diff py/rlgalldb.py @ 0:5ba2123d2c20

Put this project under version control, finally. Scripts for rlgallery.org, using a PostgreSQL backend. The recorder system is in py/, CGI scripts are in web/.
author John "Elwin" Edwards <elwin@sdf.org>
date Wed, 25 Jul 2012 21:59:42 -0700
parents
children def7fecbd437
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/py/rlgalldb.py	Wed Jul 25 21:59:42 2012 -0700
@@ -0,0 +1,425 @@
+# rlgalldb.py
+# Module for the Roguelike Gallery, using a postgres database
+
+import os
+import sys
+import time
+import calendar
+import re
+import psycopg2
+from datetime import datetime, tzinfo, timedelta
+
+# Configuration
+logdir = "/var/dgl/var/games/roguelike/"
+webdir = "/var/www/lighttpd/scoring/"
+ppagename = webdir + "players/{0}.html"
+hpagename = webdir + "highscores.html"
+
+# HTML fragments for templating
+phead = """<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
+<html><head>
+<title>{0}</title>
+<link rel="stylesheet" href="/scoring/scores.css" type="text/css">
+</head>
+"""
+
+ptop = """<body>
+<h1>Yendor Guild</h1>
+"""
+
+navtop = '<div class="nav"><a href="/">rlgallery.org</a> -&gt; {0}</div>\n'
+navscore = '<div class="nav"><a href="/">rlgallery.org</a> -&gt; \
+<a href="/scoring/">Scores</a> -&gt; {0}</div>\n'
+navplayer = '<div class="nav"><a href="/">rlgallery.org</a> -&gt; \
+<a href="/scoring/">Scores</a> -&gt; <a href="/scoring/players/">Players</a> \
+-&gt; {0}</div>'
+
+pti = '<h2>{0}</h2>\n'
+
+secthead = '<h3>{0}</h3>\n'
+tblhead = '<div class="stable">\n'
+rowstart = '<div class="sentry">\n'
+rowend = '</div>\n'
+cell = '  <span class="sdata">{0}</span>\n'
+hcell = '  <span class="shdata">{0}</span>\n'
+tblend = '</div>\n'
+pend = "</body></html>\n"
+
+# This would be more useful if we had to do translation
+headerbook = {"etime":"End time", "score":"Score", "name":"Name", "xl":"XL", 
+              "fate":"Fate", "rank":"Rank", "game":"Game"}
+# Queries for the games table
+offselstr = "SELECT offbytes FROM games WHERE gname = %s;"
+newoffstr = "UPDATE games SET offbytes = %s WHERE gname = %s;"
+
+# A representation of the UTC time zone.  They say Py3k can better handle
+# this madness.
+class UTC(tzinfo):
+  def utcoffset(self, dt):
+    return timedelta(0)
+  def dst(self, dt):
+    return timedelta(0)
+  def tzname(self, dt):
+    return "UTC"
+utc = UTC()
+
+def getconn():
+  "Returns a database connection, or None if the connection fails."
+  try:
+    conn = psycopg2.connect("dbname=rlg")
+  except psycopg2.OperationalError:
+    return None
+  return conn
+
+def recnameToInt(filename):
+  recre = r"(\d{4})-(\d{2})-(\d{2})\.(\d{2}):(\d{2}):(\d{2})\.ttyrec$"
+  match = re.match(recre, filename)
+  if not match:
+    return None
+  return calendar.timegm([int(val) for val in match.groups()])
+
+def recnameToTS(filename):
+  pattern = "%Y-%m-%d.%H:%M:%S.ttyrec"
+  try:
+    dt = datetime.strptime(filename, pattern)
+    dt.replace(tzinfo=utc)
+    return dt
+  except ValueError:
+    return None
+
+def ttyreclink(text, name, game, gtime):
+  "Returns a link to the ttyrec archivist"
+  lstr = '<a href="/archive.cgi?name={0};game={1};time={2}">{3}</a>'
+  return lstr.format(name, game, gtime, text)
+
+def playerlink(name):
+  "Returns a link to a player's page"
+  lstr = '<a href="/scoring/players/' + name + '.html">' + name + '</a>'
+  return lstr
+
+def linktoArchive(entry):
+  "Takes an entry dict and returns a link to the ttyrec archivist."
