Mercurial > hg > rlgwebd
comparison about.html @ 178:b5df69715001 beta8
Update the documentation.
author | John "Elwin" Edwards |
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date | Wed, 14 Jan 2015 15:32:21 -0500 |
parents | db27b91578f0 |
children | 4fc95d726146 |
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177:5372f1f97cf5 | 178:b5df69715001 |
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1 <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> | 1 <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> |
2 <html> | 2 <html> |
3 <head> | 3 <head> |
4 <title>RLG-Web β7 Information</title> | 4 <title>RLG-Web β8 Information</title> |
5 <link rel="stylesheet" type="text/css" href="style-rlg.css"> | 5 <link rel="stylesheet" type="text/css" href="style-rlg.css"> |
6 </head> | 6 </head> |
7 <body> | 7 <body> |
8 <h1>RLG-Web β7 Help and Information</h1> | 8 <h1>RLG-Web β8 Help and Information</h1> |
9 <p>This page explains <a href="/">RLG-Web</a> and how to use it. Since the project is still under rapid development, details may change.</p> | 9 <p>This page explains <a href="/">RLG-Web</a> and how to use it. Since the project is still under rapid development, details may change.</p> |
10 <h2>Browser Compatibility</h2> | 10 <h2>Browser Compatibility</h2> |
11 <p>RLG-Web uses WebSockets, which means the server can send data to your browser as soon as Rogue generates it, instead of waiting for the browser | 11 <p>RLG-Web uses WebSockets, which means the server can send data to your browser as soon as Rogue generates it, instead of waiting for the browser |
12 to ask for it. This reduces the lag time.</p> | 12 to ask for it. This reduces the lag time.</p> |
13 <p>WebSockets are supported in most recent browsers. RLG-Web has been tested using Firefox and Chrome; there should be no problems with them. | 13 <p>WebSockets are supported in most recent browsers. RLG-Web has been tested using Firefox and Chrome; there should be no problems with them. |
34 <p>If you accidentally close your browser, don't worry. Your game will be saved automatically. Your strength 18 character with the two-handed sword on level 22 is safe from bugs and network problems. But the dragons are sure to get him.</p> | 34 <p>If you accidentally close your browser, don't worry. Your game will be saved automatically. Your strength 18 character with the two-handed sword on level 22 is safe from bugs and network problems. But the dragons are sure to get him.</p> |
35 <h2>Accounts and Passwords</h2> | 35 <h2>Accounts and Passwords</h2> |
36 <p>rlgallery.org doesn't use https yet, so you should not assume your password is safe. Don't use the same one you use on your bank's website, etc.</p> | 36 <p>rlgallery.org doesn't use https yet, so you should not assume your password is safe. Don't use the same one you use on your bank's website, etc.</p> |
37 <p>You don't have to supply a valid e-mail address. It will only be used if you ask to have your password reset.</p> | 37 <p>You don't have to supply a valid e-mail address. It will only be used if you ask to have your password reset.</p> |
38 <p>You can change your e-mail or password on the <a href="/options.html">options page</a>.</p> | 38 <p>You can change your e-mail or password on the <a href="/options.html">options page</a>.</p> |
39 <h2>Missing Features</h2> | 39 <h2>Compatibility</h2> |
40 <p>You can't watch games that are being played in dgamelaunch yet. The opposite situation works: you can use dgamelaunch to watch games being played | 40 <p>RLG-Web cooperates with dgamelaunch. It uses the same account database. You can save a game in one and resume play with the other. Both systems |
41 in RLG-Web.</p> | 41 are capable of watching games being played in the other.</p> |
42 </body> | 42 </body> |
43 </html> | 43 </html> |