Mercurial > hg > rlgwebd
comparison webttyd.js @ 0:bd412f63ce0d
Put this project under version control, finally.
author | John "Elwin" Edwards <elwin@sdf.org> |
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date | Sun, 06 May 2012 08:45:40 -0700 |
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1 #!/usr/bin/env node | |
2 | |
3 // If you can't quite trust node to find it on its own | |
4 var localModules = '/usr/local/lib/node_modules/'; | |
5 var http = require('http'); | |
6 var url = require('url'); | |
7 var path = require('path'); | |
8 var fs = require('fs'); | |
9 //var tty = require("tty"); | |
10 var child_process = require('child_process'); | |
11 var daemon = require(path.join(localModules, "daemon")); | |
12 | |
13 var chrootDir = "/var/dgl/"; | |
14 var dropToUID = 501; | |
15 var dropToGID = 501; | |
16 var serveStaticRoot = "/var/www/"; // inside the chroot | |
17 var passwdfile = "/dgldir/dgl-login"; | |
18 var sessions = {}; | |
19 | |
20 var games = { | |
21 "rogue3": { | |
22 "name": "Rogue V3", | |
23 "uname": "rogue3", | |
24 "path": "/bin/rogue3" | |
25 }, | |
26 "rogue4": { | |
27 "name": "Rogue V4", | |
28 "uname": "rogue4", | |
29 "path": "/bin/rogue4" | |
30 }, | |
31 "rogue5": { | |
32 "name": "Rogue V5", | |
33 "uname": "rogue5", | |
34 "path": "/bin/rogue5" | |
35 }, | |
36 "srogue": { | |
37 "name": "Super-Rogue", | |
38 "uname": "srogue", | |
39 "path": "/bin/srogue" | |
40 } | |
41 }; | |
42 | |
43 /* Constructor for TermSessions. Note that it opens the terminal and | |
44 * adds itself to the sessions dict. It currently assumes the user has | |
45 * been authenticated. | |
46 */ | |
47 function TermSession(game, user, files) { | |
48 /* First make sure starting the game will work. */ | |
49 if (!(game in games)) { | |
50 // TODO: throw an exception instead | |
51 return null; | |
52 } | |
53 /* This order seems to best avoid race conditions... */ | |
54 this.alive = false; | |
55 this.sessid = randkey(); | |
56 while (this.sessid in sessions) { | |
57 this.sessid = randkey(); | |
58 } | |
59 /* Grab a spot in the sessions table. */ | |
60 sessions[this.sessid] = this; | |
61 /* TODO handle tty-opening errors */ | |
62 //var pterm = tty.open(games[game].path, ["-n", user.toString()]); | |
63 /* TODO make argument-finding into a method */ | |
64 args = [games[game].path, "-n", user.toString()]; | |
65 this.child = child_process.spawn("/bin/ptyhelper", args); | |
66 var ss = this; | |
67 //this.ptmx = pterm[0]; | |
68 //this.child = pterm[1]; | |
69 this.alive = true; | |
70 this.data = []; | |
71 this.lock = files[0]; | |
72 fs.writeFile(this.lock, this.child.pid.toString() + '\n80\n24\n', "utf8"); | |
73 this.record = fs.createWriteStream(files[1], { mode: 0664 }); | |
74 /* END setup */ | |
75 function ttyrec_chunk(buf) { | |
76 var ts = new Date(); | |
77 var chunk = new Buffer(buf.length + 12); | |
78 /* TTYREC headers */ | |
79 chunk.writeUInt32LE(Math.floor(ts.getTime() / 1000), 0); | |
80 chunk.writeUInt32LE(1000 * (ts.getTime() % 1000), 4); | |
81 chunk.writeUInt32LE(buf.length, 8); | |
82 buf.copy(chunk, 12); | |
83 ss.data.push(chunk); | |
84 ss.record.write(chunk); | |
85 } | |
86 this.child.stdout.on("data", ttyrec_chunk); | |
87 this.child.stderr.on("data", ttyrec_chunk); | |
88 this.child.on("exit", function (code, signal) { | |
89 ss.exitcode = (code != null ? code : 255); | |
90 ss.alive = false; | |
91 fs.unlink(ss.lock); | |
92 /* Wait for all the data to get collected */ | |
93 setTimeout(ss.cleanup, 1000); | |
94 }); | |
95 this.write = function (data) { | |
96 if (this.alive) | |
97 this.child.stdin.write(data); | |
98 /* Otherwise, throw some kind of exception? */ | |
99 }; | |
100 this.read = function () { | |
101 if (this.data.length == 0) | |
102 return null; | |
103 var pos = 0; | |
104 var i = 0; | |
105 for (i = 0; i < this.data.length; i++) | |
106 pos += this.data[i].length - 12; | |
107 var nbuf = new Buffer(pos); | |
108 var tptr; | |
109 pos = 0; | |
110 while (this.data.length > 0) { | |
111 tptr = this.data.shift(); | |
