, + { '/', " Wand or staff (zap)" }, + { ';', " Magic item (use)" }, + { ',', " Artifact (quest item)" }, + { '*', " Gold or zapped missile" }, + { ' ', "" }, + { '$', " Magical item in room" }, + { '>', " Blessed magical item" }, + { '<', " Cursed magical item" }, + { ' ', " " }, + { '`', " Dart trap" }, + { '{', " Arrow trap" }, + { '}', " Bear trap" }, + { '~', " Teleport trap" }, + { '$', " Sleeping gas trap" }, + { '>', " Trap door" }, + { '<', " Outer region entrance" }, + { '\'', " Maze entrance" }, + { '^', " Trading post entrance" }, + { '"', " Magic pool or lake" }, + { ' ', " Solid rock or mountain" }, + { '.', " Floor of a room or meadow" }, + { '%', " Stairs (up or down)" }, + { '+', " Doorway" }, + { '&', " Secret doorway" }, + { '#', " Passage between rooms" }, + { '\\', " Forest" }, + { HORZWALL, " Horizontal wall of a room" }, + { VERTWALL, " Vertical wall of a room" }, + { 0, "" } }; void diff -r 74351bf23e5e -r 0250220d8cdd xrogue/init.c --- a/xrogue/init.c Sun Feb 11 15:37:33 2018 -0500 +++ b/xrogue/init.c Fri Nov 22 21:18:27 2019 -0500 @@ -37,67 +37,71 @@ */ struct words rainbow[NCOLORS] = { -"Amber", "Aquamarine", "Beige", -"Black", "Blue", "Brown", -"Clear", "Crimson", "Ecru", -"Gold", "Green", "Grey", -"Indigo", "Khaki", "Lavender", -"Magenta", "Orange", "Pink", -"Plaid", "Purple", "Red", -"Silver", "Saffron", "Scarlet", -"Tan", "Tangerine", "Topaz", -"Turquoise", "Vermilion", "Violet", -"White", "Yellow", +{ "Amber" }, { "Aquamarine" }, { "Beige" }, +{ "Black" }, { "Blue" }, { "Brown" }, +{ "Clear" }, { "Crimson" }, { "Ecru" }, +{ "Gold" }, { "Green" }, { "Grey" }, +{ "Indigo" }, { "Khaki" }, { "Lavender" }, +{ "Magenta" }, { "Orange" }, { "Pink" }, +{ "Plaid" }, { "Purple" }, { "Red" }, +{ "Silver" }, { "Saffron" }, { "Scarlet" }, +{ "Tan" }, { "Tangerine" }, { "Topaz" }, +{ "Turquoise" }, { "Vermilion" }, { "Violet" }, +{ "White" }, { "Yellow" } }; struct words sylls[NSYLLS] = { - "a", "ae", "ak", "an", "ax", "ach", "ano", "ars", "bha", "bar", "bre", - "cha", "cre", "cum", "cow", "duh", "dha", "e", "ea", "em", "et", "ey", - "eck", "etk", "egg", "exl", "fu", "fen", "fid", "gan", "gle", "h", "ha", - "hr", "ht", "how", "hex", "hip", "hoc", "i", "ia", "ig", "it", "iz", - "ion", "ink", "ivi", "iss", "je", "jin", "jha", "jyr", "ka", "kho", "kal", - "kli", "lu", "lre", "lta", "lri", "m", "ma", "mh", "mi", "mr", "mar", - "myr", "moh", "mul", "nep", "nes", "o", "oc", "om", "oq", "ox", "orn", - "oxy", "olm", "ode", "po", "pie", "pod", "pot", "qar", "que", "ran", "rah", - "rok", "sa", "sat", "sha", "sol", "sri", "ti", "tem", "tar", "tki", "tch", - "tox", "u", "ub", "uh", "ur", "uv", "unk", "uwh", "ugh", "uyr", "va", - "vil", "vit", "vom", "vux", "wah", "wex", "xu", "xed", "xen", "ya", "yep", - "yih", "zef", "zen", "zil", "zym", "-" + {"a"}, {"ae"}, {"ak"}, {"an"}, {"ax"}, {"ach"}, {"ano"}, {"ars"}, + {"bha"}, {"bar"}, {"bre"}, {"cha"}, {"cre"}, {"cum"}, {"cow"}, {"duh"}, + {"dha"}, {"e"}, {"ea"}, {"em"}, {"et"}, {"ey"}, {"eck"}, {"etk"}, + {"egg"}, {"exl"}, {"fu"}, {"fen"}, {"fid"}, {"gan"}, {"gle"}, {"h"}, + {"ha"}, {"hr"}, {"ht"}, {"how"}, {"hex"}, {"hip"}, {"hoc"}, {"i"}, + {"ia"}, {"ig"}, {"it"}, {"iz"}, {"ion"}, {"ink"}, {"ivi"}, {"iss"}, + {"je"}, {"jin"}, {"jha"}, {"jyr"}, {"ka"}, {"kho"}, {"kal"}, {"kli"}, + {"lu"}, {"lre"}, {"lta"}, {"lri"}, {"m"}, {"ma"}, {"mh"}, {"mi"}, + {"mr"}, {"mar"}, {"myr"}, {"moh"}, {"mul"}, {"nep"}, {"nes"}, {"o"}, + {"oc"}, {"om"}, {"oq"}, {"ox"}, {"orn"}, {"oxy"}, {"olm"}, {"ode"}, + {"po"}, {"pie"}, {"pod"}, {"pot"}, {"qar"}, {"que"}, {"ran"}, {"rah"}, + {"rok"}, {"sa"}, {"sat"}, {"sha"}, {"sol"}, {"sri"}, {"ti"}, {"tem"}, + {"tar"}, {"tki"}, {"tch"}, {"tox"}, {"u"}, {"ub"}, {"uh"}, {"ur"}, + {"uv"}, {"unk"}, {"uwh"}, {"ugh"}, {"uyr"}, {"va"}, {"vil"}, {"vit"}, + {"vom"}, {"vux"}, {"wah"}, {"wex"}, {"xu"}, {"xed"}, {"xen"}, {"ya"}, + {"yep"}, {"yih"}, {"zef"}, {"zen"}, {"zil"}, {"zym"}, {"-"} }; struct