Mercurial > hg > early-roguelike
changeset 208:4146e2a06bc1
Update the Visual Studio project files.
These files were produced by Visual Studio 2015 on Windows 8.1.
author | John "Elwin" Edwards |
---|---|
date | Tue, 18 Aug 2015 13:23:56 -0400 |
parents | 3def5e487faa |
children | 4438569c1b02 |
files | README.txt arogue5/arogue5.vcxproj arogue5/arogue5.vcxproj.filters arogue5/arogue58.sln arogue5/arogue58.vcproj arogue7/arogue7.vcxproj arogue7/arogue7.vcxproj.filters arogue7/arogue77.sln arogue7/arogue77.vcproj rogue3/rogue3.vcxproj rogue3/rogue3.vcxproj.filters rogue3/rogue36.sln rogue3/rogue36.vcproj rogue4/rogue4.vcxproj rogue4/rogue4.vcxproj.filters rogue4/rogue52.sln rogue4/rogue52.vcproj rogue5/rogue5.vcxproj rogue5/rogue5.vcxproj.filters rogue5/rogue54.sln rogue5/rogue54.vcproj roguelike.sln srogue/srogue.vcxproj srogue/srogue.vcxproj.filters xrogue/xrogue.sln xrogue/xrogue.vcproj xrogue/xrogue.vcxproj xrogue/xrogue.vcxproj.filters |
diffstat | 28 files changed, 2345 insertions(+), 2111 deletions(-) [+] |
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--- a/README.txt Thu Aug 13 17:17:40 2015 -0400 +++ b/README.txt Tue Aug 18 13:23:56 2015 -0400 @@ -26,8 +26,12 @@ To install on Windows: -Use the included Visual Studio solution files. Warning: they have not been -tested recently. +Visual Studio solution and project files are included. They are still being +tested but should work with Visual Studio 2015 on Windows 8.1. + +You will need pdcurses before you can build. Create a folder called 'pdcurses' +in this folder and copy into it curses.h, term.h, and pdcurses.lib from the +pdcurses distribution. You can also build on Windows using MinGW. Make sure pdcurses is installed. You will have to go into the '/lib' folder and copy 'libpdcurses.a' to @@ -37,8 +41,8 @@ It is recommended to run 'configure' with the '--disable-logfile' option, and 'make' with the 'LDFLAGS=-static' option. -The games should all build with MinGW and run, but Super-Rogue has problems -with restoring saved games. +Note that Super-Rogue has problems with restoring saved games on Windows, +whichever build system is used. See the individual games' subdirectories for further documentation. Some of the manpages may be outdated, but the guides to playing should be accurate.
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/arogue5/arogue5.vcxproj Tue Aug 18 13:23:56 2015 -0400 @@ -0,0 +1,184 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{F9B8E5FE-F748-453D-8A6B-012D28841D5A}</ProjectGuid> + <RootNamespace>arogue5</RootNamespace> + <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <PlatformToolset>v140</PlatformToolset> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <PlatformToolset>v140</PlatformToolset> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <PlatformToolset>v140</PlatformToolset> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <PlatformToolset>v140</PlatformToolset> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Label="Shared"> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup /> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>Disabled</Optimization> + <SDLCheck>true</SDLCheck> + <AdditionalIncludeDirectories>..\pdcurses</AdditionalIncludeDirectories> + <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;SCOREFILE="arogue5.scr";SAVEDIR=".";%(PreprocessorDefinitions)</PreprocessorDefinitions> + </ClCompile> + <Link> + <GenerateDebugInformation>true</GenerateDebugInformation> + <AdditionalLibraryDirectories>..\pdcurses</AdditionalLibraryDirectories> + <AdditionalDependencies>pdcurses.lib;%(AdditionalDependencies)</AdditionalDependencies> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>Disabled</Optimization> + <SDLCheck>true</SDLCheck> + <AdditionalIncludeDirectories>..\pdcurses</AdditionalIncludeDirectories> + <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;SCOREFILE="arogue5.scr";SAVEDIR=".";%(PreprocessorDefinitions)</PreprocessorDefinitions> + </ClCompile> + <Link> + <GenerateDebugInformation>true</GenerateDebugInformation> + <AdditionalLibraryDirectories>..\pdcurses</AdditionalLibraryDirectories> + <AdditionalDependencies>pdcurses.lib;%(AdditionalDependencies)</AdditionalDependencies> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>MaxSpeed</Optimization> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <SDLCheck>true</SDLCheck> + <AdditionalIncludeDirectories>..