112 tptr.copy(nbuf, pos, 12); | |
113 pos += tptr.length - 12; | |
114 } | |
115 return nbuf; | |
116 }; | |
117 this.close = function () { | |
118 if (this.alive) | |
119 this.child.kill('SIGHUP'); | |
120 }; | |
121 this.cleanup = function () { | |
122 /* Call this when the child is dead. */ | |
123 if (this.alive) | |
124 return; | |
125 //ss.ptmx.destroy(); | |
126 ss.record.end(); | |
127 /* Give the client a chance to read any leftover data. */ | |
128 if (ss.data.length > 0) | |
129 setTimeout(ss.remove, 8000); | |
130 else | |
131 ss.remove(); | |
132 }; | |
133 this.remove = function () { | |
134 delete sessions[ss.sessid]; | |
135 console.log("Session " + this.sessid + " removed."); | |
136 }; | |
137 } | |
138 | |
139 /* A few utility functions */ | |
140 function timestamp() { | |
141 dd = new Date(); | |
142 sd = dd.toISOString(); | |
143 sd = sd.slice(0, sd.indexOf(".")); | |
144 return sd.replace("T", "."); | |
145 } | |
146 | |
147 function randkey() { | |
148 rnum = Math.floor(Math.random() * 65536 * 65536); | |
149 hexstr = rnum.toString(16); | |
150 while (hexstr.length < 8) | |
151 hexstr = "0" + hexstr; | |
152 return hexstr; | |
153 } | |
154 | |
155 /* Returns a list of the cookies in the request, obviously. */ | |
156 function getCookies(req) { | |
157 cookies = []; | |
158 if ("cookie" in req.headers) { | |
159 cookstrs = req.headers["cookie"].split("; "); | |
160 for (var i = 0; i < cookstrs.length; i++) { | |
161 eqsign = cookstrs[i].indexOf("="); | |
162 if (eqsign > 0) { | |
163 name = cookstrs[i].slice(0, eqsign).toLowerCase(); | |
164 val = cookstrs[i].slice(eqsign + 1); | |
165 cookies[name] = val; | |
166 } | |
167 else if (eqsign < 0) | |
168 cookies[cookstrs[i]] = null; | |
169 } | |
170 } | |
171 return cookies; | |
172 } | |
173 | |
174 function urlDec(encstr) { | |
175 var decstr = ""; | |
176 var tnum; | |
177 for (var i = 0; i < encstr.length; i++) | |
178 { | |
179 if (encstr.charAt(i) == "+") | |
180 decstr += " "; | |
181 else if (encstr.charAt(i) == "%") | |
182 { | |
183 tnum = Number("0x" + encstr.slice(i + 1, 2)); | |
184 if (!isNaN(tnum) && tnum >= 0) | |
185 decstr += String.fromCharCode(tnum); | |
186 i += 2; | |
187 } | |
188 else | |
189 decstr += encstr.charAt(i); | |
190 } | |
191 return decstr; | |
192 } | |
193 | |
194 /* Returns the contents of a form */ | |
195 function getFormValues(formtext) { | |
196 var pairstrs = formtext.split("&"); | |
197 var data = {}; | |
198 for (var i = 0; i < pairstrs.length; i++) | |
199 { | |
200 var eqsign = pairstrs[i].indexOf("="); | |
201 if (eqsign > 0) { | |
202 rawname = pairstrs[i].slice(0, eqsign); | |
203 rawval = pairstrs[i].slice(eqsign + 1); | |
204 name = urlDec(rawname); | |
205 val = urlDec(rawval); | |
206 if (!(name in data)) | |
207 data[name] = []; | |
208 data[name].push(val); | |
209 } | |
210 } | |
211 return data; | |
212 } | |
213 | |
214 function auth(username, password) { | |
215 // Real authentication not implemented | |
216 return true; | |
217 } | |
218 | |
219 function login(req, res, formdata) { | |
220 if (!("game" in formdata)) { | |
221 sendError(res, 2, "No game specified."); | |
222 return; | |
223 } | |
224 else if (!("name" in formdata)) { | |
225 sendError(res, 2, "Username not given."); | |
226 return; | |
227 } | |
228 else if (!("pw" in formdata)) { | |
229 sendError(res, 2, "Password not given."); | |
230 return; | |
231 } | |
232 var username = formdata["name"][0]; | |
233 var password = formdata["pw"][0]; | |
234 var gname = formdata["game"][0]; | |
235 if (!(gname in games)) { | |
236 sendError(res, 2, "No such game: " + gname); | |
237 console.log("Request for nonexistant game \"" + gname + "\""); | |
238 return; | |
239 } | |
240 var progressdir = "/dgldir/inprogress-" + games[gname].uname; | |
241 | |
242 // This sets up the game once starting is approved. | |
243 function startgame() { | |
244 var ts = timestamp(); | |
245 var lockfile = path.join(progressdir, username + ":node:" + ts + ".ttyrec"); | |
246 var ttyrec = path.join("/dgldir/ttyrec", username, gname, ts + ".ttyrec"); | |
