# HG changeset patch # User John "Elwin" Edwards # Date 1617397643 14400 # Node ID 5a6c9804cbe7b38712cedbf472f5e2c5a9a295e9 # Parent bdb07be334ca49702f779f6eb08f711f182fe2f1 Expand the section on the history of Rogue V5. diff -r bdb07be334ca -r 5a6c9804cbe7 web/about/rogue5.html --- a/web/about/rogue5.html Tue Mar 23 21:30:04 2021 -0400 +++ b/web/about/rogue5.html Fri Apr 02 17:07:23 2021 -0400 @@ -9,11 +9,17 @@

Rogue V5

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This game is a version of Rogue 5.4. It was originally developed by Michael Toy, Ken Arnold, and Glenn Wichman from 1983 to 1985. This was the last version -created for Unix.

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The Roguelike Restoration Project updated Rogue 5.4 to run on modern systems.

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The Roguelike Gallery's version has been further modified to work with dgamelaunch and to log the results of all games.

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The source code is available for download.

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This game is a version of UNIX Rogue 5.4.

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History

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Early in 1983, Michael Toy, Ken Arnold, and Glenn Wichman released an updated Rogue with some major changes from version 5.2. Some game mechanics and items were adjusted. Monster names borrowed from Dungeons & Dragons were replaced with original creations. Releases from this series are referred to as "V5", to distinguish them from the older V4 series.

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The last V5 release, called Rogue 5.4, appeared in March 1985. The developers then worked on ports for DOS, Macintosh, Atari, and other consumer platforms of the era. These games were commercially distributed by Epyx, and they were all based on UNIX Rogue 5.4, though each had unique features.

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In 1999, Ken Arnold located a copy of the 5.4 source code and uploaded it to SourceForge. The Roguelike Restoration Project updated this version to run on modern systems, fixing several bugs in the process. The RRP worked on Rogue V5 from about 2005 to 2007, calling the last release 5.4.4, though further small fixes were added afterward.

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The Roguelike Gallery began maintaining the game in 2010, and has fixed some bugs since then.

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More Information

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