Mercurial > hg > early-roguelike
changeset 316:c03d0b87211c
Naming items should not use up a turn.
This was fixed by adding "after = FALSE;" to the relevant cases in
command().
Rogue V4 and V5 are not affected.
author | John "Elwin" Edwards |
---|---|
date | Sun, 31 Oct 2021 21:35:53 -0400 |
parents | ad2570b5b21f |
children | aab761616489 |
files | arogue5/command.c arogue7/command.c rogue3/command.c srogue/command.c urogue/command.c xrogue/command.c |
diffstat | 6 files changed, 12 insertions(+), 10 deletions(-) [+] |
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line diff
--- a/arogue5/command.c Sun Oct 24 20:26:21 2021 -0400 +++ b/arogue5/command.c Sun Oct 31 21:35:53 2021 -0400 @@ -222,8 +222,8 @@ when 'W' : wear(); when 'T' : take_off(); when 'o' : option(); - when 'c' : call(FALSE); - when 'm' : call(TRUE); + when 'c' : after = FALSE; call(FALSE); + when 'm' : after = FALSE; call(TRUE); when '>' : after = FALSE; d_level(); when '<' : after = FALSE; u_level(); when '?' : after = FALSE; help();
--- a/arogue7/command.c Sun Oct 24 20:26:21 2021 -0400 +++ b/arogue7/command.c Sun Oct 31 21:35:53 2021 -0400 @@ -285,9 +285,9 @@ when C_WEAR : wear(); when C_TAKEOFF : take_off(); when 'o' : option(); - when CTRL('N') : nameit(); + when CTRL('N') : after = FALSE; nameit(); when '=' : after = FALSE; display(); - when 'm' : nameitem(NULL, TRUE); + when 'm' : after = FALSE; nameitem(NULL, TRUE); when '>' : after = FALSE; d_level(); when '<' : after = FALSE; u_level(); when '?' : after = FALSE; help();
--- a/rogue3/command.c Sun Oct 24 20:26:21 2021 -0400 +++ b/rogue3/command.c Sun Oct 31 21:35:53 2021 -0400 @@ -166,7 +166,7 @@ when 'P' : ring_on(); when 'R' : ring_off(); when 'o' : option(); - when 'c' : call(); + when 'c' : after = FALSE; call(); when '>' : after = FALSE; d_level(); when '<' : after = FALSE; u_level(); when '?' : after = FALSE; help();
--- a/srogue/command.c Sun Oct 24 20:26:21 2021 -0400 +++ b/srogue/command.c Sun Oct 31 21:35:53 2021 -0400 @@ -175,7 +175,7 @@ when 'P' : ring_on(); when 'R' : ring_off(); when 'O' : option(); - when 'c' : call(); + when 'c' : after = FALSE; call(); when '>' : after = FALSE; d_level(); when '<' : after = FALSE; u_level(); when '?' : after = FALSE; help();
--- a/urogue/command.c Sun Oct 24 20:26:21 2021 -0400 +++ b/urogue/command.c Sun Oct 31 21:35:53 2021 -0400 @@ -394,8 +394,8 @@ case 'P': ring_on(); break; case 'R': ring_off(); break; case 'p': prayer(); break; - case 'C': call(FALSE); break; - case 'M': call(TRUE); break; + case 'C': after = FALSE; call(FALSE); break; + case 'M': after = FALSE; call(TRUE); break; case 's': search(FALSE); break; /*
--- a/xrogue/command.c Sun Oct 24 20:26:21 2021 -0400 +++ b/xrogue/command.c Sun Oct 31 21:35:53 2021 -0400 @@ -320,7 +320,9 @@ } when 'i' : after = FALSE; inventory(pack, ALL); when 'I' : after = FALSE; picky_inven(); - when 'm' : nameitem((struct linked_list *)NULL, TRUE); + when 'm' : + after = FALSE; + nameitem((struct linked_list *)NULL, TRUE); when 'o' : option(); when 'O' : msg("Charactor type: %s Quest item: %s", char_class[char_type].name, rel_magic[quest_item].mi_name); when ',' : @@ -398,7 +400,7 @@ food_left); when CTRL('L') : after = FALSE; clearok(curscr, TRUE); touchwin(cw); - when CTRL('N') : nameit(); + when CTRL('N') : after = FALSE; nameit(); when CTRL('O') : after = FALSE; opt_player(); when CTRL('R') : after = FALSE; msg(huh); when CTRL('T') :