# HG changeset patch # User John "Elwin" Edwards # Date 1464555938 14400 # Node ID 182e26224f92e874cbcf17d96fe2f5cee8bda7d7 # Parent 23d2e2bf812f9e7d4df6f09c9b1d36352672351d README.txt: additions and clarifications. diff -r 23d2e2bf812f -r 182e26224f92 README.txt --- a/README.txt Tue May 17 21:28:34 2016 -0400 +++ b/README.txt Sun May 29 17:05:38 2016 -0400 @@ -1,23 +1,35 @@ +--- Early Roguelike Collection + This is the source for the Roguelike Gallery's versions of Rogue and other -early roguelike games. +early roguelike games, including Super-Rogue, Advanced Rogue, and XRogue. -The code was obtained from the Roguelike Restoration Project -(rogue.rogueforge.net). Modifications have been made mainly for compatibility -with the dgamelaunch online play system. Some bugs have also been fixed, and -the build process slightly improved. The essential flavor of a codebase half -as old as stored-program computing machinery remains unchanged. +The code was obtained from the Roguelike Restoration Project (Web site at +rogue.rogueforge.net). Modifications have been made for compatibility with the +dgamelaunch play system, and compliance with modern C compiler standards. Some +bugs have also been fixed, and the build process slightly improved. The +essential flavor of a codebase half as old as stored-program computing +machinery remains unchanged. The gameplay and the user interface will be kept +true to the originals. + +This collection does not contain the versions of Rogue commercially released by +Epyx for DOS, the Mac, and other graphical platforms of the 1980's. Nor does +it include Rogue Clone, a reimplementation sometimes found in BSD or Linux +distributions. + +--- Installation To install on Unix (including OS X): If you checked out the source from Mercurial, run 'autoreconf' first. -Build by running './configure' and then 'make'. If you just want to play the -game from your own user account, 'configure' won't need any options. The -games will keep the high score lists in whatever directory you run them from. +Build by running './configure' and then 'make' within each game's subdirectory. +If you only want to play the games from one user account, 'configure' won't +need any options. The games will keep the high score lists in whatever +directory you run them from. For a multi-user installation, you will need to set the '--enable-setgid', '--enable-savedir', '--enable-scorefile', and '--enable-logfile' options. Run -'make install' after building. +'make install' with root privileges after building. There are other possible options; run './configure --help' for a full list. @@ -43,7 +55,16 @@ The games can be played via SSH or the Web at rlgallery.org. -Bugs: +--- Licensing + +Each game is covered by its own license, usually some variant of the 4-clause +BSD license. See the LICENSE.TXT files in the individual subdirectories for +more details. + +All modifications made by the Roguelike Gallery are available under the same +terms as the game to which they were made. + +--- Bugs The original authors claimed that the list of bugs was "probably infinite". If you encounter one of these, please report it on the bug tracker at