# HG changeset patch # User John "Elwin" Edwards # Date 1458420123 14400 # Node ID 8ee1c19d6f99dd676508d25c2edef5247fd86d93 # Parent b49d8b963df3bd1b749c73a697a769ebc2e0f524 Remove old installation instructions. diff -r b49d8b963df3 -r 8ee1c19d6f99 rogue3/INSTALL.txt --- a/rogue3/INSTALL.txt Sat Mar 19 16:18:58 2016 -0400 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,39 +0,0 @@ - Roguelike Gallery (rlgallery.org) - -This is the source code for the Roguelike Gallery's version of Rogue V3. - -History -Rogue 3 was released by Michael Toy, Ken Arnold, and Glenn Wichman, probably -late in 1980. It went through several minor updates. The last, Rogue 3.6, -was completed mid-June 1981. - -The Roguelike Restoration Project (rogue.rogueforge.net) updated the game to -work on modern systems. - -The Roguelike Gallery's version has been slightly modified for compatibility -with dgamelaunch and security for multiple players. - -Installing -Rogue V3 now uses autotools. Run 'autoreconf' and then './configure' to -configure for your system. Once that's finished, compile by running make. (I -haven't tested the Visual Studio project files on Windows, but they should -work.) - -If you don't use any options with './configure', rogue3 will keep the high -score list in whatever directory you run it from. If you just want to play -the game yourself, this will work. - -If you want multi-user play, use the '--enable-setgid' and '--enable-savedir' -options to 'configure'. You will also likely want to use '--enable-scorefile' -and '--enable-logfile' to set the locations of those files. After compiling, -run 'make install'. - -There are other possible features, including wizard (debugging) mode. To see -the full list, run './configure --help'. - -Playing -For more details, see readme36.html (contains the man page) and rogue36.html -(Michael Toy's "Guide to the Dungeons of Doom"). - -Contact -rlgallery.org admin: John "Elwin" Edwards diff -r b49d8b963df3 -r 8ee1c19d6f99 rogue4/INSTALL.txt --- a/rogue4/INSTALL.txt Sat Mar 19 16:18:58 2016 -0400 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,37 +0,0 @@ - Roguelike Gallery (rlgallery.org) - -This is the source code for the Roguelike Gallery's version of Rogue V4. - -History -Rogue 4.2 was released by Michael Toy, Ken Arnold, and Glenn Wichman, probably -early in 1982. Several updates were issued, and the major version number was -incremented, so the last of the series was Rogue 5.2, released April 1982. - -The Roguelike Restoration Project (rogue.rogueforge.net) updated the game to -work on modern systems. - -The Roguelike Gallery's version has been slightly modified for compatibility -with dgamelaunch and security for multiple players. - -Installing -On Unix, you can use the "./configure && make && make install" method. If -you don't need a system-wide installation, you should be able to ignore all -the options for "configure" and leave off the "make install". - -If you want multi-user play, run configure with the proper options ("configure ---help" will explain what they do.) The important ones are savedir (where -saved games are stored), scorefile (the high score list), and logfile (the log -of all games played). You should probably also use '--enable-setgid=games' and -'--disable-lockfile'. - -On Windows, I haven't tested the Visual Studio project files; the game should -build, but the scorefile might not work. - -Playing -For more details, see rogue4.6 (the man page) and rogue4.me (Michael -Toy's "Guide to the Dungeons of Doom"). Troff format is a little outdated, but -you should be able to discover something with a text editor. I plan to add -versions in more common formats soon. - -Contact -rlgallery.org admin: John "Elwin" Edwards