Mercurial > hg > early-roguelike
changeset 178:f057f09e9945
Advanced Rogue 7: rearrange messages from potions of food detection.
The message about detecting food now appears before the food symbols
are displayed. I think this is closer to the original behavior.
author | John "Elwin" Edwards |
---|---|
date | Mon, 10 Aug 2015 20:39:40 -0400 |
parents | 7bdac632ab9d |
children | ca876944b196 |
files | arogue7/potions.c |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
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--- a/arogue7/potions.c Tue Aug 04 11:39:49 2015 -0400 +++ b/arogue7/potions.c Mon Aug 10 20:39:40 2015 -0400 @@ -662,6 +662,7 @@ if (show) { if (is_potion) p_know[P_FFIND] = TRUE; msg("Your nose tingles."); + msg("You sense the presence of food on this level."); waddstr(msgw, morestr); clearok(msgw, FALSE); draw(msgw); @@ -669,7 +670,6 @@ msg(""); overlay(hw,cw); draw(cw); - msg("You sense the presence of food on this level."); } else msg("You have a strange feeling for a moment, then it passes.");