view web/about/arogue5.html @ 50:4549b3c0cd28

rlgall.py: add time selection to Game.getHigh(). Optional inittime and finaltime parameters set the range of time over which to calculate high scores.
author John "Elwin" Edwards
date Fri, 28 Mar 2014 09:33:49 -0700
parents 09ef92dc4439
children 2cca66b3e262
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<title>Advanced Rogue 5</title>
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<h1>Advanced Rogue 5</h1>
<div class="nav"><a href="/">rlgallery.org</a> -&gt; <a href="/about/">About</a> -&gt; Advanced Rogue 5</div>
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<p>Advanced Rogue is a derivative of <a href="rogue3.html">Rogue 3.6</a>, with borrowings from <a href="srogue.html">Super-Rogue</a>. 
It was developed at AT&amp;T, mainly by Michael Morgan and Ken Dalka. Version 5.8 was released in 1985.
<p>The game added some new ideas that almost every later roguelike would adopt, like character classes and the ability to freely move 
up and down levels.</p>
<p>The <a href="http://rogue.rogueforge.net/">Roguelike Restoration Project</a> updated the game to run on modern systems.</p>
<p>The Roguelike Gallery's version contains a few more bugfixes. <a href="/download.html">Download it here.</a></p>
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<div class="foot"><a href="/">rlgallery.org</a> <a href="/recent.cgi">Recent Games</a> <a href="/scoring/high.cgi">High Scores</a></div>
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