Mercurial > hg > rlgwebd
annotate rlgterm.js @ 44:b848cb50cd69
rlgterm.js: present game options to the player.
Use the new player-status interface to display the state of any ongoing
games when the player logs in.
author | John "Elwin" Edwards <elwin@sdf.org> |
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date | Sat, 09 Jun 2012 14:13:07 -0700 |
parents | ea3b7775009d |
children | 1bbd0e76ba92 |
rev | line source |
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0
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Put this project under version control, finally.
John "Elwin" Edwards <elwin@sdf.org>
parents:
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1 /* rlgterm.js: Roguelike Gallery's driver for termemu.js */ |
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Put this project under version control, finally.
John "Elwin" Edwards <elwin@sdf.org>
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2 |
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3 // A state machine that keeps track of polling the server. |
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4 var ajaxstate = { |
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5 state: 0, |
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John "Elwin" Edwards <elwin@sdf.org>
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6 timerID: null, |
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John "Elwin" Edwards <elwin@sdf.org>
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7 clear: function () { |
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parents:
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8 if (this.timerID != null) { |
bd412f63ce0d
Put this project under version control, finally.
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parents:
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9 window.clearTimeout(this.timerID); |
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John "Elwin" Edwards <elwin@sdf.org>
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10 this.timerID = null; |
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John "Elwin" Edwards <elwin@sdf.org>
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11 } |
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Put this project under version control, finally.
John "Elwin" Edwards <elwin@sdf.org>
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12 }, |
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John "Elwin" Edwards <elwin@sdf.org>
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13 set: function (ms) { |
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Put this project under version control, finally.
John "Elwin" Edwards <elwin@sdf.org>
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14 this.clear(); |
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15 this.timerID = window.setTimeout(getData, ms); |
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Put this project under version control, finally.
John "Elwin" Edwards <elwin@sdf.org>
parents:
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16 }, |
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17 gotdata: function () { |
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18 this.set(1000); |
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19 this.state = 1; |
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20 }, |
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21 gotnothing: function () { |
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22 if (this.state == 0) { |
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23 this.set(1000); |
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24 this.state = 1; |
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25 } |
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26 else if (this.state < 4) { |
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27 this.set(4000); |
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28 this.state++; |
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29 } |
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30 else if (this.state < 8) { |
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31 this.set(15000); |
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32 this.state++; |
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33 } |
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34 else { |
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35 /* It's been over a minute. Stop polling. */ |
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36 this.clear(); |
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37 } |
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38 }, |
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39 posted: function (wasdata) { |
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40 if (wasdata) { |
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41 this.set(1000); |
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42 this.state = 1; |
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43 } |
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44 else { |
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45 this.set(200); |
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46 this.state = 0; |
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Put this project under version control, finally.
John "Elwin" Edwards <elwin@sdf.org>
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47 } |
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48 } |
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49 }; |
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50 |
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51 /* Data on the available games. */ |
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52 var games = { |
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53 "rogue3": { |
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54 "name": "Rogue V3", |
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55 "uname": "rogue3" |
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56 }, |
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57 "rogue4": { |
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58 "name": "Rogue V4", |
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59 "uname": "rogue4" |
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60 }, |
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61 "rogue5": { |
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62 "name": "Rogue V5", |
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63 "uname": "rogue5" |
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64 }, |
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65 "srogue": { |
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66 "name": "Super-Rogue", |
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67 "uname": "srogue" |
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68 } |
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69 }; |
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70 |
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71 /* Login name and key */ |
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72 var lname = null; |
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73 var lcred = null; |
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74 |
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75 function writeData(hexstr) { |
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76 var codenum; |
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77 var codes = []; |
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78 var nc; |
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79 var u8wait = 0; /* Stores bits from previous bytes of multibyte sequences. */ |
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80 var expect = 0; /* The number of 10------ bytes expected. */ |
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81 /* UTF-8 translation. */ |
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82 for (var i = 0; i < hexstr.length; i += 2) { |
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Put this project under version control, finally.
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