+  lstr = '<a href="/archive.cgi?name={0};game={1};time={2}">{3}</a>'
+  #linktext = time.strftime("%Y/%m/%d %H:%M:%S", time.gmtime(entry["etime"]))
+  linktext = entry["etstamp"].strftime("%Y/%m/%d %H:%M:%S")
+  return lstr.format(entry["name"], entry["game"].uname, entry["etime"], 
+                     linktext)
+
+def maketablerow(cells, isheader=None):
+  "Takes a list of strings and returns a HTML table row with each string \
+   in its own cell.  isheader will make them header cells, obviously."
+  if isheader:
+    celler = hcell
+  else:
+    celler = cell
+  rowstr = rowstart
+  for entry in cells:
+    rowstr = rowstr + celler.format(entry)
+  rowstr = rowstr + rowend
+  return rowstr
+
+def printTable(entries, fields, of):
+  "Takes a list of entry dicts and a list of field strings and writes a \
+   HTML table to of."
+  of.write(tblhead)
+  clist = []
+  for field in fields:
+    if field in headerbook:
+      clist.append(headerbook[field])
+    else:
+      clist.append("{0}".format(field))
+  of.write(maketablerow(clist, True))
+  rnum = 0
+  for i, entry in enumerate(entries):
+    clist = []
+    for field in fields:
+      if field == "rank":
+        clist.append("{0}".format(i + 1))
+      elif field in entry:
+        thing = entry[field]
+        if field == "game":
+          clist.append(thing.name)
+        elif field == "xl" or field == "score": # Numerics
+          clist.append(str(thing))
+        elif field == "name":
+          clist.append(playerlink(thing))
+        elif field == "fate":
+          clist.append(thing)
+        elif field == "etime":
+          clist.append(linktoArchive(entry))
+        else:
+          clist.append("{0}".format(thing))
+      else:
+        clist.append("N/A")
+    of.write(maketablerow(clist))
+  of.write(tblend)
+  return
+
+def readentries(entfile, entlist):
+  "Reads a list of entries from a file object"
+  while True:
+    nextentry = entfile.readline()
+    if not nextentry:
+      break
+    if nextentry[-1] != '\n': # The line is incomplete
+      break
+    entlist.append(nextentry.split(None, 4))
+  return
+
+class Game:
+  pass
+
+class RogueGame(Game):
+  def __init__(self, name, uname, suffix):
+    self.name = name
+    self.uname = uname
+    self.scores = logdir + uname + ".log"
+    self.logspec = ["etime", "score", "name", "xl", "fate"]
+    self.sqltypes = {"etime": "int", "score": "int", "name": "varchar(20)", 
+                     "xl": "int", "fate": "text", "stime": "int",
+                     "ttyrecs": "text ARRAY", "ststamp": "timestamptz",
+                     "etstamp": "timestamptz"}
+    self.logdelim = " "
+  # Class variables, used by some methods
+  fields = ["name", "score", "xl", "fate", "etime"]
+  rankfields = ["rank", "score", "name", "xl", "fate", "etime"]
+  pfields = ["score", "xl", "fate", "etime"]
+  def logtoDict(self, entry):
+    "Processes a log entry string, returning a dict."
+    ndict = {"game": self}
+    entrylist = entry.strip().split(self.logdelim, len(self.logspec) - 1)
+    for item, value in zip(self.logspec, entrylist):
+      if self.sqltypes[item] == "int":
+        ndict[item] = int(value)
+      else:
+        ndict[item] = value
+    return ndict
+  def getEntryDicts(self, entfile, entlist):
+    "Reads logfile entries from entfile, interprets them according to the \
+     instructions in self.logspec/logdelim, and adds them as dicts to entlist."
+    while True:
+      nextentry = entfile.readline()
+      if not nextentry:
+        break
+      if nextentry[-1] != '\n':
+        break
+      entlist.append(self.logtoDict(nextentry))
+    return
+  def getRecent(self, n=20):
+    "Gets the n most recent games out of the database, returning a list \
+     of dicts."
