Mercurial > hg > rlgwebd
annotate rlgterm.js @ 100:3dbfdaf62623
RLG-Web: begin converting to WebSockets.
Use WebSockets for watching, if the browser supports it. Functionality
is not complete yet.
| author | John "Elwin" Edwards <elwin@sdf.org> |
|---|---|
| date | Thu, 12 Jul 2012 22:16:15 -0700 |
| parents | 8a748eac7c11 |
| children | e59d68082664 |
| rev | line source |
|---|---|
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Put this project under version control, finally.
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parents:
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1 /* rlgterm.js: Roguelike Gallery's driver for termemu.js */ |
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2 |
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3 // A state machine that keeps track of polling the server. |
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4 var ajaxstate = { |
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5 state: 0, |
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6 timerID: null, |
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7 clear: function () { |
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8 if (this.timerID != null) { |
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9 window.clearTimeout(this.timerID); |
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bd412f63ce0d
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10 this.timerID = null; |
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11 } |
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12 }, |
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13 set: function (ms) { |
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14 this.clear(); |
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15 this.timerID = window.setTimeout(getData, ms); |
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16 }, |
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17 gotdata: function () { |
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18 this.set(1000); |
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19 this.state = 1; |
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20 }, |
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21 gotnothing: function () { |
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22 if (this.state == 0) { |
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23 this.set(1000); |
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24 this.state = 1; |
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25 } |
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26 else if (this.state < 4) { |
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27 this.set(4000); |
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28 this.state++; |
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29 } |
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30 else if (session.playing) { |
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31 if (this.state < 8) { |
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32 this.set(15000); |
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33 this.state++; |
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34 } |
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35 else { |
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36 /* It's been over a minute. Stop polling. */ |
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37 this.clear(); |
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38 } |
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39 } |
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40 else { |
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41 /* If watching, it can't stop polling entirely, because there |
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42 * are no POST events to start it up again. */ |
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43 this.set(10000); |
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44 } |
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45 }, |
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46 posted: function (wasdata) { |
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47 if (wasdata) { |
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48 this.set(1000); |
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49 this.state = 1; |
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50 } |
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51 else { |
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52 this.set(200); |
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53 this.state = 0; |
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54 } |
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55 } |
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56 }; |
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57 |
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58 /* Data on the available games. */ |
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59 var games = { |
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60 "rogue3": { |
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61 "name": "Rogue V3", |
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62 "uname": "rogue3" |
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63 }, |
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64 "rogue4": { |
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65 "name": "Rogue V4", |
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66 "uname": "rogue4" |
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67 }, |
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68 "rogue5": { |
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69 "name": "Rogue V5", |
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70 "uname": "rogue5" |
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71 }, |
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72 "srogue": { |
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73 "name": "Super-Rogue", |
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74 "uname": "srogue" |
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75 } |
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76 }; |
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77 |
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78 var session = { |
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79 /* The session id assigned by the server. */ |
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80 id: null, |
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81 /* Login name and key */ |
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82 lname: null, |
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