\pdcurses</AdditionalIncludeDirectories> + <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;SCOREFILE="arogue5.scr";SAVEDIR=".";%(PreprocessorDefinitions)</PreprocessorDefinitions> + </ClCompile> + <Link> + <GenerateDebugInformation>true</GenerateDebugInformation> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + <AdditionalLibraryDirectories>..\pdcurses</AdditionalLibraryDirectories> + <AdditionalDependencies>pdcurses.lib;%(AdditionalDependencies)</AdditionalDependencies> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>MaxSpeed</Optimization> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <SDLCheck>true</SDLCheck> + <AdditionalIncludeDirectories>..\pdcurses</AdditionalIncludeDirectories> + <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;SCOREFILE="arogue5.scr";SAVEDIR=".";%(PreprocessorDefinitions)</PreprocessorDefinitions> + </ClCompile> + <Link> + <GenerateDebugInformation>true</GenerateDebugInformation> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + <AdditionalLibraryDirectories>..\pdcurses</AdditionalLibraryDirectories> + <AdditionalDependencies>pdcurses.lib;%(AdditionalDependencies)</AdditionalDependencies> + </Link> + </ItemDefinitionGroup> + <ItemGroup> + <ClCompile Include="chase.c" /> + <ClCompile Include="command.c" /> + <ClCompile Include="daemon.c" /> + <ClCompile Include="daemons.c" /> + <ClCompile Include="encumb.c" /> + <ClCompile Include="fight.c" /> + <ClCompile Include="init.c" /> + <ClCompile Include="io.c" /> + <ClCompile Include="list.c" /> + <ClCompile Include="main.c" /> + <ClCompile Include="maze.c" /> + <ClCompile Include="mdport.c" /> + <ClCompile Include="misc.c" /> + <ClCompile Include="monsters.c" /> + <ClCompile Include="move.c" /> + <ClCompile Include="new_level.c" /> + <ClCompile Include="options.c" /> + <ClCompile Include="outside.c" /> + <ClCompile Include="pack.c" /> + <ClCompile Include="passages.c" /> + <ClCompile Include="player.c" /> + <ClCompile Include="potions.c" /> + <ClCompile Include="rings.c" /> + <ClCompile Include="rip.c" /> + <ClCompile Include="rogue.c" /> + <ClCompile Include="rooms.c" /> + <ClCompile Include="save.c" /> + <ClCompile Include="scrolls.c" /> + <ClCompile Include="state.c" /> + <ClCompile Include="sticks.c" /> + <ClCompile Include="things.c" /> + <ClCompile Include="trader.c" /> + <ClCompile Include="util.c" /> + <ClCompile Include="vers.c" /> + <ClCompile Include="weapons.c" /> + <ClCompile Include="wear.c" /> + <ClCompile Include="wizard.c" /> + <ClCompile Include="xcrypt.c" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="mach_dep.h" /> + <ClInclude Include="network.h" /> + <ClInclude Include="rogue.h" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project>
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/arogue5/arogue5.vcxproj.filters Tue Aug 18 13:23:56 2015 -0400 @@ -0,0 +1,144 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <Filter Include="Source Files"> + <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> + <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions> + </Filter> + <Filter Include="Header Files"> + <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> + <Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions> + </Filter> + <Filter Include="Resource Files"> + <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier> + <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions> + </Filter> + </ItemGroup> + <ItemGroup> + <ClCompile Include="chase.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="command.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="daemon.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="daemons.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="encumb.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="fight.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="init.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="io.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="list.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="main.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="maze.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="mdport.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="misc.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="monsters.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="move.