+    try:
+      n = int(n)
+    except (ValueError, TypeError):
+      return []
+    if n <= 0:
+      return []
+    dictlist = []
+    conn = psycopg2.connect("dbname=rlg")
+    cur = conn.cursor()
+    qstr = "SELECT etime, score, name, xl, fate, ststamp, etstamp FROM {0} ORDER BY etstamp DESC \
+            LIMIT %s;".format(self.uname)
+    cur.execute(qstr, [n])
+    for record in cur:
+      # This should be less hardcodish
+      ndict = {"game": self}
+      ndict["etime"] = record[0]
+      ndict["score"] = record[1]
+      ndict["name"] = record[2]
+      ndict["xl"] = record[3]
+      ndict["fate"] = record[4]
+      ndict["ststamp"] = record[5]
+      ndict["etstamp"] = record[6]
+      dictlist.append(ndict)
+    cur.close()
+    conn.close()
+    return dictlist
+  def getHigh(self, n=10, offset=0):
+    "Gets the n highest scores (starting at offset) from the database, \
+     returning a list of dicts."
+    qstr = "SELECT etime, score, name, xl, fate, ststamp, etstamp FROM {0} ORDER BY score DESC\
+           ".format(self.uname)
+    qvals = []
+    try:
+      n = int(n)
+    except (ValueError, TypeError):
+      return []
+    if n <= 0:
+      return []
+    qstr += " LIMIT %s"
+    qvals.append(n)
+    try:
+      offset = int(offset)
+    except (ValueError, TypeError):
+      return []
+    if n > 0:
+      qstr += " OFFSET %s"
+      qvals.append(offset)
+    qstr += ";"
+    conn = psycopg2.connect("dbname=rlg")
+    cur = conn.cursor()
+    cur.execute(qstr, qvals)
+    dictlist = []
+    for record in cur:
+      ndict = {"game": self}
+      ndict["etime"] = record[0]
+      ndict["score"] = record[1]
+      ndict["name"] = record[2]
+      ndict["xl"] = record[3]
+      ndict["fate"] = record[4]
+      ndict["ststamp"] = record[5]
+      ndict["etstamp"] = record[6]
+      dictlist.append(ndict)
+    cur.close()
+    conn.close()
+    return dictlist
+  def getPlayer(self, player):
+    "Gets all player's games from the database."
+    qstr = "SELECT etime, score, name, xl, fate, ststamp, etstamp FROM " + self.uname + " WHERE \
+            name = %s;"
+    conn = getconn()
+    if conn == None:
+      return []
+    cur = conn.cursor()
+    entries = []
+    cur.execute(qstr, [player])
+    for record in cur:
+      ndict = {"game": self}
+      ndict["etime"] = record[0]
+      ndict["score"] = record[1]
+      ndict["name"] = record[2]
+      ndict["xl"] = record[3]
+      ndict["fate"] = record[4]
+      ndict["ststamp"] = record[5]
+      ndict["etstamp"] = record[6]
+      entries.append(ndict)
+    cur.close()
+    conn.close()
+    return entries
+  def putIntoDB(self, dictlist, conn):
+    "Add the entries in dictlist to the database through connection conn, \
+     which needs the INSERT privilege."
+    # FIXME this monster needs to be procedurally generated
+    qstr = "INSERT INTO " + self.uname + " (etime, score, name, xl, fate, stime, ttyrecs, ststamp, etstamp) \
+            VALUES (%(etime)s, %(score)s, %(name)s, %(xl)s, %(fate)s, %(stime)s, %(ttyrecs)s, %(ststamp)s, %(etstamp)s);"
+    cur = conn.cursor()
+    cur.executemany(qstr, [ d for d in dictlist if d["game"] == self ])
+    conn.commit()
+    cur.close()
+    return
+  def postprocess(self, gamelist):
+    names = set([ e["name"] for e in gamelist ])
+    conn = getconn()
+    if conn == None:
+      return []
+    cur = conn.cursor()
+    for nameF in names:
+      # Get all this player's games ordered by time
+      itsEntries = [ entry for entry in gamelist if entry["name"] == nameF ]
+      itsEntries.sort(key=lambda e: e["etime"])
+      # Find the end time of the latest game already in the db
+      tquery = "SELECT etstamp FROM {0} WHERE name = %s ORDER BY etstamp DESC LIMIT 1;".format(self.uname)
+      cur.execute(tquery, [nameF])
+      result = cur.fetchone()
+      if result:
+        prev = calendar.timegm(result[0].utctimetuple())
+      else:
+        prev = 0
+      ttyrecdir = "/var/dgl/dgldir/ttyrec/{0}/{1}/".format(nameF, self.uname)
+      allfilekeys = [ (recnameToInt(f), f) for f in os.listdir(ttyrecdir) ]
+      vfilekeys = [ e for e in allfilekeys if e[0] > prev ]
+      vfilekeys.sort(key=lambda e: e[0])
+      # Now determine stime and ttyrecs for each game
+      for i in range(0, len(itsEntries)):
+        if i == 0:
+          lowlim = prev
+        else:
+          lowlim = itsEntries[i-1]["etime"]
+        hilim = itsEntries[i]["etime"]
+        recs = [ k[1] for k in vfilekeys if lowlim <= k[0] < hilim ]
+        itsEntries[i]["stime"] = recnameToInt(recs[0])
+        itsEntries[i]["ttyrecs"] = recs
+        # While we're at it, replace numeric timestamps with SQL timestamps.
