view web/about/srogue.html @ 35:6592cdd1fceb

Add a high score CGI script. /scoring/high.cgi shows a score list, with a configurable length, offset, and game list.
author John "Elwin" Edwards
date Fri, 03 Jan 2014 11:11:07 -0500
parents 86b616d88020
children 09ef92dc4439
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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
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<title>Super-Rogue</title>
<link rel="stylesheet" type="text/css" href="/main.css">
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<h1>Super-Rogue</h1>
<div class="nav"><a href="/">rlgallery.org</a> -&gt; <a href="/about/">About</a> -&gt; Super-Rogue</div>
<div class="content">
<p>Super-Rogue was developed from <a href="rogue3.html">Rogue 3.6</a> by Robert Kindelberger, who added many new monsters and items. The 
final version, numbered 9.0, was completed in 1984.</p>
<p>Some of Super-Rogue's features, such as shops, mazes, and cockatrices, appeared in the original Hack at about the same time.</p>
<p>The <a href="http://rogue.rogueforge.net/">Roguelike Restoration Project</a> updated Super-Rogue to run on modern systems.</p>
<p>The Roguelike Gallery modified Super-Rogue to work with rlgallery.org's system, fixed a few bugs which made winning easy, and added support for the arrow keys.</p>
<p>The source code is <a href="/files/roguelike-r109-src.tgz">available for download</a>.</p>
</div>
<div class="foot"><a href="/">rlgallery.org</a> <a href="/recent.cgi">Recent Games</a> <a href="/scoring/highscores.html">High Scores</a></div>
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