Mercurial > hg > rlgwebd
annotate termemu.js @ 40:f7116eb3f791
rlgwebd.js: refactor some game-starting code.
Separate things like checking for games in progress, starting a new
game, and figuring out where the lockfile and ttyrec should go. This
allows e.g. the games-in-progress check to be used to create status
messages. It also keeps the argument list for the TermSession
constructor to a sensible size.
author | John "Elwin" Edwards <elwin@sdf.org> |
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date | Fri, 08 Jun 2012 18:11:47 -0700 |
parents | 826a7ced69f8 |
children | de01aafd4dd6 |
rev | line source |
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1 /* termemu.js: a mostly xterm-compatible terminal emulator for a webpage */ |
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2 /* SELF-HOSTING 2011-09-23 */ |
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3 |
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4 // How detailed the debugging should be. |
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5 var debugSuppress = 1; |
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6 // Some char values. |
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7 var csiPre = [63, 62, 33]; |
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8 var csiPost = [36, 34, 39, 32]; |
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9 function csiFinal(code) { |
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10 /* @A-Z */ |
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11 if (code >= 64 && code <= 90) |
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12 return true; |
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13 /* `a-z{| */ |
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14 if (code >= 96 && code <= 124) |
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15 return true; |
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16 return false; |
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17 } |
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18 var esc7ctl = [68, 69, 72, 77, 78, 79, 80, 86, 87, 88, 90, 91, 92, 93, 94, 95]; |
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19 var escSingle = [55, 56, 61, 62, 70, 99, 108, 109, 110, 111, 124, 125, 126]; |
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20 var escDouble = [32, 35, 37, 40, 41, 42, 43, 45, 46, 47]; |
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21 |
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22 var decChars = {96: 0x2666, 97: 0x2592, 102: 0xB0, 103: 0xB1, |
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23 106: 0x2518, 107: 0x2510, 108: 0x250C, 109: 0x2514, |
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24 110: 0x253C, 111: 0x23BA, 112: 0x23BB, 113: 0x2500, |
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25 114: 0x23BC, 115: 0x23BD, 116: 0x251C, 117: 0x2524, |
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26 118: 0x2534, 119: 0x252C, 120: 0x2502, 121: 0x2264, |
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27 122: 0x2265, 123: 0x03C0, 124: 0x2260, 125: 0xA3, 126: 0xB7}; |
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28 |
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29 /* Not everything that should be saved by DECSC has been implemented yet. */ |
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30 function Cursor(src) { |
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31 if (src) { |
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32 this.x = src.x; |
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33 this.y = src.y; |
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34 this.bold = src.bold; |
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35 this.inverse = src.inverse; |
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36 this.uline = src.uline; |
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37 this.fg = src.fg; |
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38 this.bg = src.bg; |
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39 this.cset = src.cset; |
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40 } |
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41 else { |
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42 this.x = 0; |
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43 this.y = 0; |
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44 this.bold = false; |
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45 this.inverse = false; |
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46 this.uline = false; |
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47 this.fg = null; |
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48 this.bg = null; |
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49 this.cset = "B"; |
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50 } |
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51 return; |
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52 } |
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53 |
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54 // An object representing the terminal emulator. |
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55 var termemu = { |
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56 sessid: null, // Session key assigned by the server |
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57 alive: false, |
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58 /* Some elements of the page. */ |
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59 inwrap: null, // A non-table div wrapping the screen |
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60 view: null, // The div holding the terminal screen |
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61 screen: null, // The div representing the active screen area |
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62 normbuf: null, // The normal screen buffer |
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63 altbuf: null, // The alternate screen buffer |
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64 histbuf: null, // The screen history buffer |
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65 /* Attributes */ |
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66 w: 0, // Screen width |
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67 h: 0, // Screen height |
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68 fgColor: "#b2b2b2", // Default color for text |
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69 bgColor: "black", // Default background color |
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70 scrT: 0, // top and bottom of scrolling region |
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71 scrB: 0, // init() will set this properly |
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72 c: null, // Contains cursor position and text attributes |
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73 offedge: false, // Going off the edge doesn't mean adding a new line |
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74 clearAttrs: function () { |
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75 /* Make sure to reset ALL attribute properties and NOTHING else. */ |
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76 this.c.bold = false; |
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77 this.c.inverse = false; |
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78 this.c.uline = false; |
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79 this.c.fg = null; |
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80 this.c.bg = null; |
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81 }, |
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82 saved: null, // saved cursor |
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83 normc: null, // Stores the normal screen buffer cursor when using altbuf |
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84 ansicolors: ["#000000", "#b21818", "#18b218", "#b26818", "#1818b2", |
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85 "#b218b2", "#18b2b2", "#b2b2b2"], |
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