+        itsEntries[i]["ststamp"] = datetime.fromtimestamp(itsEntries[i]["stime"], utc)
+        itsEntries[i]["etstamp"] = datetime.fromtimestamp(itsEntries[i]["etime"], utc)
+    cur.close()
+    conn.close()
+  def loadnew(self):
+    conn = getconn()
+    if conn == None:
+      return []
+    cur = conn.cursor()
+    # Get the previous offset
+    cur.execute(offselstr, [self.uname])
+    offset = cur.fetchone()[0]
+    newlist = []
+    try:
+      scr = open(self.scores)
+      scr.seek(offset)
+      self.getEntryDicts(scr, newlist)
+    except IOError:
+      noffset = offset # Can't read anything, assume no new games
+    else:
+      noffset = scr.tell()
+      scr.close()
+      cur.execute(newoffstr, [noffset, self.uname])
+    # The new players must already be added to the players table.
+    updatenames = set([ e["name"] for e in newlist ])
+    self.postprocess(newlist)
+    self.putIntoDB(newlist, conn)
+    cur.close()
+    conn.close()
+    return updatenames
+# End RogueGame class definition
+
+rogue3 = RogueGame("Rogue V3", "rogue3", "r3")
+rogue4 = RogueGame("Rogue V4", "rogue4", "r4")
+rogue5 = RogueGame("Rogue V5", "rogue5", "r5")
+srogue = RogueGame("Super-Rogue", "srogue", "sr")
+
+gamelist = [rogue3, rogue4, rogue5, srogue]
+
+def playerpage(pname):
+  "Generate a player's HTML page"
+  # Write the beginning of the page
+  ppagefi = open(ppagename.format(pname), "w")
+  ppagefi.write(phead.format(pname))
+  ppagefi.write(ptop)
+  ppagefi.write(navplayer.format(pname))
+  ppagefi.write(pti.format("Results for " + pname))
+  for game in gamelist:
+    ppagefi.write(secthead.format(game.name))
+    entries = game.getPlayer(pname)
+    if not entries:
+      ppagefi.write("<div>" + pname + " has not yet completed an expedition\
+        in this dungeon.</div>\n")
+    else:
+      printTable(entries, RogueGame.pfields, ppagefi)
+      scoresum = 0
+      for entry in entries:
+        scoresum += int(entry["score"])
+      avgscr = scoresum / len(entries)
+      ppagefi.write("<p>Average score: {0}</p>\n".format(avgscr))
+  # That should settle it.  Print the end; then stop.
+  ppagefi.write(pend)
+  ppagefi.close()
+  return
+
+def highpage():
+  # open the page and print the beginning
+  highpfi = open(hpagename, "w")
+  highpfi.write(phead.format("High Scores"))
+  highpfi.write(ptop)
+  highpfi.write(navscore.format("High Scores"))
+  highpfi.write(pti.format("List of High Scores"))
+  for game in gamelist:
+    highpfi.write(secthead.format(game.name))
+    entries = game.getHigh(40)
+    if not entries:
+      highpfi.write("<div>No one has braved this dungeon yet.</div>\n")
+    else:
+      printTable(entries, game.rankfields, highpfi)
+  # That should finish it.
+  highpfi.write(pend)
+  highpfi.close()
+  return