247 var nsession = new TermSession(gname, username, [lockfile, ttyrec]); | |
248 if (nsession) { | |
249 /* Technically there's a race condition for the "lock"file, but since | |
250 * it requires the user deliberately starting two games at similar times, | |
251 * it's not too serious. We can't get O_EXCL in Node anyway. */ | |
252 res.writeHead(200, {'Content-Type': 'text/plain'}); | |
253 res.write("l1\n" + nsession.sessid + "\n"); | |
254 res.end(); | |
255 console.log("%s playing %s (key %s, pid %d)", username, gname, | |
256 nsession.sessid, nsession.child.pid); | |
257 } | |
258 else { | |
259 sendError(res, 5, "Failed to open TTY"); | |
260 console.log("Unable to allocate TTY for " + gname); | |
261 } | |
262 } | |
263 function checkit(code, signal) { | |
264 // check the password | |
265 if (code != 0) { | |
266 sendError(res, 3); | |
267 console.log("Password check failed for user " + username); | |
268 return; | |
269 } | |
270 // check for an existing game | |
271 fs.readdir(progressdir, function(err, files) { | |
272 if (!err) { | |
273 var fre = RegExp("^" + username + ":"); | |
274 for (var i = 0; i < files.length; i++) { | |
275 if (files[i].match(fre)) { | |
276 sendError(res, 4, null); | |
277 return; | |
278 } | |
279 } | |
280 } | |
281 // If progressdir isn't readable, start a new game anyway. | |
282 startgame(); | |
283 }); | |
284 } | |
285 /* Look for the user in the password file */ | |
286 fs.readFile(passwdfile, "utf8", function(err, data) { | |
287 if (err) { | |
288 sendError(res, 3); | |
289 console.log("Can't authenticate: " + err.toString()); | |
290 return; | |
291 } | |
292 var dlines = data.split('\n'); | |
293 for (var n = 0; n < dlines.length; n++) { | |
294 var fields = dlines[n].split(':'); | |
295 if (fields[0] == username) { | |
296 // check the password with the quickrypt utility | |
297 checker = require('child_process').spawn("/bin/quickrypt") | |
298 checker.on("exit", checkit); | |
299 checker.stdin.end(password + '\n' + fields[2] + '\n', "utf8"); | |
300 return; | |
301 } | |
302 } | |
303 sendError(res, 3); | |
304 console.log("Attempted login by nonexistent user " + username); | |
305 }); | |
306 return; | |
307 } | |
308 | |
309 function logout(term, res) { | |
310 if (!term.alive) { | |
311 sendError(res, 1, null); | |
312 return; | |
313 } | |
314 cterm.close(); | |
315 var resheaders = {'Content-Type': 'text/plain'}; | |
316 res.writeHead(200, resheaders); | |
317 res.write("q1\n\n"); | |
318 res.end(); | |
319 return; | |
320 } | |
321 | |
322 function findTermSession(formdata) { | |
323 if ("id" in formdata) { | |
324 var sessid = formdata["id"][0]; | |
325 if (sessid in sessions) { | |
326 return sessions[sessid]; | |
327 } | |
328 } | |
329 return null; | |
330 } | |
331 | |
332 function serveStatic(req, res, fname) { | |
333 var nname = path.normalize(fname); | |
334 if (nname == "" || nname == "/") | |
335 nname = "index.html"; | |
336 if (nname.match(/\/$/)) | |
337 path.join(nname, "index.html"); /* it was a directory */ | |
338 var realname = path.join(serveStaticRoot, nname); | |
339 var extension = path.extname(realname); | |
340 path.exists(realname, function (exists) { | |
341 var resheaders = {}; | |
342 if (!exists || !extension || extension == ".html") | |
343 resheaders["Content-Type"] = "text/html"; | |
344 else if (extension == ".png") | |
345 resheaders["Content-Type"] = "image/png"; | |
346 else if (extension == ".css") | |
347 resheaders["Content-Type"] = "text/css"; | |
348 else if (extension == ".js") | |
349 resheaders["Content-Type"] = "text/javascript"; | |
350 else if (extension == ".svg") | |
351 resheaders["Content-Type"] = "image/svg+xml"; | |
352 else | |
353 resheaders["Content-Type"] = "application/octet-stream"; | |
354 if (exists) { | |
355 fs.readFile(realname, function (error, data) { | |
356 if (error) { | |
357 res.writeHead(500, {}); | |
358 res.end(); | |
359 } | |
360 else { | |
361 res.writeHead(200, resheaders); | |
362 res.write(data); | |
363 res.end(); | |