Mercurial > hg > rlgwebd
annotate about.html @ 141:1a156a7746a7
RLGWebD: use NODE_PATH to find modules.
author | John "Elwin" Edwards |
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date | Wed, 14 Aug 2013 08:04:36 -0700 |
parents | e4f27a093d1e |
children | db27b91578f0 |
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82 | 1 <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> |
2 <html> | |
3 <head> | |
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4 <title>RLG-Web β6 Information</title> |
82 | 5 <link rel="stylesheet" type="text/css" href="style-rlg.css"> |
6 </head> | |
7 <body> | |
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8 <h1>RLG-Web β6 Help and Information</h1> |
114 | 9 <p>This page explains <a href="/">RLG-Web</a> and how to use it. Since the project is still under rapid development, details may change.</p> |
82 | 10 <h2>Browser Compatibility</h2> |
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11 <p>RLG-Web has been tested using Firefox and Chrome; there should be no problems with recent versions of these two browsers. Safari 6 works, but |
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12 older versions may not. Opera ought to work, though it hasn't been tested yet. Internet Explorer 9 is compatible, but older versions might not be.</p> |
114 | 13 <h2>WebSockets</h2> |
14 <p>If your browser supports it, RLG-Web will connect using WebSockets. This lets the server send data to your browser as soon as Rogue generates it, | |
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15 instead of waiting for the browser to ask for it. This reduces the lag time.</p> |
114 | 16 <p>The site will still work if your browser doesn't support this feature, but it will probably be annoyingly slow.</p> |
82 | 17 <h2>Starting Games</h2> |
18 <p>If you have already registered an account, you can log in. If not, create one with the "New name" button. Once logged in, RLG-Web will list your | |
19 saved games and let you resume them or start new ones.</p> | |
20 <p>If there are games being played, you can watch them whether you are logged in or not.</p> | |
21 <p>Use the "Stop" button to stop watching a game, or to force a game you are playing to save.</p> | |
22 <h2>Playing Games</h2> | |
23 <p>The games can be difficult to learn if you are not familiar with ASCII roguelikes. The '?' key will tell you what each key does. An 'S' will save | |
24 your game, and a 'Q' will quit.</p> | |
25 <p>The original method of moving around was with the vi-keys.</p> | |
26 <table style="font-size: 2em; margin: 0 5em"> | |
27 <tr><td>y</td><td>k</td><td>u</td></tr> | |
28 <tr><td>h</td><td>.</td><td>l</td></tr> | |
29 <tr><td>b</td><td>j</td><td>n</td></tr> | |
30 </table> | |
31 <p>This is the most reliable way of exploring.</p> | |
32 <p>You can also move with arrow keys, or with the number pad, if your browser recognizes those keys. If it doesn't, the simulated keyboard can imitate | |
33 them.</p> | |
34 <p>Note: Super-Rogue does not work with the arrow keys or the number pad yet.</p> | |
35 <h2>Saving Games</h2> | |
114 | 36 <p>If you accidentally close your browser, don't worry. If your browser supports WebSockets, RLG-Web will save your game automatically. If not, it |
37 will be saved after staying idle for an hour, or you can force it to save when you return.</p> | |
38 <p>Your strength 18 character with the two-handed sword on level 22 is safe from bugs and network problems. But the dragons are sure to get him.</p> | |
82 | 39 <h2>Accounts and Passwords</h2> |
40 <p>rlgallery.org doesn't use https yet, so you should not assume your password is safe. Don't use the same one you use on your bank's website, etc.</p> | |
41 <p>You don't have to supply a valid e-mail address. It will only be used if you ask to have your password reset.</p> | |
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42 <p>You can change your e-mail or password on the <a href="/options.html">options page</a>.</p> |
82 | 43 <h2>Missing Features</h2> |
44 <p>You can't watch games that are being played in dgamelaunch yet. The opposite situation works: you can use dgamelaunch to watch games being played | |
45 in RLG-Web.</p> | |
46 </body> | |
47 </html> |