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Add a page about UltraRogue.
author John "Elwin" Edwards
date Mon, 05 Apr 2021 21:57:20 -0400
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<div class="nav"><a href="/">RLGallery</a> -&gt; <a href="/about/">About</a> -&gt; UltraRogue</div>
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<p>This game is a version of UltraRogue 1.0.7.</p>
<p>In December 1984, Herb Chong began customizing an early version of <a href="arogue5.html">Advanced Rogue</a>. After a month of adding monsters, dungeon levels, and features, he changed the name to UltraRogue. The first release, called 1.02, came in August 1985.</p>
<p>UltraRogue was one of the largest and most complex early roguelikes. Unlike the possibly larger <a href="xrogue.html">XRogue</a>, it does not share the rewritten time system of <a href="arogue7.html">Advanced Rogue 7</a>. This trend of growing the game and adding fun features, with less thought for balance, would be followed by early versions of Angband and NetHack.</p>
<p>Herb Chong continued working on UltraRogue into 1986. Between 1992 and 1995, it was the first early roguelike to be modernized. That effort would grow into the beginning of the <a href="">Roguelike Restoration Project</a>.</p>
<p>The RRP regarded UltraRogue as under "semi-active" development "rather than a pure restoration" like its other games. A new version, with the number 1.0.7, was released in February 2005.</p>
<p>The Roguelike Gallery began work on UltraRogue in 2017. Some bugs have been fixed, but there are a few remaining, and it is not yet available to play online.</p>
<h2>More Information</h2>
<li>The Roguelike Restoration Project's <a href="">information page</a></li>
<li>A Roguelike Gallery <a href="/notes/urogue-versions.html">article</a> about UltraRogue's early history</li>
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