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="new_level.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="options.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="outside.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="pack.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="passages.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="player.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="potions.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="rings.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="rip.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="rogue.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="rooms.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="save.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="scrolls.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="state.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="sticks.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="things.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="trader.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="util.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="vers.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="weapons.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="wear.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="wizard.c"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="xcrypt.c"> + <Filter>Source Files</Filter> + </ClCompile> + </ItemGroup> + <ItemGroup> + <ClInclude Include="mach_dep.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="rogue.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="network.h"> + <Filter>Header Files</Filter> + </ClInclude> + </ItemGroup> +</Project> \ No newline at end of file
--- a/arogue5/arogue58.sln Thu Aug 13 17:17:40 2015 -0400 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,24 +0,0 @@ -Microsoft Visual Studio Solution File, Format Version 7.00 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "arogue58", "arogue58.vcproj", "{2EEE53AB-A85A-4D4D-8DB2-B5F23513F415}" -EndProject -Global - GlobalSection(SolutionConfiguration) = preSolution - ConfigName.0 = Debug - ConfigName.1 = Release - ConfigName.2 = test - EndGlobalSection - GlobalSection(ProjectDependencies) = postSolution - EndGlobalSection - GlobalSection(ProjectConfiguration) = postSolution - {2EEE53AB-A85A-4D4D-8DB2-B5F23513F415}.Debug.ActiveCfg = Debug|Win32 - {2EEE53AB-A85A-4D4D-8DB2-B5F23513F415}.Debug.Build.0 = Debug|Win32 - {2EEE53AB-A85A-4D4D-8DB2-B5F23513F415}.Release.ActiveCfg = Release|Win32 - {2EEE53AB-A85A-4D4D-8DB2-B5F23513F415}.Release.Build.0 = Release|Win32 - {2EEE53AB-A85A-4D4D-8DB2-B5F23513F415}.test.ActiveCfg = Debug|Win32 - {2EEE53AB-A85A-4D4D-8DB2-B5F23513F415}.test.Build.0 = Debug|Win32 - EndGlobalSection - GlobalSection(ExtensibilityGlobals) = postSolution - EndGlobalSection - GlobalSection(ExtensibilityAddIns) = postSolution - EndGlobalSection -EndGlobal
--- a/arogue5/arogue58.vcproj Thu Aug 13 17:17:40 2015 -0400 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,305 +0,0 @@ -<?xml version="1.0" encoding = "Windows-1252"?> -<VisualStudioProject - ProjectType="Visual C++" - Version="7.00" - Name="arogue58" - ProjectGUID="{2EEE53AB-A85A-4D4D-8DB2-B5F23513F415}" - Keyword="Win32Proj"> - <Platforms> - <Platform - Name="Win32"/> - </Platforms> - <Configurations> - <Configuration - Name="Debug|Win32" - OutputDirectory="Debug" - IntermediateDirectory="Debug" - ConfigurationType="1" - CharacterSet="2"> - <Tool - Name="VCCLCompilerTool" - AdditionalOptions="/I.. /wd4033 /wd4716" - Optimization="0" - OptimizeForWindowsApplication="TRUE" - AdditionalIncludeDirectories="../pdcurses" - PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS" - MinimalRebuild="FALSE" - ExceptionHandling="FALSE" - BasicRuntimeChecks="3" - RuntimeLibrary="5" - BufferSecurityCheck="TRUE" - UsePrecompiledHeader="0" - WarningLevel="3" - Detect64BitPortabilityProblems="TRUE" - DebugInformationFormat="4" - CompileAs="1" - DisableSpecificWarnings="4013;4033;4716"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLinkerTool" - AdditionalOptions="pdcurses.lib Ws2_32.lib" - AdditionalDependencies="shfolder.lib pdcurses.lib" - OutputFile="$(OutDir)/arogue58.exe" - LinkIncremental="0" - AdditionalLibraryDirectories="..\pdcurses" - IgnoreDefaultLibraryNames="LIBC.LIB"