view web/about/srogue.html @ 72:1d8dc3ed22cf

Restore the default size of the high score list. In an era of megabyte JavaScript libraries, ten lines of text is not too much.
author John "Elwin" Edwards
date Sun, 20 Mar 2016 07:59:22 -0400
parents 09ef92dc4439
children 2cca66b3e262
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<title>Super-Rogue</title>
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<h1>Super-Rogue</h1>
<div class="nav"><a href="/">rlgallery.org</a> -&gt; <a href="/about/">About</a> -&gt; Super-Rogue</div>
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<p>Super-Rogue was developed from <a href="rogue3.html">Rogue 3.6</a> by Robert Kindelberger, who added many new monsters and items. The 
final version, numbered 9.0, was completed in 1984.</p>
<p>Some of Super-Rogue's features, such as shops, mazes, and cockatrices, appeared in the original Hack at about the same time.</p>
<p>The <a href="http://rogue.rogueforge.net/">Roguelike Restoration Project</a> updated Super-Rogue to run on modern systems.</p>
<p>The Roguelike Gallery modified Super-Rogue to work with rlgallery.org's system, fixed a few bugs which made winning easy, and added support for the arrow keys.</p>
<p>The source code is <a href="/files/roguelike-r109-src.tgz">available for download</a>.</p>
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<div class="foot"><a href="/">rlgallery.org</a> <a href="/recent.cgi">Recent Games</a> <a href="/scoring/high.cgi">High Scores</a></div>
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