words stones[NSTONES] = { - "Agate", "Alexandrite", "Amethyst", - "Azurite", "Bloodstone", "Cairngorm", - "Carnelian", "Chalcedony", "Chrysoberyl", - "Chrysolite", "Chrysoprase", "Citrine", - "Coral", "Diamond", "Emerald", - "Garnet", "Heliotrope", "Hematite", - "Hyacinth", "Jacinth", "Jade", - "Jargoon", "Jasper", "Kryptonite", - "Lapis lazuli", "Malachite", "Mocca stone", - "Moonstone", "Obsidian", "Olivine", - "Onyx", "Opal", "Pearl", - "Peridot", "Quartz", "Rhodochrosite", - "Rhodolite", "Ruby", "Sapphire", - "Sardonyx", "Serpentine", "Spinel", - "Tiger eye", "Topaz", "Tourmaline", - "Turquoise", "Zircon", + { "Agate" }, { "Alexandrite" }, { "Amethyst" }, + { "Azurite" }, { "Bloodstone" }, { "Cairngorm" }, + { "Carnelian" }, { "Chalcedony" }, { "Chrysoberyl" }, + { "Chrysolite" }, { "Chrysoprase" }, { "Citrine" }, + { "Coral" }, { "Diamond" }, { "Emerald" }, + { "Garnet" }, { "Heliotrope" }, { "Hematite" }, + { "Hyacinth" }, { "Jacinth" }, { "Jade" }, + { "Jargoon" }, { "Jasper" }, { "Kryptonite" }, + { "Lapis lazuli" }, { "Malachite" }, { "Mocca stone" }, + { "Moonstone" }, { "Obsidian" }, { "Olivine" }, + { "Onyx" }, { "Opal" }, { "Pearl" }, + { "Peridot" }, { "Quartz" }, { "Rhodochrosite" }, + { "Rhodolite" }, { "Ruby" }, { "Sapphire" }, + { "Sardonyx" }, { "Serpentine" }, { "Spinel" }, + { "Tiger eye" }, { "Topaz" }, { "Tourmaline" }, + { "Turquoise" }, { "Zircon" } }; struct words wood[NWOOD] = { - "Avocado wood", "Balsa", "Banyan", "Birch", - "Cedar", "Cherry", "Cinnabar", "Dogwood", - "Driftwood", "Ebony", "Eucalyptus", "Hemlock", - "Ironwood", "Mahogany", "Manzanita", "Maple", - "Oak", "Pine", "Redwood", "Rosewood", - "Teak", "Walnut", "Aloe", "Sandalwood", + {"Avocado wood"}, {"Balsa"}, {"Banyan"}, {"Birch"}, + {"Cedar"}, {"Cherry"}, {"Cinnabar"}, {"Dogwood"}, + {"Driftwood"}, {"Ebony"}, {"Eucalyptus"}, {"Hemlock"}, + {"Ironwood"}, {"Mahogany"}, {"Manzanita"}, {"Maple"}, + {"Oak"}, {"Pine"}, {"Redwood"}, {"Rosewood"}, + {"Teak"}, {"Walnut"}, {"Aloe"}, {"Sandalwood"} }; struct words metal[NMETAL] = { - "Aluminium", "Bone", "Brass", "Bronze", - "Copper", "Chromium", "Iron", "Lead", - "Magnesium", "Pewter", "Platinum", "Silver", - "Steel", "Tin", "Titanium", "Zinc", + {"Aluminium"}, {"Bone"}, {"Brass"}, {"Bronze"}, + {"Copper"}, {"Chromium"}, {"Iron"}, {"Lead"}, + {"Magnesium"}, {"Pewter"}, {"Platinum"}, {"Silver"}, + {"Steel"}, {"Tin"}, {"Titanium"}, {"Zinc"} }; /* diff -r 74351bf23e5e -r 0250220d8cdd xrogue/list.c --- a/xrogue/list.c Sun Feb 11 15:37:33 2018 -0500 +++ b/xrogue/list.c Fri Nov 22 21:18:27 2019 -0500 @@ -238,7 +238,7 @@ register char *space = ALLOC(size); if (space == NULL) { - sprintf(prbuf,"Rogue ran out of memory (used = %d, wanted = %d).", + sprintf(prbuf,"Rogue ran out of memory (used = %ld, wanted = %d).", md_memused(), size); fatal(prbuf); } diff -r 74351bf23e5e -r 0250220d8cdd xrogue/maze.c --- a/xrogue/maze.c Sun Feb 11 15:37:33 2018 -0500 +++ b/xrogue/maze.c Fri Nov 22 21:18:27 2019 -0500 @@ -21,7 +21,7 @@ char x_pos; }; struct b_cellscells { - char num_pos; /* number of frontier cells next to you */ + unsigned char num_pos; /* number of frontier cells next to you */ struct cell conn[4]; /* the y,x position of above cell */