Mercurial > hg > rlgwebd
annotate rlgwebd-stop @ 198:ea28353d620a
Make sure games have saved and exited before stopping the server.
This should make the systemd version safe for production, though
it can't yet deal with a game that hangs and doesn't exit.
| author | John "Elwin" Edwards |
|---|---|
| date | Thu, 28 Jan 2016 21:17:06 -0500 |
| parents | 3bdee6371c3f |
| children | a7cc38a0168d |
| rev | line source |
|---|---|
| 193 | 1 #!/usr/bin/env node |
| 2 | |
| 3 var net = require('net'); | |
|
194
5483d413a45b
RLGWebD: move the control socket into /var/run.
John "Elwin" Edwards
parents:
193
diff
changeset
|
4 var sockpath = "/var/run/rlgwebd.sock"; |
| 193 | 5 |
| 6 var sock = net.connect(sockpath, function () { | |
| 7 sock.on('close', function () { | |
| 8 if (process.argv[2] == "debug") | |
| 9 console.log("Control socket closed"); | |
| 10 }); | |
| 11 sock.write("quit\n"); | |
| 12 }); |
