annotate web/about/srogue.html @ 55:e421ea2519ec

dgamelaunch: define user/group by name instead of UID/GID. The user and group might not be created with the UID and GID expected, so it is better to use names. They can be changed to numeric values after installation.
author John "Elwin" Edwards
date Sun, 11 May 2014 08:32:31 -0700
parents 09ef92dc4439
children 2cca66b3e262
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7371f972393b Import the /about web pages.
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1 <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
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2 <html>
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3 <head>
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6846ee1b335b Fix the titles and explain a little more about Super-Rogue.
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4 <title>Super-Rogue</title>
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5 <link rel="stylesheet" type="text/css" href="/main.css">
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6 </head>
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8 <body>
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9 <h1>Super-Rogue</h1>
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10 <div class="nav"><a href="/">rlgallery.org</a> -&gt; <a href="/about/">About</a> -&gt; Super-Rogue</div>
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11 <div class="content">
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6846ee1b335b Fix the titles and explain a little more about Super-Rogue.
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12 <p>Super-Rogue was developed from <a href="rogue3.html">Rogue 3.6</a> by Robert Kindelberger, who added many new monsters and items. The
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13 final version, numbered 9.0, was completed in 1984.</p>
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14 <p>Some of Super-Rogue's features, such as shops, mazes, and cockatrices, appeared in the original Hack at about the same time.</p>
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15 <p>The <a href="http://rogue.rogueforge.net/">Roguelike Restoration Project</a> updated Super-Rogue to run on modern systems.</p>
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070a9ced4d3e Add README, put some new links on several pages.
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16 <p>The Roguelike Gallery modified Super-Rogue to work with rlgallery.org's system, fixed a few bugs which made winning easy, and added support for the arrow keys.</p>
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10b79bca2142 Add a downloads page, and update some links.
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17 <p>The source code is <a href="/files/roguelike-r109-src.tgz">available for download</a>.</p>
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18 </div>
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09ef92dc4439 Remove the static high score page.
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19 <div class="foot"><a href="/">rlgallery.org</a> <a href="/recent.cgi">Recent Games</a> <a href="/scoring/high.cgi">High Scores</a></div>
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20 </body>
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21 </html>